After going through the entrance, you see an empty, circular room. This room contains two arrows. One faces upward, while the other faces the opposite direction. When you go near them, they randomly change direction. If you manage to grasp them both, without them moving, then two doors open in the directions in which they face. If the door was not the correct door, you see yourself walking out of the circular room, back into Las Noches. However, if you were correct, you feel as if you free-fall for a couple minutes, before falling into a room that seems to be a meeting room.
In this room, there is a very large chair, a rectangular, white table, with rounded edges, all contained in a large, white dome. If you stab a zanpakutou into the exact center of the table, the table opens, revealing a passage-way.
Upon traveling down the passage, you see a light. This room contains a simulation of a park in the world of the living. There is fresher air, trees, a large,s parkling, clear pond, a sky, and ground covered with grass. This is Rei's domain: where she sleeps, and where she comes to relax. If you happen to disturb her here, she will likely kick you out, or allow you to join her in relaxing, as she is generally non-violent, in contradiction with most Espada and Arrancar.
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