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Posted: Mon Nov 21, 2011 3:01 pm
[Nope, you're good. You're in the "same room" as the bandits: if you go back to the hallway you came from, it'll count as a Move, but stepping up to aim at or engage any of the enemy is fine, it can count as part of a Minor Action or a Major Action. 'S all good. Get 'em!]
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Posted: Mon Nov 21, 2011 4:42 pm
> Lashker <
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As they proceed into the cave, Lashker spots a second light coming from the tunnel, it was fiery red, probably a torch thought him. As they approached the light, it revealed itself to be a bandit camp. "What would thieves wan... " thought Lashker right before realizing the potential treasures the place could be holding.
A while after observing the bandits, Lashker heard the Dunmer mentioning a frenzy toxin to the Iron armored one. "Be my guest..." replied him as he reached for a potion of Blur and [MINOR ACTION] drank it. Lashker's ends started disappearing, then the limbs and finally the torso, leaving his face only appearing right before disappearing by complete.
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Adventurer Title & Name: Lashker Age, Race & Gender: 30, Argonian, Male. HP: 12/12 | ATK: 04 | MAG: 01 | DEF: 02 Skill: Lockpicking Armour: Leather Armour [+0 DEF] | Weapons: Steel Longsword [+1 ATK] | Other: Steel Shield [+0 ATK], Fur-Lined Cloak. [+1 DEF against Frost damage] Inventory: x5 Chalk, x2 Rope, x2 Potion of Restore Health, x1 Potion of Blur. (Invisible for 2 turns)
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Posted: Tue Nov 22, 2011 11:35 am
Kara
Kara's blue eyes watched the dark walls around her as the party made their way deeper into the mountain. They hadn't gotten too far before a flickering light appeared a ways in front of them, as did some human voices. It was coming from down the corridor and around a corner. It would seem that the trio were not the only ones interested in whatever treasures the mountain had in store. Quietly the trio made plans for their ambush, the Dunmer woman would take out the man in iron, and the Argonian would....well Kara wasn't exactly sure what his plan was as she watched him begin to disappear, but she planned to attack the woman getting up with the iron clad bandit to get fire wood.
As quietly as possible she unsheathed her two handed greatsword, and waited for Selene to let loose her poisoned arrow of frenzy. As soon as Kara heard the twang of bow she lunged forward and swung her claymore at the nearest bandit woman. [MAJOR ACTION]
Adventurer Title & Name: Kara Age, Race & Gender: 28, Nord, Female HP:14/14 | ATK: 04 | MAG: 02 | DEF: 02 Skill: Light Armor Armour: Leather Armor [+1 DEF] | Weapons: Steel Claymore, Soothing Staff [+0 ATK] | Other: Fur-lined Cloak [+01 DEF against FROST] Inventory: Chalk x3, Rope x2, Torch x1, Potion of Swiftness x1, Potion of Restore Health x1, Potion of Restore Magicka x1, Potion of Blur,
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Posted: Wed Nov 23, 2011 8:22 pm
[The "Bandit Den" counts as 1 Room, the "Hallway" counts as another. Vadhi and Jergen are in the Hallway, as are Kara, Lashker and Selene. Three-Spike and Rolaf are in the Bandit Den. A Move Action is required if one moves from one area to the other. If targets are not close together and one changes target, then the movement can be part of a Minor Action as you do something else. Here's hoping that makes sense!!]
