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Ambrosia Faustus
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PostPosted: Wed Jun 19, 2013 10:37 am


~Here lies all of the Jutsus that can be used in our guild. However do remember that there are stipulations to each Jutsu you can use and so on and so forth. Now remember we do not allow Rinnegan and Sharingan. Also if you wish to put a Jutsu that is not on this list please surrounded it with bolded ** ~
 
PostPosted: Wed Jun 19, 2013 10:40 am


~ Ninjustu ~


Ninjutsu:
A

None

B

Biransei no Jutsu [Poison Gas Technique]
Rank: C
Requirements: None
Description: This ninjutsu technique creates a cloud of poisonous gas that erupts from the user's mouth in a stream. The cloud clears a distance between the user and their enemy, as not to capture the user themselves within it's area of effect.

Bunshin no Jutsu [Clone Technique]
Rank: E (Basic)
Requirements: None
Description: This technique must be mastered by any ninja who has graduated from the shinobi academy. It's the most basic technique a Gennin must know, since it can be a real lifesaver. This ninjutsu creates a simple illusion clone identical to the caster. The clone however has no physical properties and will disperse the moment it is touched.

C

Chakura Kyuin no Jutsu [Chakra Absorption Technique]
Rank: B (Special Ability)
Requirements: Special Permission *PM A Moderator*
The user is able to absorb the physical and spiritual chakra energy of the opponent into himself. This technique can be used for both offensive and defensive purposes. The user doesn't have to actually touch the opponent, since it is also possible to use it through other media.

Chakura no Tate [Shield of Chakra]
Rank: B
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: A technique used by puppet masters, this shield is created when chakra is emitted in the form of a disk from panels which are released from the puppet's arms. This chakra shield can protect the user from several hazardous attacks but, however, enough clotting force can clog up the puppet's arm joints and, additionally, render the arms useless.

Chakra Kami Nawa [Chakra Hair Rope]
Rank: D
Requirements: A Lot Of Hair
Description: A Ninjutsu technique requiring quite a lot of hair to be scattered around the opponent's feet, under the guise of the ninja snapping mentally. Showing no apparent danger, the opponent should not suspect the hair as a weapon. But placing their hands on the path of hair in front of them, the ninja using this technique can make a powerful rope of hair by channeling their chakra through it, limiting the opponent's movement to simply pivoting in place. This sets them up for a more devastating attack, like the Shintenshin no Jutsu [Art of the Valentine].

Chakra no Mesu [Chakra Scalpel]
Rank: B
Requirements: Medical History / Proper Medical-Ninja Training
Description: This ninjutsu technique is used primarily for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on.

Chidori [One Thousand Birds]
Rank: B (Kinjutsu)
Requirements: Must Be Inherited
Description: A ninjutsu technique where the ninja using it grabs their wrist, and then collects enough chakra into their hand that it becomes visible to mere human eyes. With enough chakra collected into one focal point, it becomes powerful enough to destroy an entire cliff side. This technique is truly devastating and is nearly impossible to completely either dodge or block since if not directly hit by the attack itself, the target would at least be injured by the resulting blast radius. Because of the high concentration of chakra, and the speed involved, this simple thrusting attack is able to pierce almost any defense.

Chidori Nagashi [One Thousand Birds Current]
Rank: S (Kinjutsu)
Requirements: Chidori [One Thousand Birds] (Raikiri Level)
Description: This is a version of the Chidori, in which the user gathers a great amount of chakra throughout his body instead of just his hand. He is then able to force it out producing a Chidori-like effect which surrounds his whole body. Anyone who comes in contact with this technique gets shocked as well as temporarily paralyzed. The Chidori Nagashi can also be controlled and channeled any where the user wishes, including his sword. When conducted into his a form of blade, the overall strength and cutting power of the blade increases dramatically, becoming nearly unstoppable.

Chiyute no Jutsu [Healing Hands Technique]
Rank: A
Requirements: Medical History / Proper Medical-Ninja Training
Description: A ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can instantly repair physical damage done to another person or themselves.

Chuusuusei Biribiri [Central Nervous System Electrical Shock]
Rank: A
Requirements: Medical History / Proper Medical-Ninja Training
Description: A ninjutsu technique where the ninja turns their chakra into an electrical pulse which is transmitted into an enemy's body by striking the base of their neck. The electrical impulse travels up their brain stem and disrupts the flow of electricity in the nervous system.

D

Daijigoku no Jutsu [Big Hell Technique]
Rank: B
Requirements: None
Description: The user creates a black hole in the ground that forms a wide quicksand beneath the enemy, sending the enemy rapidly under the earth.

Daikamaitachi no Jutsu [Great Cutting Whirlwind Technique]
Rank: C
Requirements: Wind Creating Weapon
A Jutsu that, using a giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.

Dokunuki no Jutsu [Poison Extraction Technique]
Rank: A
Requirements: Medical History / Proper Medical-Ninja Training
Description: A jutsu used to remove the poison from an infected victim. This is a very hard technique to perform and requires precise chakra concentration and control.

Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Projection Lure Technique]
Rank: C
Requirements: None
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent.

Doton: Doroku Gaeshi [Earth Release: Earth Shore Return]
Rank: C
Requirements: None
Description: After striking the ground with his hands, the user creates a large wall of earth that will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.

Doton: Doruki Gaeshi [Earth Release: Earth Land Deflection]
Rank: C
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja digs into the ground beneath them and tears up a solid wall of dirt and rock. The shield of earth is held together by the ninja's chakra and is meant to take the driving force of a physical attack.

Doton: Doryo Dango [Earth Release: Mud Dumpling]
Rank: B
Requirements: None
Description: A Doton (earth element) ninjutsu technique requiring impressive Taijutsu. The ninja digs into the ground beneath them and tears out a large chunk of dirt and rock, holding it together with their chakra. Depending on their strength, they can hold any size ball of earth, and then throw it upon their enemy, crushing them.

Doton: Doryuu Heki [Earth Release: Earth slide Wall]
Rank: A
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a river of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].

Doton: Doryû Taiga [Earth Release: Earth Flowing River]
Rank: A
Requirements: None
Description: The user performs a technique that forms a rapid river of mud on the ground beneath the opponent.

Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile]
Rank: A
Requirements: Doton: Doryu Taiga [Earth Release: Earth Flowing River]
Description: A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent. This jutsu has tremendous destructive power, but it also consumes a lot of chakra. No shinobi should be able to use this technique more then once in a battle.

Doton: Iwayado Kuzushi [Earth Release: Rock Dwelling Destruction]
Rank: B
Requirements: None
Description: The user uses their chakra to dislodged rocks that are from above the opponent and crush them.

Doton: Kekkai Doroudomo [Earth Release: Earth Barrier Prison]
Rank: B
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja plants their hands on the ground and creates a dome of pure dirt and rock around their enemy. The dome has a layer of chakra inside it that keeps it together, so that any damage done to it or the ground is instantly repaired. While in control of this clay prison, the ninja using this technique also draws out the chakra of their enemy or enemies, taking it for them self. In this manner, the ninja can keep this clay prison up almost indefinitely, making it a very incredible ninjutsu.

Doton: Retsudotensho [Earth Release: Split Earth Turn Around Palm]
Rank: C
Requirements: Raikiri RPC
Description: This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.

Doton: Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill]
Rank: B
Requirements: None
Description: A Doton (earth element) ninjutsu normally used to catch the target by surprise. After performing a series of hand seals and raising his chakra, the user burrows underground using his chakra. After the ninja feels he is below his opponent, he raises his hand and grabs his opponent's feet, then buries them underground, leaving only the target's head above the surface. This leaves the head open for attack.

