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Kimaya
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PostPosted: Thu Sep 22, 2011 9:13 am


Round Two Entries


o - In no particular order

Good Luck All! and ~ Happy Judging Everyone! ~
PostPosted: Thu Sep 22, 2011 9:27 am


Ereshkigal by Queen Citrius

What is your character's Eclipseon token? How does it relate to your character? Does your character even really care about this token or gaining it? Why or why not?

Ereshkigal’s token is a small, gold coin. One side of the coin bares a portrait of Ereshkigal’s true face, while the other shows her in whatever form she is currently taking, though it remains blank if she is in her true form. It represents her changeling natures, no matter what one side of the coin shows, the other will always show her real face, it’s something she can never escape from.
Ereshkigal has always loved treasure, and adventures, so she wouldn’t pass up this oppourtunity. She wants to return to her world and see her party again, she wouldn’t admit it, but she feels a little guilty about leaving them mid-fight, especially as she was the one to anger Sanguine so much.

And besides, who wouldn’t want to own something with their face on it?

How would your character go about preparing for Eclipseon - (whether or not they chose to go)? Imagine they have all of their usual resources available but in a strange location (yes, this includes resources from their history - up to and including an army, god, etc).

Ereshkigal would do what she always does; nothing. Preperation had never really been a strong point for her, and going unprepared was always much more fun anyway. But there were a few things she would take with her, her greatsword being the most important. She hadn’t had the blade, which she had named Thanatos, for very long, but she had already learnt to use the powers it held. It heightened her ability to control the shadows, allowing her to mold them into forms that would have previously been impossible for her, but it’s greatest trick was in the power it possessed itself; Thanatos was invisible to everyone except for Ereshkigal until she attacked with it.

What skills does your character draw on most to survive and succeed? What are their weaknesses? Fighting skills, magic, logic, etc.

Stealth is perhaps Ereshkigal’s greatest strength, and it is definitely the one she relies on the most. She can slip through most places entirely undetected, completely avoiding any obstacles or enemies if she so wishes. Her stealth is only enhanced by her control over the shadows, which she can use to cloak herself with, or teleport if she so wishes. She can also bring her own shadow to life to fight alongside her as an ally, a skill she uses every oppourtunity she can, though it is quite draining.

She is proficient with her greatsword, something which normally surprises her enemies, and she uses this to great advantage.

But she can’t be good at everything. Ereshkigal is terrible at problem solving and puzzles, and her logic skill is practically non-existant. She also tends not to think things through, something which gets her into trouble a lot of the time, and she has yet to learn that you can’t fight your way out of everything, even if you have a giant invisible greatsword.

Choose three of the following scenarios (Prince's Challenges) and describe how your character deals with them:
• Meet an old enemy along the way - Do they join forces, fight, run, etc?
• One of your character's keys was stolen by another opponent - what does your character do about this?
• Your character encounters another competitor with all three keys at the end? What do they do? Eliminate them? Ignore them? Help them? Join up?


She felt as though she had been walking for days, though it must have only been an hour or so. Ereshkigal never had liked labyrinthes – not that she’d been in one before, but she’d heard of them, and they didn’t sound fun. She was beginning to question the validity of the information she had been given about Eclipseon, she had been told it was filled with countless traps and dangers, but so far the most dangerous thing she had encountered was a loose stone that she’d nearly tripped on.

It was then that she heard it, nearly clear as day, the voice cut through her thoughts and brought her back to the real world.

“Elysia.”

She knew that voice, it hadn’t been all that long ago that they’d met and fought, and the encounter was still fresh in her memory. Turning around, Ereshkigal smiled as her eyes fell upon the one-armed minotuar.

“Elysia, I didn’t think I would be seeing you so soon.” The beast gave a small laugh as he stepped towards Ereshkigal, holding his hand up to show that he was unarmed.

“What are you doing here, Talogg? Ah, that was a bit of a stupid question, I mean, you’re a minotaur, and this is a labyrinthe...” Ereshkigal drifted off, and Talogg gave a hearty laugh.

“I’m here for you, Elysia.” This statement earned him a puzzled look from the assassin, but he offered no further explanation. Ereshkigal took a step back, slowly reaching for the hilt of her blade.

“Did Sanguine send you?” her question was met with another hearty laugh. Though he had been working for the vampire/elf/whatever when they had last met, his servitude ended the moment Ereshkigal and her party defeated him, something he thanked them for.

“Sanguine didn’t send me. I came to see if you would like me to help you? We could make a great team.”

“Oh.” This was getting stranger and stranger “I guess we would make a pretty good team...alright, let’s go!”

Talogg gave a nod and they set off down the corridor. For ten minutes, they walked in relative silence, and just as Ereshkigal opened her mouth to speak, something echoed through the labyrinth.

“What was that?” she asked, looking to Talogg. She could see he had tensed up.
“It sounded like a growl.” Talogg was staring straight forward, as if he expected something to charge at them “Elysia, I want you to take this and go, I’ll stay here and make sure nothing gets past” reaching into a small pouch on his belt, he pulled out a golden key and handed it to the assassin. She stared at it for a moment, before thanking him and running off.

When Ereshkigal looked back, Talogg had vanished.

With a shrug, she pushed onwards. She was really beginning to hate corridors, in fact, if she never saw another corridor in her life she could die happy. But at least she’d gotten one key, and with a smile, she reached down to the belt on her leg, where she’d tucked it, to give it a reassuring pat.

Except, it wasn’t there.

Instead, it had been replaced with a rolled up piece of paper, which Ereshkigal unrolled slowly, a feeling of dread washing over her.

“Thanks for the key! <3”

Dread was replaced by anger. Well, now she knew what being robbed felt like, and suddenly she understood why so many people seemed angry at her for it. With a sigh, she continued on, feeling altogether helpless.

Until she passed the room, that was. It was the first proper room she had come across, and it was definitely a welcome break from the corridors. Inside, a man stood with his back to her, and from his belt dangled two golden keys. Ereshkigal grinned, this was almost too easy.

Slowly, she crept into the room, keeping a good distance from the man with the keys. With a wave of her hand, his shadow reached up and unhooked them before handing them to Ereshkigal’s shadow, which handed them to Ereshkigal. Still grinning, she made her way out of the room silently, tucking the two keys snuggly into her belt. The man never even noticed.

Finally, Ereshkigal made it to the end with only two keys, and she wasn’t alone. Another competitor was stood infront of the door, frantically trying their keys on it but to no avail.

And then Ereshkigal had another one of her brilliant, and not at all bad, ideas.
Taking her chance, Ereshkigal walked over to the competitor and, using the hilt of her blade hit them on the back of the head, knocking them out. Grinning, she gave a quick look over her shoulder, and when she turned back the unconscious competitor was gone, and one of the keys was left in the lock.
Now it was her turn to work out how the damn door opened.

Your character has reached the Eclipseon Chamber of Worlds and has learned that it is impossible to enter the chamber - they now have three worthless keys and no idea of what to do with them. How do they deal with this defeat?

After dealing with defeat, your character finally comes to grips with the situation just as a shadowy unidentified member of the Planesborn appears promising their help in return for your word that you will represent their cause in the Senate. What would your character do?

Your character learns from the Planesborn that they must make the ultimate personal sacrifice to enter the Eclipseon World Chamber? What would that be? Would they be able to do it? Imagine that it can be anything - giving up their belief in good by murdering, becoming ugly for the rest of their existence, destroying some random world, allowing their enemy to have power over them for eternity.

“That won’t work”

Ereshkigal ignored whoever it was. How could it not work? She’d gone through a lot for this, and what kind of person leaves around a load of keys for a door that don’t even work? That would just be mean.

“It won’t work, those keys are useless.”

Ereshkigal continued to ignore them, retrying all the keys. This was starting to get annoying, Ereshkigal hadn’t come all the way through this labyrinthe to collect some sparkly, useless keys, she had done it so she could go home. After trying them for the fifth time she finally gave up, sinking down to her knees and just staring at the golden keys, as if willing them to change their shape and finally work. It was only know that she realised just how much she wanted to get her token and return home, but she didn’t know if she had it in her to go back through the labyrinth to try and find another way. Finally, she decided to just sit there.

“Perhaps we could strike up a deal. If you help me, I’ll help you.”

“A deal?” she turned to face the mysterious person, who remained shrouded in shadow.

“I have been seeking an outsider to represent my cause in the senate. Agree to represent me, and I’ll help you get through that door.”

“Deal.” Ereshkigal said, and she could tell the figure was smiling.

“Wonderful!”

“...is that all? Will the doors open now?”

“If only! No, life is never that simple. I can help you get through the door, but in order to do so, you must make a great personal sacrifice.”

Ereshkigal thought about it for a few minutes, but she didn’t really understand. What was there for her to sacrifice? She had never been close to her family, never achieved her blade spider friend, and, to be quite honest, if she lost a member of her party she wasn’t exactly going to mourn for months on end.

And then it hit her, she would have to give up her changeling abilities and be stuck in her current form. Ereshkigal’s eyes widened and the mysterious figure nodded. For most changelings, this would be a dream, they would have the chance to become human and blend in, people would trust them, but for Ereshkigal, it meant giving up her ability to hide. She would forever be stuck as Elysia.

But then she thought about getting home, about continuing her grand adventures and finding her blade spider. Being Elysia wouldn’t be the worst thing ever, she would have her fame and infamy and she wouldn’t have to reveal that she was lying about her identity all along.

With a soft smile, she accepted her fate, and waited for the door to open.

Kimaya
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Kimaya
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PostPosted: Thu Sep 22, 2011 9:28 am


Lurp by LadyFox

PART 1

“M-my masters will kill me...”

“Your masters will never know.” Lurp crooned. When the man just whimpered, she drove her knee into the small of his back. “They aren't your biggest concern right now. I am.” She twisted his thumb till it broke.

“I'll say it again, tell me about the challenges!”

Since Lurp had found out about Eclipseon, she'd had her ear to the ground, following threads of rumors, and threads of threads. If she was going to take on the challenges of the tower, she had to be prepared, and the best way she knew of to prepare was to learn everything she could beforehand. The rumors had lead her to the man pinned under her with his arms behind his back in an alley that smelled of last week's garbage. Her shifting had allowed her to track and then subdue him.

“I don't know what you're talking a-about.” Lurp briskly broke 3 more knuckles in a stacatto that was almost musical.

“Th-they are different for everyone. Made to test YOUR weaknesses!”

Lurp pondered. Fire? Elemental magics? Water? It didn't matter. She could handle whatever it took to get back to Will.

“And after them, then what? What am I looking for?”

Silence. Lurp leaned in and whispered into his ear “I'm running out of fingers. Wanna see what I break next?”

“A token!”

“What?”

“An item from your world or past that represents you.”

Lurp froze. Though she hadn't heard of it before this moment she could picture her token perfectly. Long ago, Will had found Lurp's original arvul name, Hanu, a small mountain flower. But it had been so many years and she was such a different person, she couldn't see herself as Hanu anymore. Will pointed out that Lurp didn't truly fit her either. Deep inside she'd felt nameless. Then Will had surprised her. He'd tucked a lily in her hair, told her she was indeed a flower, one that had blossomed in adversity, and named her Lily. Her token could only be that lily he'd given her.

The man was crying. Lurp knocked him out and climbed off of him. Will's god was forgiving, but might not look well on torture, so Lurp hadn't ripped the fingers off as she otherwise might, and now splinted the ones she'd broken.

She needed to eat and to rest to be prepared for the shifting the challenges would require. Actually... Lurp paused. She was in her best shifting condition immediately after her time in her true form. This wouldn't come naturally for at least two weeks, but if she wanted the best chance at beating these challenges...

Lurp took off, shifting from human to a dog, then a cat, then back again, wearing herself out and forcing her time to come early. She would find a safe place to weather the hours in her natural form, and when it was over, she would face Eclipseon.


PART 2

Lurp had been in the labyrinth an hour, but other than logic puzzles and booby traps she'd had to shift her way through, she hadn't come across any “challenges” In fact she thought she was going in circles but around the next corner she came upon a door. “Overcome” it read. It opened silently for her, then closed and disappeared, replaced by stone wall.

In the room before her was a lake. A ledge ran around the room and up the walls were smaller ledges. Bursts of flame discharged from holes above them. In the center of the room was a small island with an archway, and dangling just above it on a golden chain was the key. Guarding the island were four waterfalls, churning the lake into foam that ringed the island. Fire and water? So these were the weaknesses they decided to attack. Lurp had to smirk. Though she feared them both, this would be too easy. She could just send a tentacle to snatch the key. She tried, but nothing happened. She couldn't shift. This isn't fair! How could she be expected to do anything without her shifting?

Lurp reassessed the room. Just within reach of the top fire ledges was a causeway. The key's chain hung from it if she could just get up there. Easier said than done. Still, Lurp was determined. She wasn't going to quit at the first trial. The flame bursts came at regular intervals. Fine, she just had to time her climbing. Even without shifting, Lurp was strong enough to pull herself up onto the first ledge, and then the second. On the third she mis-timed, singeing her thigh. The pain was unbelievable and she couldn't shift her pain receptors from the wound site, but she kept going. Finally she reached the causeway, and shinnied down and took the key. When Lurp stepped through the archway, she was back in the maze, and the archway disappeared.

She must be behind the other competitors now. She ran looking for the next challenge. Coming around a corner, she almost fell. The floor was slick with blood. A man lay slumped over, blood trailing from his mouth. A gash ran full across his stomach and Lurp could see his intestines. The other competitors had to be far ahead; no one else would find him. Then again that wasn't her problem. She wouldn't give up her quest to help a stranger. With a wound like that, I couldn't get him help before it was too late anyway.

Lurp turned to move on, but a hand weakly grasped her ankle. Only gurgling came from his throat, but the man's eyes pleaded with her. It would be an agonizing death. Something like pity moved her and she knelt down. She leaned in.“This is the most I can do for you” she whispered, and quickly slit his throat. The pain faded from his eyes. As she stood, she spotted something. A key! Lurp hesitated before picking it up. It's not as if I killed him for it. She grabbed it and continued on her way.

Eventually she found another door. This one said “Relive.” Anxious to catch up she pushed it open into a room with a dirt floor. Thin windows near the ceiling let in weak light. Again, the door disappeared behind her. Something was familiar about this place and an automatic dread made Lurp nauseated. The sound of steps coming down from upstairs made her realize this was not just any room; it was THE room. The room where they had held her, where they had beaten her, where night after night they had put their hands on her and... The footsteps grew louder. Choked and panicked Lurp clawed at the wall. The door reappeared and Lurp FELL out of it in her hurry to get away from those footsteps.

She took a moment collecting herself. She couldn't do this! But she had to reunite with Will... “Relive” Did that mean one night? Or the entire two years? One night, she could do that... couldn't she? She reached for the door but fear stayed her hand. What if it was two years? How could she possibly live through that again? To be so helpless, so alone. And this time without even the hope of being rescued to cling to!

Those hands, all those hands...

No, she couldn't. Will would never ask her to do it. Will wouldn't WANT her to! Lurp backed away. It took a stunned moment for her to realize what this meant. She had lost. No, there had to be another way. Maybe I can find another challenge. Maybe Eclipseon isn't the only way off of Serendipity.

