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oucyan


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PostPosted: Wed Jan 18, 2012 9:42 am


Against Dino Rabbit:
Laval Golem/ Volcanic Queen (tributes annoying xyz dragons as cost so you they can't use their negate effect (suggested for decks with heavy backrow only))
Summon Limit
Rivalry of Warlords (They main jurrac's or side them so gozen match doesn't work)
Chain Dissappearance (kills rabbit in OCG only, in TCG there is still priority (will hit tourguide in any country though))
Bottomless Trap Hole
Spirit Reaper (good stall)

Against Wind-Ups:
Gozen Match/ Rivalry of Warlords
Maxx C
Effect Veiler
Summon Limit
Chain Dissappeareance
Bottomless Trap Hole
DD Crow

Against Inzectors:
Shadow Imprisoning Mirror
Chain Dissappearance
Effect Veiler
DD Crow

Against Darkworlds: (if they are still being played next format)
Shadow Imprisoning Mirror
Gravekeeper's Watcher (GK Only)
Gemini Imps
Kycoo the Ghost Destroyer
Debunk
DD Warrior Lady
Bottomless Trap Hole

Against Gravekeeper's (they're pretty good against inzectors and Wind-Ups or so i hear)
Shadow Imprisoning Mirror
Bottomless Trap Hole
Golld Wu-Lord of Darkworld/ Siilva War-Lord of Darkworld/ Gemini Imps
Mystical Space Typhoon/ Dust Tornado
Nobleman of Crossout
PostPosted: Thu Jan 19, 2012 8:39 pm


Lance also kills Reaper.

Crow is good for WU/Inz too.

Too lazy to continue :U

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oucyan


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PostPosted: Fri Jan 20, 2012 5:16 am


Gravitational Molestation
Lance also kills Reaper.

Crow is good for WU/Inz too.

Too lazy to continue :U


thank you for your contributions.
PostPosted: Fri Jan 20, 2012 6:17 am


Oh and Fiendish Chain across the board. I love that card.

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oucyan


Lavish Demigod

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PostPosted: Fri Jan 20, 2012 7:24 am


Gravitational Molestation
Oh and Fiendish Chain across the board. I love that card.


i see that as a main deck card in most cases.
PostPosted: Mon Feb 20, 2012 11:44 am


I've seen Neko Mane King hold of Dark World and Wind-ups for a turn

Junk 1t


Tsukinoki

PostPosted: Mon Feb 20, 2012 4:45 pm


Gravitational Molestation
Oh and Fiendish Chain across the board. I love that card.


my heart skipped a beat when i saw that it went from the 5 dollar card i bought to a 30+ card T~T

but anyway if you would grace us with your knowledge what do you think would be a good (standard) side-deck for this format?
PostPosted: Fri Feb 24, 2012 9:11 pm


Most sidedecks are pretty clear. Here's a link to something I did for the Wind-Up players on Pojo...
https://docs.google.com/spreadsheet/ccc?key=0AlAbrPDodarhdDN2dHFvOWhyUzFPMnVZYndvLW96NVE#gid=7

From this I was able to make a list based on popularity with the theory that the most consistent choices would be common throughout each deck. For the sidedeck part of that:
My Post on Pojo
Side Deck!


16/17 players sided Cyber Dragon. 14/16 sided 2.
15/17 players sided Shadow-Imprisoning Mirror. 14/15 sided 2.
15/17 players sided Royal Decree. 10/15 sided 2.
14/17 players sided Snowman Eater. 10/12 sided 2.
12/17 players sided D.D. Crow. 7/12 sided 2.
11/17 players sided Thunder King Rai-Oh. 9/11 sided 2.
9/17 players sided Smashing Ground. 7/9 sided 2.

Count so far... 14.

The next two largest in popularity were...
6/17 players sided Chain Disappearance. 50% sided 1. 50% sided 2.
6/17 players sided Effect Veiler. 4/6 sided 1.