Doton: Tsuiga no Jutsu [Earth Release: Earth Tracking Fang Technique]
Rank: B
Requirements: Kuchiyose no Jutsu [Summoning Technique] / Dog Summon
Description: A Doton (earth element) ninjutsu technique designed to incorporate the Kuchiyose no Jutsu [Summoning Technique] into a fast-paced tracking technique aiming to find, surprise, and incapacitate the enemy. The summoning ninja must have signed a contract with summoning dogs to perform this attack. They must then perform the Kuchiyose no Jutsu and summon said dogs, who will then burrow underground and track down their target, digging their teeth into them and weighing them down. This leaves the victim wide open to attack.

Doton: Yomi Numa [Earth Release: Underworld Swamp]
Rank: A
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja transmutes an area of land into a swamp. This swamp instantly appears within the area of the technique, swallowing anyone or anything caught it in, making movement almost impossible. The concentration of the ninja's chakra determines the area and depth of the swamp.

Douka Yahumuki [Assimilated Blizzard]
Rank: C
Requirements: Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique]
Description: After performing the Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique] to fuse with an object, the user controls the object's materials that made their "body" and can send the materials to clash against the target.

E

None

F

Fusajin no Jutsu [Dust Wind Technique]
Rank: C
Requirements: Wind Creating Weapon
Description: Using a giant fan, this Jutsu will blow a strong wind current which will cover the surrounding area in dust, which in fact, serves to completely loosen the footing for any nearby opponent.

Fuubaku Hojin [Square Formation Sealed Bombs]
Rank: B
Requirements: Explosive Tags
Description: Very similar to Kekkai Hojin it is an array of explosive tags places around a bound area. In this case the user activates the trap through hand seals where anything or anyone caught in the trap can be seriously injured or even killed.

Fuuton: Daitoppa [Wind Release: Grand Blast]
Rank: C/B (For C Rank Please Ask For Moderator Approval)
Requirements: None
Description: The user sends out a powerful explosion of wind, which can easily level almost an entire area. A variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.

Fuuton: Mugen Sajin Daitoppa [Wind Release: Infinite Sand Cloud Great Breakthrough]
Rank: B
Requirements: None
Description: The user spews a large amount of sand from the mouth, which covers a large area. The sand strikes the opponent, and devastates both the enemy and a large area around him.

Fuuinjutsu: Shiki Fuujin [Sealing Skill: Dead Demon Suicide Seal]
Rank: S (Kinjutsu)
Requirements: None
Description: A Fuuinjutsu (sealing skill) ninjutsu which is also variation of the Kuchiyose no Jutsu [Summoning Technique]. Unlike the normal Kuchiyose, this summoning does not require a sacrifice of blood, for it is Shinigami, the god of death that is being summoned to battle. The minute Shinigami becomes manifest in this world, he takes the soul of the ninja who summoned him. In this manner, whether the ninja succeeds in battle or not, they will die.

G

Gokusamaiso [Prison Sand Burial]
Rank: S
Requirements: None
Description: The ground quickly loosens below the opponent and causes everything in the area to completely sink hundreds of meters deep within the earth. By being imprisoned at this depth, the pressure on the opponent will immobilize their ability to even move a finger.

H

Habataku Chidori [Flapping One Thousand Birds]
Rank: S (Kinjutsu)
Requirements: Chidori [One Thousand Birds] (Raikiri Level)
Description: The user forms the chidori into a blade like shape, which is warped into a darkness infused "Habataku Chidori". Instead of the usual chirping of birds that the Chidori is known for, this technique lets out a frightening "roar". Its power far surpasses that of the normal Chidori.

Hachi Bakudan no Jutsu [Bee Bomb Technique]
Rank: C
Requirements: Approved Kamizuru User RPC
Description: The Kamizuru user summons several bees with exploding tags attached to them and command them to strike the enemy. Once they come into contact with the target, the tags explode.

Hachi Senbon no Jutsu [A Thousand Bee Stings Technique]
Rank: C
Requirements: Approved Kamizuru User
Description: The Kamizuru user summons several bees that shoot their stingers at the target. These stingers also contain a deadly poison.

Hachimitsu no Jutsu [Bee Honey Technique]
Rank: C
Requirements: Approved Kamizuru User
Description: The Kamizuru user summons several bees made out of super sticky honey that, once they come into contact with the opponent, explode and spread all over the enemy's body, making it extremely impossible for the enemy to even move.

Henge no Jutsu [Transformation Technique]
Rank: E (Basic)
Requirements: None
Description: Henge is the basic skill a ninja must know to become a Gennin. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy, and then attack from the back when he's not expecting it. This technique can easily be combined with other jutsus for a more powerful effect, such as with Kage Bunshin no Jutsu [Shadow Clone Technique].

Hi no Hagane [Wings of Steel]
Rank: C
Requirements: Electricity Creating Weapon
Description: The user causes a rockslide by sending a wave of electric energy upwards a cliff.

Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique]
Rank: B
Requirements: None
The user merges with or within a nearby object, taking on its properties, and avoiding any damage. They can then use the properties they merge with as an attack by using Douka Yahumuki [Assimilated Blizzard].

Hyoro no Jutsu [Ice Prison Technique]
Rank: B
Requirements: Hyôton Bloodline
Description: The user creates a series of ice crystals which home in on the opponent and trap him in ice. Unlike Suiro no Jutsu [Water Prison Technique], no further action is required to maintain the prison once the victim is caught. This jutsu may also be used defensively, as a wall of ice.

Hyoton: Haryu Muuko [Ice Release: Piercing Dragon Fierce Tiger]
Rank: B
Requirements: Near-by Ice/Hyôton Bloodline
Description: A Hyoton (Ice element) jutsu where the user creates a large tiger out of nearby ice. Due to being so cold, it can freeze nearby water around it while attacking its target. It resembles an ice version of Suiton: Suiryûdan no Jutsu, and its hand seals are tiger, bird, boar, then followed by dog.

Hyoton: Kokuryubo Fusetsu [Ice Release: Black Dragon Outburst Snowstorm]
Rank: S (Kinjutsu)
Requirements: Hyôton Bloodline
Description: The user creates a black dragon stream with red eyes that is sent towards the opponent. This attack uses up an enormouse amount of chakra and energy and the user would most likely be completely drained of chakra once this jutsu is performed.

Hyoton: Akaka Hachure [Ice Release: One-Horned White Whale]
Rank: B
Requirements: Hyôton Bloodline
Description: The user creates a large one-horned whale that is shot at the opponent. Even though this jutsu has great destructive power, it still uses up a fair amount of chakra.

Hyoton: Rogan Nadare no Jutsu [Ice Release: Wolf Fang Avalanche Technique]
Rank: A
Requirements: Surrounding Snow/Hyôton Bloodline
Description: The user creates an avalanche of wolves made of snow that run towards the opponent to attack. Even though this jutsu has great destructive power, it still uses up a fair amount of chakra.
.
Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm]
Rank: B
Requirements: Hyôton Bloodline
Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.

I

Ikazuchi no Kiba [Thunder Fang]
Rank: B
Requirements: Electricity Creating Weapon
Description: The user creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.

J

Jibaku Fuda: Kassei [Exploding Tag: Activate]
Rank: C
Requirements: Explosive Notes
Description: Utilizing chakra, a ninja is able to activate the explosion mechanism of a distant bomb tag.

Jinju Konbi Henge: Sotoro [Man Beast Combination Transformation: Double-Headed Wolf]
Rank: A
Requirements: Approved Dog Pet
The users, a human and a dog, perform Konbi Henge [Combination Transformation] together, which results in their fusing into an extremely large, double-headed wolf. While in this form, they can use Garoga [Double Wolf Fang].

Jouro Senbon [Raining Needles]
Rank: C
Requirements: Appropriate Equipment
Description: A Ninjutsu technique where the ninja throws one or many umbrellas lined with needles into the air. Once airborne, they use their chakra to control the umbrella's spinning, releasing the needles, and controlling the needles to find their targets. These needles, when propelled by chakra, have the strength to pierce five millimeters of sold steel.

