Welcome to Gaia! ::

Lilium ★ Hallow

Back to Guilds

Of Witches and Wishes. 

Tags: Witches, Humanoid, Majin, Makai, Fantasy 

Reply ★ Living Quarters [Journals]
✤ Lutea Amaryllis ✤ The Light of Niflheim

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Sat Apr 07, 2012 12:59 pm


User Image Lutea Amaryllis

Sex: Female, very female.
Race: Exorcisma
Preference: Lutea finds both men and women attractive, but tends to be more interested in strong men, or soft women. When it comes to men, she wants feral ferocity, but with women, she wants to be the one doing the surprise-groping. It puts her in a state of shock should roles reverse.

Aesthetics:

Age: 24
Build: Slender yet soft.
Skin Color: Milky.
Hair Style & Color: Dark bluish-lavender, possible undertones of porcelain.
Eye Color: Azure with a hint of lilac ash.
Body Markings: Ignis fatuus (spirit light Spiral) in her eyes and hidden between her breasts.

Likes: Nocturnal Flowers, feasts, 'playing nice with others', warmth from flesh (She always feels slightly cold without it, hence her adoration of bodily contact) singing.
Dislikes: Bright lights (She'll stay in the sun-dappled areas if possible.) Begrudging souls, Nightmares. Wary of witch eaters, but wishes to understand them.

Aspirations: To find the one person strong enough that she can imbue her magic into.
Fears: Rejection, the sense of dread that precedes the coming tragedy or death of someone around her, and ducks. Yes, ducks. She says their necks are way too long for their own good and they defy the laws of nature with their too-long necks and billions of teeny-tiny duck fangs.

Personality:

Coquettish. "My, my, what an impressive sword you have....And your weapon isn't bad, either. <3"
Flirty and kittenish, Lutea will not hesitate to express her playful and sometimes wanton demeanor to those she takes interest in, finding extreme delight in garnering reactions based on the sometimes lecherous and tempting things she says and does. While a good portion of this is her way of playing, if the right person responds, she may indulge in a little more, but Lutea doesn't offer herself up to any simple person, keeping the real goods under lock and key. Obviously, if someone hasn't conquered kingdoms and slain dragons, why should she let them have her for keeps?

Indulgent. "Is that...yakitori? You will surrender it, by the command of everything pure and holy in this world and the next!"
Lutea would rather spend her time doing the things she loves, but also loves to cater to others in her own...unique way, mostly deciding what is clearly best to do for them without really asking, which can have both positive and negative effects. Because of her indulging behavior, she often gets distracted by things she enjoys more than she should, and can be easily placated/lured by these things.

Headstrong. "I can do it myself, keep your loathsome digits out of this!"
Everyone has their personal demons and problems, and Lutea always feels that she has to rely on her own ability to get through them, regardless that she is looking for the perfect person to match her magic to. When someone else tries to help her or interfere, she is known for lashing out or skulking away, and often ends up in ordeals where her confidence out-strengths her actual ability.

History: Lutea was born second at the Bifrost shrine, and would have become priestess of that shrine had she not been forcibly removed from her family at such a young age, and raised as a priestess-guardian at the Shrine of Nifleheim. For the most part, she saw her duty as eventful and easy, but she always felt a loathing, blood-curdling feeling whenever her duty forced her to imbue the current priestess with her own precious magic.

There was a special occasion when the Exorcisma shrine hosted a very peculiar guest, a certain witch eater man with charming ways and agreeable ideals. She was curious about him, never having seen a majin, let alone a witch eater, though it was a frightening thrill to think he had the ability to devour her very heart. Still, he seemed....normal. He made many visits to the shrine, always bearing gifts from the outside world that Lutea longed to see, to be a part of. He was really...rather sweet, she thought, and soon found herself pining for his visits, yearning for him when he was gone, and feeling the bitter, sickening feeling of jealousy when she watched his kisses grace the neck of the shrine's priestess, her lips, her fingers. It was the first time Lutea felt heartbreak, and she had fled the shrine that night, her very first night away from it in all her years of existence.

When she returned the following morning, she returned to a tragedy. There he was...the one she had grown so attached to, holding the priestess, the last one still alive, and watched, frozen in horror, as he excitedly devoured her heart as she struggled, and even when he turned to her and smiled with his ever hungry eyes, Lutea could not move. Even as his arms embraced he as she had always longed for, and his lips caressed hers, and his fingers tracing her throat as he...as he...

Was it a nightmare? The world was blurry, dark, light slowly streaming back to fill it with colors. She was alive, her heart intact, but she ached...and the corpse of the man she wanted so much to love lay in front of her, eyes hollow with death, the hearts of the residents of the shrine drifting lazily like stars all around her. What had transpired, she could not remember, or would not remember. She left the shrine, and welcomed the outside world of humans into her heart.

Occupation: No longer a guardian, Lutea does small tasks involving graveyards and haunted locations, shooing annoying and grudging spirits out of them, though she herself is quite begrudged by them.

