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Posted: Sat Oct 06, 2012 3:35 pm
Nomad Rath What. What. What. ... I AM OVERLORD PISS PRIEST. Also...Class: Barbarian - (-25) Bard ------ (-19) Cleric ---- XXXX (4) Druid ----- (0) Fighter --- XX (2) Monk ------ (0) Paladin --- (-19) Ranger ---- XX (2) Rogue ----- (-6) Sorcerer -- XX (2) Wizard ---- (-4) Okay, I get it, I'm not meant to be a barbarian. I see your have 2 as a Figher and Sorcerer. Do what Tiki suggestion! Be a Battle Axe Cle- *shot* EDIT: May put in the rest of my result either tomorrow or Monday. I'm in a very bad mood for what happened yesterday and today. Long story short: I may lose my temp job all because of my car.
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Posted: Sun Oct 07, 2012 3:48 pm
Strength: 11 Dexterity: 12 Constitution: 12 Intelligence: 14 Wisdom: 10 Charisma: 14
Neutral Good Half-Elf Bard. Alignment: Lawful Good ----- XXXXXXXXXXXXXXXX (16) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXX (22) Chaotic Good ---- XXXXXXXXXXXXXX (14) Lawful Neutral -- XXXXXXXXXXXXX (13) True Neutral ---- XXXXXXXXXXXXXXXXXXX (19) Chaotic Neutral - XXXXXXXXXXX (11) Lawful Evil ----- XXXXXXXXXX (10) Neutral Evil ---- XXXXXXXXXXXXXXXX (16) Chaotic Evil ---- XXXXXXXX (8 )
Law & Chaos: Law ----- XXXXXX (6) Neutral - XXXXXXXXXXXX (12) Chaos --- XXXX (4)
Good & Evil: Good ---- XXXXXXXXXX (10) Neutral - XXXXXXX (7) Evil ---- XXXX (4)
Race: Human ---- XXXXXXXXXXXXX (10) Dwarf ---- XX (2) Elf ------ XXXXXXXXXXXX (12) Gnome ---- XXXXXXXX (8 ) Halfling - XXXXXXXXXX (10) Half-Elf - XXXXXXXXXXX (13) Half-Orc - XXXX (4)
Class: Barbarian - (-4) Bard ------ XXXXXXXX (8 ) Cleric ---- XX (2) Druid ----- (-4) Fighter --- (-2) Monk ------ (-23) Paladin --- (-23) Ranger ---- (0) Rogue ----- (0) Sorcerer -- XXXX (4) Wizard ---- (0 )
Im not one for heavy armor anyway.
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Posted: Mon Oct 08, 2012 2:47 am
I think the real life stat one is broken... Your stats are: STR:15 INT:14 WIS:13 DEX:15 CON:15 CHR:17 sweatdrop
Neutral Good
A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. The common phrase for neutral good is "true good." Neutral good is the best alignment you can be because it means doing what is good without bias toward or against order.
Lawful Good Human Ranger (2nd Level)
Ability Scores: Strength- 14 Dexterity- 16 Constitution- 15 Intelligence- 14 Wisdom- 15 Charisma- 13
Alignment: Lawful Good- A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Detailed Results:
Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29) Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19) Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXX (26) True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXX (24) Chaotic Neutral - XXXXXXXXXXXXXX (14) Lawful Evil ----- XXXXXXXXXXXXX (13) Neutral Evil ---- XXXXXXXXXXX (11) Chaotic Evil ---- X (1)
Law & Chaos: Law ----- XXXXXXXXXXXXX (13) Neutral - XXXXXXXXXXX (11) Chaos --- X (1)
Good & Evil: Good ---- XXXXXXXXXXXXXXXXXX (1 cool Neutral - XXXXXXXXXXXXX (13) Evil ---- (0)
Race: Human ---- XXXXXXXXXXXXXX (14) Dwarf ---- XXXXXXXXXX (10) Elf ------ XXXXXX (6) Gnome ---- XXXXXXXXXX (10) Halfling - XXXXXXXX ( cool Half-Elf - XXXXXXXXX (9) Half-Orc - XX (2)
Class: Barbarian - (-21) Bard ------ (-23) Cleric ---- (0) Druid ----- (-17) Fighter --- XX (2) Monk ------ (0) Paladin --- (-2) Ranger ---- XXXXXX (6) Rogue ----- (-10) Sorcerer -- XX (2) Wizard ---- (0)
I'm no lawfull good. I'm neutral good >.< I'm no human, i'm a dwarf! v.v I'm no ranger. I don't like bows. Give me a Axe or Magic... anything but a bow. I know this thing is broken. scream
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Posted: Mon Oct 08, 2012 2:36 pm
How did you get neutral good and then lawful good... it's the same exact questions.