Jujin Bunshin [Beast Human Clone]
Rank: B
Requirements: Approved Dog Pet
Description: In coordination with an animal, the user creates a perfect likeness of that creature, and vice-versa with the beast assuming the form of the person. This makes it impossible to tell the two apart until the jutsu is broken, usually by damaging one of the participants which then reverts to their original form.

Jutsu Shou [Technique Neutralize]
Rank: S (Kinjutsu)
Requirements: None
Description: This jutsu cancels or impedes the occurring of the opponent's technique. It takes a large amount of concentration and us usually only capable of being done by a Kage.

K

Kage Bunshin no Jutsu [Shadow Clone Technique]
Rank: A (Kinjutsu)
Requirements: None
Description: Being a forbidden and advanced ninjutsu, only a few people know this technique perfectly. It is similar to the Bunshin no Jutsu since the main function is to create clones. However, Kage Bunshin no Jutsu doesn't create mere illusion clones. This jutsu can create clones that are real, and can deal physical damage. They disappear after being hit by an attack.

Kage Bunshin Tai no Bakuhatsu [Exploding Shadow Clone Body]
Rank: A (Kinjutsu)
Requirements: None
Description: A ninjutsu technique similar to the Kage Bunshin no Jutsu [Shadow Clone Technique] but where the ninja creates a suicidal Kage Bunshin [shadow clone] instead. After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone or anything immediately surrounding it out.

Kakuremino no Jutsu [Magic Cloak of Invisibility Skill]
Rank: D
Requirements: None
Description: A ninjutsu technique that momentarily turns the user invisible, and allows them a quick escape if need be. The user however can still be smelled or heard by the opponent.

Kanashibari no jutsu [Body Bind Skill]
Rank: B
Requirements: None
Description: A ninjutsu technique where the ninja stares down their opponent and causes their opponent to become completely frozen in their tracks. This is a perfect technique for escaping a dire situation, or for stalling a target in an assassination. This is normally a jutsu known by ANBU members.

Karuto no Tayori [Information Cards]
Rank: C
Requirements: Deck of Cards
Description: This is a one-of-a-kind ninjutsu technique where the ninja takes simple, black deck cards and embeds information on them with chakra. The information could be about anything from shinobi countries to shinobi themselves. Once the information is embedded in the card, it turns blank, only to become visible again when the ninja reveals it with their chakra.

Katon: Goukakyuu no Jutsu [Fire Release: Powerful Fireball Technique]
Rank: C
Requirements: None
Description: This Katon (fire element) ninjutsu is a very powerful technique that most gennin are not capable of performing due to the high amount of chakra concentration it uses. The user must first gather chakra into his hand and mouth. The mouth then shoots out fire and one hand is placed just out of the lips to control it into one intensely hot fireball. This attack is similar to a huge devastating flamethrower.

Katon: Housenka no Jutsu [Fire Release: Mythical Fire Flower Technique]
Rank: C
Requirements: None
Description: This Katon (fire element) ninjutsu is an extremely powerful and flexible technique. Housenka begins with creating many small, yet powerful fireballs from the user’s mouth, and shooting them at a single or multiple opponents in one strike. These projectiles either can be shot from fast in the same direction, to slow in a rotating formation. Basically, the ninja controls everything, from the strength, and path of the fireballs, to the speed they travel towards the target.

Katon: Karyuu Endan [Flame Type: Fire Wall Attack]
Rank: A
Requirements: None
Description: A Katon (fire element) ninjutsu technique where the ninja inhales deeply, drawing in a full chest of air. They then exhale, producing a very wide stream of flames that approach their target as a huge wall. This technique however uses an extremely large amount of the user's chakra and cannot be used frequently.

Katon: Kasumi Engo no Jutsu [Fire Release: Covering Mist Technique]
Rank: B
Requirements: None
Description: The user blows out a great amount of burnable gas. Once it comes in contact with any form of combustion force (from fire to small sparks), the gas ignites and literally creates a sea of fire.

Katon: Ryuuka no Jutsu [Fire Release: Dragon Fire Technique]
Rank: A
Requirements: None
Description: This Katon (fire element) ninjutsu is believed to be the one of the strongest jutsus of the Katon series. This ninjutsu however requires a lot of chakra, concentration, and preparation time. A few diverse hand seals are done, and after gathering all the chakra in his mouth, the ninja will create so much flame that a red-hot fire will light up around them. All that chakra is then converted into fire inside the ninja's mouth, and it is all ejected at once, creating an extremely long blaze of fire, going directly to the opponent. This technique is straight, fast, and strong. It is most likely to be used after the enemy has been immobilized, because with such large amounts of chakra being used, the user cannot simply afford to waste it all by missing. It has to be a sure direct hit or the user will be considered a "sitting duck" while they take the time needed to recover.

Kawara Shuriken [Roof Tile Shuriken]
Rank: C
Requirements: Nearby Roof Tiles
Description: This technique requires chakra to pressurize nearby tiles in an area. The tiles are then levitated and hurled over towards the opponent, spinning at fast speeds similar to shuriken.

Kawarimi no Jutsu [Body Switch Technique]
Rank: E (Basic)
Requirements: None
Description: Kawarimi is a widely used and very famous skill among shinobi. The user uses speed to their advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way. This is clearly an evasion technique used to dodge attacks; however it can be linked with other jutsus or attacks to create massive damage if done properly.

Kaze no Yaiba [Wind Blade]
Rank: A
Requirements: None
Description: A ninjutsu technique where the ninja creates a whirlwind blade around their arm with chakra. The blade slices through almost anything and cannot be easily blocked, as it is said that "nothing can stop a blade of wind."

Kekkai Hojin [Barrier Encampment Method]
Rank: B
Requirements: Explosive Tags
Description: Arrays of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, injuring or even killing the imprisoned target.

Kirigakure no Jutsu [Hidden Mist Technique]
Rank: C
Requirements: None
Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.

Kiri Shunshin no Jutsu [Mist Instantaneous Body Skill]
Rank: D
Requirements: None
Description: The user will be able to disappear from their previous position in a cloud of mist and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use.

Konbi Henge [Combination Transformation]
Rank: B
Requirements: Henge no Jutsu [Transformation Technique] / Two Users
Description: An advanced form of Henge no Jutsu [Transformation Technique], Konbi Henge is where both the users are transformed into one being.

Konoha Shunshin no Jutsu [Leaf Instantaneous Body Skill]
Rank: D
Requirements: None
Description: The user will be able to disappear from previous current position in a flurry of leaves and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use.

Kuchiyose: Edo Tensei [Summoning: Impure World Resurrection]
Rank: S (Kinjutsu)
Requirements: Kuchiyose no Jutsu [Summoning Technique] / A Human Sacrifice
Description: This technique allows the user to revive the dead. The user must first sacrifice a living human in order to tie the deceased person's soul to the world (unlike the normal summoning technique, which only uses some of the user's blood). Then, the body is formed out of dust and dirt and rises out of the ground in front of the user inside a wooden coffin. This technique can also be used on multiple people at once. The revived person is not under the user's control unless certain things are done to erode away their emotions and memories.

Kuchiyose: Kirikiri Mai [Summoning: Quick Beheading Dance]
Rank: A
Requirements: Kuchiyose no Jutsu [Summoning Technique] / Weasel Summon
Description: The user summons a weasel carrying a scythe, which is capable of decimating almost an entire forest by means of very powerful slicing winds.

Kuchiyose no Jutsu [Summoning Technique]
Rank: A (Kinjutsu)
Requirements: Approved Summoning Animal
Description: Having signed a contract in blood; any ninja with this ninjutsu technique can summon a beast, or beasts, from another plane of existence to use in battle. The user must use their own blood as a "sacrifice" to summon them, after performing the hand seals corresponding with their animal. There are many variations to the Kuchiyose, and some of which include the substitution of a life as a blood sacrifice, or even no sacrifice or hand seals at all. Not all things summoned are animals. People and items can be summoned.

