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[World] Axant

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mistalina13

Captain

Beloved Shapeshifter

PostPosted: Thu May 09, 2013 7:46 pm


[ World Map Here, yo. ]


{Description}

True World Name: Axant
Travel Options: Doors (Pretty much the only safe way.)
Possible Door Arrival Points: Jurval or any other city.
Restrictions: Open World - Anyone can visit and potential hosts could come from here!
Setting: Recovering post apocalyptic, technological~
Residents: Axantians- almost elf-ish humanoids; Storm Children have glowing eyes.
Climate: The surface is virtually uninhabitable due to the Great Storm. Underground caverns were terraformed to be livable and the connecting tunnels are still cave-like.
PostPosted: Thu May 09, 2013 7:52 pm


History in Brief
Centuries ago the inhabitants of Axant managed to pollute the atmosphere of the planet so thoroughly that a massive storm formed, covering virtually the entire planet. With the surface virtually uninhabitable those that survived the first strike of the storm were driven underground and forced to rebuild everything they could not save from square one. The largest settlements were rebuilt in massive caverns and tunnels carved out to connect the cities together. Over the years they developed the technology to harness the lightning striking the surface and channel it safely for use in the cities and along the underground highways. With this new power they have gone from simply surviving beneath the surface to thriving- power allowed them to return to their previous level of technology and surpass it.

Axantians
Whether naturally conceived and born or engineered all Axantians will still have some common traits- pale skin and eyes (typically blue or grey, though there is the occassional green). By contrast the hair runs very vibrant shades of what we might consider natural colors- red, brown, blonde and variants thereof. As far as build goes there are not many truly obese Axantians, but there are a fair few that are in somewhat rough shape due to dependence on technology. Height for adult females typically ranges from 5'8" - 5'10" and 5'9" - 6'2" for males.

Resources, Government, etc.
While all major cities produce a bit of everything each one has its specialty that it provides in trade for other resources- food, manufactured goods, machines, other technology. This way if something happens in the way of a natural disaster and a city is cut off or destroyed the rest are not totally crippled from the loss.

Most of the major decisions on Axant are made by the Council, which is made up of the citys' 'sverel' (mayor/leader)- however the major guild powers on Axant have been known to influence things from time to time. (Not unlike major corporations swaying votes.)

As far as court systems go it is largely like the traditional north american court systems with a judge and jury. Their is no real prison however- light offenders serve community time and anyone guilty of what would be deemed a greater crime is led to the surface and left there to the mercy of the great storm.

The Storm Children
Machines are not infallible, eventually they will break down. The storm children are those Axantians who are the mechanics for the equipment on the surface. They live almost above ground in shelters specially design to protect from the great storm. It is their life's work to make sure the grounding rods and the other harnassing equipment is kept in working order. They command a great deal of respect among other Axantians because not everyone would be brave enough to endure life on the surface.


mistalina13

Captain

Beloved Shapeshifter



mistalina13

Captain

Beloved Shapeshifter

PostPosted: Thu May 09, 2013 7:53 pm


Jurval, the Capital
In truth there is very little difference between Jurval and any of the other cities on Axant. Its location and sheer size were enough to earn it the title of capital many generations ago. It was one of the first cities constructed when the Axantians had been driven underground. The itself city is housed in the largest (natural) subterranean cavern on Axant. It is divided into districts- housing, shops, power, the machine yards and other industries (growing crops, general manufacturing, etc.) Layout wise everything is organized into neat little grids wherever possible.
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Encyclopedias On The Shelf [Edel Cultures and Worlds]

 
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