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Modmas 2k11 Roleplay Extravaganza

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Uncle Kenny
Captain

Scurvy Pirate

PostPosted: Mon Dec 05, 2011 2:28 pm


To participate in this roleplay, you will want to create your own roleplay thread.. There is no format to how you lay this out, just make sure you have your own thread to use as that thread is where you will make all of your roleplay posts for this contest.

Your posts must abide by the following rules, which I will discuss, in detail, further on:

  • Attack only twice a day (12:00am - 11:59pm PST)
  • Use the "Roll Dice" feature in posts with 2 20-sided die
  • 1st die is AC counter, 2nd die is Damage counter
  • AC counter must be greater than or equal to the enemy's AC for attack to be successful
  • If attack is successful, subtract the amount of the Damage counter from the enemy's HP
  • Must defeat lower tiers before fighting higher tiers
  • You can fight one enemy multiple times if you wish


Your posts should include at least the following information:

  • Name of the enemy you are fighting
  • AC of the enemy you are fighting
  • If your attack was successful
  • Enemies HP before your attack
  • Enemies HP after your attack


Example posts are below.

You can edit your roleplaying into the post after you have rolled and seen what numbers you get. But remember, do NOT attempt to delete your post just because you had a bad roll. If I catch you doing this, you will be disqualified.
PostPosted: Mon Dec 05, 2011 3:11 pm


How to Play/Roll a Dice


Step 1 - Click the "Post Reply" button and select the "Roll Dice" option in the "Post Action" menu.

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Step 2 - Select "20 sided" from the "Select Dice" menu

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Step 3 - Enter "2" in the "Number of dice:" text field

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Step 4 - Add content to your post and click "Submit"

Step 5 - Look at the "Action!" header above your post

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Step 6 - Determine your AC roll. This is the first number that appears in the roll

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Step 7 - Determine your Damage roll. This is the second number that appears in the roll

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Step 8 - Determine if your attack hit

If the AC number you rolled is greater than or equal to the AC of the enemy you are fighting then the attack was successful, otherwise the attack fails. For example, using the roll in the screenshots above, I rolled an 8 for my AC. If I was fighting the Zero Bot Army which has an AC of 10, then my attack would not have hit because 8 is less than 10. I would then have used one of my rolls for the day and would only have one roll left.

Step 9 - Determine how much HP your enemy has left

If your attack was successful you now have to determine how much damage you do to your enemy and how much HP they have left. To do this you just subtract the Damage number in your roll, from the HP of the enemy you are fighting. For example, using the roll in the screenshots above, I rolled a 5 for the Damage. If I was fighting the Zero Bot Army which has an HP of 40, then I would subtract 5 from that and the Zero Bot Army would be left with an HP of 35. This is the HP you would then use when you attacked again.

Step 10 - Add roleplay content to your post

If you decide to create a roleplay to go along with your dice rolls, you should edit your roleplay content into the post after you have made it. Please choose roleplay actions that mirror the result of your dice roll. For example, if you do not hit the enemy, please don't make roleplay posts talking about killing it. No godmodding please.

Step 11 - If you have one more attack, return to Step 1 and repeat

You only get two attacks per day. Each post you make with a roll counts toward these attacks so you should only have two posts with dice rolls in them per day. If you have only used one of your daily attacks, just return to Step 1 and start over for your second attack.

Step 12 - If your enemy's HP hits 0, post in Victories

If your successful attack brings your enemy down to 0 HP, please post Victories thread with the information it requires. If the next tier is unlocked and you still have an attack left you can then begin fighting that enemy now. If the next tier is not unlocked and you still have an attack left you can fight the same enemy again or just wait until the next tier is unlocked.

Uncle Kenny
Captain

Scurvy Pirate

Uncle Kenny rolled 2 20-sided dice: 1, 8 Total: 9 (2-40)

Uncle Kenny
Captain

Scurvy Pirate

PostPosted: Mon Dec 05, 2011 3:20 pm


Enemy: Zero Bot Army
AC: 10
HP: 40

AC rolled: 1
Attack unsuccessful

Enemy: Zero Bot Army
HP: 40

Daily attack: 1 of 2
Uncle Kenny rolled 2 20-sided dice: 5, 4 Total: 9 (2-40)
PostPosted: Mon Dec 05, 2011 3:22 pm


Enemy: Zero Bot Army
AC: 10
HP: 40

AC rolled: 5
Attack unsuccessful

Enemy: Zero Bot Army
HP: 40

Daily attack: 2 of 2 - No more attacks left today

Uncle Kenny
Captain

Scurvy Pirate

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Modmas 2k11 Roleplay Extravaganza

 
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