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Posted: Tue May 08, 2012 4:47 pm
 Rhuidhen Is a blooming world that has had horrible wars between the ancient races of the past. The world is still littered by artifacts of their reigns but large structures no longer exist. Now new factions have risen to vie for dominance. All the races have a chance, but will deal with horrible plagues both new and those that are remnants of the past, such as zombie plagues and the monster hordes that wander the land. These ages will be fraught with peril and diplomacy,and Religious fervor and social reform. The darkness that will come to these races will be horrible but each has it's way to the glory of domination. Beware though no matter how powerful you become, even the most unbeatable race may be brought down by decadence.
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Posted: Tue May 08, 2012 6:06 pm
Map: Regions:Land:A1: Unclaimed island A2: Unclaimed island A3: Unclaimed plainsA4: Unclaimed mountainsA5: Unclaimed plainsA6: Unclaimed mountainsA7: Unclaimed mountainsA8: Saari mountainsA9: Unclaimed plainsA10: Unclaimed taigaA11: Unclaimed swampA12: Unclaimed plainsA13: Unclaimed mountainsA14: Sharaiian plainsA15: Unclaimed swampA16: Unclaimed plainsA17: Unclaimed swampA18: Unclaimed mountainsA19: Unclaimed plainsA20: Unclaimed mountainsA21: Unclaimed plainsA22: Unclaimed plainsA23: Unclaimed mountainssea:B1: Leads to: A1, A2, A3, A5, A6B2: Leads to: A1, A2, A8, A10B3: Leads to: A7, A8, A9B4: Leads to: A9, A10, A11, A12B5: Leads to: A4, A9, A11, A13, A22B6: Leads to: A13, A14, A15, A17, A18B7: Leads to: A13, A15, A17, A18, A19, A20, A23Ice:C1: Leads to: A5, A16, A20, A21, A22, A23C2: Leads to: A10, A12, A14 Please tell me if I have miss labeled anything.
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Posted: Tue May 08, 2012 6:49 pm
Rules and how to play.
Rules: 1. Follow Gaia TOS 2. Follow guild rules 3. This is a mixed genre rp. so the sky is the limit, try to keep a dark age theme but other wise go wild. 4. That wasn't so hard was it.
How to play: In this kind of rp instead of playing one character you play an entire race. Now that does not mean that you only do third person writing, having characters you tell the narrative of what's happening in the post is important to help with keeping up with the history that the game will make.
Now at first you will fill out the skeleton for your race (to come in next post)and pm that to me for acceptance. Once you have your race down pat, I'm sure you will have decided on what kind of land they will start so choose one that is appropriate and pm me the location and I will mark it for you. Once all the races have set up I will then place the three event races secretly and move them every so often and split them up at times, they will be a big annoyance to the players and give them other things to fight other than each other. THE NEXT PARTS ARE LEFT UP TO THE PLAYERS TO DECIDE WHAT FITS! when you play take distance into account the normal time per post would be: short(within same zone, one zone over if not a large zone): 2 posts medium ( into another zone if the zone is a moderate size): 4 posts large posts(moving two zones away, sea or ice travel, or the zone is giant): 6 posts
Building things also falls under this time: new, or large technology: 2-3 posts complicated technology: 2-3 posts common technology: 1-2 posts
THIS NEXT PART IS DECIDED BY THE GROUP Now on to battles: Battles are decided upon either by consensus of the two (or more) players, or by a vote of the whole group(usually after both sides write their versions). Battles against event races are decided by consensus between my self and the player after seeing both sides written.
Magic, and developing technology: The limits of technologies and magic are decided as the problem arises, and each case is looked at separately to avoid confusion on issues. and if your idea is shot down, you can come up with a post describing what happend to drive away your race from continuing the studies, (E.G. in sci-fi usually with teleportation the facility disapears to never be seen again.).
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Posted: Tue May 08, 2012 7:07 pm
Profile skeleton
You keep track of any updates on your own time, these profiles stay as they are.