Kuchiyose: Rashomon [Summoning: Rashomon]
Rank: S (Kinjutsu)
Requirements: Kuchiyose no Jutsu [Summoning Technique]
Description: This Kuchiyose creates a demonic form of the main gate of old Kyoto. It is also a form of ultimate defense. It was previously believed to be required to have two people to summon; however, it is possible for powerful shinobi to summon these walls solo.

Kuchiyose: Yatai Kuzushi no Jutsu [Summoning: Food Cart Destroyer Technique]
Rank: A
Requirements: Kuchiyose no Jutsu [Summoning Technique] / Toad Summon
Description: The user summons a huge toad to crash upon the target.

Kugutsu Kaijin Tensen [Puppet Technique: Revolving Blade Heavenly Drill]
Rank: A
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: The puppet sprouts blade wings and at the user's control, spin towards the enemy, slashing them, and finally will launch itself in the air and explodes but unlike the target, the puppet comes out in one piece.

Kagutsu Mujin Bakujin [Puppet Technque: Infinite Explosive Blades]
Rank: B
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: The user summons their puppet and then the arms of the puppet open and one missile/Kunai shoot from each arm (four arms=four missles/kunais) then the missles/kunais will home in on the enemy and explode on impact.

Kugutsu no Jutsu [Puppet Technique]
Rank: S
Requirements: Approved Puppet
Description: A Ninjutsu technique where a puppet master controls a karasu, or puppet, with threads of chakra from their fingertips. The karasu can be manipulated to look like someone else or the puppet master themselves, allowing them to wear down and mislead their opponent until an opening presents itself. Also, the karasu and its master share a bond of some kind, as the karasu can relay information to the ninja controlling it. It can stand substitute for somebody and collect information and then allow the controlling ninja to listen to or view it later on.

Kyoumeisen [Vibrating Sound Drill]
Rank: C
Requirements: Sound Creating Weapon
Description: A Ninjutsu technique where the ninja uses sound waves above one hundred and fifty megahertz to disorient an opponent by attacking their inner ear, causing violent dizziness and sometimes nausea. In some cases, damage to the eardrum can occur, creating a long-lasting advantage in battle. The attacking ninja takes a swing at their opponent intending to be dodged. Once the sound weapon is directed towards the opponent, it is tapped, producing sound waves that the ninja then manipulates with chakra, guiding it to the inner ear of their opponent.

L

None

M

Makyo no Ran [War of Evil Men]
Rank: B
Requirements: Flute
One of the melodies the user is required to play on their demon flute to activate the Mateki: Mugen'onsa [Demonic Flute: Dream Sound Chain] Genjutsu.

Meisai Gakure no Jutsu [Hiding Camouflage Technique]
Rank: A
Requirements: None
Description: This jutsu renders the user invisible to the naked eye, and can deplete their presence and smell. However, special bloodline techniques or abilities are able to detect the user performing this jutsu.

Mikazuki no Mai [Dance of the Crescent Moon]
Rank: A
Requirements: Kage Bunshin no Jutsu [Shadow Clone Technique] / Sword-like Weapon
Description: The user creates three Kage Bunshin of themselves, which, along with a complicated sword-dancing pattern of attack, creates a powerful move to both confuse and injure an enemy. The swords are also able to extend an stretch to any length to hurt from distances.

Mizu Bunshin no Jutsu [Water Clone Technique]
Rank: C
Requirements: None
Description: This Ninjutsu technique uses water as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu [Shadow Clone Technique], this clone can attack as if it were the ninja themselves. One hit will destroy it.

Mizu Shunshin no Jutsu [Water Instantaneous Body Skill]
Rank: D
Requirements: None
Description: The user will be able to disappear from their previous position in a swirl of water and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use.

Mokuton: Jukai Koutan [Wood Release: Forest Genesis]
Rank: S (Kinjutsu)
Requirements: None
Description: A Mokudon (wood element) Ninjutsu technique where the ninja uses their chakra to create the sapling of a great tree, and then continues to use their chakra to feed the root of the sapling. It grows, twists, and winds through solid obstacles, and wraps around the ninja's enemy, trapping them in its branches.

Mokuton: Moku Joheki [Wood Release: Wood Locking Wall]
Rank: A
Requirements: Surrounding Forest
Description: Using the correct amount of chakra, the user creates a half-dome of wood to shield around him or herself. The shield can be burned by fire or broken if enough power is put behind the oncoming attack.

Mokuton: Shichuka no Jutsu [Wood Release: Four Pillars House Technique]
Rank: A
Requirments: None
Description: This technique causes a fully-formed wooden house to grow out of the ground. Normally used during overnight trips or camping.

N

Nan no Kaizo [Soft Physique Modification]
Rank: B (Special Ability)
Requirements: Special Requirements *PM A Moderator*
Originally developed for spying activities, this technique can be done after some surgery and actual body modification. The user can then stretch and twist any parts of their body at any angle, elongating and allowing themselves to coil around their opponent, surprising them. This can also be used to make the user's body more malleable and snakelike.

Nawanuke no Jutsu [Rope Untying Skill]
Rank: E (Basic)
Requirements: None
Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope.

O

Oboro Bunshin no Jutsu [Mist Clone Technique]
Rank: C
Requirements: None
Description: This is a Ninjutsu technique similar to Bunshin no Jutsu [Clone Technique], for these clones cannot attack by themselves. Whether or not they are made out of mist is hard to tell, but they are immaterial and will disperse when attacked.

P

None

Q

None

R

Raigeki no Yoroi [Lightning Armor]
Rank: A
Requirements: Electricity Creating Weapon
Description: Rotating their weapon, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it.

Rakiri (Lightning Blade)
Rank: S (Kinjutsu)
Requierments: none
Descirption: nonw
Description: This jutsu is an enhanced form of the One Thousand Birds, and has the same, albeit more powerful, effect. This jutsu requires a larger amount of chakra and better chakra control. This is exemplified in their respective appearances. Where as the One Thousand Birds creates a large mass of chakra in one hand that appears near-white, the Lightning Blade is considerably more concentrated and appears in the normal blue color of chakra. The amount of times this jutsu can be used is limited, usually to 2 times a day in the hands of a less powerful shinobi.

Unlike One Thousand Birds, Rakiri can be transfered into both hands,allowing for a more accurate attack, however the overall force is cut by half, for each hand the Rakiri is in.

Raikiri Rendan [Lightning Cut Combo]
Rank: S (Kinjutsu)
Requirements: Chidori [One Thousand Birds] (Raikiri Level)
Description: This combo attack has the user punching his enemy twice, sweeping their feet, kicking the enemy two times, smashing the enemy high into the air, and then using Raikiri on the falling victim as the devastating finishing attack. A person hit with this attack will most likely never move again.

Raikyu [Lightning Ball]
Rank: B
Requirements: Electricity Creating Weapon
Description: By gathering chakra and creating electricity, the user creates a ball of electrical energy and launches it at the enemy.

Rairyu no Tatsumaki [Lightning Dragon Tornado]
Rank: A
Requirements: Electricity Creating Weapon
Description: Gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a fairly destructive jutsu.

Raizou Ikazuchi wo Utte [Thunderbolt Strike]
Rank: B
Requirements: Electricity Creating Weapon
Using their weapon, the user creates several thunderbolts that cut through the ground until they hit the enemy.

Ranshinsho [Important Body Points Disturbance]
Rank: A
Requirements: Medial History / Proper Medical-Ninja Training
Description: By attacking the base of the brain stem with chakra converted to electricity, The user is able to flip the brain's movement signals to the arms and legs. For example, if one tried to move their right arm, their left leg would move in the way they wanted their right arm to move.

