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Posted: Fri Jul 27, 2012 10:42 am
Learning Kidō "We all must follow these laws..."
___The System: When learning kido you can only learn the kido that are at your level and lower. This is to not only set limits, but to also insure that someone that is of only a Seated Member level is not using Kido of extremely high rank and power. It would be just absolutely insane to allow individuals to pick their own kido like in other bleach guild.
Below you will see types of kidos that we offer in the guild, which are most of them from the Manga and Anime. Please do take not that in the post(s) after this one you will find a list of Kidos separated by power levels and the number of post it takes to learn the kidos in each level. If you have issues with the system I recommend you not learn kido or you leave the guild now so I don't have to hear your face. This system is to be follow, if you can not do so you will be removed from the guild right on the spot.
___About: Kidō (鬼道, "demon way" or "spirit way"; sometimes translated as Demon Arts; Viz "Soul Reaper's powers"; "Spells") is a form of Shinigami combat that is based on advanced spells that are produced with strong Reiryoku and fall into two categories: Hadō for direct attacks, and Bakudō for battle support. It is one of the techniques in the Zankensoki, the group of Shinigami primary combat skills. Kidō spells are triggered by an incantation. Experienced users can trigger them without an incantation, though the effectiveness of the spell will be diminished
___Types of Kido: • Bakudō (縛道, lit. "Way of Binding"): Supplementary spells that can immobilize an enemy or have an effect besides a direct strike. They may seem subtle, but these spells can give their users a tactical advantage when used properly.[4] These are a broad category of defensive spells which block/repel attacks or freezes enemies in place. This class of spells include Kidō Barriers & Seals.
• Barriers: Focused spiritual energy formed into a solid form of energy. This energy can take on many shapes or colors as determined by the user. Barriers are protective in nature and can be as simple as barrier only protecting one direction or encompass all sides of an area. Barriers also use for containment while some barriers can be used offensively. Barriers are also capable of masking spiritual pressure and can make one spiritually and physically invisible. A strength of a barrier is dependent upon the power of the user. Weak barriers are easily breakable while strong ones can last for centuries. Barriers created by noble blood are said to be unbreakable by those of lesser status. Certain barriers can be placed beforehand and activated later, while others require certain artifacts and time to activate.
• Seals: Are somewhat similar to barriers, but are far more powerful and require far more preparation to create. Seals are only possible to use by those of sufficient spiritual power being that are meant to hold the most powerful and/or dangerous artifacts or beings. Seals are commonly hard to break.
• Hadō (破道, lit. "Way of Destruction"): Offensive spells that inflict direct damage to the enemy. Their effectiveness differs depending on the user. It is said that the effectiveness of the higher-ranked spells are beyond imagination.
• Healing spells: These spells do not have known names, numbers, or incantations to cast, and simply heal the target. As the user holds his/her hands above the patient's wounds, his/her palms glow with green spiritual energy to facilitate healing. When one heals with regular healing kidō, they perform Reiatsu restoration first. By doing so, one can attempt to recover the physical body using the patients restored reiatsu and the healers external reiatsu. Therefore restoring the reiatsu when the physical body is in a fully healed state is no trouble at all.
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Posted: Fri Jul 27, 2012 1:17 pm
Bakudō (縛道, "Way of Binding") "You won't be moving anytime soon..."
___Post To Learn: Based upon the level of the Kido here are the number of post it will take to learn them. There will be no attributes to lower the required amount of post it takes to learn them. If any one attempts such, they will not be allowed to learn Bakudo. You can only learn Bakudo spells that are at your rank or lower. If I see anyone go above the rank they are at they will be stripped of those spells. If it happens a second time you will lose the ability to learn kido simple as that.
Post Amount: Captain Level Requires twelve [12] post to learn bakudo of this level
Vice-Captain Level Requires eight [8] post to learn bakudo of this level.
Seated Officer Level Requires six [6] post to learn bakudo of this level
Seated Member Level Requires five [5] post to learn bakudo of this level
Unseated Member Level Requires four [4] post to learn bakudo of this level
___The List By Number Order: Unseated Member Level: 1. Sai (塞, Block) Locks a target's arms in place behind their back. 4. Hainawa (這縄, Crawling Rope) An energy rope entangles the target's arms.