Lurp wandered aimlessly arguing with herself. She found no other doors. She did find a room with a large pit in the center. Distracted, Lurp didn't hear anyone approaching. There was a tug at her right hip, and a shove from behind. Lurp fell into the pit. The impact of hitting bottom left her stunned and twitching. When she could move again, she stood shakily. Her keys were gone.

She climbed from the pit and became a dog, turning in circles to gather her attacker's scent. Then she was off like an arrow. It didn't take long for Lurp to catch up with the thief. Moving silently, she spotted her climbing a staircase. Lurp noticed the woman had not only Lurp's key, but another. Will's god would frown on killing an unarmed person from behind, but surely this counted as self-defense. Afterall, if she let this woman live, Lurp might very well end up dead.

“This has nothing to do with that key...”

She sent out a sharp-tipped tentacle, piercing the woman through the throat. Lurp yanked it out and the woman crumpled to the floor. Lurp retrieved all three keys. They were slick with blood so Lurp wiped them on the woman's shirt. Will and his god would understand.



PART 3

Lurp had been certain that someone else must have reached the top of the tower by now, but she'd heard no fanfare, felt no magic... surely there would be something to indicate that someone had won? She pressed on until she came to a winding staircase. At the top was a door three times the size of any of the others she had seen. Right at eye level were three large keyholes. Lurp felt her kir pulse in anticipation. With shaky hands she pushed each of the three keys into its hole. The click as she turned them was the most beautiful sound she had ever heard. She shoved on the doors. Nothing happened. She tried again. Nothing. She looked for a latch. She examined the door minutely for anything she might have missed. She tried turning the keys another way, then turning one key but not the others in various combinations. Nothing she tried worked. The keys turned fine in their locks, but the door remained closed.

Frustrated, Lurp kicked it and battered with her fists, screaming obscenities all the while. The door looked on indifferently, unbudging. Lurp panted. She couldn't think of anything else to try. Perhaps the door wasn't opening because two of the keys had been taken, not earned? But then why would they turn in their locks at all? No, someone must have beaten her to the prize. That was the only explanation. Lurp slumped at the top of the winding staircase and held her head in her hands.

“Such a dramatic display, it would be a shame to stop now.”

Lurp turned whiplash fast, a tentacle blade stopping just short of impaling the hooded figure who had somehow gotten behind her.

“Who are you?” She inched the blade closer to its throat. “What do you want?”

“To help you, of course.” Lurp glared. The figure, whose odd voice sounded neither male nor female, just laughed.

“You won't get into the Chamber of Worlds that way. It takes more than the three keys.”

“And that is?”

“Two other things. First, you must have a planesborn with you.” Lurp narrowed her eyes. She could see where this was going “We'll get to that, but first a proposition. As you've no doubt guessed, I am planesborn. I can help you pass through that door. S/he gestured at it. “Naturally I, we rather, want something in return.” Lurp raised an eyebrow at the “we”. “You've no doubt heard of the arguments in the senate, we need an outsider to champion our cause.”

“I'll do it.” Lurp interrupted hir before s/he could say more.

The figure seemed surprised “You don't want to know which side we ARE first?”

“It doesn't matter.” Lurp answered with a shrug. “If you can get me through that door and back to my world, I will throw myself into your cause. Whatever it is, I will argue your case to the senate with my entire being.”

“Excellent.” Lurp could hear the smile in the planesborn's voice. Then its demeanor changed. “The last thing you must do in order to enter the chamber is make the ultimate personal sacrifice.”

“Which is?”

“I cannot tell you, it is YOUR sacrifice.”

Lurp pondered The ultimate personal sacrifice... It only took her seconds to realize what it was. To lose her shifting permanently and be forever trapped in her true form. She shuddered. Lurp thought of all the things she wouldn't be able to do. Could Will love me like that? He said he didn't mind how she looked during her time, but he only had to see it for a day every month or so... If she always looked that way, if she could not do the things she did for him with her shifting, would he still want her?

I need to have faith in him.

But having faith in Kir had destroyed her.

Have faith in no one!

But she loved Will, and he loved her!

I felt that way about Kir once.

Lurp took a breath. If she couldn’t get back to Will, it wouldn't matter if he loved her or not. Their love had already been tried, many times, and Will had proven himself with each one. She needed to have faith he could love her in any form, even if it was her own. She took a deep breath and reached for the door.
PostPosted: Thu Sep 22, 2011 9:30 am


Devaena by Jalil
Setting the Board: The Beginning

An invitation to Eclipseon. That was all the missive slipped under her door had offered. She had almost ignored it, but Devaena was one to keep her ears to the whispers of the street, and when the locals all started talking about Eclipseon, then Dev had really started to listen. Information was the best resource available to her, so with a few coins in the right hands and questions in the right ears she had found herself sitting across from one of the Unliving.

"Suppose I told you that there is a key, an object of some importance tying you here to this place," the shriveled hag rasped. "Would you care to retrieve it?" Devaena thought to answer no, but the truth was such a token would have to carry power. If that power could be used against her then she had to make sure it was safe in her own hands, and if it was a power that she could use to strengthen herself? All the better.

"I wonder what it would be, your token?" At first nothing readily came to mind, but then she remembered a time during an early promotion when she had almost been revealed until she convinced her pursuers that the man who led the hunt was the real fiend. Convincing them that it would purify him, she then executed the man by pouring molten silver down his throat. Devaena had later taken his silver tongue as a trophy. It was the perfect representation not only of her ability to bend the truth, but also of the despicable things she was more than willing to do.

"You will need the help of the Planesborne to enter the final chamber once you've acquired the keys," the crone had told her.

"I trust I have your faction's support, then?" Dev replied and received a nod before they parted ways. For this she would have to prepare well. Counting on one faction was not enough, so she arranged meetings with members of each of the other factions and deftly persuaded them that helping her was in their best interests. She then hired several of the brawlers who'd shown potential when she'd been out fighting for coin in the streets. They would remove the other Outsiders from the equation. The tests she would deal with on her own, she had no doubt she could accomplish that. She knew if she wanted to succeed and survive she would have to rely on her cunning and foresight as much as her sword and strength. There were other options available if needed - her 'loth underlings if they could be summoned here and the subtle, deceptive magic she did command - but she knew there were still areas of weakness. She lacked offensive magic and a mage's frost would sear right through any fiendish protection she had, but that was nothing she couldn't overcome.

What Devaena didn't realize was that her arrogance would prove as much a weakness as any magic.

Playing the Game: The Middle

Upon reaching Eclipseon Devaena and her assorted band of mercenaries were faced with a room full of archways and the first of the princes. "You are late," he intoned. "Your challenge awaits."

"Where?" Devaena asked receiving no reply. She would do this her own way then. "Spread out, bring me that key," she commanded and then strode forward into the center archway. She could hear the sounds of fighting as she withdrew her sword and stepped cautiously down the hall beyond, but as she turned the first corner she swore for a moment she was somewhere else entirely. It took a moment to process the double vision she was seeing. The smoky hallucinogen made her eyes water and she could feel it trying to warp her conscious mind, but if she held her breath and focused she could see past the illusory smoke to some device in the corner creating it. She could also see that she wasn't alone. The other man swiped at figments that weren't there, and that was when Devaena had an idea. She stepped closer to the device and found the control switch. It was risky, but if she turned the device up instead of off she could tip the scales of their encounter to her favor. With barely another thought she ratcheted the device to its highest setting, held her breathe, and followed the wall until she found the exit. She heard a scream behind her and smiled over her shoulder, but when she looked up again the hallway was gone leaving only a stairway ahead. In fact all that remained in the room was the archway she had stepped through and the solemn figure of the prince who studied her for a silent moment before tossing her a small metal key. "Pass."

Confused and with no other options, Devaena continued up the stairs to the next level. Her men, gone just like that? What trickery was this? She had to keep going though.

She stepped through the doorway at the top of the staircase and was greeted by a bleak, grayed out landscape. "Impossible," she breathed, but this, she knew, was home. For a moment she almost felt a sense of joy, until she looked down. Her dergholoth abdomen was weighted down by a matured larva swimming around furiously inside. A sharp pain shot through her as it heaved against her chitenous shell and for the first time in a long time Devaena felt dread. Anything but this.

You must relive your worst to progress to your best, a voice whispered.

"Once was ENOUGH!" she yelled back. There was another sickening crack and she felt ichor oozing down her shell.

For a long, tortuous moment her mind worked frantically to find another way. Could she change things? But they had said to relive. Endure. Getting the token was too important. Was this their test? So be it. A voice reminded her that would mean cutting herself open again. It would mean leaving herself vulnerable again. It meant Askovan was nearby waiting.


She hissed through her mandibles plunging her claws deep into her shell. The jagged line she cut caused her to shriek in pain, but given an escape the larva calmed and slithered from the incision. Fatigue dragged her from her feet. She felt defeated and foolish all over again. Somewhere nearby Askovan was cackling as he left her behind, and to top it off her spawn was squirming closer, eager to eat her alive, so she began the long, arduous process of dragging herself across the Gray Waste to the nearest portal.

She finally heaved herself through the portal and was almost grateful to find herself back in that damned tower. The second prince said nothing as he offered the key. With a spiteful glare she took it and hauled herself to her feet to proceed.

She would have thought by now that nothing they could throw at her would surprise her, but what she saw next stopped her cold. The room was empty except for one lone man restrained in the middle. "Ast?" she said without thinking. He looked up at her, eyes swirling a bright white-gold with hope. She couldn't move. Perhaps she was afraid to, unsure if this was reality or another game of the Princes. The spell was broken as a voice called out to her. "The final test. Face your weakness."

Devaena schooled her face and scoffed. "How is he any weakness of mine?"

"Because you care," the Prince replied. Devaena pressed her lips thin. This was why she had tried so hard to bury it all, to erase the strange emotions that had plagued her since he had left. She'd tried everything to purge herself clean of these foolish notions, but still they persisted.

"A decision," the Prince continued. "Kill him yourself, overcome your weakness, and gain your final key."

Her three hearts pounded in her ears. Devaena had never hesitated once to kill when it furthered her goals. She had even threatened Ast before with his life at one time. But that had been HER choice, HER rules, HER terms. This was different. She looked back at him. He was afraid, but she knew it wasn't death he feared. It was her.

Her sword left its sheathe. "There is a saying in Gehenna," she began even as he silently pleaded. "If your heart is holding you back, cut it out rather than let your enemy use it." She forced herself to be cold. No regret, no remorse. This was who she was, who she had to be. "I warned you I couldn't afford weaknesses," she said pulling him close and thrusting the sword through his chest.

He gasped in pain, then slumped against her as his mind called weakly, Why?

"Why couldn't you just be as meaningless as the rest?" she hissed in answer. She held him a moment then let him fall to the ground and stepped past, forcing herself not to look back.

The Closing Moves: The End

Devaena was still shaken as she arrived at the final door, but dogged persistence carried her the final steps where, bloodied sword still in hand, she began trying the keys in the triad of locks on the door. There was just one problem. None of the locks were opening. Persistently she tried to turn it with more force thinking perhaps it was stuck, but the key broke off in the lock with a resounding snap and Devaena yelled a curse in her native tongue. She hissed in irritation and drew back her blade. She would reveal herself and hammer this door down with her bare fists if she had to and it showed on her face. She refused to give up, refused to let this all be a waste, but most of all she refused to admit defeat or that she had been played.

A soft, amused voice stopped her. "I wouldn't waste your energy."

Devaena whirled to face the voice, but relaxed when she saw it wasn't an opponent. No, this must be the planesborne of the five who actually took her offer. "So, you finally arrived. I've passed your tests and acquired your worthless keys," she spat, throwing them at the planesborne's feet. "Time to hold up your end of the bargain."

"Bargain?" the bell-like voice replied. "Oh, I see. So that's who was waiting here for you. Clever tactic I'll admit, but why ruin the fun?" Devaena immediately felt ill at ease again, tightening her grip on her sword. "So, you already know you need a planesborne," the mysterious woman continued. "Question is, do you know what else you need?" Devaena perked an eyebrow, but said nothing. "I know, but I'm not telling..." the planesborne added with a giggle.

It was enough to make Devaena snap. She grabbed the mysterious figure by her robe and pinned her against the door, leveling the sword against her throat. "I am not in the mood for your games, woman. How do I open this door? HOW?"

The woman just laughed bell-like in response. "Why do you care, fiend? You could never pass the last test. You would never be able to make such a sacrifice."

"You would be surprised what I would do. What sacrifice?"

"You would have to lose what you value most, the ultimate personal sacrifice. I wonder what that would be for a creature like you? Would you become what you hate? Maybe you would give up your precious lies and only tell the truth, that could be entertaining. But no, I think Eclipseon would demand something more."

Devaena considered for a moment, and then she realized exactly what would be demanded of her. She would be forced to stay, to remain here in this place where everything she did amounted to nothing. Where she had no real power, no prestige. Everything she had done, everything she had accomplished, now and in the future to come...would be meaningless outside of her own world. She would have to give up her very purpose. She would lose everything. Perhaps somehow she already had, for if Eclipseon was her only way out and yet demanded that she give that up, then she was damned no matter what she did.

There had to be another way, something else she could do to be restored to her rightful place in the multiverse, and she told the planesborne as much to her surprise. "You refuse to make the sacrifice then?"

"Of course I do! Why would I when doing so would defeat the purpose? Do I look a fool?" Devaena asked angrily. "No, there has to be another way."

"Perhaps," the planesborne replied cryptically.

Devaena eyed her shrewdly as she set her down on the ground, sword still at hand. "Tell me."

"You are a woman who knows the value of a contract. Of, how do you put it...great risk for great reward? So I will make you an offer. Champion our cause in the Senate, argue our case and argue it well. Do this for us and we will do what we can for you."

Devaena couldn't deny it was risky. She would be leaving her token and she still didn't know the extent of how it could perhaps be used against her, but for the moment she was left with little choice.

"Very well," she finally assented, hoping this wouldn't be a mistake she would regret. "You have your champion."

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PostPosted: Thu Sep 22, 2011 9:31 am


Robin Cherie Banks by Madoneko
Section 1
>Robin’s token is an ink pen, very simple, very old and worn. The world she is from doesn’t use pens anymore… who would handwrite anything? Even if you did need to, they have digital pens and pads for that. Ink and paper are so outdated…
>Robin’s token is a pen because it is her fate to revive the arts in her world. She is destined to write a manifesto that will change everything; and she will write it in pen. She will ask her fathers company to start manufacturing these pens, and during the second renaissance she will ignite they will become quite popular.
>Robin is avid about obtaining her token. She doesn’t know what it represents, but she knows it can get her home and she wants a second chance to try to change her number-crunching world. She also misses her family deeply, and wants a second chance at truly connecting with them.

0101001001101111011000100110100101101110001000000100001001100001011011100110101101110011

>Robin knows many challenges await her, but she is confident she can handle them with poise and intelligence. She does not carry a weapon because she does not intend to fight. She does not carry a compass because she does not intend to get lost. Robin packs food and water and some tea because she knows she will not leave until she has gained her token, and she doesn’t know how long that will take. She does not pack for the wilderness because she does not know of its dangers. She has never been on a quest before, never braved the outside world, and even if she did, there’s nothing but numbers out there anyway. Robin is fairly unprepared because she does not know what awaits her, but she is hoping for the dumb luck this plane is known for to make it through alive.