Rasengan [Spiral Blast]
Rank: A (Kinjutsu)
Requirements: Must Be Inherited / Kinobori [Tree Climbing] / Suimen Hokou no Gyou [Water Walking]
Description: A Ninjutsu technique incorporating the chakra control needed for both the tree climbing training and water walking training. With the type of chakra control needed for the tree climbing training, the ninja focuses a set amount of chakra into the palm of their hand. With the type of chakra control needed for the water walking training, the ninja continuously releases that set amount of chakra from the palm of their hand in the form of a constantly spinning ball.

The chaotic power of this spinning ball of chakra comes from the ninja's chakra rotation. With the Rasengan, the ninja focuses their chakra in the opposite direction of their chakra rotation, creating a disruption in the chakra flow, which is where the force of the Rasengan comes from. Focusing chakra to spin in every direction is the first level of this technique. The second level of the Rasengan is power. The third level of the Rasengan is control.

The ninja has to be able to use one hundred percent of their spinning chakra and one hundred percent of their powering chakra and keep them firmly within the palm of their hand, creating the small and controlled ball the Rasengan is typically seen as. In this state, the Rasengan becomes more focused and powerful, and as it meets friction, it becomes faster, creating even more power as the attack is in motion.

Ryusa Bakuryu [Quicksand Waterfall]
Rank: S
Requirements: None
Description: This technique moves sand in the likeness of an ocean wave towards the enemy, covering and "drowning" them in an ocean of sand. It requires a lot of chakra to perform this jutsu.

S

Saisei no Saibou [Cell Regeneration]
Rank: S (Kinjutsu)
Requirement: Medical History / Proper Medical-Ninja Training
Description: A Ninjutsu technique where the ninja focuses all of their chakra into one part of their body just before an attack. The moment that attack connects, the chakra activates the natural regeneration of the body's cellular makeup, repairing the damage done by an attack the moment after it is done. An extremely powerful jutsu, it uses all of the ninja's chakra and stamina. Even though this jutsu can save the user from death, they will certainly not able to continue a battle in this condition.

Satsugaite no Jutsu [Killing Hands Technique]
Rank: A (Kinjutsu)
Requirements: Medical History / Proper Medical-Ninja Training
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu [Healing Hands Technique]. Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.

Sen'eijashu [Hidden Shadow Snake Hand]
Rank: B
Requirements: None
Description: Users of this technique project several snakes from their wrist as they make a punching motion towards their intended object. The snakes often bite and wrap around the given target, potentially inflicting multiple wounds and are even capable of poisoning the victim as well.

Seneitajashu [Hidden Shadow Many Snakes Hand]
Rank: A
Requirements: None
Description: Alike to the Sen'eijashu, but with far more snakes. In addition, these snakes appear to be much longer than the height of a typical human and can extend to greater lengths.

Shichuro no Jutsu [Four Pillars Prison Technique]
Rank: S (Kinjutsu)
Requirements: None
This technique causes a large cage of wood to grow out of the ground. It is a wood-type technique, which can only be performed by the most powerful ninja.

Shikon no Jutsu [Dead Soul Technique]
Rank: B
Requirement: None
Description: A Ninjutsu technique where the ninja uses their chakra to temporarily bring life back into the hearts of the deceased, creating the illusion that they are still alive while controlling their bodies like puppets. An excellent jutsu when used as a distraction, and with the proper skills, it can make for an incredible escape plan.

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PostPosted: Wed Jun 19, 2013 10:41 am


~ Ninjutsu Continued ~


Shinranshin no Jutsu [Mind Body Disturbance Technique]
Rank: B
Requirements: Shintenshin no Jutsu [Art of the Valentine]
Description: A more advanced form of the Shintenshin no Jutsu [Art of the Valentine], this skill is used for confusing enemies into attacking their own allies, wreaking havoc among enemy lines. By forming a rectangular hand seal, the user is able to send a spirit of confusion into their target. Although the target is mentally aware of what they are doing, he is unable to control his body. For this particular jutsu, the user is able to stay in their own body with this skill, unlike its predecessor.

Shintenshin no Jutsu [Art of the Valentine]
Rank: C
Requirement: None
Description: A jutsu that allows the user to enter a target's mind, taking control of their body and senses. Known normally as a spying Jutsu, it can also be used in battle although with many drawbacks. The user's spirit travels not as quickly though, making it somewhat easy to dodge. If the spirit does happen to miss, the user's body will be left as an empty vessel for a few minutes, hence, leaving it wide open to an attack. There's no guarnantee that, even if the technique does work, it can last for more than two to three minutes. When the user is inside of the target's body, any damage that is inflicted on the target will also be caused upon on their original body, therefore, if the target dies, so shall the user.

Shikyaku no Jutsu [Four Legs Technique]
Rank: C
Requirements: None
Description: This technique gives some increase of strength and speed to the user, as well as lengthening their nails into claws. Travel in this mode is somewhat alike to a dog's fast run.

Shishienjin [Four Violet Flames Battle Encampment]
Rank: B
Requirements: Four Users
Description: This jutsu creates a box-like barrier around an area defined by the four users of it. Anything that touches with barrier will burst into purple flame. As long as the users of the jutsu remain active and unharmed, this barrier can never be broken.

Shuriken Kage Bunshin no Jutsu [Shuriken Shadow Clone Technique]
Rank: A (Kinjutsu)
Requirement: Kage Bunshin no Jutsu [Shadow Clone Technique]
Description: Like the, this Ninjutsu technique requires a base from which to clone. Therefore, the ninja performing this throws a single shuriken at their enemy, and then performs the jutsu, creating one or many more shadow shuriken, which will then continue the path of the original shuriken. This is a devastating technique which leaves the opponent only a narrow possibility to block or evade.

Shushagan no Jutsu [Vanishing Facial Copy Technique]
Rank: B
Requirements: A Dead Body
Description: This jutsu allows the user to copy the face of another person, effectively impersonating the said person. The target of this Jutsu also loses their face, as if it was dissolved clean off their head.

Sojasosai no Jutsu [Twin Snakes Mutual Death]
Rank: A (Kinjutsu)
Requirements: None
Description: A forbidden jutsu which is a murder-suicide attack. When the jutsu is performed, two summoned snakes wrap themselves around the user and the victim and lock themselves in that position by biting each others' necks, and then proceed to self-detonate - killing both the user and the target

Soushouryu [Rising Twin Dragons]
Rank: B
Requirement: Kuchiyose no Jutsu [Summoning Technique]
Description: A Ninjutsu technique involving some strong Taijutsu. The ninja places two scrolls at either side of them and performs a series of hand seals, sending both scrolls twisting into the sky as twin plums of smoke shaped like dragons. The ninja then leaps straight up through the center of the twisting scrolls as many weapons become summoned from the many seals upon them, which the user then attacks their opponent with.

Suimen Hokou no Gyou [Art of Water Walking]
Rank: C (Basic)
Requirements: None
Description: The user focuses their chakra to the soles of their feet and step onto the water. From the surface of the liquid, they would then need to be able to measure the amount of chakra it would take to support their weight along the surface of the water without sinking. Once this is mastered, the user would be able to easily walk on water.

Suirou no Jutsu [Water Prison Technique]
Rank: B
Requirement: A Water Source
Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that become a bubble-like prison that is inescapable so long as the user maintains their concentration.

Suiton: Bakusui Shoha [Water Release: Exploding Water Shockwave]
Rank: S
Requirements: None
Description: The user can literally create water out of nothing, covering a vast area of ground. This is a great set-up for a person specializing in Suiton jutsus.

Suiton: Daibaku no Jutsu [Water Release: Great Explosion Technique]
Rank: A
Requirements: A Large Supply Of Water
Description: A technique that creates a massive tidal wave of water in all directions. This jutsu requires a large supply of water at hand along with a user with an immence amount of chakra.

Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique]
Rank: A
Requirements: A Large Supply Of Water
Description: This technique is used to create a massive blast of water. Hand signs are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.