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Posted: Mon Oct 08, 2012 11:54 pm
I find it to be amusing that FD and I are the only ones who ended up with a Chaotic alignment. Rest of you guys got either Lawful Good, Neutral Good, Lawful Neutral, or True Neutral. FD and I got Chaotic Neutral.
I remember taking this thing 2 years ago and I think ended up with a different Neutral alignment. I went and checked and I had Lawful Neutral, but not by much. Here I am at Chaotic Neutral and not by much. I bet if I did it for Clara and Melethia again they might have had a shift in alignment as well.
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Posted: Tue Oct 09, 2012 1:08 pm
Queen Melethia Dagon I find it to be amusing that FD and I are the only ones who ended up with a Chaotic alignment. Rest of you guys got either Lawful Good, Neutral Good, Lawful Neutral, or True Neutral. FD and I got Chaotic Neutral.
I remember taking this thing 2 years ago and I think ended up with a different Neutral alignment. I went and checked and I had Lawful Neutral, but not by much. Here I am at Chaotic Neutral and not by much. I bet if I did it for Clara and Melethia again they might have had a shift in alignment as well. Yes, we did the alignment test to see which alignment we are. I remembered I was neutral law before being change to lawful good. However, I was curious about the stats we have. 3nodding EDIT: Tried to get the results, but unable to because I ended up with sorceror and monk instead of ranger. Will try again on my day off.
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Posted: Tue Oct 09, 2012 2:00 pm
Nomad Rath How did you get neutral good and then lawful good... it's the same exact questions. They are the same in essence, but on each quiz they are worded differently. One asks you to place yourself within a D&D environment where the questions are worded in terms of kings and countries and adventurers and whatnot, and one (the big one) is worded in modern everyday terms. The questions are the same but there is a possibility that there is a different mindset at work when you take them. I know that affected me when I took each quiz. Personality quizzes aren't worth that much in the grand scheme, but I too always find it interesting to see what results I get when I take one at different points in my life. Of course, since personality quizzes usually are just taken and then thrown by the wayside, especially since most of them aren't that good, that rarely happens. Though there is one personality test that I have taken many times over the last ten or so years that I find interesting to look back on, though of course you always take it with a grain of salt. That would be the personality test at the beginning of Dragon Quest III. 3nodding
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Posted: Tue Oct 09, 2012 9:33 pm
Neutral Good Human Ranger/Sorcerer (1st/1st Level)
Ability Scores: Strength- 14 Dexterity- 14 Constitution- 16 Intelligence- 13 Wisdom- 12 Charisma- 11
Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXX (20) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24) Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22) Lawful Neutral -- XXXXXXXXXXXXX (13) True Neutral ---- XXXXXXXXXXXXXXXXX (17) Chaotic Neutral - XXXXXXXXXXXXXXX (15) Lawful Evil ----- XXXXXX (6) Neutral Evil ---- XXXXXXXXXX (10) Chaotic Evil ---- XXXXXXXX ( cool
Law & Chaos: Law ----- XXXXX (5) Neutral - XXXXXXXXX (9) Chaos --- XXXXXXX (7)
Good & Evil: Good ---- XXXXXXXXXXXXXXX (15) Neutral - XXXXXXXX ( cool Evil ---- X (1)
Race: Human ---- XXXXXXXXXXXXX (13) Dwarf ---- XXXXXXXXXX (10) Elf ------ XXXX (4) Gnome ---- XXXXXXXXXXXX (12) Halfling - XXXXXXXX ( cool Half-Elf - XXXXXXXXX (9) Half-Orc - XXXX (4)
Class: Barbarian - (-6) Bard ------ XX (2) Cleric ---- XX (2) Druid ----- (-6) Fighter --- (-4) Monk ------ (-19) Paladin --- (-13) Ranger ---- XXXX (4) Rogue ----- (-4) Sorcerer -- XXXX (4) Wizard ---- (-2) (I am apparently not meant to be a Monk or a Paladin. But Gnomes!