0101001001101111011000100110100101101110001000000100001001100001011011100110101101110011

>Robin’s skills are pretty much all she has to go on and none of them are really focused around survival. She is smart, which should help scale the expanse of the Eclipseon, and a fairly good problem solver. Her natural talent in social situations probably won’t come to much use here, unless she is faced against an enemy. She does not wish to use violence, so she will need to talk her way out of any situations regarding the other questers. She is very creative, which will assist her the most in this quest, allowing her to assess the challenges in different lights and solve them in innovative and resourceful ways. Her ingenuity will come in handy.
>The weakness that will cause her the most trouble is her lack of patience. Robin knows that she will be there until she finds it, but the longer it takes the more frustrated she may become. Also if there are any mechanical or numerical aspects, she will be at their mercy. She hopes there will not be any; because that will be her greatest struggle.

Section 2
Robin entered the labyrinthe, a small bag of essentials slung over her shoulder. What awaited her? She bit her lip as she walked into the large stone maze, the walls reaching up impossibly high, a chilly wind whipping through. It was intimidating, but she was determined. She just had to find her token… she missed her family… she wanted the opportunity to make the world better, to show people what they were missing. To return, she would do anything.
She did not know the trials she would face, but braced herself as she walked down the long corridor of the stone maze.
Finally she came to a corner, and when she turned it she was met with a wall of silver netting, electricity crackling through every strand. It connected to the stone walls on her left and her right. It was by no means insurmountable, but the electricity stopped her.
She bit her lip, eyebrows furrowed, looking for anything to help her get past. She scanned the area thoroughly, yet almost missed the tiny laptop sitting by the left of the netting. She walked over to it cautiously, set her pack down, and carefully lowered herself down in front of the tiny screen.
It was black, save for a set of blinking white numbers that read:

010000100110010100100000011100110111010101110010011001010010000001
110100011011110010000001100100011100100110100101101110011010110010
000001111001011011110111010101110 010001000000100111101110110011000
01011011000111010001101001011011100110010100101110


Robin clenched her teeth. The first test? Her father had once attempted to teach her binary when she was six. At odds with her and her mother, he was patient with her, and they sat for hours on end – to no result. She furrowed her brows. She didn’t understand it then, what could be different now?
There had to be some other way.
She lifted up the laptop, searching for any wires, and found none. Well, it was a long shot. Next she searched for hardware to break open, any screwed in plastic parts she could exploit, any battery packs she could remove? None. Smooth as glass but ridiculously unclear. Where was the Windex? She put down the laptop and ground her teeth. Maybe check the keys?
She flicked her fingers over some choice letters that could trigger something- okay, she hit all of them. At once. …and then individually. And then some combinations were pressed. To no avail. The blinking black screen continued to blink at her with white and numerous eyes.
“Argh!” Robin put hands to either side of her head and clenched her hair in frustration. Why did random button pressing never work for her? She’d been at it for some time now before she finally hit two letters in sequence; and up came the two on a password unlock screen.
Robin blinked. So it was a password it was after? She typed “password” with fingers crossed and hit enter, but it returned to the blinking screen of numbers and the net was still buzzing.
But still, that was something. It was after a password. And words she could do. After a lot of thinking and more misfires, it hit her.
She hit three letters. The computer beeped once and the net’s electricity flow halted. A whirr emitted from within the machine, and a silver key popped out from the seemingly seamless laptop.
And Robin grinned and said to herself;
“That’s what I asked for!”

0101001001101111011000100110100101101110001000000100001001100001011011100110101101110011

“You!” Robin exclaimed, bent over with exertion, “I caught you!”
She found the woman who had left her tangled in the thorny ivy that covered the walls, ensnared in the very same trap. “I know why you tried to foil me getting the key the way you did.” She said calmly, studying the other. “You have a goal too, waiting at the end of this labyrinthe. Besides, you don’t know me… so anything that happens to me is of no consequence to you but alas…”
She smiled and approached the woman, pulling out a now half empty flask of water. “I cannot distance myself from others as you can.” She doused the plant. It screeched, sizzling under the water, and scurried back to the shadows.
“I hold no grudge for you because I understand. We are both on a quest for something we care deeply about.” She offered her hand to the woman. “I am not hasty nor liberal with violence, but do not cross me again. This labyrinthe has a way of putting everything in place. Good luck finding your token. You may need it.”

0101001001101111011000100110100101101110001000000100001001100001011011100110101101110011

The labyrinthe ended with a door. Robin was struck by déjà vu, she knew this door…
She inhaled deeply and turned the handle, the metal creaking to reveal—
Robin slammed the door closed, heart pounding, hands shaking. “Oh ******** no.” She whispered, her voice rising to shout in a quavering voice “I’m not ******** going in there!”
She backed away from the door, body quivering. “I’m not doing that!” She shouted out again as if someone could hear her. “I’m not going in there again!” She screamed out, her voice reverberating off the walls.
This had to be some kind of joke.
She fell to the floor, elbows on her knees and head in her hands. She had a headache and her stomach was knotted. Who would make someone relive their own death?
Robin sat, overcome with despair. She would never see her family again. She would never be able to change the world.
Suddenly realization hit her and determination flooded her veins. She had no purpose on Serendipity. What would dying again do? End her second chance at life? The chance was wasted if she couldn’t use it to change her world anyway.
She lifted her head and fixed her red rimmed eyes on the door. <******** that.
She could die again for her family. She could die again if it meant changing her world.
So she stepped up to the door like a kid about to jump into the water for the first time, opened it, and plunged into the death that awaited her.


Section 3
Robin stood before the grand double doors, three worthless keys in hand. She had come this far… relived that pain… all for nothing? This was it? Her hope had built up so much and now everything that transpired just seemed like a big fat joke. She couldn’t change anything. She was still stuck in this stupid (and freezing cold!) maze, in front of these stupid double doors, with three stupid and utterly useless keys! What was the point of any of it? She clenched her teeth, rubbing her hands across her face in frustration. All of that, for nothing! For ******** nothing! There was no going home! There was no use for anything!
Robin clenched her teeth together, the pressure in her jaw overwhelming. That had been the whole point of her life all along. Just some ******** terrible joke.
Born into a world of numbers when she can’t understand Algebra. Can’t operate a computer in a world run with them. Only talent is social interaction, but wait, there’s no people she can talk to! Mentally retarded child of Derek Banks, founder of the largest person robot company in the world! Dies because she can’t figure out the simple syntax of a ******** metal door!
Name? Robin Banks.
Even her name was a ******** joke.
She slumped down onto the floor. Wasn’t the universe done with picking on her yet? <********.
She sighed. But she knew she had talent. She knew she could change her world if she had the chance. Just why couldn’t things just go her way for once? Just once?
She rested her forehead on her knees, eyes closed, arms wrapped around her legs. She had to find a way to get home. No matter what it took…
“Can’t get in?”
She pulled her head up, looking to her left where a shadowy figure stood. She furrowed her brows. “No, I can’t. Come to laugh?”
It chuckled, sweeping a little closer. “No my dear… I’ve come to help…”
She raised a brow, skeptical. “How?”
“Oh, I can get you to your token. I, unlike you, was born here. That’s all it takes… oh, and a little something from you…”
Robin jumped up, alert. “Really? That’s all it takes? That’s great—“
“Now now… hold on my dear…” The Planesborn stopped her. “I haven’t agreed to help you yet…”
Robin frowned. “What do you want from me?”
The Planesborn chuckled again. “Oh… not much… just your word you’ll represent me in the Senate…no matter what.”
Robin closed her eyes. She knew this was going to get political. She didn’t want to make anyone suffer…what if this Planesborn did? Well, she would represent their cause, because she needed her token…”You have my word.” …but who said she would represent it well?
“Excellent…” Hissed the Planesborn as it moved closer still, gliding. “And now from you, my dear… we need something from you.”
“And what would that be?”
“You have to make the greatest sacrifice.”
What was that? Giving up her dream of a perfect world? Could she do that? Could she put aside her life’s goals just to return?
“What is that?” Robin asked bravely.
“When you return to your world, your family will have no memory of you ever existing.”
“I…” Robin stepped back. “I lose my family?”
“Yes…but they will not weep over you, they will forget you. It will have been as if you never came into their lives…”
Robin looked away, eyes trained on the floor in thought. Could she give up her family for this? Give up the times her father would try to teach her math? Give up her brothers when they invaded her room and stole her drawings? Give up her mother, who would coo over her and tell her she was her special child, her little princess…
Could she give that up?
Maybe it would be easier this way for them. They wouldn’t remember her. She could change their world. Robin bit her lip. She could give them up, if she just had the chance to make their lives a little brighter.
She could give them up.
She could.
So she told the Planesborn she could make that sacrifice, and willed herself to stop crying.
PostPosted: Thu Sep 22, 2011 9:32 am


Fred Cervenka by Jaudaran
o - What is your character's Eclipseon token? How does it relate to your character? Does your character even really care about this token or gaining it? Why or why not?

Fred’s token is a small cast iron and smoked glass lantern, with some kind of mysterious light glowing inside. This is because in a way, light itself is what Fred works with everyday, creates, and provides to his town. Sure it may only be the fixtures he makes, but when he makes them, he transforms light into art and ambiance, and brings it to people’s attention. This is what he is truly passionate about, so it’s only fitting that his token should also create light.

Since it is the way back to his own world, Fred certainly cares about obtaining his Eclipseon token. When he died he left behind unanswered questions, unfinished work, and most importantly, a blossoming friendship that had begun to fill a hole in Fred’s life he hadn’t even been fully aware was there. His world is where he belongs.


o - How would your character go about preparing for Eclipseon - (whether or not they chose to go)? Imagine they have all of their usual resources available but in a strange location (yes, this includes resources from their history - up to and including an army, god, etc).

He would put on his hat.


o - What skills does your character draw on most to survive and succeed? What are their weaknesses? Fighting skills, magic, logic, etc.

The biggest strength that might assist Fred in obtaining his token would probably be his creative thinking and problem-solving. He’s fairly good at puzzles, but best at open-ended ones that allow him to invent his own solution, that others may not have thought of. Occasionally he’ll over-think, missing the obvious solutions while he tries to come up with more elaborate possibilities, but sometimes this turns to his advantage when the obvious solution may not be the best.

Fred also has his magical hat, and the power of telekinesis that it grants him. He’s able to move objects with his mind, though anything very large or heavy takes a great deal of effort and can tire him out quickly. There is also the benefit of the hat that Fred himself is not aware of…that it will occasionally plant subconscious direction in his mind—as if it had a will of its own—though if Fred’s will were to differ from that of his telepathic instructions, this could also become a significant weakness.

His other weaknesses include the fact that he is in no way a fighter, and while he’ll attempt to defend himself with a weapon if absolutely necessary, has no real knowledge or training to make this last defense very effective. He will try exceedingly hard to avoid physical fights, since he doesn’t quite have the stomach for it, and knows he will most likely lose.

He’s also terribly unsure of himself a lot of the time, which unfortunately can get in his way and occasionally hurt him quite a bit. He has a very creative mind that does a good job of coming up with effective ways to handle tough situations…but sometimes his self-doubt will lead him astray and cause him to over-think and question his own ideas. When he lacks confidence in his decisions, he’ll hesitate and second-guess.

o - Choose three of the following scenarios (Prince's Challenges) and describe how your character deals with them:
** - Come upon another competitor who has been wounded to the point of death. Your character is already running very slow and far behind.
** - One of your character's keys was stolen by another opponent - what does your character do about this?
** - Your character's first challenge in Eclipseon is an obstacle that exploits their worst weakness. What is this obstacle? How would they deal with it?

o - Your character has reached the Eclipseon Chamber of Worlds and has learned that it is impossible to enter the chamber - they now have three worthless keys and no idea of what to do with them. How do they deal with this defeat?

o - After dealing with defeat, your character finally comes to grips with the situation just as a shadowy unidentified member of the Planesborn appears promising their help in return for your word that you will represent their cause in the Senate. What would your character do?

o - Your character learns from the Planesborn that they must make the ultimate personal sacrifice to enter the Eclipseon World Chamber? What would that be? Would they be able to do it? Imagine that it can be anything - giving up their belief in good by murdering, becoming ugly for the rest of their existence, destroying some random world, allowing their enemy to have power over them for eternity.



Fred pulled his coat tighter around himself, glancing about nervously. He hadn’t seen another competitor in at least an hour, and that made him uneasy. They were probably ahead of him. That, or something in this horrible place had already—no. No use thinking like that. They were undoubtedly just further ahead.

It was dark and cold, and with every little noise, Fred would snap his head around abruptly, expecting the worst. He had no idea what kind of monsters were lurking in this place, and his recent bought of being eaten did little to calm his frazzled nerves. The whole labyrinth felt like a cruel game to him. Taking people already lost, scared, and confused, and throwing them into a maze full of unknown dangers with the tiny, glimmering hope at the end of returning to their own worlds. The worst part, and the part that made Fred’s stomach twist, was the thought that at the end, if they failed…they would have to live here with the knowledge that they’d had a chance to escape, and missed it. Fred was never a competitive man by nature, but that thought in and of itself was enough to propel him forward through the maze.

Before long, rounding a corner, he noticed a dark shape on the ground. Squinting to get a better look, he prepared to run. But he didn’t.

There in the shadows was no creeping monster, but a woman lying on the cold stone floor, bleeding. Fred inched closer until he was completely sure of what he saw, then hurried to her. She was in bad shape—something, or someone, had gotten her. Fred quickly resisted the impulse to call out for help, realizing whatever had done this could easily still be around.

“Hey,” he whispered, somewhat loudly. “Are you okay?”

There was no answer. He nudged her and tried again. She was obviously breathing, but again offered no reply, and Fred found himself at a loss for what to do next. She wasn’t conscious, and obviously needed medical attention—something Fred was in no way qualified to offer, and highly doubted anyone traversing the labyrinth with them would coincidentally be, either.

Looking up, Fred suddenly became aware of how much time he was losing. He stood, slowly. Was this really more important than finishing and getting home? He felt a sudden twinge of guilt for even thinking such a thing.

Without any further consideration, just a heavy feeling of hopelessness, Fred turned and ran back the way he had come. Before he’d gotten far, though, there formed a wall of mist in front of him. Without giving it much thought, Fred ran through it…and found himself immediately back in the passage where he’d found the wounded competitor—only now, where she had been, there was nothing but a key. Not even blood. Slowly, he bent down and picked it up, looking around quizzically. Was it a test? If so…it looked like he had passed. After a moment of hesitation, he continued walking.

As he walked, he thought about what this could mean, about the labyrinth. That it would test him this way rather than throw him into battle with hideous monsters was at least slightly promising…

Unfortunately, Fred let himself get a little too concerned with considering implications, and didn’t notice the thief approaching until the key had been plucked from his coat pocket. He stood there for almost a full five seconds in stunned befuddlement about what had taken place before realizing the thief was getting away. Quick as he could, Fred took off after him. There was no way he could catch him at this point—he would have to slow him down. But how?

…There. As he ran, Fred had searched for anything he could throw in the thief’s path, but it suddenly dawned on him to look to the thief himself—and he noticed the scarf. Fred focused on that scarf, then visualized it loosening, bit by bit, and suddenly rising up to cover the eyes like a blindfold. And it did. The man tripped, and as he fell heavily to the ground, he dropped the stolen key. Fred snatched it up as he ran past, and tried to put distance between himself and the thief. As he went to drop the key in his pocket again, however, Fred discovered something strange--there was already a key there. He now had two.

