Username: MemorysGalleySlaveCharacter Name: Adrianna VessCharacter Race: Wild Elf (Lyreh's Champion)Character Age: 21Character Gender: FemaleCharacter Height: 5' 7"Character Weight: 140lbsCharacter Alignment: Chaotic Neutral (Though prone to change as her life goes on)
Character Occupation / Trade: Huntress
Personality: Fickle emotional state. Due to the Soul Rot disease, her emotional and spiritual state is in turmoil. Constantly trying to juggle the cutthroat anger and the desire for compassionCharacter Race Traits: Lyreh's Champion:
Li, Earth. Has a certain level of geomancy. She can manipulate plots of minerals, moving or morphing them into different shapes and sizes. She can also commune with the earth, sensing the presence of any creature on the ground within 1 mile diameter.
Sen, Life. Incredible medical abilities. Creates magical webs around wound site causing a fast regeneration. The more directly to the wound is applied, the stronger the healing. At best, recovery in 1 minute. Slowest 5 minutes.
Soul Rot: By allowing the disease to spread further into her being, she can infuse her dagger or bow/arrows to cause low level spreads of the disease. For now, she can cause injuries to be unable to heal for over 2 days. If they hit areas already injured, it creates a flesh eating parasite to be born from the opponent's injury. The injury will be gone but the parasite will be connected to the opponent. It can be killed at the expense of injuring the opponent again.
Current Levelling Points LP:Current Level: Level 1 = Nobody
Description of Appearance: Adrianna VessWhen using any of her abilities, the symptoms of Soul Rot become apparent, causing her veins to turn dark black and bits of her flesh begin to decay away. Her eyes will also begin to bleed out a black ichor
DevakiThe jaguar tends to appear more disease riddled than actual image, with parts of its flesh missing revealing a faint glow of its soul.
Skill Set: Arcane Archer
Weapons/armor/items Carried: A composite great bow and hunting dagger crafted from old aspidochelone shell (For those who don't know, a mythical giant turtle said to look like an entire island). Light hide armor and wooden plates crafted from the same beast.
Signature Moves: (Dependent on how she progresses throughout Riverrun)
Lyreh's Path:Lvl 1, Li- Light Geomancy. Can track creatures by communing with the earth, sensing grounded beings within a mile diameter. This does not cause the Soul Rot to spread through her body.
Lvl 1, Sen- Mender's Shot. Infuses her arrows with the blessing of Sen, allowing those hit by the arrow to start healing. Injuries heal within 5 minutes. The arrow itself become insubstancial when it makes contact with target. Using this ability causes the Soul Rot to spread within Adrianna.
Lvl 3, Li- Gaia's Aid. By having a stronger bond with the earth, she can begin to manipulate the earth, moving clumps of earth the size of crates. In order to begin manipulation, she must make contact with the earth by skin's touch, so she cannot commune through clothing/armor. Using this ability causes Soul Rot to spread faster in Adrianna.
Lvl 5, Sen- Protection of Sen. Tapping into her connection with her Sen birth, she can create a magical silk armor to infuse with her or someone else's skin. Whenever person becomes injured, wherever the injury is that part of the silk armor dissolves, healing the injury within 4 minutes and numbs out the pain until injury is healed. Using this will cause Soul Rot to spread and manifest in Adrianna.
(Must be Cured of Soul Rot to Use) Lvl 8, Champion of Li. Being cured of Soul Rot allows a better connection with the earth, allowing her to manipulate it telepathically and amounts to the size of large boulders. The radius which she can track increases to a 3 mile radius.
(Must be Cured of Soul Rot to Use) Lvl10, Child of Sen. All of her healing abilities can now recover someone within 1 minute. It also causes a lingering effect on target, a 1 hour regeneration side effect. Target is able to start regenerating injuries within 1 minute, period which it takes to fully heal injury is 20 minutes.
