Got an idea for a faction of your own? Then this is the place for you. Below is a small application for you to fill out. A crew member will then come along and either Accept it or Deny it. Should they deny it they will list the reason why it was denied. That way if you are able too you shall be able to fix it.
Please look at the already accepted groups before making your own. We don't want duplicates of the groups. Groups have the ability to deny a character from joining, BUT IT MUST NOT BE BECAUSE OF THE MEMBER PLAYING THEM. Anit-mutant groups will only take mutants and be very wary for spies. Those on the X-men side are going to be more open. The Brotherhood ones will be Mutants Only. Please note that should you make an X-men or Brotherhood ally faction you will ultimately take orders from the head of those two groups. After all if you are going to be in league with them they are going to want to make certain you follow their believes.
[b]Name of the Faction:[/b]
[b]Number of members:[/b]
[b]On the side of:[/b]
[b]Founding Members:[/b]
[b]Goal:[/b]
[b]Base of Operations:[/b]
[b]Description of New Faction:[/b]
Please look at the already accepted groups before making your own. We don't want duplicates of the groups. Groups have the ability to deny a character from joining, BUT IT MUST NOT BE BECAUSE OF THE MEMBER PLAYING THEM. Anit-mutant groups will only take mutants and be very wary for spies. Those on the X-men side are going to be more open. The Brotherhood ones will be Mutants Only. Please note that should you make an X-men or Brotherhood ally faction you will ultimately take orders from the head of those two groups. After all if you are going to be in league with them they are going to want to make certain you follow their believes.
[b]Name of the Faction:[/b]
[b]Number of members:[/b]
[b]On the side of:[/b]
[b]Founding Members:[/b]
[b]Goal:[/b]
[b]Base of Operations:[/b]
[b]Description of New Faction:[/b]
