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Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Fri Nov 15, 2013 8:38 am


All approved profiles of C Rank are to be posted here, in document format. When your character is promoted, simply delete the profile here, and re-post it, with appropriate edits, in the B Rank thread.  
PostPosted: Sun Nov 24, 2013 7:02 am


Ashllyn Akarima

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Character Info
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User Image
Character Name: Ashllyn Akarima
Nicknames: Ash, Lynn (sisters)
Age: 21
Birth Date: January 13
Gender: Male
Hair Color: Black
Eye Color: Magenta
Height: 6'2''
Body Type: Tall, long limbs and toned muscles.
Distinguishing Features: Ashllyn has an assortment of ear piercings, a lip ring and an eyebrow piercing.
Personality: Ash is known for his short temper and cold anger. He rarely becomes unmanageable when his irritation soars, and there is only a single way to get him to that state; putting his sisters in danger. Ash always appears to be lazy and unconcerned about the events going on around him. Though as soon as there is an issue that requires his medical expertize, he is on the ball and focused, never missing a single thing in case it was of some importance.

Background
Born in a small village in the surrounding country of Fire, Ashllyn was raised in a decent home with his mother, father and two sisters. His older sister bested him by seven years and had pierced his ears when he reached the age of three. He cried when he saw the blood but wouldn't let his mother remove the earrings. He said if his big sister liked them, then he did too, and if she removed them he would hate her forever. Indulging in her son's strange request, she left them. From then on, whenever his sister found a new set of earrings, she'd buy them for her little brother. When he turned five, his younger sister was born. Aiko was treated as her named entailed. Loved by her older siblings, she was babied until the day the Akarima family moved to Raimaku. There was a higher number of attacks on their small village and with three young children to care for, their father thought it best to relocate to somewhere he knew would be safe. The family found a three bedroom home and enrolled their son in the Academy when he reached the age of nine. He studied hard and graduated early at the age of twelve.

As a Genin, Ashllyn had it a little rough. His team was almost never together, and he was forced to take on low ranking missions by himself in order to get any real experience. His teacher was never around and his fellow team members wanted nothing to do with someone who would rather read a book than spar. It didn't matter to him much though. He did what he had to in order to keep his body in shape and learned a few things from the Shinobi in the surrounding villages. Being drawn towards the Hospital the village had, he learned quite a lot about the body and a few basic things from the Doctors there. He found it fun to learn things about medicine and how to use his Chakra in order to manipulate another's body into healing. It wasn't until well into his Geninship that he found himself capable of knowing who was coming around the corner before seeing or hearing the person. One of the ladies there informed him that it was something called 'Chakra Sensing' that he was feeling and that he should do what he could in order to hone the skill. It was rare and quite handy. Doing as he was told, he read up on the ability and trained daily alongside his fellow Medical trainees to train the use of his Chakra to the point where he used just enough to get what he needed done without waste. It was the women at the Hospital that actually put his name in to be tested as a Chuunin. They believed he had learned everything he could from them and needed to go on with his training instead of being stuck with them in the little rooms the Hospital had to offer.

His test was a harsh on-field experience. There was no room for error or his Chuunin teammate's would parish. When the raid was over, and his nerves shot to hell, he collapsed and was taken into the main tent on the battle field. After an hour, he woke and apologized profusely about his incapability of handling the stress to the nearest person. That nearest person just happened to be a superior shinobi who had been watching him during his little debut on the field. As soon as the boy was finished crying out everything, he placed a hand on his shoulder and smiled. Informing the boy that he had passed and that not a single person had been seriously injured on his watch, the man helped him up, and soon returned him to his own home and family.

It was many years later, after being given an office of his own in the hospital he worked at since he first possibly could, he received an offer to join a new forming village as a Head Medic. His abilities were known in the area as being the best since there were very few capable of concentrating and controlling their chakra to the point that he could. The offer stewed in his mind for a long while before he asked his sisters what they wished to do. He would never leave them unprotected and would need their acceptance of the move before he'd agree. They readily did, saying a new home sounded interesting and fun. So, by the end of the week, they had their basic necessities packed and they set off on foot for the secretive location he had been informed of upon his agreement.
User Image
Family Information
Name: Terra
Gender: Female
Relation: Oldest Sister
Description: Long blonde hair thats often braided and a preference for long skirts and dresses. She has light brown eyes and a soft demeanor; often acting as the mother of the parent-less group of siblings.