The archer, Vadhi, shrieked and swore at the Nord in white leather as the two-handed sword hacked into her shoulder. [Kara +6 ATK - Vadhi +1 DEF = 5 DMG to Vadhi] The bandit stumbled back a short ways, crimson staining her arm as she struggled but successfully knocked an arrow. [MAJOR ACTION] She let it fly at the warrior-woman. [Vadhi +5 ATK - Kara +1 DEF = 4 DMG to Kara]
Jergen, who had been going for the woodcutting axe, hollared as the attack began. [MINOR ACTION] He drew his axe and readied his shield, then rushed to Kara, as he could not reach the Dunmer and could no longer see where the Argonian had gone. [MAJOR ACTION] With a war-cry, he swiped at Kara's side. [Jergen +4 ATK - Kara +1 DEF = 3 DMG to Kara]
Three-Spike decided to contend against Selene. [MOVE ACTION] He got himself into position first, leaving the warmth of the fireside to enter the wide hallway where the battle had ensued. He needed line of sight to the Dunmer. [MAJOR ACTION] The Argonian mage flung out an arm, and a frosty blue orb flew from his fingertips to sear Selene with its freezing touch. [Three-Spike +3 MAG - Selene +1 DEF = 2 DMG to Selene]
Rolaf, who wore the iron armour, was struck by Selene's poisoned arrow. [Selene +6 ATK - Rolaf +2 DEF = 4 DMG to Rolaf] He struggled with it for a moment before it took hold of him. [MOVE ACTION] With a savage cry, he rushed towards the Argonian, Three-Spike, following him into the fray. [MAJOR ACTION] The Nord's steel battleaxe descended on the unaware mage, while Rolaf continued to shout incoherently, overcome with rage. [Rolaf +5 ATK - Three-Spike +2 DEF = 3 DMG to Three-Spike]
Brigand Archer Vadhi - HP: 03/08 | ATK: 05 | MAG: 02 | DEF: 01 SKILL: Archery GEAR: Hunter's Bow [+2 ATK; Ranged], x09 Iron Arrows, Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF]
Brigand Fighter Jergen - HP: 10/10 | ATK: 04 | MAG: 02 | DEF: 00/01 in Melee only SKILL: Block GEAR: Iron Axe [+1 ATK; Melee], Hide Shield [+1 DEF in Melee], Fur Armour Set [+0 DEF]
Brigand Caster Three-Spike - HP: 05/08 | ATK: 03 | MAG: 01/03 [Frostbite only] | DEF: 02 | MAGICKA: 01/02 SKILL: Destruction - Frostbite: It costs 1 Magicka to cast and provides +2 MAG in addition to the caster's MAG stat against 1 target. Targets struck by Frostbite cannot make a Move Action the following Turn. GEAR: Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF], Potion of Restore Magicka
Brigand Leader Rolaf - HP: 06/10 | ATK: 05 | MAG: 01 | DEF: 02 SKILL: Heavy Armour GEAR: Steel Battleaxe [+2 ATK], Iron Armour [+2 DEF], Potion of Restore Health, Chest Key. Rolaf is Frenzied for: 4 more Turns.
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Posted: Wed Dec 07, 2011 2:24 pm
~ Selene ~
__________________________
Selene grinned savagely as she saw her target swing at his own ally. There was a sort of wicked satisfaction to see friends killing each other, especially since it was because of something she did. It pleased her inner sadist... okay, maybe it wasn't all that "inner." It didn't bother her at all that she was so amused by the pain she was causing, thought she figured it should have. The Dunmer wasn't the kindest Mer out there. But then again, she was Dunmer. Dark Elf. There were those who were much worse than she was. Maybe that was how she justified her pleasure. Justification? Ha, I do what I do because I enjoy it.
The pleasure was curtailed by that fact that, at the same time, the mage was attacking her with a frost bolt. She swore at the stupid animal, her teeth bared in pain and anger. Why she didn't get some sort of armor warded against frost was beyond her. She was in SKYRIM, after all. The land of frost. The land where she should have at least gotten a damned cloak of cold. Too late now, of course. Maybe one of these dumb bandits have something she could confiscate once they were good and dead. [MOVE] The Dunmer back pedaled so she could put a little distance between her and the hostiles. [MAJOR] Then she notched and arrow and loosed it at the spell caster who had attacked her. Hopefully between her and her little puppet that stupid scaly beast would die. (forgot to take into account the frostbite)
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Adventurer Title & Name: Selene Age, Race & Gender: 43, Dunmer, Female HP: 8/10 | ATK: 6 | MAG: 3 | DEF: 1 Skill: Armour, Light Armour: Leather Armor [+1 DEF] | Weapons: Steel Bow [+1 ATK] | Other: --- [---] Inventory: x18 Arrows | x2 Potion of Restore Health | x1 Potion of Antidote | x1 Poison of Wrath (two arrow uses left)
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Posted: Thu Dec 08, 2011 7:16 am
> Lashker <
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As the fight began getting intense, Lashker concentrated himself in analyzing the enemies, totally blocking his partner's roars of pain and anger. The man armored was at his side, somewhat, what caused Lashker to ignore him completely, the mage looking very weak and a perfect target, but he changed his target as soon as he noticed Selene pointing her bow at him.
