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This is a Naruto role play based after many genterations after the cannons all are gone. 

Tags: Naruto, Shinobi, 7 swordsmen, Akasuki, Ninja 

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Shikairu Nara

Dangerous Lover

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PostPosted: Wed May 16, 2012 7:57 pm


█ █ Shinobi Chart █ █

User Image

¤ Bunshi xxxxxxxxxx


xxxxxa ιnтrodυcтιon тo reмeмвer


Nickname
● Dust Assassin
Age
● Unknown
Height
● 5'10"
Weight
● 185lbs

Hair Color
● White
Eye Color
● Dark Grey (almost the same color as his pupils)

Build
● Athletic
Tattoos/Scars/Birthmarks
● Scars covering his upper body from testing the Dust Release's destructive power.
Character Description:
● Wears his Akatsuki robe over his normal clothing
Sexual Orientation
● Straight


Personality: Bunshi is very cocky but still never truly underestimates his opponents, he is only cocky to throw them off and attempt to make them hot-headed. Bunshi was once a very nice person until he was forced to kill his Kage to save everyone else in the village, despite carrying out the order the people still attacked the village killing a majority of the villagers. he was told to retrieve a scroll hidden only where the Tsuchikage knows, as he recovered the scroll his curiosity got the best of him. He soon became murderous and blood-thirsty and power hungry, letting his more evil side show. Bunshi has a very particular taste in women, they must be strong and independent. He has only shown kindness to the few women in his life he has ever felt attached to.
Personal Goals: Become the most feared and powerful Shinobi
Relationship Status: Single
Personal Skills: Fighting, and drawing

╞═♦Shinobi Information♦═╡
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Dust Release

Chakra Pool: 2215
Chakra Element: Earth, Wind and Fire
Chakra Color: Clear
Chakra Materialization: Heat Waves
Primary class: Dual-Element
Secondary class: Advanced Element
Rank: S-Rank

Strengths:
• Ninjutsu
• Tactical and Calm in all situations
Weaknesses:
• Taijutsu/Kenjutsu
• Powerful bloodline jutsus take longer to prepare
Fears:
• Dying before he reaches his ultimate goal
• Not finding his soul-mate

Class Attributes:
• Secret Sea: Backup reserve of [250] chakra.
• Legendary Hands: Jutsu performance speed enormously increased
Reductions:
• Learn ninjutsu five [6] posts faster.
• Learn ninjutsu one [1] post faster
Personal Attributes:
• The amount of genjutsus that he can learn are split evenly between genjutsu, eiseijutsu and fuinjutsu (6 genjutsus, 6 eiseijutsus and 6 fuinjutsus)
• Can learn one Taijutsu style

Stats:
Speed: 10
Strength: 6
Reflex: 3
Flexibility: 3
Agility: 10


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Shuriken x10, Kunai x 10, Senbon x10
• Flak Jacket, Smoke Bomb x5, Flash Bomb x5, Wire, Explosive Tags x10

Village: Formerly from Iwagakure
Headband Location: Belt
Headband Color: Black

Goals as a Shinobi: Become the most powerful and feared Shinobi ever
Current Title: Akatsuki's Dust Assassin
Great Title: Akatsuki's Dust Assassin

▌▬♦Speciality Information♦▬▐
Demons: N/A
Cursed Mark: N/A
Summon: N/A
Implants: N/A
Custom Weapons: N/A


►Missions◄

Ryo: 500
AC:
SS- Ranked:
S- Ranked: 0
A- Ranked: 0
B- Ranked: 0
C- Ranked: 0
D- Ranked: 0

♦Background♦

Family Members
• Mother: Deceased
• Father: Deceased
• Siblings: Deceased
History:

Traumas: Dying without reaching his ultimate goal or without finding his soul-mate.
Theme Song:


▼→Jutsu List←▼
Ninjutsu
E-Rank
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
D- Rank

C- Rank

B- Rank

A- Rank

S- Rank

SS- Rank


Doton (Earth Element)
C-Rank
• Doton: Earth Dome
Description: The user creates an earth dome, which protects them from external attacks.
• Doton: Retsudo Tenshou (Earth Release: Revolving Split Earth Palm)
Description biggrin oton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
• Doton: Doro Gaeshi (Earth Release: Mud Overturn)
Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
• Doton: Dochuu Senkou (Earth Release: Underground Submarine Voyage)
Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, Kisame can sink below ground and quickly travel through the earth. By extending his Samehada above ground, he gives off the appearance of a shark traveling underground.
• Doton: Earth Fist
Description: By surrounding their arm in a coat of solidified earth, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target.
B-Rank
• Doton: Doryuu Taiga (Earth Release: Earth Flow River)
Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.
• Doton: Doryuudan (Earth Release: Earth Dragon Projectile)
Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.
• Doton: Doryou Dango (Earth Release: Mausoleum Earth Dumpling)
Description: Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Jiroubou is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using his immense strength, he can lift up the ball and hurl it at his opponent, flattening all in its path.
• Doton: Doryuu Heki (Earth Release: Earth Style Wall)
Rank: D-S
Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wider and fifteen feet higher. Dragging the ground with one's foot, the wall comes into existence
• Doton: Rock Shelter
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique.

