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Hinote Tosatsu Vice Captain
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Posted: Sat Jul 07, 2012 7:04 pm
Alright, I have decided that for the duration of this election, I shall make one debate thread a week, or try to, with a single question for all of the candidates. Possibly more... To help them showcase their platform more widely in some areas, and compare to each other. These questions are to be answered in this thread. Debate between candidates is encouraged, but I ask that regular members do not post. Anything you would like to be added in that specific debate may be PM'd to myself, and I'll insert it at an appropriate point in the debate.
~
So, first question. Of all the different questions asked so far, the chuunin exams have cropped up multiple times, and seem to be a worry on most everyone's mind. How would you each handle this topic? What are your feelings on the matter?
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Posted: Sat Jul 07, 2012 7:40 pm
Promotion in rank is no longer dependent on guild wide exams. It is possible to become a Chuunin by simply performing missions and learning jutsu. I believe doing something to make the jutsu requirement easier would be justifiable. After meeting these requirements a Kage may administer a test of their choosing to prove their worth.
Why is this relevant? Because it completely changes the purpose of Chuunin exams. The Chuunin exams are now just another inter village arc. Through such exams good roleplayers may be allowed to skip the above requirements in much the way an autorank could. Because these exams are no longer necessary, they should not take place unless there are enough participants to make it interesting. As it is, the exams would depend on every single participant remaining active throughout and that is a pretty big demand. Not to mention while these exams are going the village activity would drop, since genin are a majority. Chuunin and up, if not participating in the exams, would have very few people to interact with. Kumogakure for instance would have the acting kage and one Chuunin (Assuming Sosay remains inactive). If there is not anyone to roleplay with people are likely to go inactive.
I would say, for a Chuunin exam to take place, we would need more members as a whole, and preferably enough higher ranks to keep from stalling the villages. Otherwise it would only create inactivity.
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Posted: Sat Jul 07, 2012 8:33 pm
First of all, I will quote my answer to Tim's question in my campaign thread since it would be my main answer for this. Quote: If you are to become captain, would you encourage or discourage Chunin exams to be biannually, annually, or just held whenever the crew and yourself see fit? ( Because in my opinion I'd attribute some of the inactivity to the lack of chunin exams, something nearly every guild looks forward too that I've seen. Honestly, it would depend on activity. If the amount of ready and able bodied genin is enough, around 15-20 genin that are ready for promotion, then biannually, if there are 20 genin ready in two months, in total, per village, then two months it is. I for one was stuck at genin for two years, I honestly don't wish that on anymore for more than a month, let alone 6. One of the things that brought this place down was the lack of Chunin exams, I agree with you Tim. The problem with genin rank is that you can only do one thing: train. Once you are done training, you have nothing else to do, and POTS was made up of almost 75% genin. Genin that where ready for a Chunin exam that never came. Something that Under my watch will not be happening. Quote: Since I've come back, I've seen at least one or more announcements that have yet to be delivered ( Like one when I had just joined said that a chunin exams was going to happen. ) would you allow things to not be delivered when they are announced? ( I say delivered as in carried out for clarification. ) How many would pass the chunin exams should there be an actual 15-21 applicants per village? ( I used multiples of 3 since I assume they'd be in squads of 3. ) I think you missunderstood me. It's not 15-21 applicants per village, but 15-21 applicants guild wide, keep in mind that they need to be able bodied genin that must be ready to battle it out, risk life and limb in the final round; Chunin Exams are not to be taken lightly. But depending on the number of prospects is the number of people that pass. While readying this I actually think of cutting it down to 2 Challenges instead of 3 since the first part is pretty much useless in my opinion. The second, which would be the first, part of the Exams would be something interactive, not some scavenger hunt across the entire guild. But the main thing is that 2 members would be chosen to judge the battles, and review your preformance in the first part, depending on how you do in those is whether or not you rank up, just like in the anime/manga. So there might be an exam where everyone passes, as well as there might be one where no one passes in this way then the battle brackets will be re-mixed and everyone whom reaches the semi-finals will recieve the promotion. Well Hikaro, I agree with you to some degree. I do think that the Chunin exams do need a broad and large audience to be preformed but one should not simply focus on a system which just promotes you with two or three MP, which just let you rank up, in exchange for mindless spam posting. Lets face it, that's all that missions are. Mindless spam of 3-7 posts of your RPC doing a task that will hold no true value to the RPC or it's story. I think MP should be rewarded with somethign that's meaningful, and that they should be actually worth something, not just some points you have laying around for a promotion for which they give you a test which you might fail. I've never been too keen on MP, or at least try to give them some real use other than ranking up. That or just put missions that are worth the time to do, because honestly, I'm fed up with all the missions one has to do, and mind you they are monotonus and boring.
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Posted: Sat Jul 07, 2012 9:38 pm
If an rpc is seeing nothing but pointless missions then the Kage is not doing his/her job and that needs to be addressed. D and E-rank missions are difficult to give much purpose, but beyond that missions should be designed to encourage missions of some fashion. I obviously feel the mission system is a better way to rank shinobi, part of which is undoubtedly a personal bias. While guild wide exams are certainly a popular, fun and interesting way to deal with the issue it causes the advancement problems you yourself have brought up, where people have to depend on them. I like the idea for story purposes, but there is no reason to force it, especially if it would hurt the guild's inactivity (because there aren't enough people to pick up the slack). I understand fully why it is such a popular idea, and have little doubt this will be the most disliked of my views.