He was nearing the end now, he could tell. Perhaps he wasn’t behind, as he had thought? There was only one more key to obtain, and Fred was becoming slightly optimistic. He turned down a narrow passage.

The woman that stood before him was middle-aged, and had something in her teeth. She greeted him and asked his name.

He gave it to her, glancing over her shoulder.

She shook his hand for a bit too long, and stood very close as she introduced herself.

Fred worried vaguely about his breath, but she was so close he couldn’t figure out how to turn his head away without seeming rude.

Apparently her good-for-nothing son-in-law had just gotten his nipples pierced. She was not happy about this.

“Er…is that so.” Dear god, how do I get out of this?

“Not really, but—“ I don’t want to hear about that…

“I’m sorry, but I have somewhere I have to—“ Please let me go.

“Oh, hm.” Why would I want to know that about your bladder?!

“Look, I—“ I’m going to lose! I have to go!

“…Ah.” THIS IS UNBEARABLE.

“Oh, uh...” I’M IN A HURRY.

“Uh-huh, so could I—“ FOR THE LOVE OF GOD GET ME OUT OF HERE, LET ME HAVE A HEART ATTACK OR GET STRUCK BY LIGHTNING, ANYTHING, JUST LET ME GO.

“…Ah.” AAAAAAAAAUGH!

“…LOOK I’M SORRY, but I REALLY have to go! Excuse me!” Fred finally broke through the woman’s ranting and moved to go around her.

She disappeared, and on the ground lay a third key.

--(Word count break)--

Picking it up, Fred continued, and quickly found himself at a large door. This was it! He’d finished!

…But how was he supposed to get in? The door displayed no handles, no obvious mechanisms, and no locks for the keys he had obtained. It just sat there, obtusely. Fred looked at it.

For the next two hours, Fred considered every aspect of that door. He examined it. He felt along its edges. He explored the length of the passage leading to it. Several times he just stood and stared at it, mind working desperately to come up with new possibilities. He even forgot that at any moment, another competitor might catch up to him. How do I open this door?

One he had explored every idea he had, though, Fred began to doubt himself. What if this wasn’t even the right door? He could be wasting his time—there could be no way through. But…what if this was the right door? Could he risk leaving it just because he hadn’t figured it out? The relief and joy he had felt when he saw it were gone, and he now felt more hopeless than ever. He began searching again, but this time with a gnawing doubt in his mind, telling him it was futile. His efforts became half-hearted.

As he searched, a form emerged from the passage behind him. It cleared its throat, and Fred nearly passed the door by simply bolting straight through it. He turned and tried to make out the shape that approached, but it had stopped, and was still not clearly visible. It addressed him in a raspy, yet diplomatic voice.

“Fred Cervenka, I have an offer for you.”

“Um…oh.”

“I’m part of an organization, in dire need of an Outsider to represent us. We’ve watched several candidates for some time now, and decided it’s you that shows the most potential.”

“Represent?” Fred looked less than thrilled, and somewhat uneasy. “You mean, publicly? I, um, I’m sorry, but I really doubt I’m the man you want. Though I’m quite flattered,” he added quickly.

“Would you like to get through that door, Fred?” The tone suggested the speaker knew full well that he did.

“Well, very much, actually, yes.”

“I hate to resort to this, but agree to be our representative, and I’ll help you. And I promise you, you won’t get through that door without help.”

Fred considered this, then spoke again, hesitantly. “I wouldn’t have to do anything, um…questionable, would I? Unethical? I don’t think I could endorse a cause I didn’t belie—“

“Oh no,” the mysterious shape interrupted. “You wouldn’t be required to do anything of that sort. We know you are an ethical man, Fred—that’s why we feel you will believe in our cause, and help us. And after you have done so, you can go home. Though, I must warn you—getting through this door will still not be easy. It will require a great sacrifice.” Fred’s mystery helper sounded somewhat sympathetic.

“…Sacrifice?” This couldn’t be heading anywhere good. Fred heard a familiar noise behind him, and, shocked, turned to face the door again.

What had been a plain, solid stone door now appeared almost like a portal into Fred’s own memory. The noise he had heard was a laugh, hearty, and echoing inside a helmet—Lilith’s laugh. The realizations of both how much he really missed her and what this vision meant hit him like a punch to the gut, and he felt physically ill. He watched with both longing and horror as the memory of how he’d met her played out before him, until she began to fade out of it. That was the sacrifice.

If he went back home, he would continue his life, and his quest…but never have met Lilith.

“You wouldn’t miss her,” said the voice behind him. “You wouldn’t know anything had been taken.”

He tried to think about it. Lilith had filled a hole in his life he hadn’t even known was there. She was his best friend. The times she’d made him laugh, the struggles she’d helped him through, how confident he felt with her around—if he didn’t go through this door he would never see her again, but he would remember. He would still have that friendship. He turned his back to the door.

“I’m sorry, but I wouldn’t trade my best friend for anything.” His heart sank as he said the words. “You’ll have to find someone else.”

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PostPosted: Thu Sep 22, 2011 9:34 am


Avery Ne'Havareruil by Jenannen
Begining
Amidst the numerous tokens that the temple had collected was a golden ring; two stems entwined forming a band below five open petals of a wild rose in full bloom. Avery’s ties to Leyerril each represented in this one token. The circular band of Sentelle’s wedding ring eternal as his love for her. The wild rose; crest of his family, and reminder of his obligation to his people. His love for them both evidenced in the betrothal he had accepted at Sentelle’s birth; the wedding he had accepted before he discovered it was the only one he wanted.

What he had been told of Eclipseon had Avery highly excited; an opportunity to test his limits (possibly to the breaking point) intoxicated and enthralled him. He struggled between a desire to exhaustively research the matter and an urge to rush to the temple immediately and test his limits while acquiring first-hand knowledge. He guessed that much like when he had retrieved artifacts back home, he would need help. He was lacking in meaningful magical abilities, he found a wizard. Armor slowed his movements, so he needed someone who could take the hits and hopefully hold the attention of the enemy allowing him to make opportune attacks; he persuaded a fighter to join his efforts. A task this dangerous surely required a healer as well; she too was won over to his cause. The group felt incomplete without Eelaqacias though, and in a way so did Avery. For the first time Avery realized how much he relied on Eelaqacias. The friend he trusted absolutely with his life, the man who forced Avery to stop and think about things, the one person Avery was sure knew him better than he knew himself.

Authentic information about Eclipseon and the tower was hard to come by, though Avery was unable to satiate his curiosity he did succeed in gathering a reasonable amount of information, in varying degrees of reliability, while searching out suitable companions to accompany him on this adventure. He had learned to read people and was usually a good judge of character; he hoped he had chosen his companions well. His genuine warmth and caring made winning others to his cause easy, less often seen was his icy temper.

Avery had no idea what his token looked like but he would find it. Skeptically hopeful of the token’s rumored ability to restore him to Sentelle, his family, and his people Avery would test his mettle as he worked his way through the temple in its pursuit.

Avery checked the door to the temple for traps; carefully disabling the trap and picking the lock without much difficulty he opened the door. Before entering the temple he offered a prayer to C'Vesia, Sentelle’s God. He was not a devout follower, or much of a follower for that matter, but faith meant a great deal to Sentelle so he had learned to observe her religion to an extent. Besides, it certainly couldn’t hurt.

Middle
Avery fought his way through the temple much as he would any other dungeon; killing monsters and collecting treasure. It seemed that he had been wise in his choice of companions, and thankfully they worked together well with each other as well as with him.

Chance’s cold smile stopped him in his tracks. A chill ran down his spine. The memory of iron chaffing his wrists and a cold stone wall at his back washed over him. He was thankful, not for the first time, that much of what had been visited upon him between those reprieves had been lost to his conscious mind.

Chance had been his friend and guide to the world of traps and locks until he had discovered that “Leaf” was Avery Ne'Havareruil. Second prince of Leyerril. Avery had been too easy to “break” for Chance to accept the truth of the answers that Avery would have offered up to Chance (not the guild) without torture, so his suffering had been prolonged. Yes, he was Avery Ne’Havareruil, second prince of Layerril. He had hidden this from Chance because he had understood, to a lesser degree than he did now, the dangers of this coming to light within the guild. Yes he would keep the guild’s secrets up until the point that the guild may put his people in danger. No he wasn’t a spy, nor an informant...

Chance had finally either accepted these answer or given up, Avery wasn’t certain which when he had been released to Briell’s care. It was thanks to this cleric’s great faith and careful attendance that Avery had no scars, nor lingering disfigurements from this ordeal.

While Avery certainly didn’t relish the prospect of reliving that time in his life he had learned and grown from the experience and motioned for his team to hold while he approached Chance. To Avery’s bewilderment Chance extended his hand, and uncurling his fingers revealed a Key.

Avery placed the key in a pocket inside his leather armor as he thought about the last time that he had seen Chance. After Briell had released him from her care he had looked for Chance to no avail and had returned home to Leyerril, questions unanswered. Several years later Chance found him.

“This one claims he knows you personally Highness,” the guard said with a respectful incline of his head.

Avery recognized Chance despite the years having been unkind to the human rogue he had once trusted. The interim had softened his hard feelings but done nothing to answer his questions. “I know no man such as this.” Avery stated authoritatively. “What is his crime?” he asked in the same air.

“Caught him attempting to break into the palace,” the second guard offered up.

“Manacles and a secure cell, if he was attempting to break in, no doubt he’ll attempt to break out,” he planted the thought and dismissed the guards.

Avery could never have imagined that fate would place Chance at his mercy in this manner. Denying his knowledge of Chance had brought him no pleasure, but he understood, ironically in part thanks to Chance, that Avery must not be seen as a rogue or visa-versa. Part of him wanted to leave Chance to his punishment, part of him wanted answers, the part of him that had wanted payback had been short-lived and was not present now.

That night Aeth’eeru (his rogue identity with his local guild) made his way easily to Chance’s cell via Avery’s extensive knowledge of the palace. The lock on the door was no challenge thanks to the time he’d spent secretly practicing on palace locks.

As Chance opened his mouth to speak, Avery responded with a gesture for silence. Chance nodded. Avery worked the lock on the manacles quickly and took Chance’s wrist to guide him out. Chance balked. Avery pulled, but Chance did not follow. Chance pointed to himself, made a round gesture over his abdomen and pointed to the floor. Avery sighed. He couldn’t relate to chance, but he understood what had brought him here. He nodded and tugged once more, this time Chance followed.

His memory shifted to reality as Avery followed Chance to a cell. Instead of Chance’s pregnant Æoni he found his second key. Chance was gone.

Lyril ran forward and grabbed the key. With a spell she was gone. Avery cursed.

So what did he do now? Continue on without a mage he guessed. There was one more key to find after all. Another battle and another victory revealed a female satyr wounded near death. Avery lifted his sword to finish her; in his world satyrs were treacherous creatures who would spin you a sad tale to lure you into helping them then betray that help at the first opportunity. As he moved to finish her she lifted her arm in a gesture of defense.
Perhaps she’s not like those from my world, that moment of doubt stopped his blade from piercing the flesh it now pressed against. Had it been his world he would have ended her with a coup de grace.

“Speak,” he instructed, blade at her throat.

She spoke of a man who had approached her with information about Eclipseon. She had come to find a way back to her husband and family. She hadn’t yet gained any keys. The way she spoke of her husband had moved Avery, and withdrawing his blade, he instructed Gwenn to heal the satyr enough to accompany them, but not to restore her to full health. Gwenn looked at Avery crossly and he could see that she too had been moved by the yarn this satyr had spun. He shook his head and she complied, so far Avery had given her no reason to doubt his decisions.

The moment of betrayal that Avery had kept in his mind as a keen possibility came. In that moment he showed no hesitation in ending the satyr. He was also not surprised to find two keys among her belongings.

End
Avery was surprised to find a small object floating in the middle of the room; the information he had been given said that the token would be extremely difficult to find. Cautiously he approached. The small object appeared to be his wedding band. In shock he checked his finger, his ring was still there.
Then the token is just that, a token, he thought.

Taking hold of this token Avery was assaulted by a series of incidents playing out in rapid succession; his mother’s face buried in his father’s shoulder, and wrapped in his arms, as her body shook with sorrow, his brother at the head of an army marching on Ka’mahre’s estate, his sister comforting her crying twins. Eelaqacias stood respectfully aloof, though clearly disheartened, as Sentelle cradled his cold dead body to hers; he could feel her wet cheek pressed to his as she whispered; “Now I see the roses.” Her words ripped his heart from his chest; in his proposal he had promised to show her the roses where she had been shown only thorns.

Avery clenched his fist around the ring, forcing the scene to focus on Sentelle. As painful as it was for him to see any he loved suffering his death it was Sentelle’s grief which most deeply wounded him. He wanted desperately to enfold her in the warmth of his embrace and promise her that everything would be well. He wanted to end her pain and do as he had promised; show her the roses. He wanted to go adventuring with her, then listen to her recount the tale of how they had succeeded together. He wanted to kiss her softly and have her freely and wholly return his affection with her own passionate kiss. He wanted to raise a family with her.

It would be impossible for him to sacrifice either his dream or his reality with Sentelle. He would never give up on that which he most desired and loved! He gripped the ring willing himself to return to his world only to find himself standing in front of the mocking token of his wedding ring.

“Did you really think it would be so easy?” a cloaked figured scoffed.

Avery turned to face the figure, his eyes narrowed in scrutiny. “Who are you?” he asked.

“Doesn’t matter,” the figure stated neutrally.

Something didn’t sit well with Avery about this figure and he wanted nothing to do with it. “Step aside,” he stated calmly.

The figure obliged with a bow.

Avery could see no door for his keys anywhere. He had not come this far to turn away now, yet he wondered... was this too part of the test? He’d heard of such things; giving up what you sought to gain it. There was also the possibility that he had chased a false rumor, or that he had been beaten to the treasure; wouldn’t be the first time on either account. While it appeared that something along those lines had occurred he still had the satisfaction of having made it this far. Playing along in hopes of coaxing out the answer he asked noncommittally, “What is it you want?”

“A partnership,” the figure replied. “What you were not told is that to gain your token it also requires the aid of a planesborn. I am one such,” The figure paused to let the words sink in. “However I am in need of an outsider to represent my cause in the senate.”

Avery was aware of the factions and their need of an outsider each. His desire to remain unengaged in foreign politics had not changed since his conversation with Variable, yet he found himself asking, “Which cause is that?” While it was true that there was good and ill to be found in each faction’s proposition there were those which he would personally find easier to argue for the good.

“That answer I am not at liberty to supply you with.” Avery couldn’t see the figure’s face but he had a feeling that it was smirking at him.

Politics and diplomacy he’d been raised into, he had no concern for his ability in either, but he was uncertain at how well he could champion a cause not his own; especially if it were one that he was morally opposed to. Perhaps this would grant him an opportunity to present his thoughts to the Lady and the council. Was it worth it? He guessed he’d find out. “Very well,” he accepted.
PostPosted: Thu Sep 22, 2011 9:35 am


Margrave Seist Loringar by Kiddo Seanchain
Seist sat cross-legged in the room he had been renting for some time now. This ritual was comforting in its familiarity. He had performed it many times before, each time before he undertook some difficult task – be it issuing judgment upon one of his subjects or went hunting one of his peers that had blasphemed against his god and goddess. It was all that served to keep him sane, he often thought, for the uncertainty of his actions weighed heavily upon him in these quiet moments at sundown.