Battle Style/Magic: Banshee-type. Lutea uses her magic through the medium of voice, able to cause physical harm by eerily wailing or shrieking, or lulling her magic out in the form of spirit-song, where her voice mingles with that of souls around her and brings life to her spells. She has only a few that she uses herself, whereas the others are imbue-type magic that she places into another being by directing her song-magic at them, the effects of which can greatly enhance their strength and cognitive abilities, or enable combo-magic with magic they otherwise wouldn't be able to use.
Favored Weapon/Item: Dual Ghost Lances - Spectral lances made of blue ethereal energy, light enough for a lady to use, but effective. They are named Garm and Nidhoggr.

Quote: "I will give you endless courage."

PostPosted: Sat Apr 07, 2012 2:46 pm


Humble Home.



 

Vanilla Cryptid
Captain

Timid Bloodsucker


Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Sat Apr 07, 2012 2:48 pm


Abilities:


Passive: Spirit Speak.
As an Exorcisma, Lutea is able to communicate with spirits, though unable to see them.

Passive: Horrendous Fate.
Lutea is often able to sense death, doom, despair, and tragic events shortly before they happen, but not always. If she is particularly close to a person, this intuition rarely sparks. Much of her intuition comes in the form of horrific nightmares.

Banshee Scream.
Most of Lutea's magic is within her voice, and as such, she can heighten its effects with a loud, ear-shattering, wraith-like scream that you do not want to be caught up in. The scream emits soundwaves strong enough to break physical matter and send it flying away from her.

Garmr and Nidhoggr.
Two spectral lances that Lutea manifests. It is her only offensive spell. They often hover around her and don't need to be gripped by her in order to be utilized. She cannot sing and use these at the same time, so she has to make a choice.

Spirit Voice. *Concentration Magic*
Lutea's vocal magic is used to enhance the magic or physical abilities of others whom she chooses to connect her magic to. What this means is that even if someone hears her song but is not 'connected' to her by her choice, they will not receive the effects of the spell. Depending on what song-spell she is singing, the effects will change. When Lutea begins a song, her voice is melded with that of the spirits singing with her, so it often sounds like there are many voices. As long as she continues singing, the effects are maintained. The following are her varying songs and their effects.

Hel's Lament.
The remorseful melody from the land of eternal chill and death. Vengeful spirits are conjured to assist in the target's spells and attacks in the form of aggressive lich's heads.

Idun's Lullaby.
A serene and harmonious melody that is tinged with the smallest bit of sadness. Hearing it revives the exhausted strength of her target and helps to take away their pain. This is not a song-spell she would use during battle, but one after, or to the wounded. While not as potent as a true healer's magic, it can at least help to stabilize.

Rise, my Einherjar.
A battle hymn that makes the warrior's blood boil with the heat of battle, and increases their physical performance. This song is best used on a melee-type character rather than a purely magical one. If not careful, the song may put them into a war-lust frenzy.

Ashes of Ragnarok.
It is the end of all, so all must be given. Lutea's song summons the four hellhounds: Garm, Fenrir, Skoll, and Hati, who infuse their strength and feral instincts into Lutea's target, aiding with their monstrous, spectral forms while Lutea sings. This song saps at her magic and energy, so it can't be kept up for as long as her others, but it is one of the more dangerous songs in her arsenal.

Niflheim's Love.
A defensive spell that protects her target from most physical harm. The song rouses the true 'light of niflheim' which enshrouds her target in an otherworldly warmth, while freezing anything on the outside that tries to harm them. It only protects from melee (physical) damage, and the connection is broken if her target leaves the encircling light. This spell is best used when Lutea is trying to protect someone who is already downed.

Lutea's Heart.
Lutea sings with all her remaining strength and magic pouring into her target. As long as she is singing they are nearly invulnerable, any wounds they possess healing, and any damage dealt to them while she sings is taken unto herself. She would only use this song on someone she truly cared for or loved, and has not yet sung it to anyone.

True Ragnarok.
Her only non-partnered song, it unleashes pure, chaotic destruction around her. It is impossibly difficult to get close to her to harm her while she is unleashing her torrential song of destruction, nor does she know what she is doing as she sings it. This is what she sang in her history, in the time she does not remember, where she brutally killed the witch eater. This song only works if her emotions are at their highest of high peaks.

PostPosted: Sat Apr 07, 2012 2:50 pm


Interaction:

✘✘✘ || I loathe this person and want them to suffocate on their teeth.
✰ || I acknowledge this person is alive but it doesn't mean I have to like them.
✰✰ || I'm indifferent.
✰✰✰ || I like them so far.
✰✰✰✰ || I really like them~!
✰✰✰✰✰ || I care about them so much!
❤❤❤❤❤ || I...I...I love them~ <3

 

Vanilla Cryptid
Captain

Timid Bloodsucker


Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Sat Apr 07, 2012 7:18 pm


Gallery.



 
PostPosted: Sat Apr 07, 2012 7:36 pm


Soundtrack.

The Crumbling of a World.


 

Vanilla Cryptid
Captain

Timid Bloodsucker

Reply
★ Living Quarters [Journals]

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum