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A Hunger games roleplay (U/C) 

Tags: The Hunger Games, Roleplay, Games, Movies, Books 

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Mutt/animal/beast creation lab!

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Kai Sparrowheart
Captain

PostPosted: Sun Jul 01, 2012 3:43 pm


Post an idea for a badass mutt to put into one of the arenas and we may just add it as an extra challenge in the Roleplay.

Here are the creature skeletons, delete the words in parentheses and the parentheses after you read them so you can fill them in.

Skeleton

Name: (What is the creature called?)

Appearance: (What does it look like? Similar to a large hound with giant tusks, scaly creature with red eyes, etc. Be very detailed!)

Strength: (How strong is it? Is it a dangerous nuisance, or a real threat?)

Behavior: (How will it interact with the tributes and with others of it kind? How will it act on its own?)

Anything else? Backstory? Reason why Gamekeepers are thinking of throwing it in?:
PostPosted: Mon Nov 05, 2012 3:57 pm


Name: Spirits

Appearance: Phantom like creatures that release a poisonous gas.

Strength: a dangerous nuisance they are not very strong they dissipate when they hear a loud noise but the gas is deadly it can kill you in a matter of minutes

Behavior: when with others of their kind they shift around and eventually merge to create a giant gas cloud killing everything in its path

Anything else? Backstory? Reason why Gamekeepers are thinking of throwing it in?: Its a way of getting the ball rolling in some ways when the game is moving too slow they get the job done usually killing 2 to 3 tributes.



Name: Seekers

Appearance: Big jungle cats with fur that changes to camouflage them with their background like a chameleon,Big fangs if you get bit by one you start having hallucinations.They are blind but they find tributes by sound where there is noise the seekers will come.

Strength: They are quite strong.They wont stop searching until they have the taste of blood in their mouth

Behavior: They hunt by themselves and fight with their own species in order to obtain food (tributes) that would be the ideal time for tributes to escape slowly if they make too much noise the seekers will team up temporarily
Anything else? Backstory? Reason why Gamekeepers are thinking of throwing it in?: Most tributes are too stupid to understand they find you by sound and they scream anyway its entertaining for the viewers in the gamekeepers eyes

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Kai Sparrowheart
Captain

PostPosted: Mon Nov 05, 2012 4:09 pm


These will be used in the next games! Thank you for your contributions!
PostPosted: Mon Nov 05, 2012 4:10 pm


Kai Sparrowheart
These will be used in the next games! Thank you for your contributions!

No problem i figured i would do something while i waaited for the games to be over and for my characters to be reaped biggrin ill try and think of some more.

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PostPosted: Mon Nov 05, 2012 6:25 pm


Name: Soothsayers

Appearance: Genetically altered cicada. They're are a little smaller than cicada but stay in large groups of at least 20. Their wings are transparent but lined with light blue. Their bodies are usually the colour of the tree species with the greatest number in their nest's area. Their eyes are light blue.

Strength: These bugs, when rubbing their legs on their tymbals, emit a sound that is soothing to the body. It makes the brain believe the body needs rest, which causes the person to become drowsy. Once the prey is in a deep sleep, the leader of the group cuts a little hole in it. The group then suckles on the blood that pours out until they're full.

Weakness: Earplugs or anything to block out the sound.

Behavior: They usually are in groups of 20 or more. It is almost impossible to find a living, healthy soothsayer on its own. If you give a starving, lone soothsayer some blood willingly, it will be your loyal companion, though its song isn't nearly as powerful as it would be in a group.

Anything else? Backstory? Reason why Gamekeepers are thinking of throwing it in?: Its very good for mixing things up, especially when the gamekeepers bring in big swarms of them. They make tributes easy targets for others.

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Name: Sunflies

Appearance: Genetically altered fireflies. The light they emit is brighter than its cousins, the light being able to engulf their whole bodies easily. Their bodies are all white with eyes depending on their light's colour. The light they emit depends on their age. It goes like a star; light blue for younger ones just getting their light recently, yellow ones for middle aged ones (these are more common) and red ones for the elderly. They usually are in packs of 5-10. They can turn off their light.

Strength: The light that they emit also produces excessive amounts of heat. Alot of them in one area could cause a forest fire. A sting injects a poison that increases your temperature drastically in the span of 24 hours until your body overheats and you literally burn up. Each sting shortens this time span by 2 hours.

Weakness: Keeping covered to avoid stings (though this is not advised because of the heat they emit will give you heatstroke)

Behavior: Together, they're usually quite docile unless provoked. Alone or in small groups (like 3), they are more aggressive due to the lack of safety.

Anything else? Backstory? Reason why Gamekeepers are thinking of throwing it in?: They're fun bugs to put in the games. Its quite fun when its nighttime and a tribute sees a bug with its light on. It means its alerting the other bugs to begin burning and that's never good.
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