The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside.
• Doton Kekai: Dorou Doumu (Earth Barrier: Earth Dome Prison)
Description: Doton Kekai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Jiroubou is able to overturn the earth and cause it to rise up around his opponents. Placing his hands against the dome he is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time Jiroubou will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from Jiroubou, it becomes more and more weak. Allowing the dome to be broken on the far side if hit by a hard enough force.
• Doton: Ganban Kyuu (Earth Release: Rock Plate Coffin)
Description: Doton • Ganban Kyuu is a Ninjutsu technique utilzing the Earth Element. After forming the needed hand seals, Fudou will generate plates of rock which will rise from around his target, entomb and then crush them. A ninja skilled in Earth Element abilities can avoid being crushed and emerge from the coffin.
A-Rank
• Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
Description: Doton • Yomi Numa is a Ninjutsu technique used by the Sannin Jiraiya utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath his target to sink and kill it.
• Tsuchi Zuhan Danmaku [ Earth Plate Barrage ]
Rank: A
Official Description: This powerful technique utilises a large amount of chakra to literally lift up pieces of the ground and hurling them at the opponent. With a force greater than Retsudo Tenshou, this technique not only sends violent earth rifts forward, it actually lifts the pieces of ground and throws them at the opponent. After several hand seals, the earth before the user will curl upwards towards the target in an arc-like manner. Each piece that reaches a vertical position will then use its momentum to carry it forward in a tumbling-through-the-air/ground like manner. Lifts up to 13 meters
• Kazangan Doryuudan no Jutsu [ Volcanic Dragon Blast ]
Official Description: Creating a gigantic oriental bronze dragon head from the ground, this jutsu summons up magma from within the planet's center, and blasts it towards the target. After several handseals, a one post delay of the user's will pass as the chakra swirls underground, revealing itself with a great rupture from the ground. When firing the sustained blast, it will slowly trail the target before it melts due to the building up of heat.
• Shindoryuudan no Jutsu [ Earth Dragon God Blast ]
Description: In this more advanced jutsu, the user stomps their foot onto the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force. After several handsigns, the user will stomp the ground, causing the official description to happen. After the initial casting, the dragon can follow the target around for up to two of the user's posts, & contains 5 explosive notes' worth of power.
S-Rank
• Doton: Ishi Tsunami no Jutsu (Earth Release: Stone Tsunami Technique)
Description: This jutsu summons a huge tsunami of broken earth and rubble that can strike with enough force to break bones and kicks up a cloud of dust which obscures the vision of normal shinobi.
• Akatsuchi's Rock Golem (Unnamed)
Description: This unnamed Golem is utilized by Rock ninja Akatsuchi. After emitting a maleable and strong rock from his mouth, Akatsuchi can shape it into a humanoid form capable of assisting him. Because the Golem does not require hand seals to use, Akatsuchi can emit and manipulate it with his mouth only. This allows him to use the jutsu even when his hands are bound. One only has to think about a golem's form & open their mouth for the pictured form to appear. Any & all actions must be made through a temporary link from the mouth to the golem. Severing the link ceases the jutsu. For reference, an A-ranked golem is human-size.
SS-Rank
• Iwa Finaru [ Rock Finale ]
Rank: S+
Description: Rocks and debris materials, as well as chunks of the earth, will continuously barrage at the opponent from all directions. As soon as each of the pieces of earth, rock or debris approaches the opponent, they will explode, causing a brutal destructive force with all the pieces exploding. Standing still, the user will cross their arms & stomp a foot. All material not held down will immediately pop up into the air & hover, followed by the sudden effects described in the official description. So long as the user keeps their arms crossed, they may move about freely to avoid the danger of being close to the target & ensuing destruction. Lasts for 3 of the user's posts, so long as the arms remain crossed.

