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Reply { ARCHIVED } ------------------ Four Clans Meta, April 2012
[TRAINING] [PRP] Luidaeg

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Sadi Sidhe

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PostPosted: Wed Apr 11, 2012 9:10 am


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TRAINING FIELDS:

As your student walks along the various charted districts, they notice several large areas with signs marked on them: training fields. Each one seems to have a certain set of instructions of how to pass them, but promises a rather impressive boost to the ego for anyone who dares to surpass the challenge.

OOC

[ HOW TO PLAY: ]

- Your students can now participate in the TRAINING FIELD EXERCISES.
- EACH DAY (once every 24 hours), your student can choose one of the training field exercises (as seen from the post below) and try it out! You will need to create a NEW THREAD for it in this subforum titled [TRAINING] [PRP] NAME HERE
- You can participate in this SOLO or IN A GROUP WITH OTHERS. IN A GROUP still follows the SAME MECHANICS as SOLO, but you can competitively rp and gloat with ICly with other characters as you wish.
- When 24 hours have passed you can REUSE YOUR SOLO/GROUP THREAD to post AGAIN for the next day. Try not to make new threads if possible. If your GROUP people are MIA in a GROUP THREAD, it is okay, you can just roll on your own, that is fine too.

[ REDEEMING IN POINTS: ]

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- After you have completed the exercise ie: rolled the number of times you have asked, tally up the number of HORSEMEN POINTS you have obtained
- You can now redeem them for FREE RAFFLE TICKETS OR MINIPETS PRIZES


Day One: Labs (4/11) - 1 Horsemen Point
Day Two: Labs (4/12) - 1 Horsemen Point
PostPosted: Wed Apr 11, 2012 9:11 am


DAY ONE

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Vegetation Lab

For once there is no unfamiliar Famine clan face on the training field, simply a strangely disorganized layout of scattered tables and boxes, which look like they could have been scavenged from the garbage of the human world. And... A familiar face that may disappoint or even alarm the attending students.

Their very own Famine Heir, Cymbeline.

Good luck learning anything from this one!



Stage 1
Introduction

The bony ghoul begins discussing something in roundabout terms, often going on a tangent, sometimes pausing and gazing off into the distance... Crazy cackling is frequent.

Perhaps you should look in those boxes she seems to be gesturing to. Roll 1d6 to determine it's contents!

1. You have a glass foot stool, a bag of dirt, and a vial of... gross water.
2. You have a fish tank, some muddy bottom soil, and a tube of de-mineralizing serum!
3. You found a clear box, some dirt, and something you do not want to drink.
4. You found a bizarre helmet, some protective padding, and a strength potion.
5. You have an empty terrarium, dark earth, and just enough dirty water for a little stream.
6. YOUR CRYSTAL BALL IS WEIRD-SHAPED AND- a beanbag stand and magic wand?

Start tallying up your "learning" points! If you rolled 1-4, you get +1 point, and if you rolled 5, you get +3 points. If you rolled six... Cymbeline is wondering if you are the crazy one!



Stage 2
Setup

Now the heir is talking about plants. Unlike the half-mad babbling from the initial explanation, this is not insane rambling. This is science jargon! You still can't understand what she is talking about in between the simple words like "plants" and "weeds" and "pesticides", but you attempt to follow her example as she sets her own terrarium up.

It is more complicated than it looks, the 'glass' sides slide, fold, and rotate until the cube has morphed into an enclosed rectangular tank with two semi-separated compartments.

Roll a 6 sided die to figure out how well you did.

1. That isn't so b- Maybe this way... Erm... OKAY, your terrarium is set up, although it seems a little lopsided.
2. You set out to figure it out yourself. And after much fussing and an unhealthy SNAP, it appears... mostly right.
3. You aren't half bad at this whole Famine-technology-assemblage stuff! You are only 1/4 bad.
4. It only took you three tries, but your terrarium looks okay!
5. You seem to follow her example to the letter, maybe she's not a bad instructor after all!
6. You... cracked your box. Maybe she won't notice.

How well did you do? Take your "learning" points from the previous stage, and calculate your new total. If you rolled 1-4, you get +1 point, and if you rolled 5, you get +3 points. If you rolled six... Cross your fingers.



