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A new era has started and now its time to take a stand. Who side will you devote yourself to? 

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Jousake Hiroshi (Captain of the Fourth Division)

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The Hopeless Optimist
Vice Captain

Enduring Citizen

PostPosted: Tue Jun 18, 2013 1:07 pm


Public Records - Background Information

User Image

Basic::

Full Name: Jousake Hiroshi
Alias/Title: The Divine Protector
Gender: Male
Date of Birth: December 12th
Age: 1876 Years Old


Appearance:

Height: 5'10
Weight: 150 lbs
Eye Color: Red
Hair Color: Pink
Body Type: Slender
Nationality: Japanese
Appearance Description: Jousake is a man who was very slim, but was physically in excellent condition. He had a tattoo on his right arm of the fourth division’s emblem. Although he had no facial tattoo's, Jousake is always seen wearing face paint that runs across his cheeks and the bridge of his nose. A very flamboyant character in appearance, he also sports a native american headdress along with several bracelets and such on both of his arms. He also has one ring on his middle finger and two on his ring finger, all having some significance behind them all. Jousake's eyes also make him stand out from the crowd, as he was born with genetic defect that gave him red iris'. As for his hair, he was also born with pink hair, due to yet another genetic defect that created such an odd hair tone for him.




Classified Records - Psychology and History


Basic:

Occupation: Captain of the Fourth Division, Commander of the Sword and Shield Initiative
Affiliation: Seireitei, Gotei 13, Hiroshi Clan
Former Occupation: Lieutenant of the 4th Division
Former Affiliation: N/A

Hobbies: Dancing, Partying, Exercise, Sleeping
Likes: Jousake loves interactions and social outings. He’s notorious for throwing parties at his family castle whenever he’s free and often enjoys talking with people, even if they’re total strangers.
Dislikes: Jousake hates with a passion people who give up, as he finds it to go against everything that he stands for and finds it absolutely wrong. He hates arrogance, pride, and greedy people with a passion. Not the biggest fan of wars, he always tries to work things out with people to avoid serious confrontations that may bring ruin to many.


Advanced:

Character Strengths: Jousake is extremely loyal to his comrades. He’s known for growing close to those he meets and would gladly put his life on the line if it meant saving the life of not only his comrades but if it also benefitted the greater good.
Character Weaknesses: Jousake does have an awful lot of trust in people and can be manipulated at times at the hands of women, as he does treat women significantly different in comparison to men.

Motto/Quotes: "You don’t have to force a party. Just love life and the party happens effortlessly"
Personality: Jousuke is a rather laid back individual who has a 'go with the flow' attitude towards life. He's one to party and go out constantly on social outings and can certainly bring life to any part he comes to. Believing in the sanity of life, he believes in equal opportunity for all and views everyone as equals. Jousake believes in hard work and has respect for those who have had their share of hardship but have been able to rise above it and achieve greatness.
Sexual Preference: Hetrosexual

Relatives: None
Spouse: None
Friends: Open to anyone
Rivals: Open to anyone
Enemies: Open to anyone

Background: Born a prodigal son, Jousake had probably one of the best childhoods around. He was well educated, lived under an extremely wealthy family, and was incredibly gifted from a young age, Jousake had it all. Never was really exposed to hardships, he was able to amass a wide amount of knowledge on various topics about the human world along with the history of the Gotei 13 and their entire organization. He was craving to join the Gotei 13 and was denied from his parents on several occasions to do so, as they saw him as someone who was too weak to join the ranks of the Gotei 13. This only pushed Jousake to continue to train overtime to become worthy enough to join the academy and start his training to become a shinigami.