That left the Archer as the most enjoyable attack, since he was so secure that the fighter could hold "all" his enemies away from him. [MOVE] He ran towards the Archer, jumped from the top of a rock and [MAJOR] descended swinging the Longsword at the archers head as his invisibility wore off because of such action.
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Adventurer Title & Name: Lashker Age, Race & Gender: 30, Argonian, Male. HP: 12/12 | ATK: 04 | MAG: 01 | DEF: 02 Skill: Lockpicking Armour: Leather Armour [+0 DEF] | Weapons: Steel Longsword [+1 ATK] | Other: Steel Shield [+0 ATK], Fur-Lined Cloak. [+1 DEF against Frost damage] Inventory: x5 Chalk, x2 Rope, x2 Potion of Restore Health, x1 Potion of Blur.
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Posted: Fri Dec 09, 2011 7:55 am
Kara


Kara felt a drop of warm blood strike her face as her two handed greatsword hacked deeply into the bandit woman, knocking her back a step. The blond Nord had hoped to take her enemy down with one solid blow, but the other women denied her that. Even as Kara readied her weapon to swing again, the bandit was quickly notching an arrow, and deftly let it fly. With a cry of pain, Kara felt the sharp projectile thud agonizingly into her left shoulder. Through the haze of pain, she didn't see the other bandit until it was too late, and his ax cut partly through her leather armor into her back. Kara gritted her teeth and with a roar sheturned and [MAJOR ACTION] brought her blood soaked greatsword down on to her new attacker.
Adventurer Title & Name: Kara Age, Race & Gender: 28, Nord, Female HP:07/14 | ATK: 04 | MAG: 02 | DEF: 02 Skill: Light Armor Armour: Leather Armor [+1 DEF] | Weapons: Steel GreatSword, Soothing Staff [+0 ATK] | Other: Fur-lined Cloak [+01 DEF against FROST] Inventory: Chalk x3, Rope x2, Torch x1, Potion of Swiftness x1, Potion of Restore Health x1, Potion of Restore Magicka x1, Potion of Blur,
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Posted: Wed Dec 14, 2011 1:13 pm
The attacks of the trio found their marks. Jergen managed to block some of Kara's attack, but still took a cut on his arm. The Argonian bandit lurched back, now on death's doorstep, while the archer Vadhi fell beneath Lashker's assault, his blade striking between her should and neck and driving deep. As her body crumpled, the shield-fighter and axe-warrior continued to howl for blood. There would be no escape. They would die in this cave, but they would not go quietly!
Three-Spike, however, knew he didn't have long if he stayed. So, he did the next best thing: he turned... [MOVE ACTION] and ran, back towards the bandit's fire, seeking cover and safety.
Jergen barely glanced at the archer's corpse. Baring his teeth, he struck out at Lashker instead, putting his focus into it! [MAJOR ACTION] He swung his weapon at the tricky Argonian's side. [Jergen +4 ATK - Lashker +2 DEF = 2 DMG to Lashker]
Rolaf was still frenzied. [MOVE ACTION] He swiftly chased after Three-Spike. [MAJOR ACTION] He raised his axe and brought it down upon the caster, and the Argonian Three-Spike dropped like a poleaxed oxen, his death-rattle lose beneath the din. [Rolaf +5 ATK - Three-Spike +2 DEF = 3 DMG to Three-Spike]
Two of the bandits lay dead, and two more continued to live and fight.