Suiton: Goshokuzame [Water Release: Five Eating Sharks]
Rank: A
Requirements: A Body Of Water
Description: Once an opponent is knocked into water, the user creates sharks out of chakra and uses them to attack the opponent.

Suiton: Kaihodan [Water Release: Pressure Cannon]
Rank: A
Requirements: None
Description: A strong jet stream of water is blasted out of the user's mouth. This jutsu uses up a lot of chakra from the user. It is a one shot per battle move.

Suiton: Koku no Jutsu [Water Release: Black Rain Technique]
Rank: C
Requirements: None
Description: The user creates a black mist that will emit from their body and rise up toward the sky. A temporary flammable rain of oil is released upon the user's specific targeted area.

Suiton: Suigadan [Water Release: Water Fang Bullet]
Rank: B
Requirements: A Large Supply Of Water
Description: This jutsu creates a circle of crushing water spikes around the opponent, making it very difficult to evade or block.

Suiton: Suishouha [Water Release: Water Colliding Wave]
Rank:
Requirements:
Description:

Suiton: Suijin heki [Water Release: Water Encampment Wall]
Rank: B
Requirements: None
Description: This jutsu creates a water barrier to protect the user from any offensive attacks. Only a very powerful shinobi can create this wall without an outside source of water.

Suiton: Suijinheki [Water Release: Water Barrier]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water element) ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier. Only extremely powerful ninjas can use this technique without available water.

Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water element) ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.

Suiton: Suiryuudan no Jutsu [Water Release: Water Dragon Blast Technique]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water type) Ninjutsu technique using water as its base. The ninja manipulates the water around them into the shape of a large dragon that attacks their opponent as a torrential blast.

Sumi Bunshin [Ink Doppelganger]
Rank: D
Requirements: Ink
Description: Sumi Bunshin no Jutsu is a Ninjutsu technique that utilizes ink to create a Bunshin clone. If the Sumi Bunshin is injured, the clone will usually revert back into its natural ink state.

Suna Bunshin [Sand Replication]
Rank: A
Requirements: Sand
Description: Creates an identical copy of the user, except in sand form. When it is attacked, it does not disappear like other regular clone techniques. Instead, it can transform parts of itself back into sand in order to snag and attack the opponent. This makes it one of the strongest and most advanced types of clones. Only after it is damaged enough to the point of destruction, it takes on the form and appearance of regular sand.

T

Togeyomi [Underworld Spines]
Rank: C
Requirement: Long Hair
Description: The user causes his long, spiky hair to wrap around him and harden, in a manner similar to a hedgehog's or porcupine's quills, defending against any physical attacks. This is effective as a method for forcing someone away, or stopping a powerful strike.

Tomegane no Jutsu [Telescope Technique]
Rank: A
Requirements: A Crystal Ball
Description: One is able to view through any different areas within the country by a clairvoyant crystal ball. This is a great skill for looking or tracking down somebody.

U

Utsusemi no Jutsu [Projection Technique]
Rank: D
Requirements: None
Description: In order to hide their location and not disclose their posture, the user projects their voice by resonating everything they say from all possible directions with this jutsu.

V

None

W

None

X

None

Y

None

Z

Zankuha [Decapitating Air Wave]
Rank: D
Requirements: Implanted Air Pressure Device
Description: A jutsu which allows the user to freely control supersonic sound waves and air pressure with a device implanted into one or both of their arms. These blasts are powerful enough to destroy stone. If the tubes needed to release the waves are clogged, they will explode.

Zankukyokuha [Extreme Decapitating Air Waves]
Rank: C
Requirements: Zankuha [Decapitating Air Wave], Implanted Air Pressure Device
Description: A more powerful version of the Zankuha, the user creates a massive gust of cutting wind capable of totaling the surrounding area, wiping out anything in the way.
PostPosted: Wed Jun 19, 2013 10:42 am


Genjutsu


A

None

B

None

C

None

D

None

E

None

F

None

G

Genjutsu Kai [Genjutsu Release]

Rank: C (Basic)
Requirements: Learned From A Gennin Sensei
Description: A Ninjutsu technique where the ninja focuses their chakra and screams "kai" or "release." They can perform it on themselves or on others. It will effectively ward off most Genjutsu, unless extremely powerful or when used in conjunction with an advanced bloodline.

H

None

I

None

J

None

K

Kasumi Jusha no Jutsu [Mist Servant Technique]
Rank: D
Requirements: None
Description: The user creates hundreds of clones that phase in and out of the ground as if they were made of blackish oil-like liquid. The user can then hide the projectiles they throw within the illusory ones that the clones throw at their opponents.

Kokuangyo no Jutsu [Verse of Black Darkness Skill]
Rank: S (Kinjutsu)
Requirements: None
Description: A genjutsu technique that effectively blinds the user's the enemy. Total darkness engulfs them, and they can see nothing but their own body. The caster can then freely attack their enemy in this state with no tremendous worry of a counter-attack, unless the enemy is extremely talented. If the user is caught while still casting this technique, the jutsu is immediately dispelled.

L

None

M

Magen: Jigoku Koka no Jutsu [Demonic Illusion: Descending Hell Technique]
Rank: C
Requirements: None
Description: Jigoku Koka no Jutsu is a Genjutsu that causes its opponent to see a vision of a tremendous ball of fire that will descend from the sky to envelope the target. The victims of the jutsu will believe they are being engulfed by a torrent of fire and will flee from their location to safety.

Magen: Jubaku Satsu [Demonic Illusion: Tree Bind Death]
Rank: A
Requirements: None
Description: With this jutsu, the user can make themselves disappear so that they can approach their opponent unnoticed. Once near the desired target, a tree will grow at the target's feet and branches from an illusory tree will bind them from behind so that they are unable to even move or use hand seals. Once the opponent believes that they are captured, the user can then reappear from above the tree and quickly kill the opponent, preferably with a kunai.

Magen: Kokuni Arazu no Jutsu [Demonic Illusion: False Surrounding Skill]
Rank: C
Requirements: None
Description: A genjutsu technique that makes the victim believe that he/she is in a totally different surrounding than they really are. This can create an advantage for the user because only the user would have the true idea of the layout of the battlefield, while their opponent does not.

Magen: Kori Shinchuu no Jutsu [Demonic Illusion: Sly Fellow Mind Skill]
Rank: C
Requirements: None
Description: A genjutsu skill that causes the victim to walk aimlessly in circles while convincing them that they are still traveling in the correct direction. This is a great jutsu for confusing and weakening your opponent right before attacking them.

Mateki: Mugen Onki [Demonic Flute: Musical Illusion of Chains]
Rank: B
Requirements: Flute / Makyo no Ran [War of Evil Men]
Description: The recipient will feel like they are tied with numerous wires, restricting their movement. Then, their flesh will begin to melt away from their bones, causing great pain and horror to the person receiving the jutsu. The user must be playing the flute the entire time the Jutsu is being used.

Magen: Narakumi no Jutsu [Demonic Illusion: Vision of Hell Skill]
Rank: C
Requirements: None
Description: A genjutsu attack where the target would suddenly experience or see the thing they fear the most right in front of them. This genjutsu is highly effective on the lower level shinobi such as gennin, academy students, and even some chuunin who are exceptionally weak against genjutsu.

Magen: Niju Kokoni Arazu no Jutsu [Demonic Illusion: Double False Surrounding Skill]
Rank: B
Requirements: Magen: Kokuni Arazu no Jutsu [Demonic Illusion: False Surrounding Skill]
Description: A second atmospheric layer of Genjutsu is placed among the first illusion performed firsthand.

N

Nemuri [Sleep]
Rank: C
Requirements: None
Description: A Genjutsu technique where the ninja places their hand on their target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat.

