Everyone must post his or her character's SPECIAL/Vigormatic ratings, tag skills, and up to fifteen perks (for now) from Fallout 3 or Fallout: New Vegas. Achievement perks are bestowed upon you as rewards. If you have chosen "Tag!" as a perk, then please list your fourth tag skill with the original three.
Perks: Perks must be consistent with in-game requirements. No perks gained after level 30 can be obtained as of yet. The skill and SPECIAL requirements must also be met.
SPECIAL: There is a total of 40 SPECIAL points, without Intense Training.
Skills: Initially, you shall receive a bare minimum of 10 in all skills. The total amount of skill points you can add per level is derived by this formula:

So, multiply the resulting number times thirty, then add your handy, dandy Vault-Tec bonus of 30 free skill points, and that is your maximum skill point allocation.
Level Cap: 60
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SPECIAL:
Strength: 9
Perception: 5
Endurance: 8
Charisma: 7
Intelligence: 5
Agility 7
Luck: 3
Tag Skills:
Survival (85)
Melee Weapons (90)
Speech (70)
Unarmed (90)
Skills:
Barter (45)
Explosives (20)
Lockpick (10)
Medicine (10)
Repair (10)
Sneak (10)
Guns (45)
Perks:
Intense Training (4)
Tag!
Toughness
Sneering Imperialist
Stonewall
Terrifying Presence
Life Giver
Purifier
Walker Instinct
Slayer
Grunt
(FO3) Nuclear Anomaly [Ghouls only]
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SPECIAL:
http://fallout.wikia.com/wiki/Fallout_3_SPECIAL
Perks:
http://fallout.wikia.com/wiki/Fallout_3_perks
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_perks
(If a perk exist in both games, choose the most nerf'd.)
Skills:
http://fallout.wikia.com/wiki/Fallout_3_skills
Perks: Perks must be consistent with in-game requirements. No perks gained after level 30 can be obtained as of yet. The skill and SPECIAL requirements must also be met.
SPECIAL: There is a total of 40 SPECIAL points, without Intense Training.
Skills: Initially, you shall receive a bare minimum of 10 in all skills. The total amount of skill points you can add per level is derived by this formula:

So, multiply the resulting number times thirty, then add your handy, dandy Vault-Tec bonus of 30 free skill points, and that is your maximum skill point allocation.
Level Cap: 60
------------------------
Ranger Deathclaw:
SPECIAL:
Strength: 9
Perception: 5
Endurance: 8
Charisma: 7
Intelligence: 5
Agility 7
Luck: 3
Tag Skills:
Survival (85)
Melee Weapons (90)
Speech (70)
Unarmed (90)
Skills:
Barter (45)
Explosives (20)
Lockpick (10)
Medicine (10)
Repair (10)
Sneak (10)
Guns (45)
Perks:
Intense Training (4)
Tag!
Toughness
Sneering Imperialist
Stonewall
Terrifying Presence
Life Giver
Purifier
Walker Instinct
Slayer
Grunt
(FO3) Nuclear Anomaly [Ghouls only]
----------
SPECIAL:
http://fallout.wikia.com/wiki/Fallout_3_SPECIAL
Perks:
http://fallout.wikia.com/wiki/Fallout_3_perks
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_perks
(If a perk exist in both games, choose the most nerf'd.)
Skills:
http://fallout.wikia.com/wiki/Fallout_3_skills