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✓ Hakora Kensai: Gaurd of Despair (Time Rogue)

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XIII Distant Dream

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PostPosted: Wed Jul 03, 2013 8:55 pm


- Username: Sonus Venti Profile
- Character Name: Hakora Kensai
- Pronunciation of the Name: Ha-co-ra
- Affiliation: Time Rouges
- Character Rank: Guard
- Keeper Of: Despair
- Sexuality Hetero
- Character Personality A man who has lost everything he held dear, but has freedom from it. He is calm, sarcastic, and level headed. Around his comrades you wouldn't know he was the embodiment of Despair. He enjoys time with the Rouges and is loyal to them. Against a Soul Reaper he is chaotic and somewhat sadistic. He enjoys and gets pleasure from making someone feel hopeless and alone before he kills them. He wants all soul reapers to feel what they made him feel.
- Character Likes: Time Rouges, making his enemy feel despair, his hate, a good book, fencing, gardening.
- Character Dislikes: Soul Reapers, not quite a dislike, but the guard of madness bugs him when he is talking to himself.
- Character Age:

[Human Appearance]

Hakora Kensai

[Actual Age] 1396

- Character Birthday: 04/22
- Character Zodiac Sign: Tharus
- Character Blood Type: AB+

- Bio:

Hakora had a very humble upbringing. He was born and raised in the Rukongai. He had an easy childhood and at an early age showed the potential join the Soul Reapers. It was his dream to one day join them. When he became 100 he applied and got into the Academy. There he would always stay longer to practice, study longer and try harder then the others so he could be the best for the Soul Society. He graduated with honours and was recruited to Squad 8.

Hakora worked hard and was always ready to fight or go on a mission and one day his efforts were rewarded as he was made Lt of Squad 8. During this time he served faithfully and was a perfect example of how a Lt should be. He caught the eye of a fellow Lt named Nami and they fell in love. He purposed to her and was being considered for a captain position.

A rival, who Hakora never found out who it was saw Hakora's success and wanted it for themselves. They spent a lot of time, but finally they had a lot of forged evidence that made Hakora and Nami look like traitors and that they were really powerful enemies that were planning an attack. They gave this information to the Captain-Commander. The fact that Hakora and Nami were so great at their jobs made the Commander believe they were in fact spies that needed to be eliminated.

The captain commander issued an order to Squad 2 to assassinate Hakora and Nami in the dead of night. Nami, who was a Squad 4 Lt was easily killed in her own bed. Hakora, however, was trained to be alert even in sleep. He fought back all the while trying to reason with them and try to stop them. They continued the attack and Hakora was forced to slay a few of them until he felt a deep, sharp pain go across his back. Hakora who was very wounded turned to find his own captain who was clearly angry and ready to kill Hakora for his supposed crimes. Hakora used every bit of his Zanpaktuo to release a powerful attack on his captain. This attack shattered his own zanpaktuo, but bought him time to escape. He went to Nami's quarters to find her dead in her bed. He took her zanpaktu which had become nothing more then a blade and fled to the human world.

The people he had spent his whole life trying to serve, turned on him and taught him a traitor, his love, dead, and due to the servility of his crimes, his family was imprisoned and sentenced to die. Hakora wandered the earth as despair took hold and became the only thing that defined him and made him exist.

After a few years of wandering, Kushina found him and offered him a chance of revenge. He accepted it and she taught him how to turn his despair from a curse into a weapon. In giving others despair, he found freedom and happiness. He was the first Rouge and together they attacked the Soul Society. Hakora killed many and even used his powers to drive some insane to the point of killing themselves. They were stopped and sealed away. Hakora broke out of the seal and returned to Euthoria to serve his friend and leader and help rebuild the Rouge as her guard. Hakora's hate and power of despair have only gotten stronger.