8. Seki (斥, Repulsion) Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
9. Geki (撃, Strike) Engulfs the target in red light, completely paralyzing them.
10. Hōrin (崩輪, Disintegrating Circle) Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.
Seated Member Level: 21. Sekienton (赤煙遁, Red Smoke Flight) Creates a blast upon activation and is used like a ninja's smoke bomb. 26. Kyokkō (曲光, Bent Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object. Incantation: Unknown
30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.
37. Tsuriboshi (吊星, Hanging Star) Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Seated Officer Level: 39. Enkōsen (円閘扇, Round Lock Fan) Summons a shield of condensed reiatsu to block opponents' attacks.
58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows) Tracks and locates any spiritual force the user focuses on.
61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
Vic-Captain Level: 62. Hyapporankan (百歩欄干, Hundred-Step Rail Parch) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajō Sabaku (鎖条鎖縛, Chainlink Chain Bond(s)) Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
73. Tozanshō (倒山晶, Inverse Mountain Crystal) Creates an inverted pyramid-shaped barrier around the caster.
75. Gochūtekkan (五柱鉄貫, Five-Post Iron Weights) Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.
77. Tenteikūra (天挺空羅, Heavenly Void Net) Transmits messages mentally to anyone within an area of the caster's choosing.
Captain Level: 79. Kuyō Shibari (九曜縛, Nine-Daylight Bonds) Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.
81. Dankū (断空, Severing Void) Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. This is seen also when Aizen uses it to block Tessai's Hadō #88.
99, Part 1. Kin (禁, Seal) Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape.
99, Part 2. Bankin (卍禁, Great Seal) This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song).
Unknown, Hakufuku (白伏, White Crawl) This technique muddles the consciousness of its target, causing them to black out. It is classified as a Binding spell.
Unknown, Inemuri (威眠, "Forced Slumber") A spell that forces someone to fall asleep.
Unknown, Tanma Otoshi (タンマ落とし, "Time-Out Drop") A spell that makes someone fall unconscious for a period of time.
Unknown, Noren Mekuri (暖簾捲り, "Curtain Stripping") A spell that is capable of stripping away illusionary effects.
Unknown, Shibireyubi (しびれ指, "Numbing Finger") A binding spell that causes complete physical paralysis in a victim.
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Posted: Fri Jul 27, 2012 1:18 pm
Hadō (破道, "Way of Destruction") "Complete and utter destruction!"
___Post To Learn: Based upon the level of the Kido here are the number of post it will take to learn them. There will be no attributes to lower the required amount of post it takes to learn them. If any one attempts such, they will not be allowed to learn Hadō (破道, "Way of Destruction").
Post Amount: Captain Level Requires twelve [12] post to learn Hado of this level.
Vice-Captain Level Requires eight [8] post to learn Hado of this level.
Seated Officer Level Requires six [6] post to learn Hado of this level.
Seated Member Level Requires five [5] post to learn Hado of this level.
Unseated Member Level Requires four [4] post to learn Hado of this level
___The List & Levels: Unseated Member Level: 1. Shō (衝, Clash) Pushes the target away from the caster.
4. Byakurai (白雷, Pale Lightning) The user fires a concentrated, powerful lightning bolt from their finger. 11. Tsuzuri Raiden (綴雷電, Bound Lightning) Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
12. Fushibi (伏火, Lain Fire) Momo Hinamori uses this spell in conjunction with Shakkahō and a Kidō net that has entangled her opponents resulting in a large explosion around them all. 31. Shakkahō (赤火砲, Red Fire Cannon) Fires a ball of red energy at a target.
Seated Memeber Level: 32. Ōkasen (黄火閃, Yellow Fire Flash) Fires a wide arc of yellow energy at a target. 33. Sōkatsui (蒼火墜, Blue Firefall) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.