Fuuton (Wind Element)
C-Rank
• Kamaitachi no Jutsu (Cutting Whirlwind Technique)
Description: Kamaitachi is a Ninjutsu technique developed by the Sand ninja Temari. Named after a mythical creature, Temari uses her fan to blow a concussive wind that is imbued with her chakra. When her opponent is caught in the wind, a tornado will raise them into the air and hold them with the chakra. The wind will then begin to cut the target with the slicing winds.
• Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The color is not distinct because the wind manipulates it from its color to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.
• Reppuushou [ Gale Wind Palm ]
Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Sends out a palm-sized blast of intense wind, capable of severely injuring an unarmored foe
• Ototon: Himei Zetsubou no Jutsu [Sound Release: Scream of Despair Skill]
Requirements: Cohesive Environment For Sound Waves
Description: The user concentrating chakra into their vocal cords, lets out a scream to deflect projectiles and send opponents flying.
B-Rank
• Kyoushu no Tokkan [ Assassin’s Rush ]
Description: Expelling a great deal of Chakra, the user forces a vast amount of wind out of the hands. This blast of wind has two effects: firstly, anything behind the user will likely be knocked over by the blast; secondly, it propels the user extremely quickly in their desired direction. The user may make continual adjustments to their trajectory during this dash. The dash lasts for barely a second, but in that time the user can cover around one half-mile. Has a cool-down of three posts
• Ototon: Sumaku Te no Jutsu [Sound Release: Clapping Hands Skill]
Requirements: Cohesive Environment For Sound Waves
Description: The user charges chakra into the palms of their hands, and then smashes them together. The force creates chakra infused barrier of sound waves which can be used to disperse oncoming jutsu.
• Ototon: Hibiki Rendan no Jutsu (Sound Release: Echo Assault Skill)
Requirements: Cohesive Environment For Sound Waves
Description: The user gathers chakra into their mouth and infuses their vocal chords as they release a burst of sound towards the opponent. If they manage to dodge it, that is the worst thing that can happen. The sound gets stronger as it bounces off of objects, but gets smaller as it goes on.
• Ototon: Chi Oto no jutsu (Sound Release: Bloody Sound Technique)
Requirements: Cohesive Environment For Sound Waves
Description: The user forms a huge amount of chakra in their fists and when a punch is thrown the hands release it in the form of tremendous sound waves that spreads out through the area. Travels through the air and is impossible to see coming, leaving the opponent to play with dodging at the speed of sound. When the sound wave impacts the foe they will lose the ability to hear and cause their eardrums to rupture. Lasts 5 Posts.
A-Rank
• Ototon: Kireme Yure [Sound Release: Shattering Vibrations]
Requirements: Cohesive Environment For Sound Waves
Description: The user gathering chakra into both of their hands begins to excite the air and cause it to vibrate extremely fast. Slamming the two separate vibrations together and releases a powerful blast of sound outwards around the user that can shatter anything.
• Ototon: Takanari Kichigai [Sound Release: Ringing Madness]
Requirements: Cohesive Environment For Sound Waves
Description: The user sends a blast of chakra towards the opponents ears which causes an intense ringing. The ringing progresses from dampening hearing to dampening thought processes to throwing off the opponents balance.
• Fuon (Turbulence)
Description: A Small Airless pocket is created around the enemies head causing great discomfort, used mainly for interrogation. It can cause great damage, but the technique never last long enough to kill.
• Touza (Currents)
Description: Using the Currents of the wind The user can predict whats coming next from chakra pulses and signals in the wind. [Only 2 Uses Per Battle]
• Fuzei Kiroku (Air Documents)
Rank: A
Description: The user seals are made and a small pocket of air is created in there hands if this pocket connects with the head of the opponent then the information of that shinobi can be discovered with ease. finding out bloodline information and custom Techniques Information (learn one Custom Technique)
S-Rank
• Sansai no Jutsu [ Technique of the Three Calamities of Fire, Flood and Storm ]
Description: The user performs technique by swinging a fan, similarly to Daikamaitachi no Jutsu; wind is shot forth from the fan, forming a tornado. The tornado hits the required elements and takes up a new form. Each element and form is a calamity.
- Flood: If the tornado hits a body of water a massive whirlpool-like tornado is sent towards the victim. When it hits the ground or victim a large flood is sent forward that could crush or drown the victim(s)
- Fire: If the tornado hits a fire it would pick up the flames and still be shot forward towards the victim. The tornado would take flame qualities and a “flaming spin-cycle” would ensue. If it hit the ground or victim an explosion would occur and a large fire would be started.
- Storm: If the tornado absorbs electricity or a cloud the tornado would turn gray with lightning flashes being seen in the tornado. It would be a thunder storm crossed with a tornado shot towards a victim.
Can only be used once per battle
• Fuuton: Kanketsusen Souzou (Wind Release: Geyser Creation)
Description: Placing their hand against a flat surface, such as the ground the user can create a large hole in the ground about ten feet across and wide. At any time the user can cause it to erupt and send a colossal blast of steam and air shooting in the sky, sending anything caught within the blast flying high up in the air. Additionally the steam is quite hot in temperature, causing severe burns to anyone affected in the blast. The geyser has enough strength to break a building apart upon blasting, save for those made out of very strong materials. A good destructive jutsu, but hard to control.
• Otonashi Kaze [ Silent Wind ]
Description: A skill that is used for assassination purposes. The user sends off a burst of wind that lashes out, removing all sound within the area and making it impossible for either the user or the opponent to hear anything.
• Kyojin Taka Bakuha [ Giant Falcon Blast ]
Description: A skill where the user brings forth a large incarnation of wind. Emerging from the body a great spiraling mass of wind emerges. Forming into a very large falcon, this falcon has Bunshin-type intelligence and is capable of fighting on its own will. Because of the chakra forms involved with it, it can take quite a beating before it dissipates.