Name: Mia
Gender: Female
Relation: Older Sister
Description: Long blonde hair, bright emerald green eyes and a personality to match their shine, Titannia is a force to be reckoned with when she has her sights set on something. Bubbly and full of happiness, she turns bad into good and helps her family liven things up when things look bleak.

Name: Aiko
Gender: Female
Relation: Youngest Sister
Description: With short blonde hair, baby blue eyes and a small petite frame, she looks a lot more fragile than she truly is. The quiet girl spends her days reading when she is unable to cling to her brother's side.

Name: Keirran
Gender: Male
Relation: Pet
Species: Cat
Description: The kitten has silvery hair and icy blue eyes. He's often seen hanging around Terra since he enjoys the motherly feel she gives off. He is the protector of the clan while Ashllyn is away on business.

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Shinobi Info
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Village: - - - - -
Organization: - - - - -
Rank: Chuunin
Titles: Head Medic
Insignia Style: Engraving
Insignia Location: Metal plaque on his belt.

Chakra Color: Deep Blue
Chakra Level: High +4/10
Chakra Points: 56
Chakra Elements: Fuuton
Extra Elements: Medical
Chakra Control: -1 chakra point cost for E Rank techniques, -2 for D, -3 for C, -4 for B and A, and -5 for S Rank.

Reaction Speed: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently.
[+1 Reaction Speed]

Speed: Speed type ninja train themselves to move faster in every way, easily outpacing their peers.
[+1 Rank Speed]

Taijutsu Incompetent : This shinobi has spent significantly less time on their physical skill than average. Because of this they are a full rank weaker than any average shinobi of their rank and are only able to learn one taijutsu/kenjutsu style, and only up to one rank below their own.
[-1 rank strength, Can only learn one Tai/Kenjutsu style up to one rank below your RPC's Rank.]

Less Elements: This shinobi can only have two elements. They gain their first at genin rank, and their second at jounin. In addition the shinobi cannot have a combination bloodline such as Mokuton or Hyoton, because they cannot attain a third element.

Bloodline, Clan, or Demon: Mind's Eye of Kagura

Bloodline: Clan Head


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Profession Info
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Shinobi Profession: Medical Shinobi
Profession Base Benefits
Natural Healer: Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin.

Brewer: Medics are trained not only in medical ninjutsu and healing, but in the creation and use of both medicines, and poisons.
(Able to create medicines and poisons in game. Medics are the only profession with this ability.)

Improved Chakra Control: It takes a high understanding of chakra control to utilize medical ninjutsu to their greatest effect. Only shinobi with excellent control are capable of becoming true medics.
(-1 chakra point cost for E Rank techniques, -2 for D, -3 for C, -4 for B and A, and -5 for S Rank. (Does not stack with Chakra Control Type.))

Rank Benefits

Genin
Herbalist: Some medics learn to be incredibly efficient in their creation of medicines and poisons, using just the right amount to get the desired effect, and no more, such that they are able to make far more with the same amount of supplies.
(Able to create two doses of medicine or poison with the ingredients for one.)

Chuunin
Alchemist: This medic is highly studied in the lore of rare special ingredients, and knows exactly how to use them all to maximum effect.
(Created medicines and poisons utilizing Special Ingredients are ½ more effective. (If the poison causes -1 rank, it will now cause -1½.)


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Talent
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{Paste approved talent here, with link to approval.}


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Skill Information
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Ninjutsu

Null Element (Universal)
    E Rank



  • D Rank


  • C Rank


  • Special Element: Medical
    E Rank
  • Shindan (Diagnosis)
    The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is preformed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds.

  • Life Preservation Technique [Ichimei Hoyou no Jutsu]
    This jutsu is causes a small amount of chakra to cycle through the patient. The chakra spreads to all the bodily systems and smoothes everything out. Bodily temperature is regulated, blood flows better and the patient can breath better. This is only a temporary cure, however, as after the jutsu ends the patient will quickly relapse.

  • Kiyomaru (Cleanse)
    Description: It is not always possible for a medical nin to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user’s hands, lower arms, and face. It also insures that any breath that comes from the user’s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. It the event that the medical nin is using this technique to prevent infection of an injury that has been inflicted upon them, it is used as if the shinobi were using it on somebody else.