54. Haien (廃炎, Nullific Flames) Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Seated Officer Level: 58. Tenran (闐嵐, Swelling Storm) A widening tornado-like blast is fired towards the target. 63. Raikōhō (雷吼炮, Thunder Roar Sear) Fires a massive wave of yellow energy at a target.
Vice Captain Level: 73. Sōren Sōkatsui (双漣蒼火墜, Twin-Wake Blue Firefall) Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. 88. Hiryūgekizokushintenraihō (飛竜撃賊震天雷炮, Flying Dragon Marring Heaven-Shaking Thunder-Sear) Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.
Captain Level: 90. Kurohitsugi (黒棺, Black Coffin) Envelops the target with a powerful torrent of gravity that takes the form of a box of black energy, covered in several spear-like protrusions. The spears then pierce the box, lacerating the one inside from head to toe. According to Aizen, it has the power to distort both space and time.
91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) Summons several spears of light that are all fired towards the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
96. Ittō Kasō (一刀火葬, Lone Blade Cremation) A forbidden spell used by Genryusai Shigekuni Yamamoto. It is a spell that causes a huge pillar of fire to erupt from the ground in the shape of a katana's tip. Unknown Kongōbaku (金剛爆, Adamantine Blast) This technique was used by Kōga Kuchiki. It is a blast of spherical, red energy similar in strength to a Sōkatsui blast.
Unknown Gaki Rekkō (牙気裂光, Raging Light Fang) This technique was used by Kōga Kuchiki. A spell that makes a circle of energy, before firing blasts of green light from its center in a cage-like formation. Unknown Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) This technique was used by Kōga Kuchiki. A spell that fires a massive wave of ice capable of freezing its targets and surrounding area. Unknown Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), "Heavy-Strike Pale Lightning (Modified Kidō)") A modified version of the #4. Hadō spell Byakurai.
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Posted: Fri Jul 27, 2012 1:19 pm
High Seals & Barriers "These aren't average kido spells!"
___Post To Learn: These Techniques for various reasons will only be give to Captains shinigami. This is because they are considered to be too powerful for practical use of regular members. However Kido Corp captain and Vice-Capt., would have full access to these kido while captains would only have some. I apologize if this seems unfair, but again, we can not have everyone running around with extremely powerful Kido spells. It would be unfair to the other Races and the individuals RPing as them.
These spells count toward your six [6] "other" kido slots.
Post Amount: Captains Requires twelve [10] post
Kido Corp Captain & VC Requires eight [8] post
___The List By Order: Unknown Kyōmon (鏡門, Mirror Door) An high level force field that deflects attacks from the outside. It is difficult to break from the outside, but quite simple to break from the inside. Incantation: Unknown
Unknown Hachigyō Sōgai (八爻双崖, Eight Joined Twin Cliffs) A barrier developed by the Visored Hachigen Ushōda.
Unknown Ryubi no Jōmon (竜尾の城門, The Gate of Dragon Tail) Hachigen Ushōda used this barrier technique to block Baraggan Louisenbairn's aging ability. Together with Koko no Jomon, Kigai no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Unknown Koko no Jōmon (虎咬の城門, The Gate of Tiger Fang) This is a signature technique of Hachigen Ushōda Together with Ryubi no Jomon, Kikai no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Unknown Kikai no Jōmon (亀鎧の城門, The Gate of Turtle Shell) This is a signature technique of Hachigen Ushōda Together with Ryubi no Jomon, Koko no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Unknown Hoyoku no Jōmon (鳳翼の城門, The Gate of Phoenix Wings) This is a signature technique of Hachigen Ushōda.Together with Ryubi no Jomon, Koko no Jomon and Kikai no Jomon, it forms Shiji no Saimon.
Unknown Shiji no Saimon (四獣の塞門, The Gate of Four Beasts) This is a signature technique of Hachigen Ushōda. This barrier is formed by combining Ryubi no Jomon, Koko no Jomon, Kikai no Jomon and Hōyoku no Jomon.