Katon (Fire Element)
C-Rank
• Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Chuunin for three post's, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.
• Housenka no Jutsu (Mythical Fire Phoenix Technique)
Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.
• Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
Note: Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.
• Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.
B-Rank
• Gouryuuka no Jutsu (Great Dragon Fire Technique)
Description: Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
• Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Description: An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying.
• Katon • Horou no Jutsu (Fire Release • Fire Prison)
Description: A skill in which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns, and while this jutsu is used it ca be linked to any other fire jutsu and the jutsu will be fired at the person inside the prison
• Katon • Hibashira no Jutsu (Fire Release • Pillar of Fire Skill)
Description: A skill in which the user gathers their chakra through the ground, aiming it towards their opponent. If used upon a stationary opponent this jutsu can very easily be used. Shooting up a powerful pillar of flame from the ground which surrounds the opponent. The opponent in side is burned mercilessly during the time they are within it. This jutsu is a self-sustaining jutsu, so even if the attack does not hit it can be used as a tool to throw your opponent at for damage.
A-Rank
• Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap)
Description: A jutsu of catastrophic might, it draws upon the unwieldiness that is flame. Calling forth chakra from their deepest reserves, the user will perform the trademark techniques that signal the beginning of a Katon. Yet rather than ending in the Tora seal, as most would, it instead ends in the Ram seal as the user’s hands clap together loudly. At that moment a wave of destructive fire flies forth around the user, engulfing all around them. Spread about in a circle, this technique also has the nasty side-effect of searing through anything it comes into contact with. If in its path lay a boulder it would be hewn in two, for example. Defensive jutsu are defeated by this technique as well, for its intensity is beyond measure.
Note: The diameter of this wave is 15 meters. Defensive jutsu of this stage or any below are instantly nullified by this technique, though the attack itself does not carry through the defense and to the opponent. It only serves to break it in this case, and no more
• Katon: Kudakasei no Jutsu (Fire Release: Shatter Force Technique)
Description: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.
• Atsui Shinmon (Hot Interrogation)
Description: The user finishes their handseals and the area around the user instantly becomes unbearably hot. There is nothing anyone can do to cool down and it does not effect the user. After a while the heat begins to change the signals that the brain sends and the release of "Truth Toxins" into the blood, forcing the opponent to tell the "Whole truth and nothing but the truth."
• Kaen Funka (Blaze Eruption)
Description: This technique creates a seeming small ball of fire that can be launched at a target. Once the flame impacts something, it explodes in to a raging, all consuming, fire storm within a 20 yard radius
• Shoukyaku (Incineration)
Description: Creates a small flame that, when touched, burns that object it came in contact with in seconds. This is a good way to dispose of bodies, but thanks to it's size it is very easy to dodge..
S-Rank
• Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly inflamed, and such force by the chakra launches it back.
• Katon: Shunshin no Jutsu (Fire Release: Fire Transport Technique)
Description: In a haze of flame the user travels from place to place, quite literally leaving disaster in their wake. Much unlike the varying techniques that most other villages boast, this one not only carries the user from one area to another in an elemental, almost ethereal form, but causes a great deal of devastation as well. Performing the necessary seals, the user suddenly becomes the literal form of fire and moves in that form. Also unlike it’s other counterparts, this technique is very much offensive in that the entire area around an opponent can be set ablaze as well and keep them from escaping.
• Katon: Shinhidora no Jutsu (Fire Release: True Hydra Technique)
Description: An extremely powerful technique, used only by the most powerful of Leaf-nins, it has been known to destroy entire landscapes in one fell swoop. By somewhat summoning a large, fiery monstrosity in front of them: a Fire Dragon with three heads.
SS-Rank
• Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliche as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.