After twenty long years, his parents finally caved in and he was admitted to join the academy, though they expected for him to drop out within the first week of joining. To his parents surprise along with his classmates, he was able to graduate the academy in a year, a feat not seen before in hundreds of years, as he progressed into the fourth division with incredible ease due to his amazing skills with healing and combat. Within twenty years of being a member of the Fourth Division, he was already promoted to lieutenant of the Fourth Division. Many were surprised by this rapid increase of rank, as he was expected by many to take over the Fourth Division in a matter of months. To the surprise of many, he stayed lieutenant of the Fourth Division for a hundred years, as he remained loyal to his captain, as the two bonded unlike any other captain and lieutenant at the time.

However, when his captain died, he was promoted almost immediately to the rank of captain of the fourth division. He remained in this position ever since, as his reputation soon became legendary in the Gotei 13 for not only being the most liked captain of the Gotei 13, but for also showing a degree of leadership that rivaled that of the Head Captain himself among his peers, as he was soon to demonstrate a sheer level of authority over shinigami that weren’t even in his division. The people had a tremendous level of respect for Jousake for all the battles and work that he aided in over the years. This reputation would soon offer him two chances of a lifetime. The first was when the previous head captain of the Gotei 13 passed away and Central 46 offered Jousake the chance to become the next Head Captain of the Gotei 13. Everyone was expecting for him to gladly take the position and become their next head captain. However, to everyone’s surprise, he declined the job and title, as he felt that he wasn’t prepared for the responsibility of the position, or for leaving behind the men and women of the fourth division, which he had grown to call his family.

However, as the decades passed, another offer was presented to Jousake. Only this time, the offer was presented by the Soul King himself, who sent over his legendary Royal Guard with an offer. He was being promoted to become a member of the fabled Royal Guard for his dedication and loyalty to the Gotei 13 and his contributions to the Seireitei with his unrivaled knowledge in healing and kido. However, like the first time, he declined the opportunity like he did with the chance of becoming the Head Captain of the Gotei 13. It was clear that Jousake loved his position as being the Captain of the Fourth Division and grew incredibly close to his subordinates. Ever since then, he has remained as the captain of the Fourth Division for hundreds of years, as he’s remained with his legendary reputation that has been known all throughout the Gotei 13, the Soul King Palace, and even in the realm of Hueco Mundo.


Classified Records - Combative Information


Basic:

Carried Weapons: Jousake almost always carries his zanpakuto. His headdress does have several sticks of dynamite, which he keeps handy in case of tricky situations on the battlefield.
Fighting Styles:
-Hakuda: Being that Jousake has been an active shinigami for hundreds of years, his skills at hand to hand combat unrivaled by many. Even members of the Second Division, which has been well known for their skils in hand to hand combat have a hard time keeping up with his skills.
-Kido: Jousake has been able to perfect every single known Hado and Bakudo spell and can easily perform high level spells without incantation with ease and deliver devastating damage with his kido. He’s also incredibly skilled with healing kido, as he has mastered every single form of healing kido, and has even developed some of his own secret healing kido, which has been proven to be extremely useful on the battlefield.
-Zanjustu: When it comes to fighting with his zanpakuto, Jousake can fight with his zanpakuto with incredible skill, as he can use extreme accuracy and precision with his sword. With his incredible knowledge of the body, he can easily target an opponent’s vital spots and at the same time inflict incredible damage to his body, without hitting a single vital spot with incredible ease.
-Hohō: Jousake boosts incredible skill in the art of movement and has mastered Hohō unlike anything most shingami of the art have witnessed. He can easily dodge some of the most intense and more powerful attacks that can be cast by opponents with ease and is very fast on his feet, making him someone very hard to inflict damage on.
Strength: Jousake's physical strength is average among shingami and it has proven to be useful for him in the past. He can use this skill in times of medical assistance if people are trapped under rubble that can prove to be a hinderance to get to his patients.
Speed: Jousake's reflexes are some of the best around, making his incredible mastery with Hohō even more useful. He can dodge some of the fastest attacks known to shinigami.
Intelligence: Jousake is probably the wisest and one of the smartest captains in the Gotei 13 presently. He has incredible insight on life as a whole and in regards to situations on the battlefield, as he has increidible knowledge on battlefield tactics. He also possesses a massive amount of knowledge in regards to medicine, healing kido, and in combat, making him quite the formidable foe.
Stamina: Jousake's stamina is well above average, as he can handle some of the more physically demanding tasks with extreme ease for days. He can also use extremely demanding healing kido spells for days on end to heal hundreds of soldiers if such numbers of people are injured on the battlefield at any moment.
Durability: This is perhaps the weakest aspect of Jousake, as he possesses average durability in regards to taking hits on the battlefield.