 
PostPosted: Wed Jul 03, 2013 8:55 pm


Appearence


- Character Skin Color/Ethnicity: White/ Soul Reaper
- Character Height: 6'0"
- Character Hair Color: Black with a glow of dark blue
- Character Hair Length/ Style Refer to the picture. He always wears a wrap on his head, but his hair is long enough that it sticks out.
- Character Eye Color: One is light blue and one is blood red. It is a reflection of the hero he was to the avenger he is now.
- Character Description: Tall and tone build. A scar across his back he received when he was attacked and before he escaped the soul society. Give to him by the Captain-Commander.
- Character "Mark" Location: Right shoulder
- Character Attire: a black wrap around his head and a desert style clothing with weights in the jacket and pants to train and restrict speed. This
 

XIII Distant Dream

Shirtless Genius


XIII Distant Dream

Shirtless Genius

PostPosted: Wed Jul 03, 2013 8:57 pm



- Jikan Name: Ochita zetsubō (Fallen Despair)
- Jikan Sealed Form: Nami's Katana
- Jikan Activation Statement: There is nothing more deadly then a man who has nothing to lose. Before you die, you will know how it feels.

- Jikan's True Appearance Released




- Jikan Abilities

- Acheron - He is a wraith that Hakora wll summon to fight along side him. He is always at the fighting level of a captain, but has no Rietsu, no kido, and is average in speed and cannot shunpo or flashstep. He can ignore all kidos under 40 unless he is very hurt and use shadow step. Shadow step is entering one shadow and coming out of another. His only ability on captain's levels are strength and resistance to attacks. He will retreat/disappear once he takes a mortal wound. Being a wraith he is weak to light so intense attacks of light can get him to retreat.

- Unbeatable Titan. Hakora's Jikan also has a sort of illusion ability. It feeds him extra strength and speed, but also covers his wounds and makes him ignore pain and fatigue. Though he is not all powerful, he appears to be to make his enemy think he is unbeatable and lose all hope and feel despair. When an enemy blade cuts Hakora, it does the effect, but to the enemy it seems like it does nothing. If Hakora is mortally wounded his Jikan will seal and his wounds will be felt and shown.

- Shadow world: This is what Hakora uses when he truly wants to break someone. He will create shadow traps and if someone falls in these shadow traps they enter the shadow world where it is a void of light and sound which means in it, both parties are blind and deaf. A shadow trap cannot move once created, It can be any shadow casted by a non living thing and Hakora can make only four. The only way out is to find Hakora in the shadow world and cut him

-Shadow manipulation- 50 foot radius and can not create shadows, only manipulate. The shadows become solid. Only able to control shadows of himself or none living objects. Can create shadows when in the Shadow world. He also uses this to summon creatures of made of shadows. He can use shadow step. Shadow step is entering one shadow and coming out of another.



- Achieved? Yes

- Jikan "Pure" Name: Despair
- "Pure" Appearance: With Acheron's armor Here
- "Pure" Abilities
Acheron's armor: Acheron will be summoned and form to Hakora giving Hakora new armor and appearance that will raise Hakora's defenses and strength,

-Titan god- Hakora can now take more damage and the only way for this ability to drop is for Hakora to be killed or his pure state to run out.

Shadow World Revealed- Instead of people needing to go to the Shadow world, it enters the area by making a very dark night fall making it hard to see, but hearing is fine.

-Shadow Manipulation- His shadow creations are much stronger. At the level of Lieutenants. Destroyable as everything else.




- "Pure" Time Able to Be Held: 10 posts (15 posts if he pushes himself, but may lead to him going insane)
- Achieved? No
 
PostPosted: Wed Jul 03, 2013 8:58 pm




- Dimensional Step: Expert
- []
 

XIII Distant Dream

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Malevolent Phantom

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PostPosted: Wed Jul 03, 2013 10:42 pm


The only issue I see here is your Jikan. Could you elaborate on your abilities? Ex: Can they be dodged, what can you do with them, ranges, description, etc.
PostPosted: Wed Jul 03, 2013 11:01 pm


Mochii Iced Tea



So how is this? I kinda made it up on the fly but than you. A much needed addition.

XIII Distant Dream

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PostPosted: Wed Jul 03, 2013 11:10 pm


I'm sorry, but we have a strict godmodding rule in here. Your abilities must be blockable/dodgeable in a realistic manner.