Stage 3
Selection

Cymbeline is now handing out bags... of seeds? And her ramblings have turned to a delightfully nonsensical spiel on the similarities and differences of humans and insects and students (which still might fall under the "insects" category) and finally, plants. She brings you the box, and expects you to select one brown bag and one tan bag.

Roll 2d6. The first number determines which tan bag you select. Apparently these are common and useful Human plants.

1. Oats
2. Sweet Corn
3. Asia Strawberries
4. Sugarcane
5. Cherry Tomatoes
6. Vanilla Bean

The second number is which brown bag you pick out. These are plants, weeds in particular, you might be familiar with. They are all FEAR-based varieties that are known for their ability to produce herbicidal toxins, or irritate the skin, or spread like wildfire and choke out other living species. None of them are very pleasant plants, to be sure. You might now be starting to understand what Cymbeline was getting at with all that crazy science babble.

1. Noxious Ivy
2. Hunchback Beggarweed
3. Strangling Knotweed
4. Fiery Spurge
5. Weregoose Grass
6. Bindweed



Stage 4
Evaluation

Now that you seem to have everything you need, you begin to set up your tank. It is all very self explanatory at this point. A bit of dirt in each of the semi-separated compartments, human seeds in one side, FEAR seeds in the other, and voila! Time to add the magic ingredient.

Following Cymbeline's wildly graceful example, you pour the small vial's fluid into the soil in each compartment. And then... BAM! Suddenly you have two fully grown plants. And in the time it takes to wonder how half the Famine clan is still as thin as a rake, you begin to notice a dark, misty substance leeching from the FEAR weeds into the healthy-looking human plant.

Cymbeline begins to walk between the tables, examining the terrariums.


For this section, you will have to compare your two plants on the scale below. This represents how compatible the selected FEAR weeds are with human plants. The closer they are together, the better the resulting hybrid!

Hunchback Beggarweed <-> Oats <-> Strangling Knotweed <-> Cherry Tomatoes <-> Weregoose Grass <-> Sweet Corn <-> Fiery Spurge <-> Asia Strawberries <-> Noxious Ivy <-> Vanilla Bean <-> Creeping Bindweed <-> Sugarcane <-> Hunchback Beggarweed

For example, if you have Strangling Knotweed, it is more compatible with either the Oats or the Cherry Tomatoes than it is with the Asia Strawberries. This can be represented by distance. The oats and tomatoes are only 1 place away. But the strawberries are five points away. (Notice the Hunchback Beggarweed is on both ends of the scale, it can be imagined like a circular scale after all.)

For a distance of 1, you get +3 "learning" point and pass the course!
For a distance of 3, you get +1 "learning" point and pass the course!
For a distance of 5, you fail the course. Oops. =(



POINTS DISTRIBUTION


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[ Horsemen Points Distribution: ] (Select only one option based on your results)

TO OBTAIN 3 HORSEMEN POINTS: YOU MUST HAVE 9 "LEARNING" POINTS

TO OBTAIN 2 HORSEMEN POINTS: YOU MUST HAVE BETWEEN 4 AND 8 "LEARNING" POINTS AND PASS THE COURSE

TO OBTAIN 1 HORSEMEN POINT: YOU MUST HAVE BETWEEN 2 AND 3 "LEARNING" POINTS AND PASS THE COURSE, OR FAIL THE COURSE WITH MORE THAN 3 "LEARNING" POINTS


Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
Sadi Sidhe rolled 1 6-sided dice: 4 Total: 4 (1-6)

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
PostPosted: Wed Apr 11, 2012 9:20 am


Luidaeg was surprised at the motley assortment of tables and boxes arranged before him, though he supposed he shouldn't have been. He was even more surprised to find Famine's Heir presiding over this - or any - trial. He kept a wary eye on the unpredictable Heir as he moved to his chosen box. He tried to listen intently to her lecture... but if there was a lecture amid all her ramblings and insane cackling, he was missing most of it. Peering into his box gave him no better clues. A strange helmet he wasn't sure would even fit on his head, padding, and a strength potion. If they were going to be sparring, he was in decent shape. However, he had a feeling that was not to be the goal of this training, given that many students seemed to have some sort of clear container, dirt, and a liquid.