  • Shiatsu (Massage)
    Descriptio: For a variety of reasons, muscles, tendons, and ligaments can become overworked and painful. This may be because of some type of injury or it may simply be the result of too much work without enough rest. By applying the proper amount of pressure at the right points and using small amounts of chakra a medical nin is able to relieve pain and help the patients body recover more quickly. A strain or sprain can seriously hinder the effectiveness of a shinobi and as such this technique really can make a difference.

  • Teikouryoku (Power of Resistance)
    Description: A medical nin must always be aware of becoming a victim of whatever their patient is suffering from. With this technique a medical nin temporarily increases their resistance to diseases and poisons. It has no effect on diseases or poisons already affecting the medical nin. This technique improves as the medical nin grows in power and affords greater resistance to a wider range of diseases and poisons.

  • Tekishutsu (Extraction)
    Description: When a patient’s body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it.

  • Quarantine Technique [Shadan no Jutsu]
    This jutsu utilized a large circular seal. The seal prevents things like diseases, bacteria, chakra, and other form of sicknesses from entering or exiting the quarantined area. This jutsu does not prevent things like people or animals from entering or leaving the area, however, and it is not 100% foolproof

    D Rank

  • Fleshbinding Technique [Ikimi Baindingu no Jutsu ]
    This jutsu causes the skin of the victim to stretch, grow, and fuse together over cuts and bruises. The chakra is also very hot, and is commonly used to cauterize a wound as well. Unfortunately, this jutsu is, at best, a temporary fix and is only suitable to take care of bruises or cuts. Large gashes are outside of this jutsu's ability, and the use of this jutsu doesn't mean you shouldn't go to the hospital

  • Fleshrending Technique [Ikimi Tekiyaku no Jutsu]
    A medical ninja's number one priority is the safety of his or her team. While this is normally accomplished through healing, some ninja learn that the best way to make sure that his or her allies aren't harmed is to take out the opponents. Those ninja learn how to reverse jutsu such as the Fleshbinding Technique to cause harm. This jutsu in particular sends out a wave of chakra over the opponent's skin with a touch, causing minor cuts and bruises in a large area. The learning of such techniques is forbidden in most professional academies and frowned upon by most medical nin.

  • Jokyo Dokubutsu (Poison Removal)
    This technique does not cure a poisoning; it simply extracts a portion of the poison and prevents immediate death. This technique allows a medical nin enough time to prepare an antidote for the poison. This technique can also be used to slow down the effects of a poison used against the medical nin so as to give them time to escape or prepare an antidote for themselves. A patient will still die from a lethal poison even if this technique is used if the poison is not treated. This technique is less effective against highly advanced poisons.

  • Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)
    The user concentrates chakra into their hands creating a ball of healing chakra. This chakra when concentrated will repair physical damage to another person. This is the first stage of Chiyute taught to all Medical Nin, it is not possible to advance past stage three without this technique. The effects of this technique are limited to superficial cuts and injuries though it can reduce the severity of more serious injuries.

  • Keksuki Gyouko (Blood Coagulation)
    Description: A simple healing technique. The user uses his chakra on a wound to make the blood there coagulate and stop bleeding. This is primarily used as a preliminary treatment option as it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop.





  • C Rank

  • Circle of Regeneration [Taisha no En]
    The user places the patient within a large circle and places his hands in two smaller circles located close by. A biological medium (such as hair) is taken from the user and strung from the user to the patient. Chakra is moved through the seal and medium to the wounds of the victim, restoring them with great efficiency, even to the point of reattaching limbs. More elaborate versions of this jutsu utilizing multiple medical ninja at once have been known to exist

  • Chiyute no Jutsu (Healing Hands Technique)
    A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding.

  • Chakra Senshin (Chakra Concentration)
    A medical Taijutsu used by only ninja's trained in the medical arts. Using their chakra they can concentrate it on particular limbs in their body and condense the chakra to increase their strength by a tenfold. When attacking with this devastating power they can easily shatter boulders, wall's and even gates. Single punch taken from this particular fighting style will leave the area which was struck shattered breaking the bones.








  • First Element: Fuuton
    E Rank


  • D Rank



Genjutsu

Null Element (Universal)
E Rank



  • D Rank



  • Taijutsu

    E Rank


  • D Rank



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    Taijutsu/Weapon Styles
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    Stages Known: (List all stages your RPC has learned, and link to learning them.