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Posted: Sat Jul 07, 2012 9:58 pm
Personally, I hate the missions in POTS. I don't feel that missions should be something so repetitive as " Go here, post 3-5 times doing something that attributes nothign to the RP, come back, repeat it 5 times, and here you go, you are promoted. " That is the main reason why i don't like missions. It's too damn repetitive. I think that missions should be a way to keep a village occupied, that missions snould be somethign that has some impact on the RPC, not pointless tasks. I am aware that Chunin exams requier one thing; people, which we don't have. And missions will have to do, there is nothing that can be done about it and I realize it. The key to my proposition is ' when there are enough members ready ' this implies there are members to pick up the slack, as you say.
The mission system has good basis and good intentions, but the missions just aren't worth while in my opinion and experience. The job of assigning missions should fall on to the Kage, and they should have some impact on the village, similar to the way TUP was with it's first ' arc ' in which the members of the village had to rebuild the village, and the same way Jade did after the cloverfield attack. Instead of just poping buildings out of thin air like Hinote did to Yasa's emporium [ or however its written ]. He should have sent some genins to post around helping to build it or somethign to make it worth while and give someone a bonus. For example, in Suna my RPC made a mess of a portion of the marketplace and I can assure you that No one will go and do anythign about it. Would I be a Kage in the village I would have sent someone to clean it up ASAP, given them a D or C rank worth of a mission since some stalls where blown away and everything.
But all in all, I just feel that the most popular way to rank up is the Chunin exams, not only because it is this huge spectacle, but because the missions here in POTS are just too damn monotonus.
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Posted: Sat Jul 07, 2012 10:34 pm
We seem to halfway agree on the exams. However as I said before it is the Kage's job to assign relevant missions. Just because there is a list of possible missions does not mean that is all there is. Once again I will use my village as an example. There has been a mission to protect the countries tea supply, which introduced various ideas and devices for further development. There will be a mission to Suna to lead up on one of the heroes water NPCS, and there will soon be a mission to sign a treaty with the Mizukage. In Kirigakure there is the same treaty mission, as well as the zombie arc/mission which is now part of Konoha's main plotline. They have a mission to look into the heroes water from a completely different angle. I cannot say much about the other villages since I honestly have not been watching them. D and E rank missions do tend to be the worst, simply because there are not always opportunities at that level. If someone is doing an unassigned mission they can't just make it up on the spot, but it is still possible to have fun with it. There is a point when the roleplayer is responsible for their own story progression.
I am sorry Hinote, for the discussion has gone a little off topic, but I feel this needs to be addressed.
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Posted: Sat Jul 07, 2012 10:44 pm
I agree with you Hikaro, this needs to be adressed since well its part of the guild issues and well yes Hikaro we seem to agree. Its just that to me missions are important because if things are not active enough there has to be a way to rank up, I for one felt the full hit of this so yeah. An example of my own is that I am going to be the Mizukage in another guild and I for one will be assigning missions all around, starting with delivary missions to Konoha to make things start moving along, and I think this should be done here.
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Posted: Sun Jul 08, 2012 6:02 am
That's fine Hikaro. I'd have liked to see Greg and Shay's opinions on this, but since you've both moved ahead so far already, let's toss a new question in.
You've moved on rather swiftly to the topic of missions. And I suppose this question is mostly for Akura, but, how would you propose doing them better? As you know, I replaced the old ones awhile back with a newer set that are much more flexible, but how would you go about expanding on that to make lower ranked missions more interesting?
Also, in defense of myself, I WAS the only active RPer in Suna when I made the Emporium, so, yeah. (Not to mention Yasa didn't exactly have the spare change to waste on mission payment.) (Another note in defense of myself... Just wait until my plans get flowing again. You will enjoy it.)
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Hinote Tosatsu Vice Captain
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Posted: Sun Jul 08, 2012 12:18 pm
I believe I have already said my piece abouot how missions should be here, and expanded on that on my own campaign page.
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Posted: Sun Jul 08, 2012 7:14 pm
I am aware you did replace them Hinote but they still have that trait of monotony to them. In my opinion missions should have some degree, wether small or large, of impact on the RPC, so be it a E or SSS rank mission. They should have some degree of meaning, not just mindless spam. As for Hikaro, I aplaud you on the fact that you manage to keep your village active and have a good way to keep the MP moving around. Not to wash my hands on the subject or anything, but I think that missions, specially the lower ranked ones, fall on the Kages, not the Captain, as it is their job to make sure that everything in the village flows. The impact of a Captain in those things is not direct, but it does fall on my shoulders, if I become Captain, the activity of a village, since I do have the last say on who becomes a Kage and who doesn't, and more importantly to make sure that they, as Kage, do their job to keep the village moving about and keeping what is arguably the most improtant part of the guild, the genin, entretained and ocupied, wether by training or missions.
So maybe I can't make them more intresting myself, but as Captain, I could assure, or try to give the members, the best expirience possible, in whichever way it is possible with my stature in the guild.
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Wealthy Conversationalist
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Posted: Tue Jul 10, 2012 9:13 am
As someone who participated in the previous Exams, I can say with absolute certainty that Chuunin Exams are a sure-fire way to get people promoted to a higher rank. A big problem that POTS encountered, and a large part of the reason that so many people quit, was the fact that many people had characters that missed the first Exams, and ended up stuck as Genin for several real-time years. Admittedly, the activity during the first Chuunin Exams were hindered by a personal problem with Zane, significantly slowing progress during the first stage. However, I can say with confidence that, if the crew were to sit down and put forth the effort and dedication to holding the Exams once more, it would greatly increase member activity, and give characters an immediate future goal to work towards (meeting the mission requirements, training, etc.)
Each stage would be created by development teams, working together to pitch ideas for each stage. The crew as a whole would carry out the stages themselves, directing the Genin through the designated tasks, until each stage were complete, wrapping it all up with a final stage of one-on-one combat, as per the last Exams.
Lower-ranked missions are always boring. That's kind of an unavoidable fact. I mean, not all missions can be the rapid-fire excitement of, say, a demon attack.
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