Witch
Image(s):

Yellow Release Form
Red Release Form
Green Release Form
Purple/Violet Release Form
Name: Noctrina Zealot
Age: 18
Sexuality: Pansexual
Relationship: Single
Ethnicity: Arabic
Family: None - All Deceased
Do you attend at the DMA: Eh.....Nope
Likes:
+ Donuts
+ Anything Sour
+ Painting things "Red"
+ Playing the Violin
+ Toying with Opponents
Dislikes:
+ Blank Slates (Often considered boring people, or plain/obvious with no creativity)
+ Water, especially large bodies of it.
+ Loneliness
+ Cats
+ Injuries
Bio: An spirited individual. Noctrina was a young girl who at that time was a rather weak witch. The only type of magic she could specialize in at the time was basically alternating colors of objects and people's clothing. A good way to accessorize one's self, but she wanted to do more. Her foster parents knew she was a witch and took her in like their own child. At the age of 9, she was often curious about combining different spells and such to see what she'll make and has done potions or elixirs that were done mainly on her adoptive father. But, the two fear the fact that being a witch she couldn't control herself and might harm innocent people. So as years went by she developed different "sides" of herself due to the fact nobody wanted to be around her. It was till one day, Red wanted to entice Noctrina into killing her parents. Convincing her that they considered her more of an dangerous hazard than their own daughter. Fueled by Red's rage, she took it out on her parents and burnt their house down along with her and her parents. Luckily, the Fire Aura spell always kept her safe from flames so technically she sort of meant to commit suicide but instead did a homicide, so she made it seem like a fire started and burnt her house down when she was away getting groceries for her mother and father. Running away from the home she burnt down, she had no where else to go and thus she started her own life in India to get away from the trouble she always gotten herself into. After that, she's been travelling around many places, following the bright "Yellow" color of the Sun that always moved away from her sight.
Spells/Powers: (Each one varies depending on the color form she uses so in a certain form she can only use the ones with the form she's currently in)
Default Form:
+ Pyrotechnics Display- Noctrina can use a spell called "Pyronika" to attract ambient electricity and gaseous chemicals to produce multicolored fireworks. By combining electricity and different gaseous chemicals to produce different colors. Thus simulating flashbang grenades, missiles, or even a beacon to alert others. At times this can be used to distract the opponent by fooling them thinking of it as an actual magic attack.
Yellow Release Form:
+ Yellow Flash- An powerful spell in Yellow Release Form. Noctrina can activate this spell by conjuring up light itself into a special type which is Absolute Light. A concentrated blanket of Absolute Light from the Yellow Flash spell only makes targets in the surrounding area temporary deprived of their senses and also can eliminate any darkness in the area for a brief amount of time (Giving it the form of day).
+ Photo-Teleporation- In a way it's matter substitution, but it's a defensive spell Noctrina can use to teleport a part of her whole self in the form of light to another location that has light around it. This is often use as a quick getaway from a opponent that has her cornered.
Purple/Violet Release Form:
+ Healing- Noctrina can use the Healing spell to restore biotic organisms to their optimal health, curing broken or withered plants, wounds, broken bones, low vitality, and even diseases. However, she can't raise the dead.
+ Marionette- An form of magic using Puppetry to manipulate one's objects around them. First, she fires a piece of her spiritual energy into a living or dead target (Mainly dead target) and thus causing it to go into reanimation under her command. By doing this, she can be in the sidelines and fight against an opponent with an puppet of her own making. At times her own puppet might come along and do the job for her since it's technically a zombie in spiritual chains. Another thing is that if she uses her spell on a living or dead creature. If the target's soul isn't strong enough to withstand the witch's spell, the soul is temporarily sealed away and her soul takes over it for the meantime till either something breaks the target out of her will or she exits the target's body to actually become mobile again.
Red Release Form:
+ Flame Aura- A defensive spell in Red Release. Noctrina uses this spell in this form for quick head-on hand to hand combat infused with flames surrounding her aura. This is grants immunity to flame attacks, and also burns whatever her fist connect with that is actual flesh. However, she is not immune to other types of magic and attacks from others but gives her some durability and less likely to be damaged severely.
Green Release Form:
+ Sonic AMP- Noctrina's spell "Sonic AMP" can increase the strength, duration, and potential of sound to it's fullest, the effects may change depending on the original effects of the sound that has now been amplified. However, this does NOT generate sound only amplifies it.
Black Release Form:
+ Umbra-Cryo- Also known as "Dark Ice". Is an power...or spell that Noctrina uses especially in Black Release Form. The power of ice in it's darkest form makes her capable of manipulating darkness infused ice straight from the darkest fears sentient mind has about winter, ice and arctic areas, including the fears of treacherous ice breaking, burying/devouring, damaging or tripping the victim in downright malicious ways. Dark ice doesn't just freeze, it crushes and shatters all things, including regular ice. But other techniques and spells can counter something such as Dark Ice.....*cough*demons*cough*
Personality: A rather cute, and cheerful individual. Rather playful at times and hates being serious when she needs to. Though at times she is impatient for waiting to long to do something, however she has a creative side about herself which gets her thinking constantly about combinations and mixtures of different colors and textures.