Advanced:

Spiritual Pressure: Jousake possess a vast amount of spiritual pressure and due to his age, his spiritual pressure is one of the highest recorded for a shinigami. When released, it can prove overwhelming not only for his opponents, but also for himself, as his vast spiritual pressure is incredibly dense and heavy.
Swordsmanship/Accuracy/Other: Jousake's swordsmanship is one of the best around and he's extremely precise with blades. His accuracy is second to none, as he can make his sword hit whatever part of his opponent's body, but this doesn't come with ease due to the size of his zanpakuto.

Special Training: Jousake has trained over hundreds of years perfecting all forms of kidou and healing, making his skills second to none.
Personal Abilities: Jousake has a special gift of healing that has been refined over the ages and has become his greatest asset apart from his zanpakuto. Although it can save him from death several times, it's not perfect and it does require a considerable portion of his spiritual pressure to work.


Spiritual Techniques/Releases:

Kidou:
Specialty:

Hado:
1. Shō (衝, Clash)
4. Byakurai (白雷, Pale Lightning)
11. Tsuzuri Raiden (綴雷電, Bound Lightning)
12. Fushibi (伏火, Lain Fire)
31. Shakkahō (赤火砲, Red Fire Cannon)
32. Ōkasen (黄火閃, Yellow Fire Flash)
33. Sōkatsui (蒼火墜, Blue Firefall)
54. Haien (廃炎, Nullific Flames)
58. Tenran (闐嵐, Swelling Storm)
63. Raikōhō (雷吼炮, Thunder Roar Sear)
73. Sōren Sōkatsui (双漣蒼火墜, Twin-Wake Blue Firefall)
88. Hiryūgekizokushintenraihō (飛竜撃賊震天雷炮, Flying Dragon Marring Heaven-Shaking Thunder-Sear)
90. Kurohitsugi (黒棺, Black Coffin)
91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear)
96. Ittō Kasō (一刀火葬, Lone Blade Cremation)

Bakudo:
1. Sai (塞, Block)
4. Hainawa (這縄, Crawling Rope)
8. Seki (斥, Repulsion)
9. Geki (撃, Strike)
9. Hōrin (崩輪, Disintegrating Circle)
21. Sekienton (赤煙遁, Red Smoke Flight)
26. Kyokkō (曲光, Bent Light)
30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash)
37. Tsuriboshi (吊星, Hanging Star)
39. Enkōsen (円閘扇, Round Lock Fan)
58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows)
61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison)
62. Hyapporankan (百歩欄干, Hundred-Step Rail Parch)
63. Sajō Sabaku (鎖条鎖縛, Chainlink Chain Bond(s))
73. Tozanshō (倒山晶, Inverse Mountain Crystal)
75. Gochūtekkan (五柱鉄貫, Five-Post Iron Weights)
77. Tenteikūra (天挺空羅, Heavenly Void Net)
79. Kuyō Shibari (九曜縛, Nine-Daylight Bonds)
81. Dankū (断空, Severing Void)
99, Part 1. Kin (禁, Seal)
99, Part 2. Bankin (卍禁, Great Seal)

Other:


Zanpakuto Name: Yume Kyatchā
Zanpakuto Type: Kido Based
Zanpakuto Spirit: Yume, The Dream
Zanpakuto Sealed Description: The Tanto

Shikai: l]
Incantation: Whisper, Yume Kyatchā!
Appearance: The Dream Catcher
Appearance Description: Jousake’s shikai takes the shape of a Native American dreamcatcher. Although it’s worn as a shield on Jousake’s right arm, it still retains the normal shape of a dream catcher. Measuring four feet in diameter, making it a relatively large shield to protect Jousake on the battlefield.