Before him was arrayed his tools. Near his right hand sat his sword, wrapped with cloth to hide the gems. His knives were spread in a semi-circle next to it, dark blades of dull metal that would not catch the light. He did not use poison. His training had been inadequate for him to trust his technique in handling a poisoned weapon enough. His lockpicks were set out in their leather pouch, his magical components were resting in a tight knot next to that. It contained amulets inscribed with wards, a number of bottles of alchemical compounds, and a thin packet of mage's bane, sealed with a rune so that it would not rupture without his bidding. It was a last resort – always, a last resort.

He brought his palms together, then pressed them against his chest, fingers digging into the fabric of his tunic. A gambeson was hidden underneath it, reinforced with studs of metal. The hard edges of his priesthood amulet pressed into his skin just under his collarbones.

“Dues, god of magic,” he intoned. Could they hear him so far away? “I have found a way to return to the blessed lands you govern. Grant your servant the power to overcome any that would oppose him. Frain, goddess of wisdom and restraint. I fear terrible deeds will be required to return to the lands that you protect. Grant me the sight you have given unto your brother, so that I will not stray from the path you decreed in my desperation. And should I slip...”

He inhaled sharply.

“Then take the breath of my life lest I twist my magic into obscenity.”

The spells that had led him to this point had been powerful ones and Seist was justly proud of them. They frayed the curtain of reality, just enough for him to peer through, and he had learned of Eclipseon and the token that was awaiting him. A scrap of cloth, thin, folded neatly and waiting to be claimed. It was such an innocuous object but Seist knew it for what it was – the blindfold of a goddess who no longer possessed eyes with which to see. With it, he could return home. He had nothing but his cunning, his magic, and his tools to help him, and nothing but his faith to hold him back. Come morning, he would enter Eclipseon and claim it for his own. Until then, he prayed.

----------------------------------------------------

The first key hung suspended before Seist. It was trapped inside a spell and he inspected it with his magic. There was a strange consistency to it, as if the surface was slick like ice. It unnerved him, but it didn't feel entirely unnatural. Rather, quite the opposite. As if this were the most natural thing in the world and it was his power that didn't belong. The priest recoiled with a hiss. He knew this power. It was forbidden to his kind. Humans had it long ago, and they committed atrocity with it. They were never to wield it again. Those that tried vanished without a trace. Seist had been responsible for at least one.

All he had to do was pull a strand of that power and the entire thing would dissolve and the key would fall free. It would be such a simple thing – and so innocent! Just a touch... Seist's hand hovered over the spell. That's all it would take. He wouldn’t even be wielding that power, not really...

The scars on his cheeks burned furiously.

“But if I break my oaths now, for such a small thing,” he whispered, “How easy would it be to break them again? And then what would I be?”

Nothing more than a murderer. That, he could not abide. He'd find another way to get all three keys. There had to be another way. He inhaled sharply and turned away, walking quickly, before his resolve could weaken and he betrayed all that he had become.

---------------------------------------

Seist was brought to a stop by a crumpled figure in his path. The tang of blood was heavy in the air. The priest walked closer, stepping carefully, watching the man. His eyes were open and they stared numbly at the opposite wall. His hands covered a bloodstain on his chest. He did not look up as Seist approached. They both knew he was dying. Something within Seist grew tight and cold and he stopped, kneeling by the man's side. Hope flickered in his eyes and he raised his head, trying to speak and there was blood staining his lips. A lung had been punctured.

“I'm sorry,” Seist said gently, “I cannot heal to the degree you require.”

Watching the hope die in the man's eyes was as physical as if Seist himself had taken the knife instead. He forced himself to not look away.

“I am a priest though,” he continued, “I can grant you some measure of peace.”

Time was slipping through his fingers. There were some things that were more important than his own needs, however, and he had taken oaths. Seist placed a hand on the man's brow. He murmured softly and in the prayer was woven a spell. It snaked down into the man's body and gently wrapped around his heart and eased it into quiet. The man died as easily as if he were falling asleep. Seist hesitated a moment more, than carefully pulled a small item off the man. A key. To replace the one he failed to get. Then the priest closed the man's eyes and stepped over the corpse, continuing down the hallway.

------------------------------------

The man stood before the last door, twirling a key on a string with one finger. He had an easy smile and an unmistakable arrogance, his long hair bound back and earrings glinted at his ears. Seist drew his sword without hesitation.

“Erimett,” Seist said evenly, “You aren't truly here.”

“Who's to say I'm not?” the mage replied, “You feel the magic in this place. It is beyond both of us. I must confess I'm surprised to see you attempting the return – wouldn't that break your oaths?”

“I won't know until I see the means of return in person,” Seist replied coldly. That was not something he wanted to think about just yet. It was a test of faith he feared more than anything. “For now, all I need to know is that you hold my final key.”

Seist charged. He pulled his magic around him as he did so, deflecting Erimett's spell. There was a sound like glass shattering as their power collided. Then the two were within sword range and Seist ripped the mage-bane free and threw it into the space between them.

His killer let out a strangled cry of anger and hate, too twisted to be called human as the dust exploded in a shimmering curtain around them. It ate away the magic in the air and settled on both men's skin. Trying to summon magic was like scraping a knife along exposed nerves. Steel would decide this contest.

“You have no idea what I went through to get that,” Seist hissed in triumph. Their swords met, a first exchange that locked them in place, each unwilling to draw away just yet and continue the dance.

“I could have helped you,” Erimett whispered, “I still could.”

Seist's only reply was to step closer, putting them in too close a range to effectively use their swords. Seist struggled to keep Erimett's sword locked in place, the blade sliding down his own to meet at the guard. He flicked his left hand. The knife bound to his forearm came free and Erimett's face twisted, then softened. He coughed, lightly, and blood burst free in response. It was already streaming down Seist's fingers, where the knife was buried up to his guard in Erimett's chest. The mage crumpled to the ground. Without hesitation, the priest knelt and ran his sword along Erimett's throat. He said no blessings as the man died.

The body dissolved into mist.

“DAMNIT!” Seist cried, turning and throwing his sword away from him. He clutched his hands into fists and pacing the length of the oval room. A trick. Just a trick. He inhaled sharply. He must persevere. The third key was his. And reluctantly, the priest retrieved his sword.

-------------------------------------------------


Seist stood outside the entryway to the Chamber of Worlds, staring in bewilderment at the ornate door, twisted with designs he could not comprehend. There were three imprints, each the size of a key, and when he had placed his keys in these... nothing happened. They had fallen to the floor.

He wasn't willing to admit that entrance was impossible. In his heart, he knew. But for someone that had never wanted for anything in his life, such a concept was alien. The knowledge crept in as bits and pieces until finally, the priest could no longer deny it. He was trapped here. He could not enter the chamber. He could not return home. Seist slumped to the floor, crouching, as if the weight of such acknowledgment was too much to bear. He realized then just how much he loved the things he had left behind – his wealth, his power – and the simple familiarity of a world he understood. For the first time in his life he felt lost.

“I'll find a way,” Seist whispered, surging to his feet once more, striding over to the door and pressing his hands against it, “If I have to rewrite the laws of magic, I will find a way.”

“Determination alone will not grant you access.”

Seist spun at the sound, his sword ringing free. A man stood opposite him wearing a cloak with the hood drawn.

“Than you hold the answer?” the priest asked evenly.

“I do. You need a Planesborn. Someone like myself.”

“There are strings attached to any such offer.” He knew enough of this world.

“Indeed. We want you to represent... certain interests, Seist Loringar. And there is another thing. Sacrifice. You seem somewhat familiar with that concept.”

Seist frowned. These interests were probably appealing, if they had to have such attractive bait. Still, it would do to hear him out. There were ways to weasel through such contracts. He was of noble blood, after all. He was familiar with the game.

“What's the sacrifice?”

The man merely raised one gloved hand and pointed at the door. Tentatively, the priest pressed his bare palms against it once more. This time, he listened, and the power that hummed inside revealed the world to him.

It spun past in snippets. No mortal could encompass the whole of reality stripped bare. There was indeed sacrifice bound into this – one of such personal nature that Seist reeled at it and almost pulled away. It would take his magic. It would be gone. Even while his mind screamed that there had to be a way around it, a way to cheat this bargain, his heart confessed that Serendipity would have to be his home. It was too much and his selfish desires to return home did not outweigh the cost. As highly as he thought of himself, he was not indispensable. There were still ties to the god and goddess here – he could continue his holy work in this city. It would have to suffice.

Then, just as quickly, the vision shifted. He saw his home world. The image focused in on a keep – on the Baroness's keep – and slowly the shadows of reality faded and all that was left were the strands of white light. He caught glimpses of what could possibly be. A history that must never be repeated. And the strands intertwined until they formed a path of sorts and Seist knew it for what it was and knew what he was seeing. He knew what it was he had failed to stop before his death.

“No!” the priest cried, tearing away. He stood there, shuddering, his his hands were shaking and his face was pale. His eyes were wide and he stared at nothing.

“Is the sacrifice too much?” the Planesborn asked, bemused.

“I accept it,” Seist gasped, his voice trembling, “I saw... a future. I have to return home. With or without my magic, I cannot stand by. Gods...”

He swallowed hard and turned to face the man.

“I'll do what you ask. I don't care what it is – my talents are fully at your disposal. So long as I do not have to violate the commandments of my deities, I shall do whatever it is you ask.”

“Even if you find it distasteful?”

“Anything within my power,” Seist vowed, “Anything you ask.”

Kimaya
Captain

Proxy Fairy

10,200 Points
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Kimaya
Captain

Proxy Fairy

10,200 Points
  • Gaian 50
  • Member 100
  • Treasure Hunter 100
PostPosted: Thu Sep 22, 2011 9:36 am


Rhyn Crenham by keiyani
The Beginning

They had alluded to something along the lines of greatest desires being fulfilled.

Rhyn found competition exhausting and dull. Additionally, he couldn’t shake the feeling that there were unspoken reasoning behind this challenge that was issued to the masses of outsiders. However, the reward was compelling enough that he eventually disregarded his reservations and began preparations. He began after the lengthy debate with himself. Rhyn assumed time was of the essence seeing how he decided to go through to the challenge so late after the announcement had been given, so he packed lightly.

He placed food he had purchased the other day, along with a container of water and his staff into a satchel and made his way down to the grounds. Even when he wasn’t in a hurry, he relied heavily on his own skills and wouldn’t have packed much more.

Rhyn had no doubts concerning his ability to logically piece things together in order to secure the greatest outcome. Conversely, inadequate time to gage the potential repercussions of his actions, more often than not, led to a less than desirable consequence; after all, it was thanks to his spur-of-the-moment thinking that he had landed himself in Serendipity in the first place. Assuming he could return to his previous existence, Rhyn figured he may as well take a chance. As far as he was concerned, he was already dead.

What Rhyn didn’t take into consideration was the concern he had for his friends being easily turned into a disadvantage. This was especially true in the case of Keiyani. He would never admit to it to another, let alone himself.

Recalling the words of the man who had approached him earlier, he remembered that some object of importance to him was the key to receiving his greatest wish. The only item he supposed it could be, was a small clay bead painted purple and white. Rhyn had had the bead during the time he was undergoing experimentation, as he had picked it off from the table the morning before, where his mother had been stringing necklaces. Ever since his integration into the Abbey, he kept it stored safely in a drawer along with important notes and other items of value.

While it was just an object, it had more sentimental value to Rhyn than any other of his material possessions. The bead had been a small sense of comfort in the lab. Often times he hadn’t been able to sleep. Sometimes it was due to many of the surrounding children wailing and crying, more often times it the frightened voices that would flood his thoughts in the dead of night. Grasping the bead, he would focus his thoughts to his mother, humming as she usually did when she would go about the day. While it didn’t, or hardly ever, lull him to sleep, it had helped give him drive to survive the night, in the hope that he would escape one day and make his way back to her.


The Middle


The doorway melted away into a large, disturbingly white hallway. In the distance amidst marble pillars, stood an unmoving figure.

Who...

“My lady!” he exclaimed, hurrying forward. “How did you-”

Without warning, the girl wheeled around, a sickeningly wide smile on her face. Rhyn noticed a moment too late. While springing backward, claws sliced through his clothing, penetrating his shoulder and arm. He landed flat on his back, his assailant on top, pinning his arms on either side with her knees. Her clawed hand forced deeper.

“P-princess Keiya-” he gasped.

Rhyn couldn’t move. He was petrified, unable to bring himself to fight back.

Why?

Strike followed strike, each cutting deeper than the previous.

What happened?

She intended to kill him.

Was it because I left her?

Rhyn was going to die at the hands of the one he trusted most.

I am so sorry...

As his vision faded, one of the voices in his head became more distinct. The chiding, malicious voice, repeating depreciating thoughts, sounded familiar. More than just another of the many in his head, this voice reminded him of- no, it sounded exactly like

“Lias.”

“You remember me” the girl responded in a gravelly, low voice.

She slapped him again, slicing his cheek open. Mustering the strength he had left, Rhyn began emanating a white aura around his body. The girl flinched, hopping backwards in a hasty retreat.

“I anticipated that.”

Rhyn sat himself quickly. Ignoring the gray spots in his vision, he extended his arm, pressing his hand onto the girls abdomen. A brilliant light burst from his palm, disappearing into her body.

“Return to Hell, fiend.”

The girl let out an wretched scream as she swung wildly, sending Rhyn slamming back onto the floor. Her form became rigid when a dark aura escaped from her body. As it dissipated, she slumped to the ground, fading until only a golden key remained. The illusion had been destroyed.

An anguished howl echoed through the chamber.

Rhyn wept bitterly.


She had suggested that they teamed together to complete the task at hand. The darkness was crawling with many aggressive, formidable creatures, and the woman had already proved skillful in the way she wielded knifes.

Given the opportunity, Rhyn would have avoided coming in contact with her. However, she was now aware of his presence and the next best tactic was to keep tabs on her. His gut feeling proved right, as the moment they reached the exit and the two golden keys, she turned.

Rhyn’s eyes snapped open, his nose wrinkling at the overpowering stench of iron. Somehow he had survived. As the next room materialized in front of him, he saw various creatures, similar to those previously encountered, covering the floor. Dead. It appeared that someone had already been in the room.

He made his way cautiously over the corpses, alert for anything among the remains still moving. As Rhyn approached the entrance to the next room, he noted a ragged, shallow breathing coming from nearby. He scanned the area for the source when his eyes landed on the gravely injured body of a female. Dashing toward the woman, he stooped down to make an assessment. Upon turning her over, he realized it the same woman he had encountered earlier.

A knot formed in his stomach as he stared at the face of his backstabber. It may have been the labyrinth playing tricks on him, but in his mind, her features had morphed into the face of that turncoat, Waldron; The man, who when given a second chance at life and reform, had turned traitor and nearly did irreversible damage.

“This isn’t him” Rhyn told himself, shaking his head free of the vision.

He focused his energy to the palm of his hand when the image flashed across his sight again, causing him to double over and vomit. Wiping his face, he shakily pushed himself up into a standing position casting his eyes downward. Rhyn’s normally calm expression turned foul, his eyes darkening as he glowered at the woman.

