*** = Changes have been made.General Rules
1.) Do not insult or cause tension with anyone!
2.) No complaining or whining.
3.) If you break the rules, I will blacklist you
4.) If you are a new player, please indicate "NEW PLAYER" when you post.
5.) If you are a new player, you cannot claim a role.
6.) Have Fun!
***7.) You cannot change your clothing once game has started! Otherwise you'll ruin the game.
8.) You may change your clothes once you're dead. If you're assigned a new role, then you change to dress up for the part if you want (recommended). But after that, don't change your clothing.
***9.) PLEASE ONLY ROLEPLAY IN THE VENUES. OFF TOPIC COVERSATION MUST BE MADE IN THE "CHAT" THREAD IN THE MAIN FORUM.
Game Rules
****The game does NOT have to be a murder case. It can be any crime. Just replace "killer(s)" with "criminals" for the non-murder cases.
***1.) There can be up to TWO narrators.
2.) IF there are killers, the Narrator decides who and how many killers they want in the plot. They can also decide who to be the fake killers.
3.) Narrator Must Communicate with the killer(s).
4.) All players, except Narrator will be guests of the Mansion and must solve who the killer is.
***5.) he Killer(s) can kill anyone they want. If you are dead, then you are dead! But you can however, continue to solve the case.
6.) The Killer(s) must use the killer mule to leave clues. The Killer & and the narrator must discuss when they want to leave them.
7.) There could FAKE killers.
8.) Narrator tells the story. They have a lot of power to control how the scenario goes.
9.) If you think you know who the killer is, then you must connect the clues and evidence to justify your case!
10.) If the killer feels the case has been solved, then the killer must tell the narrator and admit everything to everyone.
11.) Killer and narrator can pick who they felt solved the case best to win.
12.) Narrator or killer can give prizes to the winner if they want. ^^
13.) If more than one person wants to be narrator with their own stories/scenarios, then they need to roll three 6 sided dice. Whoever gets the highest number is the narrator.
14.) The narrator will PM who they want to be the killer. If the narrator doesn't PM you, then you are a guest.
15.) If for ever reason, the killer needs to leave, then the Narrator must choose a new killer and PM that person. Of course the story will need to be altered.
16.) If Narrator needs to leave, whoever wants to take over must speak up! Whoever speaks up first can get the part. Then Killer must PM the narrator to tell them it is them.
17.) Narrator will PM killer the mule info. Password will be changed every once in a while, so random people can't login and mess up the game.
***18.) A scenario can make use of a dice at the narrator's discretion to decide an outcome. For example, if there are traps, the player may be able to roll dice to decide whether or not he/she can escape or be killed.
***19.) If dice are used, the narrator will first roll the dice. Then the player will need to roll a higher number to get a favorable outcome (escape trap/killer, etc.).
***20.) Custom theme games are allowed! E.g.: You can have a survival horror theme. There are many possibilities.