    Stances:
    E Rank

  • D Rank


  • Maneuvers:
    E Rank


  • D Rank



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    Mission Information
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    Mission Statement

    Number of Missions Completed: [6]

    Number of Mission Points Accumulated: [18]

    Mission Record

    E-rank - [3]
  • Change Patient Bandages
  • Patch Up An Academy Student
  • Medicine Delivery
    D-rank - [3]
  • Splint A Broken Bone


  • C-rank - [12]
  • Ingredient Research
  • Special Item Recovery

    B-rank - [-]



  • A-rank - [-]



  • S-rank - [-]



  • Teaching Statement

    Number of Teaching Credits Accumulated: [-]
    MP From Teaching Credits - [0]

    Teaching Log

  • [Rank] [Points] [Link Unavailable]
  • [-] [-]

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    Inventory
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      Money
      Gold:
      Silver: 64
      Copper:

      Item Name: [<# of item>] - []

      - [] (To carry large amounts of items, you must have a container.)
    • Item Name: [<# of item>]
     

    TheAppleStar

    Dedicated Loiterer


    BluewolfofMibu

    PostPosted: Sun Aug 03, 2014 1:33 pm


    Z User Image

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    Character Info
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    Character Name: Z
    Nicknames: Z
    Age: 17
    Birth Date: 12/17
    Gender: Male
    Hair Color: White
    Eye Color: Blue
    Height: 5'8
    Body Type: Athletic
    Distinguishing Features: N/A
    Personality: Z is a cold blooded assassin through and through. He will put the mission at hand first and refuses to work with others. His loner demeanor comes from the years of training that he underwent as a hunter nin. Those who meet Z for the first time see him as a sadistic and ruthless assassin, an evil and tyrannical leader, and practically suicidal, which for the most part he is. However, he has a strong and burning desire to protect his village by any means necessary. This includes ensuring that the new generation is stronger than the old. If they aren't strong, he disposes of them.

    Background

    His first memories were that of waking up to complete darkness. Codenamed "Z", Z doesn't remember his real name, his family, or even how old he truly is. When he was barely able to walk, Z was taken to be part of a very special and elite program to train hunter ninjas to be the perfect spy. However, Z showed more of an affinity to Genjutsu and therefore was used as a support for the hunter nins to incapacitate enemies and retrieve information. Thus, Z became an interrogator for the hunter nins and probably the most effective due to the potency of his ability to enter a person's mind through Genjutsu.

    Finally surfacing for the first time out of the shadows, Z has joined the ninja village upon the disbanding of his organization and has been given the rank of Chuunin. He is now tasked with ensuring that the new genin of the village are raised to be strong. His other objective is to weed out any weakness, either by training them or exterminating them.


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    Shinobi Info
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    Village: Hidden Shinobi Village
    Organization: Hunter Nin
    Rank: C-Rank
    Titles: n/A
    Insignia Style: Headband
    Insignia Location: Hanging around his neck

    Chakra Color: Midnight Blue
    Chakra Level: Low
    Chakra Points: 40
    Chakra Elements: Suiton/Katon

    Chakra Control:

    Improved Chakra Control: Genjutsu require a fine control of chakra to infect a target's mind without being immediately detected. These specialists, focus on that control.
    (-1 Chakra point cost to all genjutsu. Bonus stacks with all other control bonuses.)

    Chakra Control: These ninja have focused their training on chakra control, fine tuning their control such that they waste less chakra when using any jutsu.
    [-1 chakra point cost for Genin techniques, -2 for Chuunin, -3 for Jounin, and -5 for S Rank]

    :These ninja have focused their training on chakra control, fine tuning their control such that they waste less chakra when using any jutsu.
    [-1 chakra point cost for Genin techniques, -2 for Chuunin, -3 for Jounin, and -5 for S Rank]

    : These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently.
    [+1 Reaction Speed]

    Weaker Ninjutsu: This shinobi has spent significantly less time than average on their ninjutsu skills, and as a result has become much weaker in their usage than the average shinobi.
    [-1 rank Ninjutsu strength]

    Less Elements: This shinobi can only have two elements. They gain their first at genin rank, and their second at jounin. In addition the shinobi cannot have a combination bloodline such as Mokuton or Hyoton, because they cannot attain a third element.