[Materials: a bizarre helmet, some protective padding, and a strength potion]
[Learning Points: 1]
Sadi Sidhe rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Wed Apr 11, 2012 9:29 am


Luidaeg shrugged. At least he hadn't gotten the crystal ball he saw one student looking at with consternation, or... was that a glass footstool? He wasn't even sure why someone would make such a thing.
He perked up as Cymbeline's ramblings seemed to gain focus, but was still only able to tell that whatever she was saying had something to do with plants. Her actions were much more clear, however, as she began setting up a neat little terrarium.
Luidaeg looked at his materials with a raised eyebrow, then shrugged. He supposed he'd better get started. He flattened the top of the helmet so it could rest upside-down stably as a sort of container, and shredded the padding into the bottom of it as a dirt-substitute. He soaked the padding with the strength potion, not even trying to make a neat stream as it would have just soaked in anyways. His plants were going to need that extra strength if they wanted a hope of surviving in this makeshift environment. When he finished, he nodded. Given the materials he had to work with, he was not too displeased with the result.


[Materials: a bizarre helmet, some protective padding, and a strength potion]
[Learning Points: 2]

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
Sadi Sidhe rolled 2 6-sided dice: 6, 4 Total: 10 (2-12)

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
PostPosted: Wed Apr 11, 2012 9:39 am


Luidaeg was almost entirely ignoring Cymbeline's ramblings at this point, though he kept an ear out for key words that might be important. Instead he watched her closely, for actions were definitely speaking louder, or at least clearer, than words here. When she held out the box of seeds, he took one of each colored bag, hoping he didn't get anything too noxious.
Vanilla beans! He was rather fond of vanilla, both it's taste and smell, and was pleased with this pick. He was less sure about the fiery spurge, but as long as he was careful it should be ok. He planted the vanilla on one side of his makeshift terrarium, and the spurge on the other.
Finally as ready as he could make it, Luidaeg took the small vial that was the one thing every student seemed to have in common, and following the Heir's example, added half the liquid to each group of seeds. Suddenly, instead of pseudo-dirt over a pile of seeds, he had two full-grown plants, one of each variety. It's getting mighty crowded in the little helmet, and he finds it ironic that the clan known for starvation has the ability to instantly grow all the food they could want. Perhaps the plants grown this way are inedible, or have no nutritional value?
Lost in his musings, Luidaeg almost doesn't notice the dark mist seeping from his spurge towards the vanilla plant. He watches it change the human plant, the changes seeming stable but not particularly useful to the plant. Oh well, it was still interesting, And hey, a fiery vanilla plant was kinda cool!
When Cymbeline came to check his progress, she seemed neither impressed nor disappointed. He considered that a victory in itself, and left the training content with the outcome.


[Materials: a bizarre helmet, some protective padding, and a strength potion]
[Plants: Vanilla Bean, Fiery Spurge]
[Learning Points: 3]
PostPosted: Thu Apr 12, 2012 5:47 pm


DAY TWO

Foraging


Several large, gnarled trees grow on the surface above the caves of Famine, forming a shady canopy of leaves. The female horseman that met you out here looks as old and gnarled as the trees, what little of her can be seen under layers of sand-colored robes.

“It is a special season now! We gather special fruit. Very prized. Today you must pick it.” She held out a large, poisonous “BUT! Many hidden dangers above us. Flying is no good. Trees here do not want to be picked from so easily.”

“This fruit, she grows fast, ripens with FEAR. Pick her too soon, she is poisonous, stomach will ache. No good.” The old woman pantomimed as she spoke. “Wait too long, she is too heavy, falls to the ground, dissipates. No fruit.”

There is a brief pause before the horseman herds you to the base of a tree. “Waiting for what, then? Up the tree! Go!”


Quote:
Your student starts off with a total of 4 rounds that it takes to make it up the tree. Different rolls will add or subtract from that number as you go, determining if your student successfully picks ripe fruit. Your goal is not to be too slow OR too fast – adding or subtracting too many rounds from your total can lead to failure. There is also a slim chance of complete failure.
In each post, include your total as you go. When you start, the number is always 4.


