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Wire_Colossus

Versatile Shapeshifter

3,875 Points
  • Alchemy Level 1 100
  • Team Jacob 100
  • Gender Swap 100
PostPosted: Wed Jul 04, 2012 1:32 pm


It is the year 1990, You’re dead, and it is late evening. Your funeral has ended, the sun is slowly going down, And strange things are stirring. An unnatural fog blankets the graveyard and though you are dead, you feel. You hear voices calling to you, and as you are pulled to them, you find yourself floating above your grave; staring down at it, your body or what’s left it still buried. You turn to see three people, three spirits. A woman and two men. Beside or behind each of them is a spirit representation of an animal. An owl, a mammoth, and a rat. They explain to you that you are one of their descendants, and that you have been pulled from death to serve in a war for the souls of the living. You look at your body and cannot understand why your spiritual body is ruined beyond being useful as a soldier. Your ancestor takes items from around your grave and used them to refurbish you, to repair the damages, and then they touch you and you find that you have been restored to true life, but the refurbished parts of your body remain, and as you look at your grave, you realize that your true body is still dead and buried. It is then explained that you can be seen by the living, and you can be touched by them. You are to be a soldier in the war against the Craven. The craven are foul mockeries of the human form, each resembling a human skeleton that has been twisted and ruined into the form of a wolf like creature, that humans often mistake for a rabid dog. These monsters are covered in blades and spikes, and they feed on both the souls and bodies of the living. You are told that you have been granted an additional 100 years to live before you expire and must die for good. You are then offered three paths, and must choose one. Then you are warned, “Don’t die too early…” and you are left alone in a part of the grave yard where other soldiers like you are told to gather.


Rules: Follow Gaia TOS
No Breaking the Rules
No godmodding.
Missions will be assigned based on character level.
Missions will be listed in this thread. And must be completed only by those that they are assigned to.
Missions come in many forms.
No auto killing, or auto dodging.
No controlling someone else’s characters.
When filling out the profile, do not use pictures.
Post in a color you like.
Be detailed when describing your character.
When you complete your profile, post it in the profile thread.
Refer to the OOC thread for rules about dice rolling and determining the materials used in your character’s refurbishing.




Below is a list of Powers that each Spirit ancestor has. Each ability within each path has a number of points at the end of the description. This number is how many points must be spent to buy that ability.



Power set Tree: Rat
Water Path:
Sense water. Detect the presence of hidden water. 1 point.
Move water. Control water and make it move to your will. 2 points.
Walk on water. Walk on water and across it as if it were solid ground. 5 points.
Create water from nothing. Create water out of thin air. 9 points.
Breathe underwater. Breathe water as if it were air. 10 points.

Fire Path:
Control Fire. Control the flames and make them move to your will. 3 points.
Create Fire from nothing. Create fire merely by thought. 5 points.
Immunity to Fire. You cannot be burned. 8 points.
Flame Blade. Wield a sword made entirely from flames. 10 points.

Lightning Path:
Gather static. gather static electricity from the air into your hand. 2 points.
Channel static. Discharge the static into the air. 2 points.
Immunity to Lightning. You can not be harmed by the herald of thunder. 6 points
Create thunder. Self explanatory. 8 points.
Create Lightning. Self explanatory. 10 points.


Power Set Tree: Mammoth
Strength Path:
Indomitable Will. Through meditation and training, your will becomes so strong that none can dissuade you. 4 points.
Strength of a Man. You become twice as strong as any normal man. 2 points.
Strength of a Bear. You become ten times as strong as any normal man. 6 points.
Strength of a Mammoth. You become twenty times as strong as you were with the previous two abilities. 20 points.

Love Path:
Love of the living. Feel the love of the living and use those feelings to become stronger. 1 point
Love of the dead. Feel the love of those that came before and have since died, and turn those feelings into bravery that affects those who need it most. 1 point.
Love of the Spirits. Feel the love of your spirit ancestor and use those feelings to cheat death. 10 points.

War Path:
Drums of war. Become able to react to attacks before they land. 10 points.
Predict war. Have visions of a war to come. 3 points
Soldiers fear. Make an enemy feel the fears of those it has killed. 5 points.
Commanders Remorse. Make an enemy feel all consuming regret and sorrow over the lives it has taken. 7 points.
Leaders Burden. Feel the pains, troubles, and worries of those that follow you by peering into their souls. 8 points.
Leaders Heart. Turn the suffering your friends and followers feel into raw power. 12 points.


Power Set Tree: Owl
Flight Path:
Leap of Cricket. Leap twice as high as you normal could and take twice as long to fall back to the ground. 1 point.
Leap of Faith. Leap from a great height and land safely. 4 points.
Leap of Doom. Leap from a height that should most certainly kill you, and land safely. 8 points.
Flight of Freedom. Gain the ability to fly. 10 points.

Flight Path 2:
Stride of Man. Walk and run at twice your comfortable speed without growing tired. 3 points.
Stride of Wolf. Travel great distances without stopping and do so quickly. 7 points.
Wing Beat of Owl. Move quickly without making even the slightest sound, regardless of terrain. 10 points.

Night Path:
Night Sight. See in the dark as if it were day. 1 point.
Night’s Glory. Hear the song of the night creatures, and add your voice to its wonder. 1 point.
Knight of Night. Turn shadows into armor to protect you. 10 points.
Might Of Night. Teleport through shadows. 20 points.
PostPosted: Wed Jul 04, 2012 1:33 pm


Missions List:

Wire_Colossus

Versatile Shapeshifter

3,875 Points
  • Alchemy Level 1 100
  • Team Jacob 100
  • Gender Swap 100
Reply
Beyond (Non-Wolf related Roleplaying)

 
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