Theme:
- (Default Theme) Earthsea Borealis
- (Yellow Theme) Derse Dreamers
- (Purple/Violet Theme) Hate You
- (Red Theme) Crystalmethequins
- (Green Theme) Infinity Mechanism
- (Black Theme) Black
Made By: Zemyx Unlimited
Image(s):

Yellow Release Form
Red Release Form
Green Release Form
Purple/Violet Release Form
Name: Noctrina Zealot
Age: 18
Sexuality: Pansexual
Relationship: Single
Ethnicity: Arabic
Family: None - All Deceased
Do you attend at the DMA: Eh.....Nope
Likes:
+ Donuts
+ Anything Sour
+ Painting things "Red"
+ Playing the Violin
+ Toying with Opponents
Dislikes:
+ Blank Slates (Often considered boring people, or plain/obvious with no creativity)
+ Water, especially large bodies of it.
+ Loneliness
+ Cats
+ Injuries
Bio: An spirited individual. Noctrina was a young girl who at that time was a rather weak witch. The only type of magic she could specialize in at the time was basically alternating colors of objects and people's clothing. A good way to accessorize one's self, but she wanted to do more. Her foster parents knew she was a witch and took her in like their own child. At the age of 9, she was often curious about combining different spells and such to see what she'll make and has done potions or elixirs that were done mainly on her adoptive father. But, the two fear the fact that being a witch she couldn't control herself and might harm innocent people. So as years went by she developed different "sides" of herself due to the fact nobody wanted to be around her. It was till one day, Red wanted to entice Noctrina into killing her parents. Convincing her that they considered her more of an dangerous hazard than their own daughter. Fueled by Red's rage, she took it out on her parents and burnt their house down along with her and her parents. Luckily, the Fire Aura spell always kept her safe from flames so technically she sort of meant to commit suicide but instead did a homicide, so she made it seem like a fire started and burnt her house down when she was away getting groceries for her mother and father. Running away from the home she burnt down, she had no where else to go and thus she started her own life in India to get away from the trouble she always gotten herself into. After that, she's been travelling around many places, following the bright "Yellow" color of the Sun that always moved away from her sight.
Spells/Powers: (Each one varies depending on the color form she uses so in a certain form she can only use the ones with the form she's currently in)
Default Form:
+ Pyrotechnics Display- Noctrina can use a spell called "Pyronika" to attract ambient electricity and gaseous chemicals to produce multicolored fireworks. By combining electricity and different gaseous chemicals to produce different colors. Thus simulating flashbang grenades, missiles, or even a beacon to alert others. At times this can be used to distract the opponent by fooling them thinking of it as an actual magic attack.
Yellow Release Form:
+ Yellow Flash- An powerful spell in Yellow Release Form. Noctrina can activate this spell by conjuring up light itself into a special type which is Absolute Light. A concentrated blanket of Absolute Light from the Yellow Flash spell only makes targets in the surrounding area temporary deprived of their senses and also can eliminate any darkness in the area for a brief amount of time (Giving it the form of day).
+ Photo-Teleporation- In a way it's matter substitution, but it's a defensive spell Noctrina can use to teleport a part of her whole self in the form of light to another location that has light around it. This is often use as a quick getaway from a opponent that has her cornered.
Purple/Violet Release Form:
+ Healing- Noctrina can use the Healing spell to restore biotic organisms to their optimal health, curing broken or withered plants, wounds, broken bones, low vitality, and even diseases. However, she can't raise the dead.
+ Marionette- An form of magic using Puppetry to manipulate one's objects around them. First, she fires a piece of her spiritual energy into a living or dead target (Mainly dead target) and thus causing it to go into reanimation under her command. By doing this, she can be in the sidelines and fight against an opponent with an puppet of her own making. At times her own puppet might come along and do the job for her since it's technically a zombie in spiritual chains. Another thing is that if she uses her spell on a living or dead creature. If the target's soul isn't strong enough to withstand the witch's spell, the soul is temporarily sealed away and her soul takes over it for the meantime till either something breaks the target out of her will or she exits the target's body to actually become mobile again.
Red Release Form:
+ Flame Aura- A defensive spell in Red Release. Noctrina uses this spell in this form for quick head-on hand to hand combat infused with flames surrounding her aura. This is grants immunity to flame attacks, and also burns whatever her fist connect with that is actual flesh. However, she is not immune to other types of magic and attacks from others but gives her some durability and less likely to be damaged severely.
Green Release Form:
+ Sonic AMP- Noctrina's spell "Sonic AMP" can increase the strength, duration, and potential of sound to it's fullest, the effects may change depending on the original effects of the sound that has now been amplified. However, this does NOT generate sound only amplifies it.
Black Release Form:
+ Umbra-Cryo- Also known as "Dark Ice". Is an power...or spell that Noctrina uses especially in Black Release Form. The power of ice in it's darkest form makes her capable of manipulating darkness infused ice straight from the darkest fears sentient mind has about winter, ice and arctic areas, including the fears of treacherous ice breaking, burying/devouring, damaging or tripping the victim in downright malicious ways. Dark ice doesn't just freeze, it crushes and shatters all things, including regular ice. But other techniques and spells can counter something such as Dark Ice.....*cough*demons*cough*
Personality: A rather cute, and cheerful individual. Rather playful at times and hates being serious when she needs to. Though at times she is impatient for waiting to long to do something, however she has a creative side about herself which gets her thinking constantly about combinations and mixtures of different colors and textures.
Theme:
- (Default Theme) Earthsea Borealis
- (Yellow Theme) Derse Dreamers
- (Purple/Violet Theme) Hate You
- (Red Theme) Crystalmethequins
- (Green Theme) Infinity Mechanism
- (Black Theme) Black
Made By: Zemyx Unlimited
00SpiritedAway00