Name: Physical description: culture: level of technology:
Land technology:
Vehicle Form:
Vehicle name: Vehicle Description biggrin escribe it here. Weaponry: Unless it’s completely unarmed, it’s going have something. Build time: Determined by you
Troop Form:
Name: what are they called Description: Weaponry: What are they carrying? Build time: Determined by you
Sea technology:
Vehicle Form:
Vehicle name: Vehicle Description: Describe it here. Weaponry: Unless it’s completely unarmed, it’s going have something. Build time: Determined by you
Troop Form:
Name: what are they called Description: Weaponry: What are they carrying? Build time: Determined by you
Air technology:
Vehicle Form:
Vehicle name: Vehicle Description: Describe it here. Weaponry: Unless it’s completely unarmed, it’s going have something. Build time: Determined by you
Troop Form:
Name: what are they called Description: Weaponry: What are they carrying? Build time: Determined by you
magic: spell name: description:
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Posted: Tue May 08, 2012 9:15 pm
ACCEPTED PROFILES:Name: Sharaiian Physical description: The Sharaiian are very thin and beautiful with long white hair, ice blue eyes, and sharp features. They generally stand 6' to 7' tall and weigh only 120-135 lbs. they grow little to no facial hair.
culture: Jade Empire is militaristic and rigid. Honor pervades every inch of the ideals of the race. The species is split into clans but sub race, and then further by trade. The clans are: Fox clan -largest students of the magics of their race. Hare clan - defenders of the Northern plains Wolf clan - Bandit hunters Owl clan - hunters of daemons of the mountains Mantis clan - The mightiest of the clans, their tactics are used by the lower clans the roles each clan performs are split by the castes in each clan: fox: Sengoku - warriors Shugendō - mages Merchant priests artisans Hare: Sengoku priests artisans Wolf: Shugendō Merchant priests artisans Mantis: Sengoku Merchant priests artisans level of technology: early steel age
Land technology:
Troop Form:
Name: Sengoku Description: These are the noble warriors of the Jade Empire. They maintain the order of day to day life, as they are the only ones allowed to carry weapons out side of war time. They make up the most beautiful and strong of the race. arms: light armor, and the one sided sword Build time: 2 posts
Name: Shugendō Description: The Shugendō are they lore masters of the Empire. They have been collecting the magics used by the Empire since its dawn. arms: robs, possibly armor, and a form of fetish to focus energy through. Build time: 2 posts
Name: Militia Description: These peasants are only armed with the base most equipment needed, and have little training. arms: improvised armor, farm tools Build time: 1 post
Name: scouts Description: These Sengoku are trained only in the rites of stealth, they are sent ahead in small specialist squads to hunt the new territories in relative safty arms: light armor, bows, one sided sword Build time: 2 posts
Name: outriders Description: These Sengoku are trained in horse back combat and are used as a second scouting wave or as a fast support unit for infantry. arms: light armor, bow, one sided pole arm Build time: 3 posts
Name: Priest Description:The holy wardens of the Empire. arms: monk robes, jade amulets Build time: 2 posts
Sea technology:
Vehicle Form:
Vehicle name: Shirang Vehicle Description: This light transport ship can hold forty men and move across the water quickly Weaponry: none Build time: 4 posts
Vehicle name: Kintai Vehicle Description: this heavy battleship carries one hundred men and is armored to take a few blows before sinking Weaponry: balistae Build time: 6 posts
Vehicle name: Gon Vehicle Description: This is a light merchant vessel, it's only real use is transport of goods but the Hare clan uses it at times to transport it's scouts to a bandit Weaponry:none Build time: 3 posts
magic: sōhei
spell name: Soft Breeze description: the wind whips as the Shugendō chants.
spell name: Striking thunder description:Lighting strikes randomly across the battlefield
Magic: sentau
spell name: jade bolt description: the priest raises his amulet and a shard of holy jade launches from the amulet at the unholy being.
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