TheElvanGod
Onos
C4D
Nexus cannon does not detect btw.
Then again, Terran have scan. So being able to put a detector on a building wouldn't be that big of a deal.
then you just killed yoru banshee argument you had with me then
I think you're missing the point of the ability.
The purpose for it, is to help protoss deal with various early game light harassment and to give them a bit of relief, so that they are not punished so harshly for being out of position.
It's not meant to be the end all answer to everything anyone can throw at them blindly. You'll still have to scout and s**t, and react properly, this ability will simply give you a little bit of flex room.
You should be able to scout and see if banshees are a viable threat, and in the time it takes them to get banshees with cloak for a rush, you can easily have 1 cannon near your mineral line to detect, and then supplement the necessary damage or attack range needed with the ability to shut down the harassment.
If it could detect, and do considerable damage to everything, and was free with the exception of energy, and target-able to every protoss building without a prerequisite, then it would be completely imbalanced. This small ability is already more than zerg gets.
The reason they do it is because they realize protoss must play a positional game, they don't have the most mobile units and have to move around in a large clump, so accidentally falling out of position has frequently been the bane of many protoss players, and often forces them into feeling insecure about expanding, so blizzard is feeling it necessary to give them a little breathing room with this ability. Meanwhile they are also getting the mass recall ability to grant them more mobility, consider that similar to a free nydus network.
All in all, sounds pretty amazing to me, wish zerg got these kinds of perks.