Nemurihane [Feather Sleep]
Rank: B
Requirements: None
Description: A Genjutsu technique where the ninja targets a mass of people and puts them to sleep. Illusory feathers appear to rain upon them, and they will then fall into a deep slumber. More useful than simple Nemuri [Sleep], this technique is still useless in combat, as most superior shinobi know Genjutsu Kai [Genjutsu Release] to counter it. It takes quite a lot of focus to target many people at once.

O

None

P

None

Q

None

R

None

S

None

T

None

U

None

V

None

W

None

X

None

Y

None

Z

None

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PostPosted: Wed Jun 19, 2013 10:44 am


Taijutsu


A

Asa Kujaku [Morning Peacock]
Rank: S (Kinjutsu)
Requirements: The Ability To Open The Sixth Of The Eight Celestial Gates
Description: Asa Kujaku is a taijutsu technique which is without any doubt the strongest Taijutsu attack. The user first opens the sixth gate Keimon, or possibly the first six gates, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, he will approach his opponent in a distinctive stance. When near enough, he will kick his opponent and launch them into the air. He will then strike them multiple times, causing the distinctive peathingy fan to develop. His opponent will then fall back to the earth, covered in the strike's aura.

Asshou [Pressure Palm]
Rank: C
Requirement: None
Description: This is a taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing and grinding them into the earth. With impressive strength, this technique could be quite devastating.

B

Bunshin Kaiten Kakatou Otoshi [Clone Spinning Heel Drop]
Rank: B
Requirement: Kage Bunshin no Jutsu [Shadow Clone Technique]
Description: Bunshin Kaiten Kakatou Otoshi is a taijutsu technique that can be truly devastating. The attacker first uses Kage Bunshin no Jutsu [Shadow Clone Technique] to create several clones. These clones and the user launch themselves into the air and begin to somersault. They then come spinning down, slamming their heels onto the target's shoulders and head.

Bunshin Taiatari [Clone Body Blow]
Rank: B
Requirement: Kage Bunshin no Jutsu [Shadow Clone Technique]
Description: The user quickly creates a shadow clone above them, who dives at the target using a burst of chakra. Best used in combination with some kind of charging attack, this can sometimes be used to catch the opponent off-guard.

C

None

D

Dainamikku-Entori [Dynamic Entry]
Rank: D
Requirement: None
Description: This is simply a flying jump kick straight at the enemy. Usually used as an opening or surprise attack.

Dainamikku Makingu [Dynamic Marking]
Rank: C
Requirement: Approved Dog Pet
Description: The pet marks opponents, objects, etc. by scent, by urinating on the target. What makes this Dynamic is that the user’s pet is flying and twisting through the air while performing this technique. This move is able to mark multiple targets in rapid succession.

E

None

F

Fuma Kage Shuriken no Jutsu [Wind Shuriken Shadow Windmill]
Rank: C
Requirements: 2 Fuma Shuriken
Description: This attack uses a Fuma Shuriken (a big, aerodynamically designed shuriken with curved blades). The user throws 2 shurikens at the opponent; however, one is hidden just beneath the first one, creating a perfect shadow. The opponent believes that only one shuriken is thrown, so after dodging it, the second shuriken appears from the blind spot, surprising the opponent, and possibly damaging him/her.

G

Garoga [Double Wolf Fang]
Rank: B
Requirements: Approved Dog Pet / Jinju Konbi Henge: Sotoro no Jutsu [Man Beast Combination Transformation: Double-Headed Wolf] / Dainamikku Makingu [Dynamic Marking]
Description: Used in combination with Jinju Konbi Henge: Sotoro [Man Beast Combination Transformation: Double-Headed Wolf], The user and their dog (in two-headed wolf form) perform a powerful Gatsuga-like attack. The speed in this technique is so extreme that both users are completely blinded by their own motion, Dainamikku Makingu [Dynamic Marking] is required prior so they can target by smell. This move is extremely powerful.

Gatsuga [Double Piercing Fang]
Rank: C
Requirements: Approved Dog Pet
Description: The user and his partner spin at a ferocious speed and deliver many powerful beastlike attacks when contact is made with the target. This attack can also be done alone although it is less effective.

H

Haridoku [Poison Needles]
Rank: C
Requirements: Appropriate Equipment
Description: A taijutsu technique involving several chutes strapped along the ninja's arm, loaded with poison-tipped needles attached to strings. The strings are tied to the loaders in the back of the chutes that house the needles, which the ninja draws back in attack. Upon release, the loaders shoot forward, snapping the strings and firing the needles at the ninja's enemy.

Harisuzu [Bell Needles]
Rank: C
Requirements: Appropriate Equipment
Description: A taijutsu technique where the attacker attaches bells to needles to mislead the enemy into reacting to sound instead of movement. In this way, one or many needles with bells can be thrown, quickly followed by regular needles that would catch the opponent off guard when they react to the sound. Even if the bell needles miss, they cans till be used to mislead the enemy into reacting to sound by attaching strings to the bells, allowing the attacker to create the distraction of sound at any time during the fight, opening their opponent up for another attack.

Haritsuba [Spitting Needles]
Rank: B
Requirements: None
Description: A taijutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction.

Hayabusa Otoshi [Peregrine Falcon Drop]
Rank: C
Requirements: None
Description: The attacker grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground.

Hien [Flying Swallow]
Rank: B
Requirements: Blades
Description: Using chakra to extend the blades of the user’s blades, the user charges almost directly at their opponent with movements so swift it almost seems like they are flying. This usually results with a near-fatal blow across the chest to the target.

Houshou [Crushing Fist]
Rank: C
Requirements: None
Description: A taijutsu technique where the ninja palm strikes their enemy, hurling them away. With impressive strength, this technique could be quite devastating. This move is capable of knocking an opponent approximately 30-40 feet back.

I

Isshi Resshin [One-fingered Earthquake]
Rank: A
Requirements: None
Description: A taijutsu technique that only the strongest ninjas can accomplish. With just one finger, the ninja can merely tap the ground and create an enormous split in the earth before them. Of course, with this strength, one finger could do more to the enemy directly, but this incorporates physical power and range into an attack.

J

None

K

Kage Buyou [Leaf Shadow Dance]
Rank: C
Requirements: Konoha Senpuu [Leaf Spinning Wind]
Description: An attack which on its own does pretty much nothing yet can inflict great damage when in combination with other jutsus. This jutsu is an aerial set-up, meaning the enemy has to be in the air for it to fully function. Once in the air, the shinobi positions himself just below the opponent while in the air. Thus, the ninja becomes their opponent's shadow, leaving the opponent unable to escape from a follow-up attack.

Kinobori [Tree Climbing]
Rank: C (Basic)
Requirements: Learned From A Gennin Sensei
Description: The user concentrates onto the soles of their feet and coats them with a layer of chakra. Once this is done, the user will then be able to walk up any tree like they are walking up a regular foot path.


Konoha Daisenpu [Leaf Great Whirlwind]
Rank: C
Requirements: None
Description: A powerful leap forward, using the extra momentum to perform a powerful spinning kick with both legs in mid air, the second kick often being aimed lower in case the intended planned ducks. The technique is most effective at ranges of 2-3 meters, because if you miss or they dodge, you have at least made it past your opponent and have a chance to react before they can mount a significant counter-attack.

Konoha Gouriki Senpuu [Leaf Herculean Whirlwind]
Rank: B
Requirements: None
Description: A taijutsu technique where the user spins with all of their strength and delivers a powerful, spinning, heel kick, blasting their opponent back. This kick can also be used to disarm an opponent since this kick is powerful enough to easily knock a weapon out of the opponent's hand. It is a much stronger version of the Konoha Daisenpuu [Leaf Great Whirlwind].

Konoha Reppuu [Leaf Violent Wind]
Rank: C
Requirements: None
Description: This is a very simple, yet effective technique, which can be used for anybody who comes charging with a direct attack. Using his leg, the shinobi swipes the attacker's feet off the ground by moving his dominant leg across the opponent's feet, tripping him. This sends the opponent flying away from the defender in an awkward position, and probably smashing into another object such as a tree.