Sonus Venti
Able to create illusions (People, places, fears.) - Must be within a 20 foot radius. It is done by almost a hallucination effect. As long as Hakora is conscious he can maintain this. If seriously injured, it will be weak like an almost static images and thus the target won't be fooled. Cannot be dodged, but if the person is strong willed in mind then it may take time for Hakora's images to convince the target they are real. The longer the target stays in the illusions, the more powerful they become.

I'm strongly against any illusion type Zanpakuto. However, I will allow it on several conditions. The first of which, your RPC must still be readily visible, but he can manipulate the area around him into an illusion like state. The second of which, this only works on one target. Thirdly, any outside force attacking can break the illusion and save the person inside. Fourth, this move cannot be used twice on a person. Meaning, once they realize they are illusions, it can no longer be used on them.

Sonus Venti
Able to read mind's and see what people cherish most and fear - Within a 30 foot radius and can only be done once per battle per target. Can only be dodged if the target has the ability to block people from entering their minds and is stronger than Hakora.

Clarify what you mean by "block people from entering their minds"?

Sonus Venti
Able to speak to people with his mind - No radius, even if he cant see the target (hiding) as long as he has seen them once during the battle, then he has connection. It doesn't work as a locator though. Not Blockable

While I have no issue with telepathy, I assume it is a two way connection? However, you will not be able to read your opponent's mind, only communicate with them. I think it'd be best if you also put a way to cut the connection so you can't constant nag them in-RP.

Sonus Venti
Shadow manipulation- 50 foot radius and can not create shadows, only manipulate. The shadows become solid.

The only problem I have with this is that you can manipulate anyone else's shadow for attacking at any time. I'd suggest changing this to only manipulating shadows for non-living objects, and maybe your own.
PostPosted: Wed Jul 03, 2013 11:31 pm


Mochii Iced Tea


Ok I hope I got it this time razz

I made the changes to the illusions. I understand the hate of illusion types, but I could think of no way to get someone else to feel Despair unless you ether kill or destroy all they care about (that would take a long time) or make it appear everything they care about is being taken away.

Having said that, I feel with the added things to the illusions that they are extremely weak. Anyone could bust in and end them. If Hakora must be visible in order to use this attack then once the illusions begin how would I prevent someone to instantly going, "nope this is fake." and this, shattering the illusions.

your thoughts or suggestions?

XIII Distant Dream

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Malevolent Phantom

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PostPosted: Wed Jul 03, 2013 11:44 pm


Edits look good. Just one thing for the read mind thing. To clarify, i'd say that anyone with enough mental fortitude can block it.

As for the illusion type Zan, the reason I say that you be visible is because of the fact that you can't be touched while in the illusion. As for the despair thing, I would rather use overwhelming force to make the opponent despair, than an illusion type Zan. As those are much harder to work with, I'd say either put limitations on the illusion Zan, or change it completely. The thing with the illusion, maybe do something like, you need to cut them before the illusion can take place? Some dodgeable stuff like that.
PostPosted: Wed Jul 03, 2013 11:47 pm


Mochii Iced Tea
Edits look good. Just one thing for the read mind thing. To clarify, i'd say that anyone with enough mental fortitude can block it.

As for the illusion type Zan, the reason I say that you be visible is because of the fact that you can't be touched while in the illusion. As for the despair thing, I would rather use overwhelming force to make the opponent despair, than an illusion type Zan. As those are much harder to work with, I'd say either put limitations on the illusion Zan, or change it completely. The thing with the illusion, maybe do something like, you need to cut them before the illusion can take place? Some dodgeable stuff like that.



I can do with that

XIII Distant Dream

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PostPosted: Wed Jul 03, 2013 11:55 pm


Perfect! Approved.
PostPosted: Sat Jul 27, 2013 7:38 pm


User Image


Hakora Kensai
Guard of Despair
Time Rouge


"Nothing more dangerous then a man who has nothing to lose."












"Before you die, you will know the pain I felt."


OCC:


 

XIII Distant Dream

Shirtless Genius

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