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[u/c as s**t] Plot with Snoof (YOU CAN POST)

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Snoofington
Vice Captain

Merry Krampus

PostPosted: Sat Jul 06, 2013 4:13 pm


I'm not gonna be too professional or fancy with this, just gonna get the bare facts out. The first post below will be for Sloane, Sage, and both of them together, the second will be for NPCs, and the third will be for stunteds!

WOO
PostPosted: Tue Jul 09, 2013 10:22 am


SLOANE - Lives at Anica but is able to move around, mostly stuck in Shyregoed unless traveling with an NPC teleporting mage -- usually for very important matters, he prefers not to teleport it makes him feel sicky! Is extremely sympathetic toward Plagues but also extremely loathing and violent toward the House. Is distrustful of high ranking political figures but will generally keep his mouth shut so his opinions aren't carried over to the Grand Magus and make her look bad. Known to be an extremely intimidating figure among the Fellowship, known best for his prowess on the battlefield, but there are discrepancies between opinions of him as respect for him among Fellowship guardsman is growing. Can be extremely emotional and gives good bear hugs.

Is good for violence, friendly Fellowship times, kawaii excito parties, and generally good Plague advice.

PLOTS
- Sloane needs more people and Plagues he can be antagonistic towards. This doesn't necessarily mean enemies and doesn't have to include violence, there just seems to be a very stark contrast right now with people Sloane's affiliated with; either he REALLY REALLY LIKES THEM, he is in INTENSE HATRED WITH THEM, or he's just... neutral. Needs more bickering.
- Alternatively, Sloane could also use more general positivity. Friendships and acquaintances with which he is amiable but not necessarily gushing and pining over. Allies in battle would also be a plus!
- Sloane has never been formally knighted!! By all intents and purposes, he is a false knight. I will be touching on this soon in solos but the basic gist is that this does not sit well with Sloane and he is going to try and go through the trials of becoming someone's squire. If anyone would like to help Sloane on the road to becoming a true knight please hit me up! (the meat of this plot will be accomplished via solos but any help is appreciated)
- Sloane doesn't really get religion. At all. Panymesian and Obscuvanism sound like a crock of s**t to him. He just doesn't understand. So putting him into a discussion about that and making him think critically on it and how it relates to people (human or Plague) would be very beneficial.

SAGE ESTRATUS - Like Sloane, she is stuck in Shyregoed except in extreme circumstances and rarely leaves Anica. Born and raised in Fort Estratus, once the apprentice of Lady Waldgrave and became the Fellowship's Adviser stationed in Shyregoed's Northern Bases in years past. Now the Grand Magus of the Fellowship following Lady Waldgrave's death, Sage has a great burden on her and it is very stressful. She is stoic, keeping a tight handle on her emotions and sympathies, but it is becoming readily apparent that she is a Plague sympathizer. This has caused some friction not only between her and a good chunk of the Fellowship but also many of Panymium's royal families and the other factions. She is very professional and almost never lets this presentation drop.

Is good for politics, Fellowship business, magical business, and Plague issues.

PLOTS
- Sage needs. More. Allies. ESPECIALLY IN THE FELLOWSHIP! She needs to find people she can trust, regardless of rank. She needs to know she doesn't have to babysit or spy on every Grimm just to make sure they don't mess up or abuse their Plagues or get too curious about Obscuvanism. She just needs people she knows can be relied upon.
- Plague interaction. Anhelo, especially, but Excitos are more than welcomed. She needs to learn and observe more Plagues. The more she knows and understands about Plagues, the better chance she has of actually making headway on gaining them rights within the Fellowship.
- SOMETHING. NOT. BUSINESS RELATED. She is so tired. So tired. She hasn't actually had a break in almost two years, barring one or two brief instances. She just. Needs. Rest.
- To better present/repair her own image and that of the Fellowship, Sage needs to reestablish a connection with the Panymese Church. If your characters are involved with the Panymese religion, it'd be nice to have a talk with her about it.

PLOTS FOR BOTH
- They both need to interact with more Plagues and Fellowship members as a single entity.
- Interaction with Obscuvans in a non-violent/non-extremist setting would be A++++++

Snoofington
Vice Captain

Merry Krampus


Snoofington
Vice Captain

Merry Krampus

PostPosted: Tue Jul 09, 2013 10:38 am


KAI EDELAI - An private in the Imperial Guard's infantry and a very reluctant one at that. Kai is a young man and he is very scared of the disease running rampant in the country -- which is understandable when you lose your mother to it at a young age. This also makes him very nervous and afraid of living Plagues and he becomes very confused when he sees them emoting and "acting" human. He is also very skittish and doesn't like violence, so he tries to stay out of trouble as best he can. His father was a Lieutenant in Infantry who died in the line of duty and that is a sore point for Kai. He is technically a young Lord but was only recently thrust into this position as his uncle has taken him in and owns quite a bit of land in Helios. As he follows the Panymesian religion, Obscuvanism makes him uncomfortable but he is just as afraid of its extremists as he is of Plagues.

He is most often found in Helios but travel to Mishkan, Imisus, and some parts of Auvinus. He is good for military business, interacting with Grimms whose items are still at Putesco, and interacting with nobility.

Kai also has a small team that he often travels with!
Private (Honors) Taiga of the Cavalry is their team leader.
Private Ro Condare is their secondary infantryman.
Private Ureth Leirm is their mute artillery.
By the rules of Guard, their team is one short. This position may be open in the future.

PLOTS
- Any dangerous situations.
- Any situations involving Obscuvans.
- Situations involving Plagues.
- Uncomfortable social settings with nobles.
- Development with other military people.
- Please make Kai's life a living hell.

ANDROMEDA THE WISE - Not currently available.

FELLOWSHIP NPCS
SEER ARCANA SELWYN - A representative mage from Thorn, Auvinus. She is nervous of the living Plagues and does not yet know what to think of them. "Dark" types of magic, such as those the Plagues exhibit, make her very uncomfortable. See her for all your Auvinus Magey needs.

SEER CARAC FENDREL - A Shyregoedian mage who finds Plagues disgusting but is professional enough to keep this to himself. Would prefer not to have to deal with, speak to, or touch Plagues. Considers Excitos little more than animals or pets compared to the distinctly humanoid Anhelo and treats them as such in conversation.

SEER GAVIN CARSIS - Representative mage of Maycove. Not currently available.

SEER ABANTES LEVASSEUR - Representative mage of Knotwood. Older man, extremely traditionalist with magic and religion. Devout Panymesian. Strong dislike of living Plagues. Doesn't fully understand Plagues, believes they all spread disease.
ORACLE ??? - Leader of Knotwood. Not currently available.

More are coming, they never stop.
PostPosted: Tue Jul 09, 2013 10:52 am


STUNTEDS OUT THE a**

Snoofington
Vice Captain

Merry Krampus


Snoofington
Vice Captain

Merry Krampus

PostPosted: Mon Jul 29, 2013 3:08 pm


IT OK YOU CAN POST
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THE CENTER ❧ plot recruit subforum

 
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