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Posted: Mon Aug 12, 2013 7:17 pm
Plain WalkersRur'Adika = Human/witch Dorian = human/unknown Varren = Human/caster (NPC) Quin'in Kovv = Fae Zien Tallin = Elemental Nikee'Da Blood = HalfScarred/Human Trix = Elemental 
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Posted: Tue Nov 12, 2013 5:30 pm
 ━━☽Ɍυɼ'Дɖɩқą Дɖɖąɧąɼɼą☾━━
Name: Rur'Adika Addaharra aka "Adi" to some Adika to others
Guild: none/neutral - unless being a Gypsy counts
Age: 24
Race: Human
Home Location: Though the land she was born to is far away, she does not call it home. She has no home.
Extra Information: Gypsy/Rogue is what she mainly considers herself. However, due to the magic she does use, which is mainly items and talismans, versus the innate magic within, she is considered a witch as well.
Personality: Bold and outgoing, she does not shy away from sticky situations or adventure. Every day is an adventure to her, and she her liveliness and charisma drive her to face every day with a new beginning and optimism. With a stubborn streak, her sassiness feed off of that at times which has known to get her into trouble at times. However, caring and compassionate, she is a lover of life and dislike of violence. Bright and cunning, Adi can certainly be a handful at times; known to be flirtatious at times.
Biography: Ever since birth, she has traveled, calling the land itself home and never needing to settle down in one place. Letting the wind take them, she traveled with her family and the extended group of Gypsies she was never lonely and never without a helping hand. During years growing that group would swell with individuals while ween down to only a few aside from her own family.
Though a happy life it was not without its struggles and stresses. Attacks by bandits or soldiers; scorn of towns people not fond of Gypsy travelers. Strain of finding pay in times of great sorrow. She always retained her optimism and liveliness.
The years went by and Rur'Adika grew more and more in her beauty and her father had the hope of her settling down with a gypsy gentlemen. However, her way-word spirit wouldn't allow such nonsense. Choosing then to go travel on her own with adequate skills to take care of herself and to earn pay for entertainment, fortune telling, and among other things.
Preferred magic/weapons: Her talent is with using items and talismans to channel magic within her or the items themselves. Not only is this used for dire situations but daily living for her. As for weapons she is not fond of them but in situations where there is little other choice, she has daggers and more offensive items of magic for her use.
Likes: music (playing and singing), dancing, traveling, her pack horse - Croix along with other animals, her dresses and bangles, books and magic items.
Dislikes: prejudice against gypsies, getting wet (aside from bathing), patrons that do not pay their dues
☽━━☆━━☾
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Posted: Tue Nov 12, 2013 5:56 pm
 ◑_________Ðѻriąη_________◐
Name: Dorian Shade Guild: unofficial graduated of Merlin Academy Age: 20 Race: Human, partly Home Location: Iron City Extra Information: as an apprentice to Zoltan Maues, he's becoming less and less human and more like his predecessor Personality: Driven and determined to accomplish things, he toes the line of competition and obsession. However he may deem it, if the means achieve the end results he does not waiver. Dark and brooding, he doesn't always say much, but when he does, it usually cold and aloof. Watchful and strategic, he that does not have much known about him. Biography: Growing up in Iron City and hearing stories of greatness of others, both light and dark, he wanted to be like them. Not wanting to settle for the inadequate life of being a drunk merchant's son, with never knowing a mother's love, as soon as he could, Dorian left for Merlin's academy. He poured himself into his studies, driven and determined to be among the best of the best. A seeker of knowledge, some of his ambitions got him into darker and sticker situations and leisurely readings of darker things of the world. But they were the things that caught his attention the most while growing and blooming into a better wielder of magic. To the point that he was able to develop a bit of his own becoming some of his most better achievements in the academy. The ambitions of moving further in his studies grew more and more attention as he dove deeper and deeper into the less welcome aspects of magic. And soon enough his curiosity and drive to learn more gain the attention of his teachers and the academy head. Clearly when he didn't agree to put aside such ideas and ambitions, and rather determined to continue the academy kicked him out just shy of graduating. Furious with them and driven further into to the darker side of magic and the history of the darker aspects of magic, it was where Dorian found Zoltan. At first just the mention of him, and with more time and effort, the young expelled academy student found the black wanderer and asked to be his apprentice as their ambitions ended up being nearly one in the same. Preferred magic/weapons: his searcher magic, with his pendulum, Dorian his able to search and find everything (hasn't been able to find anything as of yet). This is his personally created magic and uses in assistance with many of Zoltan's tasks. However, he his learning the magic his teacher specializes in, otherwise, his magic is diverse and specialized. Weapons are curved knuckle blades; blades that curve over his fists when clenched in the hand. Likes: his Master and teacher, his pendulum, the dark magic, pleasing Zoltan and getting the job done as asked. Dislikes: those that get between him and his teacher, the academy and the elders that cast him out, those that hinder Zoltan's and his own ambitions, competition, not getting a job done. ◑__________________●__________________◐
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Posted: Sat Jan 18, 2014 8:04 am
 ∞ Ɋʊϊɳ'ϊɳ Ҟѻѵѵ ∞ └─────────────────┘
Name: Quin'in Kovv
Guild: Affiliated with the Fae courts
Age: 120, however in human years, Quin'in looks more like 20
Race: Fae
Home Location: Dire Woods
Extra Information: Quin'in's odd aqua, sea-green hair color is signature of her family branch and is often recognized by other fae because of it. Kovv is not her family name, as she left that behind when she left home and picked a new one.