Taijutsu
Iwagakure no Taijutsu
E-Rank
• Tsuruhashihijishou [ Pickaxe Elbow ]
The user delivers a solid downward or backward elbow drop.
D- Rank
• Shoushitsu [ Rising Knee ]
The user brings up his knee in order to deliver a swift, winding, blow.
• Hourakushou [ Cave-in Palm ]
The user slams their opened palm into the target, typically aiming for the stomach as a direct hit there can wind them.
C- Rank
• Hasai Houyou [ Crushing Hug ]
The user lunges forward, attempt to wrap their arms around their target. If successful, the user will then apply crushing pressure while lifting the target into the air. With enough force, this technique can easily shatter rib bones. It should also be noted that stronger shinobi are able to break out of this rather easily.
• Axe Kick
The user swings his back foot upward, then brings it slamming down to hit the opponent with the bottom of the heel, usually on the shoulder. If the user misses, the foot can just swing back into position.
• Kuma Kobushi [ Bear Fist ]
A stiff, yet swift, swatting attack. The user raises their hand high and slams down with either a stiffened or fully outstretched palm. It should be noted that the power of this attack comes from the legs and having sturdy footing, rather than the arm itself.
• Kannyuu Tanima [ Collapsing Valley ]
The user readies either one of his palms against his target’s sides. With a sudden, sharp undulation, the user pounds their hand into the weaker point of the aligned area, causing excruciating damage. Because of its slow method, this technique is hard to perform, but the benefits are self-evident.
• Maruton: Goryu Dango [ Null Release: Mud Beachball ]
The user will slam both of their fists into the ground, then, using their chakra to stabilize, rip a hunk of stone and clay from the ground. This piece of Earth is typically one half the size of the user, and the max distance it can be thrown is obviously a variable depending on the user’s own physical strength.
• Maruton: Gurabo [ Null Release: Stone Gloves ]
The user will slam both of their fists into the ground, then, using their chakra to stabilize, force the dirt and mud to wrap around them. These newly formed gauntlets work well to inflict additional damage, or act as shields.
B- Rank
• Mountain Rising
The user first adjusts himself to achieve a comfortable and powerful footing, they will then swing either arm in a lower arc in order to perform an extremely powerful palm-uppercut that can send weaker shinobi flying.
• Double Rock Swing
A powerful two-hit combo that is capable of faking an opponent out. The user first swings forward with a roundhouse kick from the back foot. Using this momentum, the user continues his turn, brining up either arm in order to clothesline the opponent. If the two hits do not make contact together, it is likely the second half alone will still make contact.
• Jishin Kobushi [ Earthquake Fist ]
The user will assume a rock steady fighting post, their right arm extended, the left tucked near their stomach. When the time seems right, they user will release an extremely powerful, close range, punch. If contact is made with the chest, this attack can easily fracture the sternum.
• Shougekishou [ Rising Impact Palm ]
The user delivers an open-palm uppercut attack from a sturdy position. The attack is designed not to deal external or internal damage, rather, to lift heavy opponents off of their feet.
• Tokken [ Tackle Charge ]
As the name would suggest, this technique is a powerful shoulder thrust. The user rushes forward, aims his shoulder to his target, and attempts to break through anything in his way.
• Yamayagi Mozou [ Mountain Goat Mimic ]
Requiring no additional momentum, the user performs a full front head butt attack. Because the opponent is likely physically weaker than the user, only minor recoil is taken.
• Stone Floor Sweep
Quickly crouching, the user swings one of his legs in order to knock out the opponent’s legs. If successful, and the opponent begins to fall, the user will follow up by using the swinging momentum to bring forth his other leg in the same sweeping motion. Seeing as the second kick hits as the opponent is falling, there are many areas where it could possibly land.
• Jagged Armor of Dust
The user manipulates their chakra in order to attach a thin layer of debris and shrapnel to their outer body. Thanks to this newly applied skin, any attack performed by the user becomes a bit stronger, and any attack taken by the user is reduced slightly.
A- Rank
• Banjin Houru [ Savage Throw ]
This technique calls for the user to perform a close range grapple maneuver. The user will attempt to grab their target at two key points- the shoulder and the knee. After successfully doing so, they will perform a number of circular rotations, discombobulating the opponent. When the user sees it fit, they will flip their prey, so their face is aiming the ground, and end the throw will one solid and brutal face slam. If done correctly, this should be a rather fluid and impossible to break move.
• Hishoumaruish [ Flying Boulder ]
The user grabs the opponent by the limbs or body, and spins while such a firm grip is present. When enough speed and power has been gathered through the rotations, the user will let loose, tossing the opponent into something solid.
• Steady Mountain Palm
A very powerful Taijutsu counter-attack. The user adjusts to get a firm and comfortable footing, they will then wait, anticipating their opponent’s next move. When the moment seems right, they will lift either arm, their hands opened in order to block the attack. When the opponent’s attack makes contact with the palm, they will feel as though they’ve just tried to strike the side of a mountain.
• Meteor Drop
While the target is in the air, the user will manipulate their physical strength to jump upward and latch onto them. If successful in doing so, they will then flip their opponent so that they are both aiming face first to the ground below. The user will them adjust himself to be sure that the opponent will make contact with the ground before he does, and merely enjoy the descent back down. It is rather obvious that the damage inflicted by this attack is incredible, but screwing up a move like this is more lethal to the user than the target.
• Gangeki [ Boulder Strike ]
Rather than tackling, the user will rush an opponent with their arm cocked, building focus and power into one point. When the timing seems right, they will release an incredibly powerful hook punch, capable of turning boulders into fine powder.
• Rising Earth Fragments
The user will channel chakra into a single hand, then slam it hard into the ground beneath them- releasing it all in one big impulse. The force and chakra together causes the earth below to fragment and rise up in lethal sharp hunks. Without Doton [ Earth ] elemental chakra, this technique is radial, but if the user does have Doton, they can pinpoint the location of where the earth will rise up.
S- Rank
• Saido Nadare [ Second Avalanche ]
When someone is hit, their body naturally absorbs the shock of the impact. This technique manipulates that resistance to deal maximum damage. The user delivers a quick punch, dealing a respectable amount of damage and triggering that natural resistance. Within a split second, the user will let loose an additional punch with the same fist- hitting the opponent before their natural resistance has recovered. Because it hits during a weak point, this technique is capable of dealing absolutely brutal damage all throughout the body.
• Ishi Suji [ Stone Muscle ]
Through their vast training sessions, the user’s skin has become tempered and tough, and this technique further manipulates that fact. Before the user is hit by an oncoming attack, they will stop dead in their tracks, flexing their muscles. During this momentarily ironed out state, the user is capable of withstanding most any attack and brushing it off as if it were nothing.
• Can only be used twice per battle.