“How deplorable.”

Not giving another thought, he turned and exited the room.


He walked into a hazy, indistinguishable room. It was only after the doors had clicked shut did it take shape. Rhyn went as white as a sheet when the lights came on. Before him was the room he once had almost died in.

Frantically he turned for the doors he had entered. Fumbling with the handles he found they would not open. He cast his eyes about the room and darted for the only window. Two men no taller than he, advanced on him. Grasping him at the shoulders and arms, they resisted any attempts Rhyn made to free himself, escorting him to a table.

“What are you- Hold on! I’ve already been through this!”

Paying him no heed, they thrust him harshly onto the table-top, binding him down tightly. He twisted and pulled relentlessly at the reinforced straps that bound him, but they were unyielding.

A man then approached Rhyn, holding a foreign, tube shaped device containing a vibrant orange liquid with a large needle attached to the end. Rhyn’s eyes widened in alarm.

“No! Not again.”

His mind reeled, muscles contracted. How was he re-experiencing the same event from so many years ago?

The inoculation began.

Rhyn released a horrifying yell. It felt like dying had. Only, again and again. Each injection was more excruciating than the first. It was like a fire running its course, melting down and consuming every last resource in its path; Rhyn’s fighting and resistance only fueled the fire, causing it to burn hotter and longer.

Eventually, each addition transformed from the sharp, electrical surge to a dull pulse. His vision was failing, but he didn’t care anymore. Everything he was determined to hold onto the first time, was gone. It was all back at home, where which he could only guess he could return to now.

As he let his eyes drift shut, the illusion gradually disappeared.


The End


Blast.

The door he had come to wouldn’t open. No key hole to speak of was in sight either. Every other set of doors he had encountered prior to this had opened when Rhyn had reached them. This hadn’t budged an inch, stubbornly resisting any pushing or ramming he attempted. Inhaling deeply, he released another sigh, deciding his next best course of action was to find the quickest exit.

What a farce. A wide frown of disapproval spread across his face. I should have known better than to have assumed this was legitimate.

The silence was draining. Emotionally and physically spent, Rhyn leaned against a neighboring wall and slid to the floor. Rubbing his temples, he sighed again.

“So you made it.”

Rhyn jumped when the voice came from out of nowhere.

“Pardon me?” He pushed himself up quickly into a standing position, scanning the spacious room for the owner of the voice. A figure-like shadow stood in a nearby corner, swaying slightly.

“You’re finally here. It took you long enough” it chuckled.

“Do you need something?”

The tone in his voice was serious, his eyes glued to the figure as it moved into closer proximity. This individual clearly wanted something. Rhyn figured he should make a point of asking. The shadow drifted closer.

“I should say so. Not in the way you likely assume, but yes.”

Rhyn cocked an eyebrow in disbelief, still unmoving.

“And why do you suppose I would help you?”

“It’s, oh, how does the phrase go? ‘I scratch your back, you scratch mine’ kind of deal. You do want what’s on the other side of that door, right?” It moved in the direction of the massive pair of doors.

Rhyn simply nodded.

“So I can get you through” the being continued. “Provided you assist me in my proposal to the Senate, afterward.”

“Desperate?”

The shadow shook from side to side.

“I wouldn’t say that. But time is short.”

Rhyn sighed inwardly. If any other remote possibility of getting through had presented itself, he would have disregarded the suggestion entirely. He reasoned there was a slim possibility of it being worse than any of the other trials he had just experienced.

“In that case, I accept.”

“Oh, one more thing...” The voice trailed off thoughtfully. “In order to get through, you must forfeit your memories concerning those closest to you.”

“What?” he spat, “you must be mad.”

Rhyn generally kept his emotions in check, handling upsetting situations with diplomacy and levelheadedness. However, recent events had put him on edge resulting in him acting more on impulse, inadvertently exposing his fears and apprehensions. He was tired. Exhausted. An additional imposition only enraged him further.

“There would be no point to return home only to be alone.” He gestured widely, emphasising his statement. “Those close to me are the only reason I desired to go back so greatly that I went through these accursed games of yours in the first place.”

The shadow snorted.

“The conditions outlined would not prevent you from seeing or communicating with them, your memories would simply be altered. Consequently, you would have no recollection of your past experiences involving them.”

“Precisely.” Rhyn grimaced. “You must be mad,” he repeated purposefully, “if you think I would go through with such a demand.”

“These friends of yours,” the shadow moved closer, speaking more quietly, “they became important to you at one point. Who’s to say it won’t happen again?”

“The experiences won’t be the same.” Rhyn continued glaring, moving a pace away.

“You won’t realize that. You won’t remember.” The shadow again moved closer, partially encircling him, intentionally providing him with a false sense of security.

“But they will” Rhyn shouted leaping backward against a wall.

“You are too concerned about the welfare of others.”

“It’s not what I...” Rhyn’s voice failed him.

Flooded in thoughts of friends and family, happy to see him return, only to be shattered into sorrow and despair when he treated them as utter strangers. Many tears and confused, forlorn faces, and then, her... What happened in the last room. It was too much.

“You do realize this is your only option to proceed?” the figure said, leaning against the wall.

“I understand-”

The shadow rushed forward, encompassing him.

“Then make your choice.”

Rhyn froze. Immense power emanated from the being. Swallowing heavily, he attempted to strengthen his resolve. Keeping himself firmly planted, he looked through the form with determination.

“I can not go forward.”

“So be it.”
PostPosted: Thu Sep 22, 2011 9:37 am


[ Brother ] Anton Valesca by le misanthrope
the beginning…

It comes to him in a dream, like most important things do – well, according to his grandpa’s stories, that’s how it happens. “Saint Perpetua dreamed she would be welcomed by God,” Anton’s grandpa had told him when he was but a boy in Ireland. Of course, Saint Perpetua torn apart by wild animals by the Romans, but that’s beside the point. Her dreams had been the key, as important as Joseph’s, who had (according to the rather unreliable Bible) saved Egypt from famine.

What the ******** this dream is supposed to mean, Anton has no idea, but he knows a Prohpetic Dream when he’s goddamn dreaming one. The fact that he’s quasi-dead in a quasi-Purgatory helps too, because the chance of unnatural things occurring skyrocketed on the planes-in-between.

The cross he dreams is nothing spectacular; it’s fairly standard, Celtic, and is the pale green of oxidized copper. Broken in three, all its pieces lay forgotten in the dirt and while he dreams Anton itches to line the jagged edges up and weld the cross back together. The desire to do so is fueled by something Anton hasn’t dared to hope for since Eliza – no, if he’s truthful with himself, Anton knows he gave up on that something long before Eliza.

The American Dream was never for Garrett O’Connor-turned-Anton Valseca, for men who pay their way to American with blood money don’t dream. Anton knows this…

But as he dreams he begins to wonder if he were given a second chance, perhaps he could keep himself from becoming a jaded ex-supervillain monk.

That treacherous maybe lingers on his mind when he wakes – the maybe insinuates itself firmly in his mind. He muses over the maybe for a long while, and slowly the broken Celtic cross that seeks to be whole consumes his mind.

Bloody hell, he thinks to himself, because he’s heard the legends the people of this Plane have to tell.

Eclipseon. Supposedly it can give him what he wants.

Bloody seven hells, Anton thinks more vehemently this time, because he knows he wants what Eclipseon can supposedly give him.

It’s in a moment – because it’s always in a moment with Anton, who plays life on a whim with the nonchalance of a man who’s already lost – that he decides to find his token.

Sure, it’ll be hard and Anton’s not quite the fighter he used to be… and he’d never really been one to begin with. One thing he is good at is evading danger; his Phase is his greatest (and quite possibly only) weapon. And the monk has never been very good at preparing – even his students know as one of the most disorganized teachers the Abbey has ever bore witness to – but he’s certain he’ll at least remember to bring all the basics (water, food, and a gun).

None of that really matters though, because Anton’s now set on the token and what it represents – life, as opposed to simply existing.


the middle

exploiting his worst weakness

Anton travels through an empty mirror-dimension, wandering it in search of the entrance to the World Chamber or whatever the bloody hell it is – but when he steps back into the fold of this plane’s reality, he ends up God only knows where – it certainly isn’t the mirror of the alternate dimension he’s stepped out of, at any rate. Which it should be – on Earth, it would’ve been.

Instead, Anton is caught in some chaotic storm as indefinable as his dream –and a gust of wind bears the image of the broken Celtic cross pass by – and his father’s grave – and Walter, the teleporting telepath who’d ******** him over too many times – and Eliza sitting drinking an espresso at some Parisian café – and his grandfather smoking a pipe and telling a small Garrett O’Conner, in Heaven, boyo, there is no beer, and that’s why we drink it here

and then there’s a door, and though the wind that carries it passes, the door remains.

Damn.

And without further thought he strides forward, purposefully ignoring the images still flickering by – of the past, of the present, of a future he can recognize and future he hopes for – and yanks the door open.

“Jesus, Mary and Joseph,” Anton mutters under his breath as the entrance swings shut behind him with an ominous finality, sealing out the light as it closes.

Taking care not to trod on the hem of his robes, the monk descends the stairs in the dark gingerly. When he finds himself on flat ground again, torches mounted on the walls flare to life.

Blinking owlishly, he finds himself at the mouth of a bloody maze.

Shifting his mental vision of the maze-place reflexively, Anton Phases out of this reality and into one where he can walk through the walls –

and then doubles over. His throat burns as he throws up bile and whatever was in his stomach. The nausea is instant. No warning. The headache is mind-splitting and it’s Anton’s worst nightmare come true: it’s the initial sickness of his Phasing come back but thrice as bad as it ever was.

The monk can scarcely breathe and all he can think is hail Mary, mother of God, get me the hell out of here – and somehow, slowly, through the intense pain in his head and the knives in his stomach and the fire in his throat, he shifts his mental vision and Phases back to reality.

His vomit is gone, as is the pain – and there’s a key instead.

“All right, I get it,” he mutter to the air. “No cheating.”


meeting the worst enemy

“God’s bloody langered right now, and that’s the only reason why this is happening,” Anton bites out.

Walter – broad-shouldered, All-American, blonde Walter – is leaning against the wall causally when Anton rounds a corner.

“Langered? You’re so quaint, Garrett – the term is <******** you, asal,” the middle-aged monk growls like he’s twenty and fresh off the boat again.

“The way I see it, kid, we’re both ********,” Walter tells him.

Anton’s skeptical. “In what way?”

“Neither of us is getting the ******** outta here, bud,” Anton’s one-time enemy and rival shrugs. “I can’t teleport, and it’s a goddamn, straight up ********’ labyrinth here – and I can’t teleport at all. Not even two measly feet.”

Anton almost feels bad for the man. Almost – because never mind how Walter got here, Anton just knows if he couldn’t Phase – even if he can’t do it effectively here, he knows he still can – he’d be too shaken to do much of anything let alone confess his loss in so nonchalant a manner.

Phasing is the basis of who Anton is in some ways – and it is the very reason for the cynical ‘holy brother’ Anton has become. Without it… Anton would probably get down on his knees and pray for real.

But Anton doesn’t forgive and forget quite so easily, and though he’s mellowed out during his years as monk enough that he doesn’t feel the need to taunt Walter in his moment of utter weakness…

“Sucks to suck, asal,” the monk grins like Garrett O’Connor would’ve twenty years ago, and brushes past the man.

He hears a clink as a second key joins the first.

reliving the worst ordeal

“Garrett…” Shadow murmurs, condescending. “You thought you were so clever, didn’t you?”

Yes, Garrett thinks furiously. Yes I bloody well did. And he knows he is – he’d taken every precaution, had only told Eliza the parts she needed to know to pull it off. The heist of all heists: to steal from the Organization itself. It’d be his final score – and then sweet retirement.

How? he wonders, though his stony face doesn’t betray his frenetic thoughts. In his late twenties, Garrett’s been in this Organization for nearly a decade now – he’s no rookie. He can lie –

-- don’t do it, Anton Valesca thinks. Walk away and you’ll never have to know --

“I don’t understand?” Garrett says quizzically, affecting surprise and confusion.

“Oh, please, Garrett,” comes Eliza’s voice as she steps out from behind Shadow.

Garrett’s heart sinks, and his heart fractures – “No!” Anton shouts. “Why, Liza – why –“

It’s a question he never asked her that day – a question he hadn’t dared to, because deep down Anton knew it was his fault entirely. He shouldn’t have put so much trust in Eliza, and even as Garrett knew that…

And as he hadn’t years before (too proud, too numb from shock, too goddamn stupid) Anton weeps now, tears trickling down his cheeks as he turns around from the dead end and walks blindly back in the direction he’d come. Godamn labyrinth, he thinks as he blinks away the tears that blur his vision.

There’s a third key in his robe-pouch – he hears it clink against the first, but lost in the emotions he hadn’t felt before (hadn’t been capable of feeling before?) Anton can’t bring himself to care just yet.


the end

Anton stands numbly, stunned by the realization that this has all been a worthless quest. Everything he’d endured – quasi-forgiving Walter (at least enough to not drag him into an alternate reality and leave him there), and the Phase-sickness, and reliving Eliza’s betrayal which had been somehow so much worse than the first time he’d lived through it…

All for nothing. All for three useless keys, none of which will give him second chance he’s been counting on so heavily, the second chance that’s been fueling him and consuming his thoughts, his heart, his everything.

Unclenching his fists, the monk takes a deep breath. Our Father, who art in Heaven, he recites to himself, the prayer more a mantra meant to force him from thinking his angry and despairing circular there’s no second chance thoughts than an actual prayer. He goes through a full mental rosary before he finally accepts that no, he won’t be getting his thrice-cursed token and second chance.

There’s another way, though, he tells himself. I’m in a goddamn alternate Plane of Reality – not just a dimension, a plane. There must be an alternate way.

That’s what he tells himself, at least, and it helps soothe his tumultuous soul.

And then the man – woman? – person steps from nowhere.

“Anton Valseca,” the Planesborn greets him. “Congratulations -- or not.”

“b*****d,” is the monk’s only reply.

“It could be a congratulations,” the Planesborn continues in an insinuating sort of way. “I can help you get into the World Chamber – if you’ll do something for me.”

Anything,” is Anton’s instant reply, though has no idea who this person is or what they’re capable and doesn’t trust him or like him one whit… But Anton has realized that his life is one he deeply regrets, and he’s got the desperation of a man with absolutely nothing to lose.

The Planesborn is visibly surprised. “Anything?” he repeats. “I haven’t even told you what I want yet.”

“So long as it has nothing to do with my world and my second chance, by God I’ll do anything,” the monk vows.

“I think, Brother Anton, that we will get along marvelously.”

And a door shimmers into being.

Anton steps towards it – only to be stopped by two words from the Planesborn.

“A sacrifice.”

“Pardon?”

“Nothing comes for free, Brother Anton – surely you already knew that. The price of entrance is the ultimate sacrifice.”

“My life? That seems counter-intuitive,” Anton replies cynically.

“No, Brother,” the Planesborn says, clarifying. “You have something more important than your life.”

Phasing is the basis of who Anton is – Anton is not Anton without his supernatural ability. It’s what brought him to America, what made him a supervillain, what drove his life. It’s what made his mother cherish him so, and earned him his grandfather’s attention above all his numerous cousins… The ability to Phase is Anton, and Anton is his ability to Phase. The two cannot exist separately; Anton cannot exist without it.