Personality: Curious and kind, she always wants or is learning something new. However, don't let her pretty face and figure fool you, she has an attitude and backbone as strong as any soldiers. Quiet for the most part, however, she's not afraid to stand up for the things she believes in.
Biography: Born and raised in the foliage of the protective branches of the Dire woods, she knew nothing else as she grew up. With time though and as travelers came and went, she listened to their stories and the tales of the land outside the protective walls of trees Growing older, as merchants and travelers came through selling things she would buy trinkets for herself. From little nick-nacks to scarfs, books, jewelry, weapons later on - in particular a bow and arrows.
For Quin'in her family did not approve of her interests or her purchases. As a young child it w as more acceptable out of curiosity, however, as Quin'in grew other it became less and less accepted. Soon enough, limits and expectations were laid out in front of her. For her, her life had been on a set bath since birth, and as dear as her family was to her, she couldn't accept that life.
So one night after a very horrible yelling match filled with heated words and insults from both parties, Quin'in packed her things and walked out of her homeland. Stepping out of the woods, she looked back once but never looked back since.
Preferred magic/weapon: Bow and arrow are her preferred weapons of choice but she knows how to use a dagger and throwing knives. As for magic, fae magic has to deal a lot with light, and nature based. Learning some things on her travel's Quin'in has a few tricks up her sleeve making her magic rather unique.
Likes: her bow and arrow, traveling, meeting new people and going to new places, books/learning, nature, animals
Dislikes: people touching her things, particularly her bow, the pressure from her family to return, rude individuals, people not respecting the earth and nature, getting wet and caught in the rain, being cold
∞ ♈ ∞ ┌─────────────────┐
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Posted: Sat Jan 18, 2014 4:17 pm

◄ Ȥɪєɳ Ҭαʅʅɪɳɳ ►
Name: Zien Tallinn
Guild: n/a
Age: 22
Race: Elemental Hybrid - Fire and Earth
Home Location: Non-Magic Earh
Extra Information: Zien, after suffering yet ANOTHER battle and altercation with the witch, Lamia, on the island of Met'hemel, he grieved for a time believing Karuso was dead, someone very dear to him. After a long and frightful battle, Karuso was saved once again. In the end, however, Karuso and Zien were spirited away, taken to an unknown world to rediscover themselves. Now, they're here, in Magic Earth-
Personality: Relatively calm and laid back, he's a trusting and loyal individual to those he cares about. Stubborn and hotheaded at times, it can get him into trouble at times. Getting him angry he can show that he has bit of a nasty temper as well, and the saying 'sparks flying' turns out to be true.
Biography Born to a Fire Elemental and an Earth Elemental, Zien became a rarity among his kind. A hybrid between the two elements is a difficult something both complicated and interesting. Zien has managed for the most part to control his powers. However, in times of stress and anger, he has learned like when Karu was taken from him, that he snaps and there is no restraint. Nothing but natural disasters coming form the earth itself.
Meeting Karu meant a lot to him, and gave him more motive to exceed his own expectations. And after loosing him once, Zien was determined to not loose him again. And the end result in the last fight with the witch they struggled to kill time and time again, they were sent somewhere...strange and unfamiliar.
What the hell just happened to them?
Likes: Karu, fire and earth, napping in the sun, fighting/sparring, being lazy
Dislikes: witches, getting wet, Karu getting hurt and being separated from Karuso, losing or pain - hates pain,
═━┈┈━══━┈┈━══━┈┈━══━┈┈━═
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Posted: Mon Mar 03, 2014 5:27 am
ა ბ გ დ ე ვ ზ ჱ თ ი კ ლ ❂ ______________________________________________________________________________ Ƞɪҝєє'ÐѦ ❂ მ ნ ჲ ო პ ჟ რ ს ტ ჳ უ ფ ქ ღ ყ შ ჩ ც ძ წ ჭ ხ ჴ ჯ ჰ ჵ ჶ Name: Nikee'da Blood
Guild: unaffiliated
Age: 20
Race: Human/Scarred/Witch
Home Location: Neutral City/Bloodholme
Extra Information: child of a Scarred and human, she had learned her magic herself and from her mother. And due to being of Scarred heritage she has a mix of dark and light associated magics. However she is proficient in hand to hand combat and deadly with the medal talons on her fingers and hands that can grow into claws. Weapons she is good with a staff/spear, and daggers.