Brigand Archer Vadhi - HP: 00/08 | ATK: 05 | MAG: 02 | DEF: 01 SKILL: Archery GEAR: Hunter's Bow [+2 ATK; Ranged], x09 Iron Arrows, Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF]
Brigand Fighter Jergen - HP: 07/10 | ATK: 04 | MAG: 02 | DEF: 00/01 in Melee only SKILL: Block GEAR: Iron Axe [+1 ATK; Melee], Hide Shield [+1 DEF in Melee], Fur Armour Set [+0 DEF]
Brigand Caster Three-Spike - HP: 00/08 | ATK: 03 | MAG: 01/03 [Frostbite only] | DEF: 02 | MAGICKA: 01/02 SKILL: Destruction - Frostbite: It costs 1 Magicka to cast and provides +2 MAG in addition to the caster's MAG stat against 1 target. Targets struck by Frostbite cannot make a Move Action the following Turn. GEAR: Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF], Potion of Restore Magicka
Brigand Leader Rolaf - HP: 06/10 | ATK: 05 | MAG: 01 | DEF: 02 SKILL: Heavy Armour GEAR: Steel Battleaxe [+2 ATK], Iron Armour [+2 DEF], Potion of Restore Health, Chest Key. Rolaf is Frenzied for: 3 more Turns.
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Posted: Wed Dec 14, 2011 3:19 pm
~ Selene ~
__________________________
The Dunmer Archer shuddered as she felt herself fully recover from the effects of the frostbite the mage had inflicted her with. Now that she could finally move, Selene's grin broke into a full-out peal of delighted laughter that sounded odd and haunting in the din of battle. Her frenzied target had now killed one of his own friends, the same one who was foolish enough to shoot her with that cursed frost spell. "Yes! Kill him, my pretty!" she shouted before she could manage to shut her mouth. She hoped her party wouldn't take offense to that and try to kill her for being so... evil.
The tide of the battle was turned decidedly in her party's favor now. Only a couple more slashes and another arrow until all their foes were gone. The wonderful thing was that the man in heavy armor would probably end up killing another one of his friends before he managed to calm down. The Dunmer loved her poisons so much... She actually debated whether she should try to take down the guy with the fur shield, or just let her little puppet do it. In the end, however, she decided that one little arrow probably would take him down just enough for the leader to deliver the finishing blow, and that was probably okay. Unless her party ruined it...
[MAJOR ACTION] Selene notched and arrow, inhaled sharply as she drew the string, and flung an arrow at the guy with the shield who was attacking her Argonian friend.
__________________________
Adventurer Title & Name: Selene Age, Race & Gender: 43, Dunmer, Female HP: 8/10 | ATK: 6 | MAG: 3 | DEF: 1 Skill: Armour, Light Armour: Leather Armor [+1 DEF] | Weapons: Steel Bow [+1 ATK] | Other: --- [---] Inventory: x18 Arrows | x2 Potion of Restore Health | x1 Potion of Antidote | x1 Poison of Wrath (two arrow uses left)
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Posted: Wed Dec 14, 2011 5:38 pm
> Lashker <
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Lashker frenzied eyes redirected to the incoming bandit's axe swinging to his direction and hissed loudly as it landed on his arm. Hoping that his companions would finish the Fighter, [MOVE] he ran away from the man, directing himself to the mentally frenzied bandit [MAJOR] lunging his sword in the bandit's knee, hoping to disable his leg.
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Adventurer Title & Name: Lashker Age, Race & Gender: 30, Argonian, Male. HP: 10/12 | ATK: 04 | MAG: 01 | DEF: 02 Skill: Lockpicking Armour: Leather Armour [+0 DEF] | Weapons: Steel Longsword [+1 ATK] | Other: Steel Shield [+0 ATK], Fur-Lined Cloak. [+1 DEF against Frost damage] Inventory: x5 Chalk, x2 Rope, x2 Potion of Restore Health, x1 Potion of Blur. (ooc: this post sucks... sorry for that.)
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Posted: Thu Dec 15, 2011 9:05 am
Kara


Even as Lady Kara's greatsword came down, the bandit managed to deflect it slightly, but not with complete success. He was staggered as the blond Nord drew blood, and taking advantage of the brief moment, she stepped quickly backwards a few steps to reassess the current situation. With satisfaction the blue eyed warrior took note that the female archer now lay dead on the cold stone floor. Her intense gaze moved quickly to see the Argonian bandit running away, only to crumple to the floor as his frenzied friend cut him down mercilessly. She heard Selene's words but said nothing, her pale eyes taking note of her arched arrow. She would take down the bandit Rolaf efficiently. That left....Kara turned her attention quickly back to the bandit who she had most recently attacked, just in time to see him strike out at Lashker. Stepping forward she [MAJOR ACTION] swung her greatsword at the bandit, hoping it wouldn't be too late for her Argonian comrade.
