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Posted: Fri Nov 02, 2012 8:25 am
Sai The sai's utility as a weapon is reflected in its distinctive three-pronged, trident-like shape. With skill, it can be used effectively against a long sword by trapping the sword's blade in the sai's prongs. It has been alleged that skilled users were able to snap a caught blade with a twist of the hand. There are several different ways of wielding the sai in the hands, which give it the versatility to be used both lethally and non-lethally. Damage: 1 - 3 + str. mod. Range: Melee. Special: +6 bonus on disarm, dodge and grapple checks. It can also be used for breaking bones. Can attempt to disarm opponent while blocking his attack. Dual Wield: Yes, -4 to rolls.
There is no reason for a non GL weapon to grant a bonus to dodging. Also the grapple bonus should be changed to block. A sai does not help you grab a person, however the two prongs on the side are specifically made to block sword strikes.
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Posted: Fri Nov 02, 2012 10:11 am
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Posted: Fri Nov 02, 2012 1:36 pm
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Posted: Mon Feb 25, 2013 3:33 pm
+1 Let's get this changed xD
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kouri-chan_xx Vice Captain
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Posted: Wed Apr 16, 2014 9:34 am
+1 to removing the dodge and grapple bonus and adding an equivalent block bonus against blade strikes
(sorry for necroing somewhat ;; )
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