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Legends of Elleria:The Tales of War

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An Action and Adventurer's Role-Play 

Tags: Role-Playing, Wars, Naruto, Castle, Battle 

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Fighting System

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Eleryia
Captain

Demonic Warlord

PostPosted: Mon Jun 11, 2012 8:11 am


Battle Mana System


1. Our guild will be using a system that revolves around a number that is dictated by your [ class ].
This number is kept under the section in your profile labeled [ Mana Pool ].
It is also a number which can be increased with various [ training missions ].
However, said missions can only be accessed by meeting certain requirements - the most common of these requirements being [ rank ].

2. When you first create your character you will start off as a Rank [ D ] type fighter. In this guild, your ranks determines your status in power as well as your rank in the Office of Both the Demon and Death Knight Ranks.

You can raise from Rank [ D ] up to Rank [ S ] in this guild. With each time you rank up, your mana pool increases. Your mana pool also increases depending on the starting class you chose and the specialty class you choose later on.

Your base Mana Pool is determined by your starting class and rank. This is not your maximum Mana Pool however. This can be added onto by [Training] and [Missions] later on. [Missions] require the proper requirements though. And one cannot keep doing the same [Mission] over and over again to get an infinite amount of Mana. Same goes for the [Training].

The following list details the Mana cost of each type of [ Spell / Ability / Technique ] found within our guild.
If you would also note, each increase in rank decreases the cost of the [ Spell / Ability / Technique ] by [] for every rank underneath you. For instance. Say you were Rank S. If you were to use a Spell that were Rank A, instead of it's normal cost, it would cost 10 less. And if you were to use a Spell that was C Rank and you were S Rank, the Spell would be decreased by 30 Mana.


The System

This is base Mana cost

E-5

D-10

C-20

B-40

A-80

S-160

S+-320



Regenerating Mana


For every 3 posts you do not use a [ Spell / Ability / Technique ] that requires Mana, you will regain 50 points of Mana. This only goes up to your max Mana Pool. You cannot regain more then your Max Mana Pool.


Basis



Mana Control


Mana control is a way of making your [ Spell / Ability / Technique ] more efficient, thus costing less. For every rank you go up, you can perform a certain number of posts of training to receive a subtraction bonus to your Mana cost for [ Spell / Ability / Technique ]. The minimum cost for any [ Spell / Ability / Technique ] is 5 Mana. They do not stack.

Maximum Mana control by rank
E: -5 (Requires 2 posts)
D -10 (Requires 3 posts)
C -20 (Requires 5 posts)
B -30 (Requires 7 posts)
A -40 (Requires 9 posts)
S -50 (Requires 10 posts)
 
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