Adventurer Title & Name: Kara Age, Race & Gender: 28, Nord, Female HP:07/14 | ATK: 04 | MAG: 02 | DEF: 02 Skill: Light Armor Armour: Leather Armor [+1 DEF] | Weapons: Steel GreatSword, Soothing Staff [+0 ATK] | Other: Fur-lined Cloak [+01 DEF against FROST] Inventory: Chalk x3, Rope x2, Torch x1, Potion of Swiftness x1, Potion of Restore Health x1, Potion of Restore Magicka x1, Potion of Blur,
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Posted: Thu Dec 15, 2011 8:14 pm
The arrow took Jergen the shield-fighter in his chest, and he stumbled a bit, finally losing some of his concentration. Shortly thereafter, Kara's swing cut him down and he fell to join Vadhi on the stone floor, his arms flung wide and his gaze unseeing after a moment of futile flailing.
That left Rolaf. Lasher had managed to land a cut on the beseker-Nord's leg, but unfortunately this also drew attention to the Argonian... Rolaf bellowed and [MAJOR ACTION] hacked at his attacker, the nearest figure to him, the only object he could direct his rage upon at that moment. [Rolaf +5 ATK - Lashker +2 DEF = 3 DMG to Lashker]
Only Rolaf remained and it seemed likely that, too, would shortly fall to the trio.
Brigand Archer Vadhi - HP: 00/08 | ATK: 05 | MAG: 02 | DEF: 01 SKILL: Archery GEAR: Hunter's Bow [+2 ATK; Ranged], x09 Iron Arrows, Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF]
Brigand Fighter Jergen - HP: 00/10 | ATK: 04 | MAG: 02 | DEF: 00/01 in Melee only SKILL: Block GEAR: Iron Axe [+1 ATK; Melee], Hide Shield [+1 DEF in Melee], Fur Armour Set [+0 DEF]
Brigand Caster Three-Spike - HP: 00/08 | ATK: 03 | MAG: 01/03 [Frostbite only] | DEF: 02 | MAGICKA: 01/02 SKILL: Destruction - Frostbite: It costs 1 Magicka to cast and provides +2 MAG in addition to the caster's MAG stat against 1 target. Targets struck by Frostbite cannot make a Move Action the following Turn. GEAR: Iron Dagger [+0 ATK], Fur Armour Set [+0 DEF], Potion of Restore Magicka
Brigand Leader Rolaf - HP: 04/10 | ATK: 05 | MAG: 01 | DEF: 02 SKILL: Heavy Armour GEAR: Steel Battleaxe [+2 ATK], Iron Armour [+2 DEF], Potion of Restore Health, Chest Key. Rolaf is Frenzied for: 2 more Turns.
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Posted: Sun Jan 01, 2012 4:03 pm
~ Selene ~
__________________________
Though not killed by her frenzied pet, it was with satisfaction that Selene saw the second-to-last foe fall. Besides, there was probably enough hostiles to toy with later on. She had more poison, after all. The Dunmer almost wished she could see the heavy armored man snap out of his state of mind so he could fully comprehend what he had done, and she could watch him go through it. It was a completely wicked thought, she knew, but it didn't bother her in the slightest. It was nice to let her darker side take total control of her mind. In her home at the Imperial City she had always found it necessary to reign it in.
[MAJOR] It was therefore with some sadness that she drew her bow and shot at the big guy who was now flailing around her Argonian comrade. Thankfully, with his death that would be able to gather all the loot that this set of thieves had obtained.
__________________________
Adventurer Title & Name: Selene Age, Race & Gender: 43, Dunmer, Female HP: 8/10 | ATK: 6 | MAG: 3 | DEF: 1 Skill: Armour, Light Armour: Leather Armor [+1 DEF] | Weapons: Steel Bow [+1 ATK] | Other: --- [---] Inventory: x17 Arrows | x2 Potion of Restore Health | x1 Potion of Antidote | x1 Poison of Wrath (two arrow uses left)
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Posted: Thu Feb 09, 2012 11:42 am
Eduaro Mahl left the guild and with Brax' taking a break as well, I think its a good idea to just quit this game.
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