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Posted: Wed Oct 10, 2012 2:25 pm
Chaotic Good Human Ranger (2nd Level)
Ability Scores: Strength- 13 Dexterity- 12 Constitution- 14 Intelligence- 15 Wisdom- 14 Charisma- 12
Alignment: Chaotic Good- A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
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Posted: Thu Oct 11, 2012 5:55 am
Wow, I'm kinda boring LOL!!
True Neutral Human Ranger (4th Level)
Ability Scores: Strength- 11 Dexterity- 14 Constitution- 14 Intelligence- 14 Wisdom- 14 Charisma- 11
Alignment: True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXX (20) Neutral Good ---- XXXXXXXXXXXXXXXXXXXX (20) Chaotic Good ---- XXXXXXXXXXXXXXXX (16) Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXX (23) True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXX (23) Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19) Lawful Evil ----- XXXXXXXXXXX (11) Neutral Evil ---- XXXXXXXXXXX (11) Chaotic Evil ---- XXXXXXX (7)
Law & Chaos: Law ----- XXXXXXXXX (9) Neutral - XXXXXXXXX (9) Chaos --- XXXXX (5)
Good & Evil: Good ---- XXXXXXXXXXX (11) Neutral - XXXXXXXXXXXXXX (14) Evil ---- XX (2)
Race: Human ---- XXXXXXXXXXXXXXX (15) Dwarf ---- XXXXXX (6) Elf ------ XXXX (4) Gnome ---- XXXXXXXXXX (10) Halfling - XXXXXXXX ( 8 ) Half-Elf - XXXXXXXX ( 8 ) Half-Orc - XX ( 2)
Class: Barbarian - (-2) Bard ------ (-2) Cleric ---- (-2) Druid ----- XX (2) Fighter --- (0) Monk ------ (-19) Paladin --- (-21) Ranger ---- XXXX (4) Rogue ----- (-6) Sorcerer -- XX (2) Wizard ---- XX (2)
I kinda already knew I was fitted to be a ranger XD. CLEARLY I'M NOT MEANT TO BE A PALADIN....CLEARLY XD. Also its kinda fitting I'm on the neutral area.
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Posted: Thu Oct 11, 2012 9:43 am
Real life stats: Quote: STR = 8 INT = 13 WIS = 14 DEX = 10 CON = 6 CHA = 7 I knew I wasn't very good physically. Based on that, I'm either a Bishop or a Valkyrie. (Maybe Sage, but I dunno.) I'm also apparently Lawful Neutral. Huh, thought for sure I'd be Good, but whatever. EDIT: Took the character/class test. Results were: Lawful Good Human Monk/Wizard (1st/ 1st level) Ability Scores:Strength- 12 Dexterity- 12 Constitution- 12 Intelligence- 15 Wisdom- 12 Charisma- 11 (Well, the advanced scores said that it was really close between Lawful Good and Lawful Neutral, so I guess that's about right. I just can't see how I'm a Monk.)
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Posted: Sat Oct 13, 2012 5:33 am
Is it just me or are we getting a lot of Rangers with this thing?
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Posted: Sat Oct 13, 2012 9:18 pm
It could be worse. Nobody's a Ranger gnome or Ranger dwarves because they're so tiny. Hell, you don't even see those classes amongst those races.
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Posted: Mon Oct 15, 2012 7:02 am
Draven Rangers called themself Trackers. Just like how the Dwarven Barbarians are called Berserkers. Well there are ones that call themselfs Rangers but they are rare... *Is a Draven fanatic on D&D.* >.> <.<
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