Abilities:
1. Jousake's shikai has several purposes, but the primary purpose is being able to protect it's master against attacks. When first used, it has no defense at all and slowly increases in defense with each growing attack a opponent throws at it. The dream catcher itself serves as a way of absorbing attacks, thus protecting Jousake from atttacks, and can form a barrier that protects him from all angles. However, if he wishes to use the dream catcher to launch a attack on his opponent, he must give up all stored up energy from his dream catcher to launch a powerful beam of energy that can consume anything in it's path. It has the capability to take on the force of a full potent cero oscuras and can fire back the strength of an attack of that caliber with ease.
2. Jousake's shikai also allows for him to heal him during battle only by the reshi absorbed from his dream catcher. Much like the offensive move used by the dream catcher, it takes away all energy stored up by the dream catcher to heal Jousake. This can also be used to heal others on the battlefield, but like mentioned before, this uses up all the energy stored up from previous attacks. Although it has been noticed that arrancar that posses high speed regeneration can heal themselves on the battlefield, this ability isn't on par with such skills, as it can heal some serious injuries, but if a person is on their deathbed, not much can be done with Jousake's zanpakuto in this regard. He certainly can't save himself from death on the battlefield, and it hasn't been proven that he can save those entirely from death with just his zanpakuto.


Bankai
Appearance: Jousake’s dreamcatcher dissolves into thin air, as green reiatsu begins to manifest over Jousake’s body, as this starts to grow into a massive astral giant, measuring to be an impressive forty seven feet tall. This form seemingly puts Jousake in a comatose state of mind, as he’s relatively relaxed in this form.

Abilities:
-This bankai offers Jousake the ultimate level of protection on the battlefield, as this giant can produce a massive dome made of energy, which has a diameter of roughly 50 feet, allowing some room for the giant to stand comfortably.It can withstand the force fully charged cero oscuras. However, when using this barrier, he cannot move when using it.
-The final ability in Jousake's bankai is that he can produce one final beam of pure energy, which offers devastating damage. It's on par with that of a fully charged cero oscuras and has a blast radius of three hundred meters. However, this final attack forces Jousake out of his bankai immediately upon activation, rendering his zanpakuto useless for the remainder of battle.
PostPosted: Tue Jun 18, 2013 4:45 pm


no need for approval. good to go

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The Hopeless Optimist
Vice Captain

Enduring Citizen

PostPosted: Wed Jun 19, 2013 5:18 pm


Offense

    #38Seizu星図 lit. Star Map
      Incantation - ”Shining in the heavens above. Hadō #38, Seizu!”
      Description - The caster sends out three small spears infused with Reiryoku, which track the target. The Kidou is extremely linear and does not avoid obstructions towards the target. It does have a moderate piercing power, though strong material can stop the attack.
      Appearance - [x]


    #41Hari Kan針幹 lit. Needle Stem
      Incantation - ”Blessing of the Satyr, daughter of nature. Hear the call of heaven and earth. Hadō #41, Hari Kan!”
      Description - A Kidou spell that can be used in rapid succession. Making a fist with one hand and pulling back an imaginary bowstring, the bow and arrow automatically appear docked in the caster’s hand. Upon firing, it immediately disappears until the action is repeated. The subsequent attacks have to same power as the first, whether the incantation is respoken or not.
      Appearance - [x]


    #51Kuen紅炎 lit. Prominence
      Incantation - ”The calamity of flame takes to the sky. Bear witness to the fangs I hold. Hadō #51, Kuen!”
      Description - The user holds their hand in a fist as red reiatsu builds up in the user’s palm. Thrusting their fist forward, it sends multiple arcs of flame at the target. Upon contact, it will cause severe burns and eye blindness from the sparks.
      Appearance - [x]