Konoha Senpuu [Leaf Spinning Wind]
Rank: C
Requirements: None
Description: This taijutsu attack uses a combination of speed, strength, and the element of surprise. It is a perfect move to link up with other aerial attacks. For this taijutsu, the ninja first disappears using a really fast movement. The opponent, obviously, is totally confused. However, seconds later, the attacking shinobi appears just below their opponent, and by raising his dominant leg, kicks the enemy right on the chin. This would send the victim flying up into the air. The attacker can then proceed with an even more devastating follow-up attack. Leaf spinning wind is very hard to dodge, since the movement is so fast the opponent won't probably know about the attack until he gets kicked and is already high up in the air.

Konoha Shofu [Leaf Rising Wind]
Rank: B
Requirements: None
Description: Using quickness and agility, the user will do a swift upwards kick at his opponent or at a weapon his opponent is wielding thus knocking it out of their hand or grip.

L

None

M

Midare Senbu [Chaos Fan Dance]
Rank: B
Requirements: A Fan
The user attacks the enemy with their fan, thus launching them into the air. They then throw their fan behind the enemy and disappear, reappearing behind the enemy. Finally, they grab the fan and strike the enemy headfirst into the ground.

N

None

O

Omote Renge [Front Lotus]
Rank: S (Kinjutsu)
Requirements: Konoha Senpuu [Leaf Spinning Wind] / Konoha Buyou [Shadow Leaf Dance] / The ability to open the first of the Hachimontonkou [Eight Celestial Gates]
Description: A forbidden Taijutsu technique (Kinjutsu) that is truly disastrous to both the user and their target. To perform this technique, the ninja must first be able to open the Initial Gate, the first of the Hachimontonkou [Eight Celestial Gates] that limit the amount of chakra a person's body can release in combat. Normally, the human body uses only twenty percent of the power of its muscles. Opening this gate allows the ninja to use thirty percent of that power, putting more strain on their muscles.

This technique utilizes the Taijutsu skill Kage Konoha Buyou [Shadow Leaf Dance], sending the opponent airborne and then paralleling them self with their shadow. At this point, bandages from the ninja's arms are wrapped around the opponent, constricting them and leaving them defenseless as the attacking ninja spins violently into the ground, crushing their opponent.

P

None

Q

None

R

Renge Lotus
Rank:C
Requirements: Good Physical State
Description: Renge, a series of high-speed hand-to-hand combat moves. Because of its high speed and power it requires a lot of stamina and it strains the muscles. Should be used with caution.

S

Sakura Fubuki no Jutsu [Sakura Blizzard Technique]
Rank: B
Requirements: Kunai / Explosive Notes
Description: The user hurls several kunai at their opponent, each with a small sack of miniature explosive tags attached. The opponent, while deflecting the kunai, will cause the sacks to break and scatter the tags on themselves and the area around them. The user merely has to throw another kunai with an explosive tag to ignite them, thus catching their opponent in an immense explosion.

Sennen Goroshi [One Thousand Years of Pain]
Rank: E
Requirement: None
Description: An end-all Taijutsu maneuver involving just the first two fingers of each hand extended together and then driven into the a** of the ninja's opponent. Surprising and painful, this technique not only inflicts damage, but also thoroughly humiliates the ninja's opponent. Anyone with fingers and no morals can use this technique. A variation of this jutsu is also used with a kunai and explosive tags.

Shin Ura Renge [True Reverse Lotus]
Rank: S (Kinjutsu)
Requirements: Konoha Senpuu [Leaf Spinning Wind] / Kage Konoha Buyou [Shadow Leaf Dance] / The Ability To Open The Sixth Celestial Gate
Description: This advanced, more destructive version of the Renge requires the opening of the Sixth Gate, with a correspondingly higher cost to the user. Then Shin Ura Renge begins with the user kicking the opponent into the air, proceeding with the opening of the sixth gate. Once the sixth gate is open, the user launches him/herself into the stunned opponent constantly attacking them with speed so fast that the naked eye will only see light beams passing through the opponent.

Shishi Rendan [Lion Combo]
Rank: B
Requirement: Konoha Senpuu [Leaf Spinning Wind] / Kage Konoha Buyou [Shadow Leaf Dance]
Description: A Taijutsu technique following the Kage Konoha Buyou [Shadow Leaf Dance], putting both the ninja and their opponent in the air, giving the attacking ninja the advantage. Four separate blows are delivered: a roundhouse kick, followed by a powerful backhand blow, followed by a driving blow to propel them towards the ground faster, and finishing with a hard-hitting axe kick into the ground, reinforcing the blow. This technique puts a great deal of strain on the user's body, which is why it is concluded that it is not a technique one could come to rely on

Shou-Geki-Shou [Rising Impact Palm]
Rank: C
Requirement: None
Description: A Taijutsu technique where the ninja lifts up their opponent with one arm, retracts, and then drives their palm upward into their opponent, hurling them into the air. With impressive strength, this technique could be quite devastating.

Shounutssu [Knee Strike]
Rank: C
Requirement: None
Description: A Taijutsu technique where the ninja braces against the ground and drives a powerful knee into their enemy, hurling them away. With impressive strength, this technique can be devastating.

T

Tokken [Tackle Charge]
Rank: C
Requirement: None
Description: A Taijutsu technique where the ninja shoulder charges their enemy, driving them away or even into something stable. With impressive strength, this technique can be quite devastating.

Tsutenkyaku [Painful Sky Leg]
Rank: C
Requirements: None
Description: This is basically just a kick down from the air, where the user (if gifted with an amazing amount of strength) uses their power to create an earthquake like effect and massive destruction to the surrounding area.

U

Ura Renge [Extreme Lotus]
Rank: S (Kinjutsu)
Requirements: Konoha Senpuu [Leaf Spinning Wind] / Konoha Buyou [Shadow Leaf Dance] / The Ability To Open The Life Gate (Third Of The Eight Celestial Gates)
Description: Another forbidden Taijutsu technique (Kinjutsu) that is truly disastrous to both the user and their target. To perform this technique, the ninja must first be able to open the Life Gate, the third of the Hachimontonkou (Eight Celestial Gates). Opening this gate allows the ninja to use fifty percent of their muscle power instead of the normal twenty; thus, putting even more extensive strain on their muscles. This dangerous technique normally causes the user to suffer permanent muscular damage after the attack is used.

Like the Omote Renge (Initial Lotus), this technique utilizes the Taijutsu skill Kage Konoha Buyou (Shadow Leaf Dance), sending the opponent airborne, but without paralleling their body. Instead, with the incredible increase in strength and speed, the ninja bats their floating opponent around with a series of incredibly quick and powerful blows, moving so quickly that they cannot be caught by mere human eyes. Once the initial damage is dealt, before the ninja's muscles give out, they wrap the bandages around their left arm around the waist of their opponent and deliver a single set-up blow. As they advance towards the ground, the ninja then jerks them back up with the bandage, and at the same time, drives their right fist and boot into them, driving them back down to the ground.

V

None

W

None

X

None

Y

Yanagi no Mai [Dance of the Willow]
Rank: B
Requirement: 2 Blades
Description: To perform this technique, the user must have two blades in their hands. The user can then use these blades to stab, slice, or even impale their target in the movements similar to that of dancing. With quick movements and fast jabs, this is a formidable dance.

Youjitsuba [Spitting Toothpick]
Rank: D
Requirement: A Toothpick
Description: A Taijutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction.

Z
None
PostPosted: Wed Jun 19, 2013 10:46 am


~ Now Remember if there is any Jutsu that isn't here because I did not post all of the Jutsus in existence but a good amount of them, please inform me or post your RPC and have the Jutsu bolded and have ** around it. If you have any questions please Private Message me or one of the crew members but PLEASE DO NOT POST HERE ~
 

Ambrosia Faustus
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