Personality: kind and caring, she is young woman that believes in hard work to get anywhere and anything important doesn't come easily. Therefore hard working and determined she's made her way through life. Head strong at times and stubborn, she does have a feisty side and a temper to go with it. That part being the Scarred heritage she carries within her, Nikee'Da is very self-conscious and resentful of that side, which shows the lack of confidence she has in herself when she typically has no problems with being confident in herself and her skills.
Biography: Born of a human mother and an evil Scarred, it was out of wedlock and with no sort of relationship present. Regardless of that fact, Nikee'Da's mother still wanted her, but the village her mother lived in was against it. Shunning her and giving only the minimum of help, as soon as Kee'da was born the helped stopped and her mother chose to leave when both were strong enough.
Neutral City become their home, hidden by the masses of people and the fact that she knew nothing of her kind's scarring rituals, Nikee'Da grew up relatively happy. Her mother teaching her magic and though not many friends or family friends to speak of due to the odd eye color and hair color Shy was born with making some people weary not all were like that. There were a few that knew what Kee'Da's heritage was and didn't care.
It wasn't till she was 16 that things started to go down hill for Nikee'Da and her mother. As her mother become ill and slowly deteriorated, it was her daughter's job to work, cook and look after her mother. During those darkened days where there was less laughter and smiles, the plaguing thoughts of darkness and destruction came for the first time. Growing up she had been free of them, but now she was plagued with them, and even after her mother's death, they did not leave Nikee'Da.
Struggling to maintain control over herself, her powers and bloodline, she left Neutral City, not wanting to risk lives and the happiness she had there, Kee'Da traveled. Out on her own magic mainly her only weapon, the years ticked by as she learned more and discovered some of just what her Scarred blood can do and what her own kind were capable of she has grown stronger in her hardships.
Likes: cats, tea, knives and her claws, her magic, her mother and home city, traveling, swimming and bathing,
Dislikes: Bloodholme, the Scarred and her scars; particularly the scar that follows her cheekbone below her right eye. Unable to hold her temper, judgmental and prejudice individuals, cruelty ❂ ა ბ გ დ ე ვ ზ ჱ თ ი კ ლ მ ნ ჲ ო პ ჟ რ ს ტ ჳ უ ფ ქ ღ ყ შ ჩ ც ძ წ ჭ ხ ჴ ჯ ჰ ჵ ჶ
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Posted: Sat Mar 22, 2014 4:17 pm
 ☀Ϯӷɪχ_____________________________☀
Name: Trix (an alias that he only goes by at this time)
Age: 19
Guild: Temple of Dreams
Race: Elemental
Home Location: Zakernand
Extra Information: though affiliated with the temple, he isn't honestly so. Didn't really make a good student or monk while he grew up there. And his eye-batch really only applies for when he is in his more 'human' form.
Personality: a joker and mischief maker, he likes to make trouble for others or for himself in a means to have fun. Strike forward for the most part, he is frank and at times coming off rude. Though caring, he hasn't had much in his life to care about. Lazy and a bit of a freeloader at times to the point that borderlines on thief at times, though he wouldn't never admit to that, there is some goodness in him though hides it beneath rough outer appearance.
Biography: For Trix, that wasn't always his name, but a name that stuck as a young child. Orphaned as a young boy and brought to the Temple of Dreams to be a monk and caretaker for it, he had other ideas while growing up. A menus and a troublemaker, he played pranks and caused more work then actually accomplishing any.
Driving many of the monks mad with frustration, it seemed to be his goal, though in the end Trix got his name and his punishments for his actions. Even pissed the Oracle of the temple off a few times which had earned him a heavier punishment. When he was finally more then just a mere boy, and had learned all he could from the monks about his abilities, they just simply let him walk out the door as they knew he would.
From then on it was all travel. For a number of years, all he knew was the road dust, the hunger and need to hunt, urge to survive and the crime needed to sometimes do that. Eventually as he got to different areas and earned more money and a way to live he became less hungry, less drawn into serious crime and less fights as a results of. Though fights were still plenty whether Trix started them or not. Neutral City is where he landed and has been for some time now.
Likes: his flames, flying, his golems and arcane abilities, his eyes, his place, pulling pranks and having fun, sleeping/being lazy,
Dislikes: noisy and busy people, loud mouthed and bragging academy students, hardcore criminals, water...well too much of it
☀_______________❂______________☀
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Posted: Sun Jun 22, 2014 7:32 pm
_______________________________________U/C_______________________________________
Name: Sar'Kona
Age: 20
Guild: ?
Race: Scarred - Necromancer
Home Location: Bloodhelm
Extra Information:
Personality:
Biography:
Likes:
Dislikes: _______________________________________
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