    Bloodline, Clan, or Demon: N/A
    Bloodline, Clan, or Demon Stage: N/A
    Bloodline/Clan Transplant: N/A
    Transplant Stage: N/A


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    Profession Info
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    Shinobi Profession: Genjutsu Specialist
    Profession Base Benefits
    : Because of their specialization, the genjutsu specialists genjutsu are treated as one rank higher in regards to potency and the ability to break them. They also have the ability to learn more complicated genjutsu than the average shinobi.
    (+1 Rank to Genjutsu power, can learn from Genjutsu Specialist restricted list.)

    : Genjutsu specialists have a higher understanding of how genjutsu work allowing them to learn higher level Genjutsu than other shinobi.
    (Can learn one additional Genjutsu up to three ranks above the user.)

    Rank Benefits

    Genin
    : Genjutsu require a fine control of chakra to infect a target's mind without being immediately detected. These specialists, focus on that control.
    (-1 Chakra point cost to all genjutsu. Bonus stacks with all other control bonuses.)

    Chuunin
    : The genjutsu specialist has discovered how enhance the effects of their genjutsu, particularly against multiple targets. They can now use Genjutsu on multiple opponents at once. Does not apply to S rank or Mirage type Genjutsu.
    (At regular chakra cost the genjutsu can affect up to two people, at 1.5x regular chakra cost for the genjutsu this can be increased to a maximum of 4 people.)

    Jounin
    : (Do not add jounin benefits before reaching jounin rank.)


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    Talent
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    {Paste approved talent here, with link to approval.}

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    Skill Information
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    Ninjutsu

    Universal
      E Rank



    • D Rank



    • First Element: (Suiton)
      E Rank


    • D Rank



    Genjutsu

    Universal
    E Rank
  • Killing Intent (Autorank Jutsu)
  • Ikamono Chishio (Fake blood) (Autorank Jutsu)
  • Bunshin (Clone) (Autorank Jutsu)
  • Henge No Jutsu (Transformation Technique) (Autorank Jutsu)

    D Rank
  • Kai (Release) (Autorank Jutsu)
  • Kori Shinchuu no Jutsu (Sly Fellow Mind Skill) (Autorank Jutsu)
  • Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique) (Autorank Jutsu)

    C Rank
  • Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique) (Autorank Jutsu)
  • Magai Bunshin no (Imitation Clone) (Autorank Jutsu)
  • Nemuri (Sleep) (Autorank Jutsu)



  • Taijutsu

    E Rank


  • D Rank



  • Bloodline/Clan/Demon Jutsu

    (Bloodline/Clan/Demon name.)
    Ninjutsu
    E Rank


  • D Rank



  • Genjutsu
    E Rank


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    Summoning Information
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    Summoning Type: (What type of animals do you summon? Dog, snake, toad, etc.)

    Summons Known:
    E Rank


  • D Rank



  • ----------------------------------------------------------------
    Taijutsu/Weapon Styles
    ----------------------------------------------------------------




    Stages Known: (List all stages your RPC has learned, and link to learning them.

    Stances:
    E Rank

  • D Rank


  • Maneuvers:
    E Rank


  • D Rank



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    Mission Information
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    Mission Statement

    Number of Missions Completed: [4]

    Number of Mission Points Accumulated: [18]

    Mission Record

    E-rank - [0]



  • D-rank - [6]
  • Watching from the Shadows (Autorank Mission)
  • Deliver the Message (Autorank Mission)

    C-rank - [12]
  • Death of a Traitor (Autorank Mission)
  • A slaver's demise (Autorank Mission)

    B-rank - [0]



  • A-rank - [0]



  • S-rank - [0]



  • Teaching Statement

    Number of Teaching Credits Accumulated: [0]
    MP From Teaching Credits - [0]

    Teaching Log

  • [] [] {Include Links}
  • [-] [-]

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    Inventory
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      Money
      Gold: 0
      Silver: 2
      Copper: 85

      Shuriken Holster - [Right Thigh]
    • Shuriken: [8]

      Bomb Holster - [Left Thigh]
    • Smoke Bomb: [1]

      Hip Holster - [Back Hip]
    • Senbon: [20]
    • Makibishi: [10]
    • Bandages: [10 feet]
    • Money: [2 Silver 85 Copper]

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