Quote:
ROLL 1

Roll 1d4:
1 - The branch you stepped on breaks. Regain your footing, +1 round
2 - Turns out you're kind of allergic to this plant; you can't stop sneezing. +1 round
3 - Today must be your lucky day. Climbing is easy! -1 round
4 - A gust of wind tosses you up the tree! -1 round




Quote:
ROLL 2

Roll 1d4:
1 - Your convenient handhold turns out to be the entrance to an ant's nest, and they're not happy. +1 round
2 - You find a convenient rope ladder shortcut. -1 round
3 - BEEEEEEEEEES! +1 round
4 - A bird tries to carry you off, but ends up dropping you on a higher branch. -1 round



Quote:
ROLL 3
Roll 1d4:
1 - You are bombarded by a hail of acorns. Take cover, +1 round
2 - Carnivorous flowers n** at your feet, inspiring you to move quickly. -1 round
3 - You swing to a higher branch on a vine. -1 round
4 - Your struggling shakes a bunch of spiders out of the leaves - onto your head. GET THEM OFF, +1 round



Quote:
ROLL 4

Roll 1d4:
1 - You take a leap of faith, which pays off. -1 round
2 - You don't look down. -1 round
3 - You look down. +1 round
4 - Over-ripe fruit begin to fall and burst open all around you. +1 round


POINTS DISTRIBUTION


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[ Horsemen Points Distribution: ] (Select only one option based on your results)

TO OBTAIN 3 HORSEMEN POINTS: Your total number of rounds is between 3 and 5 - you successfully picked the fruit! Now hand it over.

TO OBTAIN 2 HORSEMEN POINTS: Your total number of rounds is 2 or less. The fruit doesn't look so good... but better to be too early than too late.

TO OBTAIN 1 HORSEMEN POINT: Your total number of rounds is 6 or above. Well, at least you made it up to the top. Maybe next time?


Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
PostPosted: Thu Apr 12, 2012 5:49 pm


Luidaeg looked up the tree with misgivings. He was a swimmer, not a climber, and the tree seemed awfully tall. With a resigned sigh, he started his ascent, using his claws for additional traction. He hoped these were really good fruits.


[Rounds: 4]
Sadi Sidhe rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Thu Apr 12, 2012 5:51 pm


Quote:
Turns out you're kind of allergic to this plant; you can't stop sneezing.


Luidaeg sneezed. Must have inhaled a bit of pollen or something. Tickled his nose. He climbed a bit more, and sneezed again. And again. Great, he was allergic to the dang thing. He paused to wrap a bit of cloth over his nose and mouth before resuming his interrupted climb.


[Rounds: 5]

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
Sadi Sidhe rolled 1 4-sided dice: 3 Total: 3 (1-4)

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
PostPosted: Thu Apr 12, 2012 5:54 pm


Quote:
BEEEEEEEEEES!


Luidaeg had climbed another few feet at most when he heard an odd sound. Pausing he listened carefully. Was it a... buzzing? He looked over and saw a small swarm of bees headed his way. With nowhere to go, he clung to the tree, as much of himself as possible protected by his clothing. After a little bit, the bees seemed to give up and buzzed off, leaving him with a couple of itching stings to remember them by. Grumbling about no fruit being worth this, he resumed his climb.

[Rounds: 6]
Sadi Sidhe rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Thu Apr 12, 2012 5:59 pm


Quote:
You are bombarded by a hail of acorns. Take cover.


What was it with this tree!? He'd discovered he was allergic to it, been attacked by a swarm of bees for no reason, and now he was being pelted with acorns! He hissed at the small creatures he just knew were hiding in the canopy throwing the hard little missiles at him, finding what cover he could behind a thick branch while he waited for them to get bored or run out of ammo. Eventually they did, though he was not sure which, and he resumed his climb, promising a messy death to any small creature he found when he got up there.

[Rounds: 7]

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
Sadi Sidhe rolled 1 4-sided dice: 4 Total: 4 (1-4)

Sadi Sidhe

Shameless Nerd

12,200 Points
  • Millionaire 200
  • Bunny Hoarder 150
  • Pie For All! 300
PostPosted: Thu Apr 12, 2012 6:05 pm


Quote:
Over-ripe fruit begin to fall and burst open all around you.


Allergy induced sneezing wasn't enough. Itching bee stings weren't enough. Acorn-shaped bruises weren't enough. Now he was sticky. The climb had taken him far too long, and now all the fruit he'd been sent to gather had apparently grown impatient and come too meet him. If he could have grabbed one to bring to the ancient clanswoman waiting below, that would have been one thing. But no, oh no, that would be too easy. They were bursting, covering him in their sticky juices. As he reached the top of the tree, he watched the last fruit rupture right in his face. Well, at least he'd made it to the top...


[Rounds: 8]
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{ ARCHIVED } ------------------ Four Clans Meta, April 2012

 
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