Unknown Shisō Kekkai (四葬結界, Quad Burial Barrier) This technique was used by Genryūsai Shigekuni Yamamoto, and is the seal used to lock away Kōga Kuchiki. Unknown Millon Escudo (ミジョン・エスクド, Mijon Esukūdo; "Million Shield")[73] This technique was used by Sōsuke Aizen against Ichigo Kurosaki. It is a powerful barrier which can be placed upon a part of the body and it activates when an attack reaches the point where it is cast. When the attack hits the barrier, a hexagonal shape appears. Aizen cast it on the back of his neck to protect his blind spot from attacks and it is powerful enough to withstand a point-blank black Getsuga Tenshō. Incantation: Unknown
Unknown El Escudo (エル・エスクド, Eru Esukūdo; "The Shield") This technique was used by Sōsuke Aizen. Aizen summoned his barrier to block a sneak attack by Shunsui Kyōraku.[75] Incantation: Unknown
Unknown Roppō Fūjin (六方封陣, "Hexagon Seal Array") This technique is another one of Hachigen Ushōda new Kidō barrier techniques developed after he became a Visored. Hachigen can create a cage that ensnares the opponent and seal them. He use this spell on Baraggan Louisenbairn. However, it is deteriorated by Baraggan's aging powers. Incantation: Unknown
Unknown Standing Ovation (スタンディング・オベーション, Sutandingu Obēshon) This technique is a unique Kidō barrier technique by Hachigen Ushōda. Hachi can create barriers around various opponents and then use those barriers to severe the opponent into parts. Hachi used the technique against multiple Menos Grande. Incantation: Unknown
Unknown Goyōgai (五養蓋, "Five Support Cover") This technique creates a pentagonal barrier that is used for stabilization of whatever is inside it. Incantation: Unknown
Unknown Hako Okuri (匣遺, "Farewell Box") This technique creates a barrier around a object that can then be transported wherever the caster wishes. Incantation: Unknown
Unknown Fūsatsu Kakei (封殺火刑, "Seal Slaying-Fire Penance) This technique was used by Kisuke Urahara on Sōsuke Aizen. A pair of handcuffs appears on the target's palms, blocking his/her Reiatsu and then using it to explode. Incantation: Unknown
Unknown Kyūjūrokkei Kakafūmetsu (九十六京火架封滅, "Ninety-Six Capitol Fire-Suspended Seal Destruction") This technique was used by Kisuke Urahara when he discovered Aizen had fused with the Hōgyoku, and could not be killed. It activates on its own when the target is weakened, piercing them from the inside out with several sword-shaped beams of light, which then merge into a single, vaguely star-shaped barrier, with the target sealed inside.
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Posted: Fri Jul 27, 2012 1:25 pm
Forbidden & Uncategorized Spells "These aren't average kido spells!"
___Post To Learn: These Techniques for various reasons will only be give to Captains shinigami. This is because they are considered to be too powerful for practical use of regular members. However Kido Corp captain and Vice-Capt., would have full access to these kido while captains would only have some. I apologize if this seems unfair, but again, we can not have everyone running around with extremely powerful Kido spells. It would be unfair to the other Races and the individuals RPing as them.
However Forbidden Spells CANNOT be learned! They are only there for your information captains and Kido Corp Commanders. If I see anyone trying to getaway with learning them, I will strike you down faster than the asteroid that wiped out the Dinos....
These spells count toward your six [6] "other" kido slots.
Post Amount: Captains Requires twelve [10] post
Kido Corp Captain & VC Requires eight [8] post
___The Uncategorized: Unknown Sentan Hakuja (千反白蛇, "Thousand-Coil White Snake") A spell that teleports a group of people from one place to another.
___The Forbidden: Unknown Keikaigi (繫界儀, "World-Tying Rite") A technique created by Kisuke Urahara to open a Garganta to Hueco Mundo. Unknown Jikanteishi (時間停止, Temporal Stasis) A forbidden spell used by Tessai along with Spatial Displacement. It is a spell that halts time in a specific area.
Unknown Kūkanten'i (空間転位, Spatial Displacement) A forbidden spell used by Tessai with Temporal Stasis to teleport a specified portion of space from one point to another, transporting even other active Kidō spells.
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