
THE STORY SO FAR
Students have been assembled into the auditorium where they were given a small lecture about their behaviour during the exchange. They have just arrived at the location of the Four Clans and are now being escorted to their respective clans area as indicated by their class sign ups. Upon arriving, they are showed to their individual Clans dormitories, and told to obey strict rules. They are also allowed to participate in training courses to strengthen their own skills and take classes with a Four clansmember. It really is of no surprise that the Four Clans are all work and business.
GENERAL TIMELINE
Horsemen classes will be running for 2 weeks:
{ EACH CLAN HAS ITS OWN ORPS FOR STUDENTS TO ICLY MINGLE AND CHAT }
{ EACH CLAN HAS THEIR OWN SETTING WHICH SHOULD BE READ }
{ EACH CLAN HAS THEIR OWN CLASSES WHICH WILL BE RUNNING DURING THE WEEK }
{ EACH CLAN HAS THEIR OWN TRAINING FIELD WHICH STUDENTS CAN ENGAGE IN FOR HORSEMEN POINTS/ IC EXPERIENCE }
{ EACH CLAN HAS THEIR OWN PRP/ SETTING PROMPTS FOR STUDENTS TO CREATE THEIR OWN PERSONAL RPS }
{ After one week, students MAY swap islands, depending on their choice of classes, chance to meet and interact with dif students per week! Students get to select 2 classes total, 1 class per week. }
- Week 1: 1 ORP introduction, ORP clans introduction, classes begin (4 classes total that week), Training Fields are up, PRP prompts are up, 2 day break where students can ICly return back to Amityville
- Week 2: RP introduction, ORP clans introduction, classes begin (4 classes total that week), Training Fields are up, PRP prompts are up, 2 day break where students can ICly return back to Amityville
- Week 3: "Discover" and "React" period of the metaplot, students will now follow a storyline.
- Week 4: Conclusion of storyline, wrap up for students, distribution of prizes, auction set up, and the likes.