    #56Bōfū Kyōfū暴風強風 lit. Windstorm Gale
      Incantation - ”Sweet whispers of the wind, give favor to a call through the breeze. Hadō #56, Bōfū Kyōfū!”
      Description - Jumping high into the air, the user twirls in a circle with arms outstretched. Bullets of reiatsu rain down upon the area, effecting anyone within a twenty meter radius. If hit, small needles of orange reiatsu will pierce through the victim, possibly puncturing vital organs and pressure points.
      Appearance - [x]


    #65Nigai Akui苦い悪意 lit. Bitter Malice
      Incantation - ”Hold the grapes of wrath in the palm of your hand. Carry the scar of a thousand men. Cast away the purgatory on your flesh. Hadō #65, Nigai Akui!”
      Description - When activated, a stigma appears on the back of the user’s hand. By punching the victim with the corresponding fist, the stigma transfers onto the victim. Over time, the stigma will leech the reiatsu out of the victim, slowly turning the insignia into a venomous green. The only way to break this Kidou spell is to cut the insignia off the skin, or have the caster deactivate it. However, the longer the stigma is in effect, the more the Kidou takes a tax on the caster. The amount of time it takes to leech the victim’s reiatsu depends on the amount of reiatsu the victim currently has. The stigma must be transferred on the post it is activated, before it disappears.
      Appearance - [x]


    #71Daen Kidō楕円軌道 lit. Elliptical Orbit
      Incantation - ”Moonlight. Moonshine. Favor thee with an eclipse. Shower the world in a flurry of everlasting grace. Hadō #71, Daen Kidō!”
      Description - Performing a quick pivot with arms outstretched, the caster swirls blue reishi around themselves. These solidify into sharp cutting blades which lacerate whatever is around the user. Usually used as a self defensive move, when in close combat, or surrounded by projectiles or multiple enemies.
      Appearance - [x]


    #80Sogeki no Kirifuda狙撃の切り札 lit. Sniper’s Trump
      Incantation - ”Casting away the cloak of obscurity, the sniper’s eye narrows and shatters. Break away the chains of intuition and grant me a single favor. Hadō #80, Sogeki no Kirifuda!”
      Description - Upon casting, a golden feathered bow appears in the user’s hand. This bow only has a single shot, but it has incredible destructive force. It’s piercing power can cut through most barriers and material. When launching it from the bow, it creates a large soundwave behind it from its flying speed alone. Though the arrow is your standard sized arrow, upon coming in contact with the target, it is powerful enough to punch a ten inch diameter through the victim.
      Appearance - [x]


    #94Kōdo no Sāji光度のサージ lit. Surge of Luminosity
      Incantation - ”The bane of prominence awakens to the call of the slumbering beast. Shatter this paradox and unleash the wrath of chaos. Bring destruction upon my foes. Gather ashes, fill sparks, rage on for all of eternity. Hadō #94, Kōdo no Sāji!”
      Description - Sliding a hand down the caster’s weapon, a large flaming orb appears in front of the user. Upon striking this orb, it unleashes a massive inferno of destructive force along a twenty meter radius, burning everything into ash. The flames shoot up in a high twisting column around the area of effect, effectively capturing anything that tries to escape above.
      Appearance - [x]


Defense/Barriers

    #19Kōsei Kubun構成区分 lit. Composed Division
      Incantation - Unknown
      Description - The user throws their arm upwards, dragging a hexagonal tessellation out of the ground. It cannot withstand many attacks, and is usually only good for shielding weak blows.
      Appearance - [x]


    #50Kishikan既視感 lit. Deja Vu
      Incantation - ”Shine upon all offenses. Dull the blades of my enemies. Twist illusion and waver reality. Bakudō #50, Kishikan!”
      Description - Casting the spell, the user lifts their palm to create a blue barrier. Upon an attack hitting the barrier, it will turn gray and reflect the attack back at a selected target. This can only be used on projectiles, and will shatter upon encountering any direct attack. An attack can only be held in the barrier for three seconds before the attack is released.
      Appearance - [x]