Genjutsu
D- Rank
• Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)
A simple genjutsu in which the opponent hears the sound and feels the chakra of approaching shinobi, presumably allies of the user. This jutsu is used as an intimidation tactic.
Base Duration:2
Trigger: sound
C- Rank
• Jishin Genjutsu (Earthquake illusion skill)
The user performs a short row of hand seals and then slams his hands on the ground. If the opponent sees the hands on the ground, then the illusion begins. The user appears to transfer chakra into the ground, causing the ground to shake. The opponent begins to feel the shaking, and lose balance of their body.
Base Duration:2
Trigger: Visual
B- Rank
• Hitoiki no Chiri (Breath of Dirt)
This genjutsu makes the opponent feel as though they are swallowing dirt instead of air when they breath. The opponent’s breathing with gradually become more and more rapid as they struggle to get in a breath of fresh air and they will faint.
Base Duration:3
Trigger: Touch
A- Rank
• Iwahara no Jutsu (Rock Plain Technique)
A genjutsu that is large only in scope of vision. It causes the opponent to suddenly view a large, neverending plain full or rocks and small bits of grass. The opponent can see only this, and hear, smell, and feel nothing else but the "plains".
Base Duration:3
Trigger: Vision
S- Rank
• Iwa Semeku no Jutsu (Rock Torture Technique)
The user performs a powerful genjutsu on the opponent by first performing a series of seals. The opponent suddenly feels and sees himself chained naked to a large rock. Unable to move, the opponent sees a large flock of crows and ravens come swooping down. They land on and around the opponent and beging immediately ripping out bits of flesh from the body of the opponent and eating the flesh. The user feels immense amounts of pain. This is a jutsu used specifically for torture, and it is incredibly effective.
Base Duration: 3 In non-combat useage as long as needed.
Trigger: Visual, touch
• Chiri no Ittenshikai (World of Dust)
The user begins a series of seals, and while the user does so, the victim’s vision begins to waver. Pretty soon, everything looks to be covered in dust to the victim. At the first slightest movement of the victim, the dust begins to rise up into the air, obscuring the victim’s visions and clogging up their air holes (ie. Nose and mouth). Also, the vicitm begins to feel the dust gathering around him, enclosing him and making it impossible to move. The victim begins to panic and to stop breathing. Falling unconscious is a normal effect of the genjutsu, along with inability to move and see.
Base Duration: 4
Trigger: Visual
SS- Rank