The monk laughs bitterly; this is irony, true, unadulterated irony that tears at his very soul.

The price of earning a second chance at Garret O’Conner-Anton Valesca’s life… is to give up his very identity. What is a second chance worth to a man who, once he earns it, won’t be the man who so desperately needed it?

Now his second chance won’t be a second chance if he walks through that door and forever loses his ability to Phase. It’ll be a chance – a gamble. He doesn’t know who he’ll be if so intrinsic a piece of himself is stripped away. He could be worse than what he is now, or better. Cynical and jaded as he is, Anton thinks he would probably end up worse… but the chance… <******** you,” Anton tells the Planesborn, a vicious venom in his tone that he’s never heard from himself before. “******** you all.”

And then he rolls the dice, and steps through the door.

Kimaya
Captain

Proxy Fairy

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Kimaya
Captain

Proxy Fairy

10,200 Points
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  • Member 100
  • Treasure Hunter 100
PostPosted: Thu Sep 22, 2011 9:38 am


Colter Grady Andrews by Les Cousins Dangereux


The Beginning:

“Hello, Outsider.”

It was Bernie, of course. He had appeared suddenly (with a puff of dramatic smoke, naturally) on the wall, beside me.

“Come to get more of my witty insights, Bernie?”

“No.” Bernie peers at me as though attempting to see the inner workings of my mind. “A test is to be conducted.”

“What?”

“You must find this.” Bernie waves his hand, projecting a shimmering image.

I nearly fall off the wall. “Mrs. Blubberlump?”

Bernie scowls at the image—a small, disgusting doll, poorly stitched together, with one eye and singed strands of fabric sprouting from a lumpy head.

The doll was given to me so long ago; back on Earth. Mrs. Blubberlump had been the only thing I’d owned that was not a necessity—the only gift I’d ever received out of kindness, and not total manipulation. Its original owner had died. I could’ve done something to stop that… probably.

“It is your token,” Bernie sneers. “Your link to the world you came from… and the object that binds you to Serendipity.”

“Mrs. Blubberlump?”

“Yes, you simpleton! Don’t you see? This is the key to your release! With it you could control your world! Shape the very fabric of time and fate! Dictate who lives or dies!”

“With Mrs. Blubbberlump?”

“It’s a symbol!!!!” Bernie bellows.

I smirk. “Fine. How do I get it?”

Bernie gestures to a point off in the distant hills— black clouds rumble through the sky, lit only occasionally by streaks of lightning. Behind the storm, a dark shape looms.

“You must enter Eclipseon and find your token.”

“Lemme guess, it’s at the very top of that very foreboding tower.”

“For once, your unimpressive intellect has allowed you to arrive at the proper conclusion. The path will not be easy. You must pass through a labyrinth of horrors drawn from your very soul. But you are permitted to bring anything with you.”

My mind flashes to Ace, of course, but I reject the idea immediately. Even if it were possible to bring her to this miserable realm, I wouldn’t. She’d be my best chance through the obstacles, certainly, but the labyrinth would use her against me just as surely—I cannot trust myself to act in my best interests with her around.

“But won’t Eclipseon just counter whatever I bring? What’s the point of bringing in a phaser if the maze can just give my enemies electro-armor, y’know? Seems to me the best thing to do would be to go in as I am; I’d be more likely to be overlooked.”

“If that is what you wish, so be it.”

It is. Going through such perils is not my idea of a cautious course of action; normally, I would avoid Eclipseon at all costs. But the power my token offers… it’d guarantee my return to my world, my continued existence… and safety for anyone I chose.

I can only hope my instincts for survival are as strong as I’ve always believed.



The Middle:

The labyrinth is just what I expected: dark and scary. The darkness is actually soothing to my eyes—after so long at Seventeen, I’m still used to seeing only bright colors.

Bernie had convinced me to take my old allo-nife. I know it’s mine because familiar scratches mar the blade. I clutch it helplessly.

There is no way to navigate the maze from what I can tell, so I pick a random corridor. Time is an issue; I’m not the only one looking for my token, according to Bernie, but I have a feeling I’ll not reach my destination until I’ve satisfied the powers-that-be.

It does not take long for me to reach my first challenge, and as soon as I do, an expletive escapes from my lips in a puff of air. The passageway before me is blocked—not by a wall, or bucket-head beast, or deadly assassin, or something fairly unreasonable, but by an entire Militant Unit. The commander stands in front, a phasblaster at the ready, wearing a justifiably smug expression.

Doesn’t seem quite fair to call this a ‘test’ anymore; that would imply I had some semblance of a chance at passing.

“Surrender,” the commander demands.

“Okay. Absolutely. Yes, I surrender.”

The man assumes I’m being facetious. He’s only partially wrong.

“Drop your weapon!”

I could run, I suppose. There’s gotta be more than one way through the maze. I should think staying alive would gain me a passing mark.

The commander is impatient. “I said drop ‘em!”

Bernie said Eclipseon would alter its tests to fit me—but this seems an odd trial. Surely it would know I’d have run from far less than a full death squad. I probably would’ve run from the commander alone…

I grip my knife tighter, my mind puzzling over the facts. This is a test—a test to see what I’d do to move forward. I would never take on such an impossible death under any circumstances; it would mean certain death. But surely Eclipseon knows that. And this is a test.

I’m already dead. I think. I hope. But do I dare take such a gamble? Normally, no. I recognize the feeling bubbling in my chest—bravery. I’m not thrilled at its presence. But this is a calculated risk… it’s just a higher risk than I am used to taking. Still…

The allo-nife flips out of my hand before I fully realize what I’m doing. It embeds itself in the chest of the commander, piercing through his armor. But before the inevitable bombardment of phasbolts, the commander disappears, his squad going with him.

A figure appears in the commander’s place—his face a shadow.

“Funny, that. We thought you would run.
Glad you stayed; this way’s more fun!”


He too vanishes, a golden key floating in his place. I walk forward and pluck it from the air.

My hands tremble.

-

It seems like hours before I come to my next obstacle. By this point, the darkness has lost its appeal—I long for color once again.

A tap on my shoulder and my wish is granted; I spin and topple over—it’s partially due to the overload of colors in her costume, but mainly because the person before me can’t possibly be here.

“Hello, Colter.” Her smile is wide and pleasing, her voice soft and charming. And she’s beautiful, of course. As with the first time I saw her, I’m struck by how much she looks like Aceline.

But they should look similar; she’s Ace’s sister—the Empress Regnant.

She laughs at my clumsiness and my wide-eyed surprise/terror. It’s then you can easily tell the difference between the two; Ace may be formal and stiff, but when she laughs, her eyes sparkle with surprising warmth. The Empress possesses no such tenderness.

“You’re surprised. As though I did not have the resources to find you again.”

This is a test. A test.

I hope.

“We seek the same thing.” She frowns. “But once again, your cooperation would make things easier. You would not be so foolish as to betray me again though, would you, darling?”

I shake my head.

“Good. Perhaps I will let you live if you behave.”

I swallow. “Yes, Empress.”

“We will set things right. Get rid of those who might oppose me, will we not, Colter?”

I know what’ll happen if she gains control of the token. The alien races will be further beaten to submission. We’ll be locked in her control, probably forever. And Aceline will be killed in the most horrible way imaginable.

I know what I must do.

I touch three fingers to my heart and bow my head in servitude.

The Empress disappears.

Another shadowy figure appears.

“The hand of the devil you may have just taken,
But her, we think, you would have soon forsaken.”


Another key.

-


The next trial comes too soon.

I blink once and the world’s aflame. Screams pierce the smoke. I know immediately where I am.

The alley has been set on fire—a punishment for stealing food we needed to survive, I later find.

“Colter!”

It’s Eva. She stumbles into the room—too weak to carry herself.

“Help me, Colt!”

Eva had been my savior. Taken me in. I owe her everything.

But the gap between the flames is narrowing.

So I run.

Eva doesn’t have the strength to scream, but I imagine she does. Traitor! Traitor!Traitor!

It’s not until I’m safe, crouching in another miserable alleyway, that I realize what I’m clutching in my soot-covered hands. Eva had given it to me on my first night with her band of outcasts—I was 8, she was 13. When she handed that ragged doll to me, I fell in love.

I let Mrs. Blubberlump fall to the ground. She disappears. The token is elsewhere.

The last prince appears.

“It was then you knew, at the age of thirteen,
Love was not enough for someone so obscene.”


The last key is heavy.


The End:

The door wouldn’t open.

The keys were in their slots, turned, ready to go, but the door wouldn’t open.

At first, I’d assumed there was a buildup of rust; it didn’t look like anyone had touched the door in eons. But after slamming my shoulder into it enough times to cause a massive bruise, the door was still firmly closed.

It occurred to me then that maybe it was never meant to open at all.

For some reason, I find that thought absolutely hilarious, and before I can push down the feeling rising in my throat, I’m laughing. My laugh echoes around the dull and barren room; it sounds so maniacal that in the back of my mind, I realize that I have probably gone totally loon.

Fantastic. Reliving the worst moment of my life, visiting with my greatest enemy, having to pretend to not possess crippling cowardice, and now… insanity. A perfect way to end the evening.

“Well?” I yell at the space. “What are you waiting for? D’you have another one of my nightmares you’d like to show me?” My words are laced with a tinge of hysteria. “I’m deathly afraid of OPENING DOORS, so why don’t you try that one next you blindin’ …useless…”

My rant is cut off abruptly. “You Outsiders are all the same, thinking everything is about you.”

“Oh, aces. Another figure shrouded in a mysterious shadow!”

The figure ignored my weak jibe. “Always so selfish.”

“Selfish? Yeah. I’m selfish. But so’s everyone else in this blighted universe. So what if you space yourself to save a ship full of orphans? You’re granting yourself a spot in Paradise, aren’t you? Or maybe you do “selfless” things because it makes you feel good… well, you’re still doing it for you then, aren’t you? So don’t talk about selfishness—just because I don’t hide behind religion or love or feel-good-ery. As if you aren’t selfish. Ha!”

“Hmmm. Perhaps. But in your egocentricity, you miss the big picture.” The man continues, infuriatingly calm. “And you must comprehend the big picture to get into the Chamber.”

“Enlighten me, then.”

“You need the assistance of a Planesborn.”

“Fantastic! You’re here. I’m assuming you’re Planesborn. Let’s get to it!”

The shadow chuckles… I think. Either that or he lets out a hacking cough. “I see your “humor”, as it were, has returned.”

“Yeah, well, you try going through the doomsday maze and see how chipper you’re feeling. Are y’gonna help me or not?”

“I will. Perhaps. But first you must help us.”

“Ah, the catch. But sure, I’ll help you. Whatever you need. Anything that doesn’t risk my life.”

“But you do not know what it is we ask of you.”

“Look, I don’t care what you want from me. Way I see it; you’re the only one who can get me through this hunk of metal, so that means you’re my man.”

“Ah. I see. Until someone comes up with a better proposition, I’m sure.”

“So make sure no one comes along with a better offer. Simple, neh?”

“Simple.” He pauses. “There is… another matter.”

“Of course there is.”

“The Chamber… even with our help… will not grant you what you seek unless you are willing to pay the price it requires.”

“Haven’t I done enough by now?”

“You must make the ultimate personal sacrifice.”

“Well, that sounds menacing.”

“You would be able to use your token however you wished… but the Chamber would give you something that you, even with all your power, would never be able to remove—a death curse. Every day you live, the dice are rolled; perhaps one day, you are lucky, but then, perhaps the next day, you are not so lucky. That would be your last day. Do you understand what I say, Outsider?”

I lick my lips, feeling my heart speed up.

“Yes, that’s right. Every single day, your life would be a gamble. And every night, when you lay your head down to sleep, you will think, ‘perhaps I have lived my last day’. Because the next morning, the curse might take your life. No signs. No warning. Just the end. Could you live with that, Outsider?”

“I…I don’t know.”

“Think on it, then. You have time.”

With such a curse, how long could I cheat death? I don’t know. Would I be driven insane with anxiety? I don’t know. And I don’t think I’ll know until I make my final decision. Whenever that’ll be.

Flaming balls. This isn’t good.

PostPosted: Thu Sep 22, 2011 9:40 am


Teagan by Finoewae
The Beginning...

A mysterious woman approached Teagan, in a vision. Through a hasty and urgent explanation, Teagan was given a miraculous opportunity. She would travel to the Eclipseon temple in the high cliffs of Cerxes, and retrieve her token- a portal to her home world, with the power to shape it as well. The token itself was the very ring Teagan lost upon arrival in Serendipity. The ring that was Jonathan’s gift to Teagan not only symbolized her memory and adoration of him, but of the turning point in her own life. There was no question then- she must travel to Eclipseon, not only for the honor of her brother, but for her chance to return home! This was the freedom she'd been waiting for. Teagan zealously accepted the woman's plea.

She was told to prepare well for the journey, and for weeks in advance she did. Teagan used every moment she had forcing her body to peak physical condition, building her muscle and improving her endurance. She stressed her body even further, sometimes to the brink of death, through the poisons she ingested. Every new poison she created for the trial ahead was tasted in miniscule amounts, to build up an immunity to it. Now her most deadly weapon couldn't be used effectively against her. For added security, she armed herself with two small daggers, and coated them poison as well.

This would be the most difficult journey she'd embark on. Traps, trials, and the madness of a labyrinth. As for what she'd face exactly, the woman couldn't say. Teagan would not be the only one searching for their token, and because of the properties of Serendipity and the temple itself, everyone would live a different experience inside the labyrinth. In light of this, Teagan planned to do what she did best, and creep silently through the twisting halls, and avoid anyone else. She would also be at a slight advantage in the labyrinth, given her superb memory. The chances of wandering aimlessly in circles for hours was limited. However, there were magics and forces involved that may come to thwart her progress. She prayed that she didn't need to rely on her aim for anything, but mostly, she prayed that she didn't fall asleep. Her body had been under extreme stress for weeks prior, and sleeping could prove deadly, even without the help of an enemy. A chronic sleepwalker, she would be at the mercy of her dreams, and of luck itself. Asleep, she could be the victim of a deadly fall, an encounter with a hungry beast, or even a self induced stabbing.

The woman warned that not only would she face the challenge of navigating the labyrinth, but she'd need to complete three tests as well, each rewarding a key, to appease the Three Princes of Lady Cerxes. They guarded the Chamber of Worlds, the immense room where Teagan's token was hidden. Despite this, Teagan accepted the challenge with unmatched determination.

The Middle...

In the first hour of her test, Teagan began her path down the halls with no interruption. Small torches, uniform in size and wall placement, dimly lit each hallway on both sides. Each torch handle was wrapped in copper and inscribed with ancient text. As Teagan reached an intersection, she rotated the torches closest to it, so that the script faced the direction she intended to travel. This subtle change was hopefully undetected by others.

She came upon a gigantic room, well illuminated. Inside was a gigantic circular board, with a tiny circle in its middle. The smaller circle was painted red, and measured about six inches across- this was a target. Painted on the floor 50 yards away from the board, was a straight horizontal line. Finally, to the right of the line, a pile of bows and arrows. Teagan glared at the target in hate, but she knew what she must do. She grabbed a simple, study bow, and chose the straightest arrow she could find. With blasphemous prayer to herself, her arm pulled back tight, then released the arrow towards the target.