    #69Ten no Tsubasa天の翼 lit. Wings of Heaven
      Incantation - ”Feathers of Nephilim. Wings of justice. Shield of integrity. Cast away malice and shine pure among the darkest nights. Bakudō #69, Ten no Tsubasa!”
      Description - A Kidou spell that requires two casters who know the Kidou spell. Activating the spell at the same time, both users must stand back to back. Upon activation, a shield insignia will appear in each caster’s palm. Swinging the corresponding arm outward and smashing the shields together with palms side by side, this creates an even larger shield that can block attacks with an astounding amount of force. Only lasts for the post it is activated in.
      Appearance - [x]


    #75Enjitsuten遠日点 lit. Aphelion
      Incantation - Unknown
      Description - The user places their palms about two feet apart as a stretchy blue orb forms between their hands. Upon striking this orb, the Kidou explodes into polygons, damaging the attacker in the form of lacerations. This orb cannot be thrown, and is regarded as a passive self defense Kidou.
      Appearance - [x]


    #84Hachinosu蜂の巣 lit. Honeycomb
      Incantation - ”Laborers of light, place protection upon your children. Shield those that would fall and encase us in protection. Feel the light, breathe the air, touch the earth. Let us live through the day. Bakudō #84, Hachinosu!”
      Description - Summons a spherical dome that encases a 10-100 meter diameter. Once finished casting, the barrier is invisible, though touching it will cause a shimmer of blue polygons to appear. Naturally, the larger the diameter, the more reiatsu it takes to cast.
      Appearance - [x]


Passive/Buffs

    #26Sen'yū戦友 lit. Comrade in Arms
      Incantation - ”Stand strong before all is lost. Hope shelters you in its wings. Bakudō #26, Sen’yū!”
      Description - This Kidou spell can only be used in conjunction with another person. The two casters cross their weapons together as they glow orange. Upon entering combat, both users will find that their attacks are automatically timed and synced to compliment each other perfectly. This can also be used on an opponent, to make the opponent’s moves more predictable and easier to dodge. Lasts four combined posts.
      Appearance - [x]


    #35Migamae身構え lit. Stance
      Incantation - Unknown
      Description - Upon activation, this places an insignia over the target’s chest, mildly boosting defense of the target. This Kidou can be used on the user’s self, and lasts for two user posts.
      Appearance - [x]


    #42Yugata夕方 lit. Eventide
      Incantation - ”Render hearts open and spill emotion into the earth. Bind two tightly, and give strength to the weak. Bakudō #42, Yugata!”
      Description - This ability allows two people to exchange a reservoir of Reiryoku. For this ability to work, the user and the target must be within ten meters of each other. While this ability is in effect, the users can transfer reiatsu to either person. Useful for people who need an energy boost, or are running dangerously low on Reiryoku. This cannot be used on non-living things, and is not especially useful in battle, as the spell is immediately broken when the distance boundary is crossed.
      Appearance - [x]


    #64Agehachō no Shukufukuアゲハチョウの祝福 lit. Blessing of the Swallowtail
      Incantation - ”The swallowtail flits about from left to right. The snake descends upon it, striking swift and sure. Long gone, the swallow chirps. Bakudō #64, Agehachō no Shukufuku!”
      Description - When this spell is cast, it gives the target a significant boost in speed and reflexes. The insignia manifests on the target’s back, can be used on the user’s self, and lasts for three user posts.
      Appearance - [x]


    #87 pt.1Shōkan償還 lit. Redemption
      Incantation - ”Bathe in pureness and sing of light. Cast away your shadow and fall into the heavens. Bakudō #87, Shōkan!”
      Description - Upon casting, the insignia floats in the air to the left of the target. This spell gives a significant boost in defense, speed, and intelligence. It lasts for a single post, and cannot be used on the caster’s self.
      Appearance - [x]