Medical Jutsu
C- Rank
• Shiyou Seishin [ Experimental Bodies ]
Official Description: To assist in experiments, some medical specialists will carry a scroll that contains male and female corpses. These bodies are arranged by age and sex. With skills in altering the appearances of corpses, they can use these bodies as diversionary tactics. Post all bodies under the 'Kuchiyose' section of jutsus.
• Monster strength, Legs
Official Description: Tsuuten Kyaku is a Taijutsu technique utilized by the Sannin Tsunade. Using her chakra to peak her force, Tsunade will throw her kicks out causing massive damage to whatever it impacts. If one of her kicks or strikes were to connect, they would kill a normal ninja.
B- Rank
• Souzou Dokubutsu [ Poison Creation ]
Official Description: Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.
• Chakra Enjintou [ Chakra Scalpel ]
Official Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill.
• Shikon no Jutsu [ Dead Soul Technique ]
Official Description: Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a normal dead person, or alter the appearance of the dead person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be portrayed. Then using this jutsu they make the heart beat again, allowing them to control the actions of the dead body.
S- Rank
• Shinkeitsuu [ Neuralgia ]
Official Description: This technique creates unbearable pain. In order to use this technique a medical nin first gathers chakra in their hand and then touch any point on the victims body, the nerves in the immediate area will be assaulted with a pain so severe that it’s debilitating. It is not possible to withstand this pain and targets of this technique will often desperately clutch at the inflicted area while screaming. The pain inflicted by this technique fades but the area affected remains extremely sore for at least a day.

Bloodline

D- Rank
• Jutsu Name: Weight Manipulation
Description: The user can either increase or decrease the weight of their body, this ability can be transferred to other people or objects by direct contact with them or it. This can make people and objects fly as well as make objects that are normally very light unmovable by people, this can be used in many ways but the most common is to cause ones self to fly or fall at incredible speeds to cause great impacts. This technique does not need a full post of preparation.
C- Rank
• Jutsu Name: Dust Clone
Description: After gathering dust from the surrounding area the user can create a clone or clones from the dust collected, they are not very sturdy so a solid hit can initially take one out. But the explosion left behind after its destruction can push an enemy back a foot or two and can throw them off-guard. This technique does not need a full post of preparation.
• Jutsu Name: Dust Cloud
Description: This is a simple technique just to gather a large amount of dust into the area, this can minimize eyesight and cause irritation to the eyes but that is it's extent in power, this is mostly used for later techniques. This technique does not need a full post pf preparation.
B- Rank
• Jutsu Name: Dust Ball
Description: The user will send a ball the size of a smoke or flash bomb at the opponent it will travel very fast in order to make it as effective as possible, the blast radius is condensed so that there is minimal collateral damage. But even with the radius of the blast condensed it does great damage to whatever it comes in contact with.
• Jutsu Name: Dust Devil
Description: The user will swirl the dust in the area (this is most effective after the use of 'Dust Cloud') If Dust Cloud was used before this technique it will not take a full post to prepare, and its damage is increased significantly. The dust in the area will swirl at great speeds and intensities, this can deflect any ninja tool used, and if used after Dust Cloud it can even engulf a person and cut them up and at the same time push dirt into the cuts making them burn even worse and even causing further damage.
A- Rank
• Jutsu Name: Dust Dragon
Description: A huge Dragon made of dust will emerge from thin air, it can only use one 'Dust Ball' and one physical attack attempt, and it will disperse. It has a mind of its own for the most part so it can dodge techniques launched at it, and it is exceptionally fast for being a technique.
Requirements: Dust Release
• Jutsu Name: Dust Armor
Description: This armor can continuously be restored at the cost of A-Rank chakra, All techniques B-Rank and Below are nullified only causing impact damage and will not cause elemental damage. All techniques A-Rank will be brought down by one rank but will still hit the user hard and cause minor elemental damage.
S- Rank
• Jutsu Name: Dust Golem
Description: This jutsu is one of the most powerful jutsus in this particular Kekkei Tōta. A large Golem made purely from Dust will emerge, its size alone is intimidating. It can attack for up to 3 posts with normal attacks before it disperses, its physical strength is twice that of the users. This Golem can also launch up to three Dust Balls before it needs to disperse, meaning it can launch three jutsus one in each post and can attack every post until the third jutsu is launched. This technique is dangerous for all that stand in its way.
• Jutsu Name: Molecule Fusion
Description: After multiple objects are broken down into tiny particles, this justsu allows for the user to take 2 posts of preparations in order to surround those same particles and reconstruct those objects that were destroyed back to normal (this includes people) and if they want they can even combine two objects destroyed together as long as all the particles are there to reconstruct.
SS- Rank
• Jutsu Name: Detachment of the Primitive World Technique
Description: The user uses Dust Release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defences, witnessed from Ōnoki's use of it to destroy Madara's Susanoo.