Soul Rot Path: (None of her Soul Rot moves can fully infect another person)
Lvl 1- Viral Breeding. By allowing the Soul Rot disease to spread to her hunting skills, she can infuse her weapons with lower levels of the disease. Injuries caused by these attacks will cause the lack of ability to heal injuries for a day. If it makes contact with an already made injury, it creates a parasite in place of the injury, weakening the muscles of target opponent. The parasites can be killed by being cut off from the infected individual.
Lvl 3- Living Tendrils. As the disease spreads further in her soul, it begins to manifest on her body as well. The black veins begin to be able to tear out of her body and attack any nearby person. They must be within arm's length to her to be harmed by these veins.
Lvl 4- Infected Blood. The disease has taken a stronger hold on Adrianna, tearing away more and more of her conscious. In more feral fits, she can vomit up remains of her blood onto other people. Her blood works as a corrosive bile, slowly eating away at organic life as it makes contact.
Lvl 6- Feral Agony. Less of what Adrianna's personality remains, the decayed body now showing black tendrils where missing parts of her flesh should be. They can wrap around her arms or legs, creating poorly designed claws. The pores on the claws are tiny little mouths, any skin contact will cause the mouths to bite down and start eating away at organic life.
(If disease has reached this point, she cannot be cured)
Lvl 9- Parasitic Predator. Whatever was Adrianna is now gone. Only thing left in this empty shell is the disease and the hunting skills the old host possessed. The arrows fired from her are actually small tendrils of the disease looking for something to feed upon. The slightest brush can flay skin clear off. If there is a corpse nearby, she can pour children of the virus into them and reanimate the dead as weaker minions. Or she can devour the bodies to heal injuries of her own.
Background Story: Adrianna was part of an old tribe known as Lyreh's 7. This tribe lived on top of the shell of an aspidochelone. Each person in the tribe is born under 1 sign of Lyreh's 7. Adrianna was one of the rare few born under more than one sign. As part of her raising, she needed to be at least proficient with one ranged based weapon of her choice by the time she reached the age of an adult.
On the day of her testing with a bow, outsiders had found this tribe. They began to rape, pillage, and kill any and all members of the tribe. Adrianna was one taken into slavery. Hate began to grow within her, and only through letting the hate fester was she able to escape slavery.
She spent most of her years living off of the wilds unexplored by the outsiders. Once in a while, when an outsider was near, she would hunt and kill them without remorse.
She was barely given time for remorse, struggling to survive in the wilds and find a way to avenge her tribe. She later encountered a jaguar that did not fear or wish to kill her. She developed a bond with it and the two grew to be companions. Together they would rid the outsiders of their island.
Age 20, she carried out her assault. By setting up traps, isolating outsiders one by one, and stealthy assassinations, she was able to reach the inner sanctum of her people's worship.
There was the pool which her people gave birth in, the outsiders where using it as a bath, tainting the holy area. In a feral outburst, Adrianna killed them in the pool. With the mixture of her raw malice, the tainted waters, and the blood of unwelcomed outsiders, Soul Rot was born in Adrianna and slightly infected Devaki.
Soul Rot: Soul Rot is a disease that infects the soul and spreads by feeding off of emotional turmoil. It is a disease of the spirit, not of the body. As it continues to spread in the individual, it slowly tears apart their soul and alters the personality of the host. The only benefit is the infectious power gained from the disease. By allowing the disease to take hold of the host, the host can use the disease to kill and feed off of others. Though the disease is purely spiritual, the symptoms are physical. As the soul is torn apart, the body begins to decay where the soul is no longer present. This allows the disease to manifest physically. When one is using Soul Rot abilities, the disease causes the body to tear itself apart, the eyes to bleed black ichor, the pupils to dilate, and the disease to replace dead flesh with manifest worms or thick tendrils. The more the host uses these powers, the faster the disease works. In a more raw state of Soul Rot, the disease can spread faster if one were to use their powers, sometimes even disrupting the power and allowing the infection to become infused with their powers. At the final stages of the disease, it will have devoured and torn apart the soul of the host, choosing to keep only their talents so to find a new host to feed off of. It is the virus of the soul.