    #87 pt.2Tsumi罪 lit. Sin
      Incantation - ”Wallow in hatred and scream of shadow. Cast away the light and sink into the abyss. Bakudō #87, Tsumi!
      Description - Upon casting, the insignia floats in the air to the right of the target. This spell gives a significant boost in physical power, reiatsu, and reflexes. It lasts for a single post, and cannot be used on the caster’s self.
      Appearance - [x]


    #89Tengoku no Mon天国の門 lit. Heavenly Gate
      Incantation - ”Left arm of Valkyrie. Right arm of Valhalla. Chamber of Freyja and banquet of Odin. Ambrosia of Gods. Bakudō #89, Tengoku no Mon!”
      Description - With both hands at either side of the user, the user generates a spear of light in each hand. By placing their palms together, the two spears come together to make a singular sword of light. Choosing the intended target, this boosts the target’s physical strength and endurance, in exchange for the price of decreased speed and dexterity. This Kidou can be used on the user’s self, and lasts for two user posts.
      Appearance - [x]


Sealing

    #56Kaminari-sai 雷債 lit. Thunder Bonds
      Incantation - ”Shatter of silence, lightning of the thunder bird, flash of redemption. Shackles of spinning slate and clash of obsidian. Bakudō #56, Kaminari-sai!”
      Description - Creating a triangle with the user’s thumbs and index fingers, lightning sparks out from the middle of the triangle. Upon activation, a large clap of thunder is heard as two rings of lightning descend diagonally from the sky, towards the target. Once the target is bound, a burst of lightning brutally shocks the target, either knocking them out or paralyzing them.
      Appearance - [x]


    #82Ishuku no Kēji萎縮のケージ lit. Cage of Atrophy
      Incantation - ”Engage this demon of atrophy. Punish sinners for their deeds. The blood seeps down the walls and entangles all seven purgatories. Seal the faces of those that will oppose. Penance shall be eternal damnation. Bakudō #82, Ishuku no Kēji!”
      Description - Placing the base of the user’s palms together, a round star-like seal appears in front of the user’s palms. Strings of red reiatsu leech from the symbol, creating paper seals around a large area. Upon activation, linked chains will shoot out from the seals, attempting to bind the opponent and simultaneously creating a cage around them. When the chains are finished linking, the user clasps their hands together, collapsing the cage onto the opponent. The force is not enough to crush a victim or strangle them with the chains, yet it is enough to completely restrain a Captain-level opponent.
      Appearance - [x]


Healing

    #43Seishin o Ochitsukaseru精神を落ち着かせる lit. Calming Spirit
      Incantation - Unknown
      Description - Creating a blue orb in the palm, the user can place the Kidou spell into the victim’s injury, infusing it into the victim’s body. This will heal internal and external wounds around the area, as well as slowly remove impurities from the user’s body. This does not work against disease and poison, though it does slow down the processes of both.
      Appearance - [x]


    #73Shizen no Jundo自然の純度 lit. Nature’s Purity
      Incantation - Unknown
      Description - Placing a hand over the afflicted area, the user’s hand glows green. Pulling their hand away from the wound, a flower slowly grows out of the afflicted area. This works as a powerful painkiller, and will remove poisons and abnormalities in the victim’s body.
      Appearance - [x]


Other

    #79Fushigina Kensaku不思議な検索 lit. Uncanny Search
      Incantation - ”One byte, fifteen nib, two hundred fifty five byte, sixty five thousand five hundred thirty five word. Bakudō #79, Fushigina Kensaku!”
      Description - A tracking ability that locks onto the reiatsu of a target. This can only be used by someone who is familiar with the said person’s reiatsu. The user claps their hands together and places them on a flat surface. Green lines will then snake out, allowing the user to track anyone for up to 100 miles.
      Appearance - [x]


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PostPosted: Wed Jun 19, 2013 5:38 pm


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