Given Veiler's 4/17 to side one compared to Chain's 3/17 to side one (two is negligible as we only need one, and it's the same amount anyway). Veiler earns the final slot (especially with 0 in the maindeck)

So finally...

15
2 Cyber Dragon
2 Shadow-Imprisoning Mirror
2 Royal Decree
2 Snowman Eater
2 D.D. Crow
2 Thunder King Rai-Oh
2 Smashing Ground
1 Effect Veiler

I'd suggest doing something similar for whatever deck you run but keep in mind what your meta is; more Dino Rabbits = Veiler is less effective.

Gravitational Molestation


Tsukinoki

PostPosted: Fri Feb 24, 2012 11:34 pm


Gravitational Molestation
Most sidedecks are pretty clear. Here's a link to something I did for the Wind-Up players on Pojo...
https://docs.google.com/spreadsheet/ccc?key=0AlAbrPDodarhdDN2dHFvOWhyUzFPMnVZYndvLW96NVE#gid=7

From this I was able to make a list based on popularity with the theory that the most consistent choices would be common throughout each deck. For the sidedeck part of that:
My Post on Pojo
Side Deck!


16/17 players sided Cyber Dragon. 14/16 sided 2.
15/17 players sided Shadow-Imprisoning Mirror. 14/15 sided 2.
15/17 players sided Royal Decree. 10/15 sided 2.
14/17 players sided Snowman Eater. 10/12 sided 2.
12/17 players sided D.D. Crow. 7/12 sided 2.
11/17 players sided Thunder King Rai-Oh. 9/11 sided 2.
9/17 players sided Smashing Ground. 7/9 sided 2.

Count so far... 14.

The next two largest in popularity were...
6/17 players sided Chain Disappearance. 50% sided 1. 50% sided 2.
6/17 players sided Effect Veiler. 4/6 sided 1.

Given Veiler's 4/17 to side one compared to Chain's 3/17 to side one (two is negligible as we only need one, and it's the same amount anyway). Veiler earns the final slot (especially with 0 in the maindeck)

So finally...

15
2 Cyber Dragon
2 Shadow-Imprisoning Mirror
2 Royal Decree
2 Snowman Eater
2 D.D. Crow
2 Thunder King Rai-Oh
2 Smashing Ground
1 Effect Veiler

I'd suggest doing something similar for whatever deck you run but keep in mind what your meta is; more Dino Rabbits = Veiler is less effective.


Ah i see, well i'll keep this in mind, thank you for your assistance
PostPosted: Fri Feb 24, 2012 11:37 pm


Not a problem.

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Aka_Saiyaku

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PostPosted: Wed Mar 14, 2012 7:47 pm


@ Wind-ups and Dark Worlds- no Neko Mane King?
PostPosted: Thu Mar 15, 2012 9:34 am


Aka_Saiyaku
@ Wind-ups and Dark Worlds- no Neko Mane King?


neko mane king is okay for dark worlds, but wind-up's aren't garenteed to hit it right away.


oucyan


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Aka_Saiyaku

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PostPosted: Fri Mar 16, 2012 5:56 pm


Oucyan
Aka_Saiyaku
@ Wind-ups and Dark Worlds- no Neko Mane King?


neko mane king is okay for dark worlds, but wind-up's aren't garenteed to hit it right away.
You're also not guaranteed a Maxx C or Veiler. It still works. Not to mention even if they don't hit it right away. The chances of hitting it increase each time and wind-up players usually don't set before their combo. just a thought.
PostPosted: Sat Mar 17, 2012 6:53 pm


Personally, I just maindeck King Tiger Wanghu, and have triple Skill Drain as backup.

King Tiger eats Rabbits, and Inzects, and toy Rats, and Tour Guides for breakfast. Law of the Jungle, BAYBEE!

LoudKid

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Rorek Orobus

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PostPosted: Wed Mar 21, 2012 2:39 pm


If you know what makes the deck take off, Prohibition is also a good card to side against most builds, as it prevents the use of the card you declare.
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