The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure. For example, when fabricated in the form of a cube, the structure possesses a relatively small blast radius, minimising the possibility for collateral damage. However, the conical version was inferred to be enough to potentially destroy an entire island. When two similar techniques of approximately equal power collide, the pair merge into a single large spherical explosion; where everything caught within the substantial blast radius is completely pulverized. The techniques Speed is amazing after it is released (moves at twice the speed of the user), but it takes 2 posts to set up.

Barriers and Seals
C- Rank
• Otomasen (音ません Soundless)
Using the battle seal array a person can add the ability to make a barrier in which sound cannot travel through. Making yes, the room or outside of the barrier soundproof, thus private conversations can be kept private.
B- Rank
• Name: Chakra Draining Seal
Requirement: target must be immobilized, physical contact
The user places a seal on a person that will drain the latter's chakra, so that the user can use it himself.
A- Rank
• Kuchiyose: Sanjuu Rashoumon [Summoning: Triple Rashoumon]
Requirements: Summoning Class
Kuchiyose • Sanjuu Rashoumon is a Ninjutsu summoning technique utilized by Orochimaru. One Rashoumon gate alone was said to be his ultimate defense, with this variation he can summon three of the gates in succession to help block a great incoming blast. Because the gate requires two summoning calls (a right and left), he will bite both his right and left thumbs to initiate the contract.
The gates are not invincible however, being dented by the Soutourou of Kiba and Akamaru, and totally destroyed by Naruto into his four-tailed Kyuubi form. The latter gates do manage to deflect the majority of Naruto's blast though, which could have killed Orochimaru had it not be deflected.
S- Rank
• Name: Ura Shishō Fūinjutsu [ Reverse Four Symbols Sealing Technique ]
Requirement: Seal must be applied to body before battle
his technique is a fūinjutsu that the user places across their chest, and sets it to activate upon their death. The technique releases four symbols from the user's body that then form a large, black sphere around them. Anything caught inside the sphere's area is then drawn in and sealed within the user's corpse.
• Souzousaisei [ Genesis Rebirth ]
Requirement: Creation of Souseki Fuuin before hand
A Ninjutsu technique that only those with the Souseki Fuuin (Genesis Seal) can perform. By gathering chakra into their seal over a period of time, they can then use that gathered chakra by releasing the seal. The chakra accelerates the production of various enzymes in their body, causing almost instant cellular reformation, healing absolutely any mortal wound, including extensive damage to internal organs. However, the number of times cells can multiply is limited, so using this technique takes away from the total life span of the ninja using it.
• Hiraishin no Jutsu [Flying Thunder God Technique ]
Requirements: Shiki Kunai
Description: Hiraishin no Jutsu is a ninjutsu technique utilized by the Fourth Hokage. The technique gave Yondaime his nickname "Konoha's Yellow Flash," due to his bright yellow hair and his ability to traverse great distances in the blink of an eye. A space-time jutsu like Kuchiyose, Yondaime first needs to mark his destination with a shiki (rite) first, he can then activate the jutsu to come to the mark. He can apply this to a weapon such as a kunai, and when thrown or used, he can instantly travel to it. He can also apply the mark to a touched area at the cost of S rank chakra, such as his opponent or some other surrounding feature. No matter where the opponent goes, Yondaime can travel to the mark to kill them.
[Can only be used twice per battle. Cost rank B chakra.]

Custom Jutsu
E-Rank

D- Rank

C- Rank

B- Rank

A- Rank


S- Rank

SS- Rank


Physical training style(s) you have:

Speed: Yes
Strength: No
Agility: No
Reflexes: No
Flexibility: Yes
PostPosted: Thu May 17, 2012 3:33 pm


accepted

Ryan The Insane
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