It flew swiftly, but landed two feet down from the center circle. Still, it was the best shot Teagan had ever made. She stood frozen in fear. Now what? Suddenly, through the cracks of the bricks, a purple smoke engulfed the room. And with that, Teagan fell to the floor, unconscious. But she would not stay on the ground for long.

In a dream, Teagan was tending to her family's farm. It was almost planting season. Up and down rows of earth she plowed, though she had trouble walking straight. Suddenly the dream morphed and she was in the grove, younger- the cloudy day the badger bit her ankle. It rushed to her but she couldn't evade it- her feet were cement. So the animal caught her and bit, and wouldn't let go. Thankfully, Jonathan appeared and scared it off, and tended to her wound. But the bite was deep and caused infection, and young Teagan was carried to her home as she became very ill.

Teagan woke, and jolted up, frightened. She was in the first hallway by the entrance, sweating and in pain. Looking down, there was her dagger by her side, covered in fresh blood. Her left ankle was sliced open in two places; the poison had entered the bloodstream and caused a high fever.

Despite this agony, Teagan rose and retraced her path as quickly as she could. The torches were as she'd left them, so in two painful hours, she returned to the room where the target had been. There was still another turn to make up ahead of it, so she continued, cursing under her breath at her ankle. The fever was still high, and made her nearly delirious. Turning the sharp corner, Teagan gasped. Only feet from her, was Donne.

Donne, a fellow assassin from her guild, gave a fiery glare. He had loved her at one point, but only in secret. But his passion played out more like possession, and Teagan finally rejected his advances, though she'd loved him as well. Teagan knew that it was he that had persuaded the boss to send her on her last mission back home, where her emotions were compromised and she was killed.

“You look terrible, Teagan. But ask for my forgiveness now, and I'll not only spare your life, but I will take you as my bride. Let's rebuild what should have been ours. Stop running from me, and what you could be.” He spoke sternly, but his eyes now showed a tenderness.

Teagan mind traced every memory of him in rapid visions: Meeting in the alley; the night he'd raped her along with the others; the day his had brushed against hers in a silent confession; the few precious moments when the two lay vulnerable to each other, naked in body and soul.

But even when the tender moments crossed her mind, she rejected them with disgust. Her blood boiled, and an unmistakable look of rage burned on her face. She stepped closer in silence. Her face drew close to his, feigning the path of a kiss. But before their lips could touch, her right hand drew out her dagger, and thrust it upward into his belly, twisting it along the way. A maddening smile formed as she pulled away, and watched him fall dead to the floor. She left quickly, but not before finding and taking a key from his person.

Eight hours into her trial, and Teagan trudged forward until she reached a menacing giant door. Her fever was worse, now accompanied with violet shaking and blurred vision. Could this be the door to the Chamber of Worlds? She fell to her knees, fearing she'd failed completely. The only key she'd acquired so far was from Donne. Suddenly, there were footsteps in the distance. In Teagan's despair she ignored the approaching figure.

“Miss?! Are you alright??” A thin, nervous man appeared before her. He'd gone through Eclipseon too it seemed, and hanging from his neck were three keys of victory. Suddenly Teagan's face lifted from remorse to a twisted, crazed grin of relief. She took out a flask of liquid from her bag.

“I'm fine, just here to celebrate. I've been roughed up, but nothing a little liquor won't soothe.” She drank a third of the flask gingerly, then handed it to him. “Celebrate with me? No? Come now, It doesn't taste that bad. ...There you go, I knew you'd enjoy it! Congratulations to us.”

The man stared at her curiously for a moment, then with horror was the poison began to work through his system. His mouth foamed and his body seized, and with eyes wide open he watched Teagan smile with false sympathy as she took the keys from his neck. “It had to be done.” She finally confessed, solemnly. But by then he was a corpse.

And the End...

Teagan knelt down again, shaking violently. She forced herself to vomit up most of the second poison she'd drunk. It would still affect her though, even more so with the first poison working through her body. This was a pain she'd become familiar with by the second year of living with the assassin’s guild, though in the past she learned to appreciate the pain as long as it meant survival later. Her eyes blurred and burned, and after a half hour she struggled to stand, and search for the keyholes of the door to the Chamber of Worlds. In a rage and panic, she discovered after searching it over three times, that there were no holes for the keys she'd acquired. Even worse, there was no discernible handle, crank, or lock for the door. The door simply towered over her, completely impenetrable.

“I...the keys don't work...I've nearly died...FOR WHAT?

…ALL THAT FOR THIS?!” She screamed and she pounded her fists upon the door, foolishly exerting the last of her energy. In a blind rage, she cursed the most foul things at the door, at herself, at God. After she fell to the ground exhausted and nearly dead, the mysterious woman from her vision appeared again and knelt down by Teagan's head.

“There is still hope to return home, Teagan Byrne.” she said sternly. But you must do something for me and my cause. I am a Planesborn, and need an Outsider to represent me and my kin, in the Senate.” Teagan could barely open her eyes, but glared in hatred at the woman, spitting at her in disgust. If she had any strength left she'd be tempted to kill her as well. There was no reason to help her. Teagan was useless enough concerning her own endeavors, there was no reason to waste her energy failing in someone else's. And wasn't it the Planesborn's fault that Teagan was trapped here in Serendipity anyway? She was certain of it.

Sensing that Teagan was too stubborn to her the matters of the Senate of Cerxes, she changed subjects. “And of course, you could enter that Chamber, to claim your token. With the token comes the power to change circumstances. Happiness for your family, for yourself. But it comes with the ultimate price. And you know what it is. Don't you, Teagan?” She smiled evilly to mock Teagan's expression of vengeance.

Teagan knew what her sacrifice would have to be, and what she'd want in an altered world. Without saying, she'd wish the famines away, so that all of Ireland could see prosperity once again. She'd wish for a more just and vocal God. But most importantly of all, she dreamed of Jonathan's well being and happiness, his success and future. In Teagan's new world, he would be the hero of his country-a bold writer who'd be praised for his wisdom then and for generations to come. Jonathan would fulfill every one of his amazing dreams. But in return, Teagan would sacrifice what she'd fought for every moment in her life- her freedom. She would curse herself to the life of a servant of an enemy. Forever she'd be trapped in a role she despised, with every one of her own dreams unrealized. But for the sake of her brother Jonathan's safety and happiness, she would endure it.

There was a part of Teagan that screamed within her to give up and die here, and prevent the anguish of making such a choice. She groaned in physical and mental agony for a long while. But eventually, she decided that sacrificing herself was the only way to prove her love and loyalty to her brother. After all, she'd failed to search for him and save him when she had the chance. She couldn't dishonor Jonathan again. Teagan finally whispered to the Planesborn her plans, in a humbled, strained voice. Begrudgingly, she also accepted her new role in the Senate, given that she'd survive the poisons slowly killing her body. In a strange content acceptance, Teagan shut her eyes and let her body go limp, unsure if she'd wake again.

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PostPosted: Fri Sep 23, 2011 10:44 am


Jatel
The Beginning....

*Ja’tel spat in annoyance as he carried on to a land he did not know. ‘A token...’ he thought to himself. ‘Is ridiculous, but if it means getting to Anorah, I will do whatever for it.’ Though he wondered what it was, he had no idea what to expect. For Ja’tel, his token was neither plain nor simple, much like his life. As if crafted by his god, it was a small artful figurine, a silver hourglass encrusted with blue gems and laden with intricate designs of swirls and flame. Atop it, the dueling griffins of Peace and Chaos carved into the silver and within the glass, smooth white sand like the dunes of his homeland. Though in this hourglass, the sand had run out and needed to be restarted, representing his life force.

*Given a magic plane (he assumed) to prepare himself for the upcoming challenge, Ja’tel sat in pensive meditation upon a dune of sand. It looked identical to his original desert, and just the fact of it made his heart burn with longing. He’d spent the day running in the sand to train his muscles, was given a simulation of the rooftops of Quassimi to sharpen his agility and there had even been men of shadow, seemingly the cult members who had imprisoned him, to train his skill with his blades.It had been so long since he’d seen them. But he wondered as he let sand sift through his fingers, if it also tested his soul. With each fallen man, he felt something within him; A satisfaction. ‘If only it were real’ he thought solemnly. ‘If only I could have revenge.’

*When needing to survive, Ja’tel realizes he must rely on his wits and charm in social situations. Though he may not always be sincere it is necessary for people to think so. That being said, deception is a strong suit. His skill as a fighter and his speed (not to mention dumb luck) has saved him many times from death. To succeed, he must be more committed--stubbornly so. Through logic he determines the best course, and though it may not be something he wishes to face, his ability to push through fear and remain in control has always seen him through. Had he been without it while imprisoned, he’d be dead. In a way, magic plays a small role to assist either his charm, or his fighting. More so now that cursed tattoos made him battle more like a fiend, though he wished they didn’t exist, he finds more and more that he enjoys the use of the new found fury in combat.

***
The Middle...

As he continued down the maze of halls he came across a chamber. An inscription was over the doorway, but he could not decipher it, nor see it well. Yet he entered. Once inside he was inquired by a distant voice through the darkness if he wished to gain the key of the first prince. “Yes…” He called out confident, but wary. The lone source of light behind him vanished, and he was in total pristine darkness. He prepared himself, ready to reach for his daggers, but he found they had vanished, and his arms became heavy with weight, as did his feet. He heard the familiar jingle of rustling metal and realized he had been put in chains. ‘What is this?!’ He twisted and was wracked with pain. His ribs felt broken, his shoulders bruised, all muscles ached, he fell to his knees, now suddenly raw and put a hand to his face.
Above him there came a faint light, and he removed his hand, he could make out his shackles and blood upon his skin. ‘This is not real’ he repeated to himself. ‘It is not. It can’t be…I am locked up again…’ the light vanished again, somehow making him more aware of his pain. Then, he was suddenly pulled. “No, no!” he cried. He remembered what had been next, though he could not feel the people dragging him to it, he still proceeded.
He could no longer move. He’d been thrown to a floor, cold and of hard, bare stone. Then it happened, small delicate blades, needles, chiseling at his flesh, all at once as an incessant chanting echoed off the walls he could not see. It was clear many men were working even as Ja’tel wriggled and struggled and writhed in pain. He withheld screaming, keeping all his pain in his throat, then the cultists poured in the enchanted ink. It was like a flame, burning at the cuts, boiling with evil and a damned purpose. At this, Ja’tel let out a piercing cry, prolonged and magnificent. As his scream echoed off the walls the ink spread, and his wrists were afire with pain as he pulled at his restraints desperately. His chant that it hadn’t been real was ripped from his mind, replaced only with pain, his entire body consumed with what felt like acid under his skin. He continued to cry out, tears running down his face, until his chains slacked and the needles stopped.
The ink still burned, and his body was weak, it had only been a few moments, but his body spoke of months. ‘What is this?! It…it’s not real...’ he began to shiver. Then he was brought to his feet again, Ja’tel’s body refused to hold his weight, and he was carried though an eternity of halls and darkness. ‘I know this…’ he thought faintly. He closed his eyes, expecting next to be cast into the sands of the desert but when he was thrown, he landed into a new reality. The light was faint here, peaceful, and before him rest a key. He was upon the ground, and lifted himself, giving no concern to the key he ripped his headdress off of him violently and held his head as if keeping it together. He began to shiver again and wept, “Damn this place.” He said in anguish. “Damn this place.”

**Ja’tel ran with fervor after his target. As soon as he was able, he took aim at this mysterious person and threw the dagger in his right hand accordingly. He missed, and it bounced of the wall with a metal growl. He continued quickly and snatched up the dagger as he kept his opponent in his vision. ‘b*****d is fast!’ He thought furiously.
The pathways crossed and crossed again, in this confusing plane, with walls rising from nowhere having no purpose but to block the traveler. His anger turned to hate quickly, and like a fuel, it ignited the magic in his tattoos. They began to glow and sizzle as the magic washed over Ja’tel. He welcomed it with evil glee. The fool who stole his key took a wrong turn, and they doubled back to a path they had already taken. Ja’tel knew there was a wall down this way forcing the traveler to turn right or left, with left being the way they had already gone.
With a great leap, he drove his dagger into the stone wall with a violent thrust and leapt backwards, doing the same move again until he had made his way to the top of the wall, and ran upon it quickly to gain lost ground. His target was below, and slipped in his turn, allowing Ja’tel to jump close to him, in midair delivering a kick to his upper body. Now flung against the wall and only having time to stumble, Ja’tel moved with demonic speed, using his right dagger to slice at the stranger’s neck and spinning round to rest his left blade into his gut. He pulled the blade out and watched the man fall with glowing white eyes, their light a vivid blue. He knelt and retook his key, releasing the spell over him and returning to normal. He sheathed his daggers and breathed, also discovering another key on the thief.

**Ja’tel walked wearily on-wards, recovering from a near fatal wound he’d received what he guessed was days ago. He came to what seemed to be yet another chamber, but it lacked a ceiling, and foliage had covered the walls, a strange purple moss. He made his way to the other doorway and was about to enter when out of the corner of his eye he spotted a person who looked to be trapped.

When he stepped closer to investigate, he found that it had been the person who near killed him days before. “Hmph.” He said as he knelt beside them. They were pale, and near death, their weapon missing, their leg trapped under a large stone. At seeing Ja’tel, a look of despair came across their face. Before the wretch could beg for help and forgiveness, Ja’tel spoke in a somber tone, “I will not help you. But, I will offer something else. Do you want me to end your life quickly, or leave you here to wait for another, more generous soul?” They said nothing, looking terrified at their fate. Ja’tel waited a moment, and leaned forward, and gathered their key for himself. He rose and put his final key away, leaving the man to die or be rescued by another.

***
And The End...

At learning that he had wasted his time, and gone through mental anguish and killed for naught Ja’tel took a tired seat at the steps to the Chamber of Worlds. Hey cast his keys beside him angrily and closed his eyes. The ink burned again with hate. He took a moment to think, trying to let his immense anger pass as he knew it would do him no good to keep it. He cursed this place for being seemingly meaningless. He sat for maybe an hour, trying to meditate and be productive with his thoughts as his friend from home taught him to do. “I suppose, I will just have to make my life here.” He pondered. “New friends, new life, start over like I originally planned.” He gathered himself and stood, not planning to pick up the keys when a mysterious figure appeared. It spoke to him of promise.
“Senate?” He said dumbfounded. “I...suppose. If it is all you want, if it will get me home.” The secrecy of the person’s figure gave him doubts, but he had no choice. ‘Will these tests never end?’ He thought. Even in this world he had to assume a diplomatic responsibility against his will. He could almost laugh at the situation, had he not felt so worn.

The character continued to explain that an extreme sacrifice was necessary of him should he want to use the power of the room. He heaved a sigh and looked down. ‘What have I to sacrifice?’ He thought puzzled; clearly it could not be his life. His senses…he could not part with. But suddenly he was struck with a thought. Maybe he did have something he was willing to sacrifice. “My soul” He said nervously. “I can give that to go home. “ Was this a good choice? He felt it was all he could really do. It was the only thing that he could do without and still be useful in battle at home, should he return to where he was. It didn’t matter to him what his god would do. He only knew he was serious about getting to that World Chamber no matter the cost.
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