The Prison

Cell Blocks: Where the prisoners live. Everything is clearly labeled in order to make things easier on new guards - and also to ensure that nobody gets faked out at any time.
  • Dangerous: Solitary cells, bars separating from the aisles. One hour out a day in shackles.
  • Unstable: Solitary cells, hour out of it every other day. Some have straitjackets.
  • Special Population: Solitary cells, no PC's. No time in the courtyard.
  • Murderers row: Solitary cells, out an hour every day. Shackles only if prisoner has a temper, good behavior means just a guard watching. Can work if skilled with proper behavior.
  • General Population: Everyone else. Double cells and are allowed out to perform their crafts with guard supervision until they act out.
  • Records: It's just a really long library of paperwork.


Courtyard: Mostly dirt and grass, nothing super awesome. But it's open and prisoners can wander if they aren't working on their crafts.

Craft Rooms: For prisoners with craft privileges and Crafters who aren't prisoners. Prisoners are not allowed near fire or weapons but may otherwise work at their crafts if given those rights. Guards are all over the place.

ooooo


Warden's Weyr


Kitchens: ... you know what this is.

Bathing Quarters: No prisoners allowed.

Rider's Weyrs

Warden's Office

Dining Hall

Wher Quarters

Guard Stations


More to be added as they are brought in.