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The Enchanted Rhapsody: A Musical and Starry Ensemble

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An Academy RP where Melody and Stars collides.Play your instruments and Make a wish.. Dreams may come true for the ones who truly believes.. 

Tags: University Roleplay, Wizards, Astronomy, Music, Semi-literate to Literate 

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List of Skills

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Angel Mhai
Captain

Dangerous Lover

8,800 Points
  • Tycoon 200
  • Dressed Up 200
  • Bunny Hunter 100
PostPosted: Mon Jul 23, 2012 8:00 am


SKILLS


Here are the list of skills you may use for your character creation..
All asterisk (*) these are skills not allowed to be used (Unless you gave us enough justification for your character to use this skill)

A
●Adapt- Ability to fit in to social organizations and situations
●Alertness- The ability to stay alert without sleep
●Analyze- The ability to figure out components, processes, or structure
●Astronomy- The study of stars, planets, and other gravitational wells in space

B
●Biology- The study of plants and animals and their effects on mankind
●Blade- The ability to effectively use cutting weapons in combat
●Bow- The ability to effectively use bow weapons in combat
●Brawl Fighting- without weapons in an undisciplined manner.
●Brewing- The ability to make beer and wines
●Business- The ability to bargain, buy, sell, inventory, bribe, and otherwise use
money effectively

C
●Carpentry- The ability to shape wood into useful items
●Chemistry- The study of how molecules combine
●Climbing- The ability to climb walls, cliffs, and trees
●Computers- The ability to create and decode programs to make computer-type devices do what one wants them to do, within the limits of the device
●Construction- The ability to build structures from available components
●Convince- The ability to persuade others
●Cooking- The ability to cook nutritious and tasty food
●Course- The ability to navigate a set path.
●Cryptography- The ability to encrypt and decrypt data

D
●Dash- The ability to perform marvellous feats of physical prowess.
●Demolition- The ability to effectively set and use explosives
●Diagnosis- The ability to identify an injury or disease before attempting a cure
●Disguise- The ability to change the outward appearance of some person or thing
●Drinking- The ability to consume large quantities of alcohol
●Driving- The ability to direct the movement of a craft or vehicle
●Drug- The ability to use and make drugs to cause and cure injury or sensory abnormalities

E
●Electronics- The ability to work with electronic or electrical equipment
●Entice- The ability to trick others into a course of action
●Engrace- The ability to move with grace and style
●Evaluate- The ability to quickly assess the value of something
●Endear- The ability to make yourself liked and wanted

F
●Firearms- The ability to effectively aim direct -fire missile weapons
●Focus- The ability to concentrate on one thing despite distractions. Grants a +1
to TN of the next skill roll per success
●Forgery- The ability to convincingly write documents which appear to be genuine, but are not.

G
●Goad- The ability to force another into action by insults. The course of the
action is not in the goader’s control
●Gunnery- The ability to effectively use cannon and other large guns
●Gymnastics- The ability to make leaps, somersaults and other such moves

H
●Herbalism- The ability to use plants as medicines and poisons
●History*- Knowledge of past events
●Husbandry- The ability to care for plants and animals

I
●Instruct- The ability to teach others effectively
●Intimidate- The ability to bluff and deceive others as to one's true strength

L
●Linguistics- The ability to speak & comprehend languages from basic principles
●Law- The ability to use, circumvent, and deal with law, and project an entire system from a few examples
●Leadership- The ability to take command of others, to have others do what you want
them to do by making them want to do it for you
●Link- The ability to establish a magical channel or connection between two
people places or things

M
●Martial Arts- Weaponless combat system.
●Mathematics- The ability to manipulate numbers including but not limited to operations, formulae, and calculus
●Meditation- The ability to keep the mind clear and the body relaxed in difficult circumstances by using special breathing and posture exercises.
●Melee- The ability to efficiently use bashing weapons in combat
●Mechanics- The ability to work with machines and other mechanical devices
●Minerology- The study of minerals and metals
●Music- The ability to express oneself in sound

N
●Negotiate- The ability to sway another to your point of view

O
●Observe- The ability to watch people, data, and objects and notice small discrepancies
●Operate- The ability to operate machinery and devices normal to your tech level
●Organize- The ability to optimize groups, objects, and work for greatest efficiency
●Orient 3D- The ability to always keep one’s bearings in a 3 dimensional space
●Overdo- The ability to go past your normal limits

P
●Painting- The ability to express oneself in pictures
●Perform- The ability to release magical energy into a desired action
●Picking- The ability to open locked doors using simple metal tools
●Pilot- The ability to fly airplanes and other flying craft
●Physics- The study of the fundamental rules governing the Universe
●Psychology*- The ability to understand the hidden drives behind people's actions

R
●React- The ability to avoid a bad situation using physical reflexes
●Repair- The ability to fix broken or damaged objects and devices
●Research- The ability to find out known information on a given subject
●Ride- The ability to ride an animal or open seated vehicle in complex maneuvers

S
●Sculpture- The ability to express oneself with 3 dimensional objects
●Sell- The ability to convince others that they want what you have
●Sleight- The ability to use sleight-of-hand tricks
●Snare- The ability to create, set, and disable traps
●Sneak- The ability to move quietly and unseen
●Sociology- The study of societies and cultures
●Stash- The ability to hide things in nooks and crannies or in plain sight
●Strategy- The ability to dispose of large forces and plan long range
●Streetwise- The ability to find connections, rumors, and general urban survival
●Surgery- The ability to cure wounds and other medical problems by operating
●Survival- The ability to live off the land
●Swimming- The ability to swim

T
●Taste- The ability to discern quality in an object
●Tactics- The ability to use personnel on hand to best effect
●Training- The ability to train animals to do tricks
●Treatment- The ability to cure diseases and wounds without surgery
●Tracking- The ability to follow a creature or object by noticing signs of its passage

U
●Unarmed- Weaponless combat system taught by the military.

W
●Weather*- The ability to predict weather patterns
●Writing- The ability to express oneself using the written word

Z
●Zoology- The study of animals
 
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☆ Information, Resources and Codings

 
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