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PinkieKitty

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PostPosted: Thu Sep 01, 2011 10:42 am


User Image - Blocked by "Display Image" Settings. Click to show.
It is nothing but twists and turns, dead ends and open spaces. The maze goes on and on, it seems, into eternity. At the beginning is freedom, an open world. At the end is a castle, eternal riches. Some venture the maze to find the end. Some just want to get out.

Welcome to the Maze


Rules

1. I am creator, I am God.
2. No being a crappy RPer (L33t, Godmodding, Puppetteering, see Casual Roleplay Guide for more)
3. Please try your best to be literate. Post size doesn't matter, just more than one line, please.
4. Romance- Keep it PG, but romance is allowed.
5. Violence- Keep it mild PG13, no guts and gore, but fighting is YES. (/badenglish)  
PostPosted: Wed Sep 07, 2011 12:26 am


. T H E . S T O R Y .
Based on a story from the play "A Maze" by Rob Handel.

Some mazes are meant to get to the other side. Some are meant to get to the center...

The world consists of four countries. Deltoru, the land of humans, Armana, the land of Hybrids (Animals with human qualities, anthros, ect.), Faestone, the land of elves and halflings, and Morium-Vis, the land of demons. Each country keeps to itself, rarely interacting with one another. These lands had once been ruled as one, under a just human King, but the King mysterious died hundreds of years ago, and the combination of war and race separated the four lands permanently.

However...

Miles away from the main lands, where life goes on in ignorant bliss, there is an massive island completely encased by a stone wall. At the North point of the shore, a large metal gate stands, with the words, "Eternal Riches" written in curved letters at the top. This gate leads into a giant, perilous, never-ending maze that encompasses the whole island, leading at long last to the very center of the island where a giant castle stands alone. Legend proves the words of the gate true; At the end of the maze, in the top room of the castle, there lies what is said to be the greatest and most valuable treasure in the entire world. The promise of eternal riches has attracted many bounty hunters, explorers and thieves, but little do they know of the peril in store for them, and the haunting past the castle holds.

Many, many years ago, before the maze was built, the island was owned by the King, a man of royalty who ruled over his land and the main land with a just and loving hand. He and his wife, the Queen, lived in a giant castle surrounded by easy plains of grass and forests of lush green, and they enjoyed access to unimaginable magical powers. One day, it was announced to the world that the Queen was pregnant with the heir to the land, and there was feverous rejoicing. The King, however, did not want to join in with the festivities. He was worried for the security of his future daughter. The safety of the princess was the first thing on his mind when he suggested the maze to his wife. Kissing her hand softly, he handed her a magic stone. "This stone has a brother, and he will stay with me. When you are feeling lost, look into the stone, and you will see where I am and what I am doing." With a wave of an arm, the King was gone.

The King commissioned builder Sunket Alleila, a Hybrid Dog from the west land. Little by little, the maze was built. Alleila, who was afraid of his own mortality, worked in exchange for eternal life, promised to him by the King, the only one who could provide it. But soon the maze, and the magic in it, drove them both mad. They built and built until the Maze surrounded the entire island. The last stone was set in place, and the gate was put up, when they decided it was time to head back to the Castle where the Queen was waiting. But the maze was too large, and they became lost in their own creation. Unable to take the madness, the King died, leaving the immortal Alleila alone to wander the Maze for the rest of eternity, trying to find a way out.

No one knows what happened to Alleila after that, nor does anyone know about the Queen and her daughter. It was hundreds of years ago, so they assumed that all of them were dead. But magic has a funny way of creating the impossible...

And the King's treasure still waits at the end of the Maze.  

PinkieKitty

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PinkieKitty

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PostPosted: Wed Sep 07, 2011 12:55 am


. T H E . N P C S . A N D . T E R M S .

Species

Humans: Your standard homo sapien. They live in the land Deltoru, a desert land covered with towns and cities.

Hybrids: Anthros, or animals that have learned to speak and behave in a civilized manor. They are not strictly "anthros" as they are not human-like in appearance, but more like animals that can speak (You know, like Redwall, Puss in Boots, ect.). They live in Armana.

Elves: Your standard fantasy elf. Their skin is usually more tan than a humans, with pointed ears and a narrow face. They specialize in magic and archery. They live in Faestone, a forested area.

Halflings: Elf-like creatures that live in Faestone with the elves. They are very small, and only grow to the size of a human child. They are also called the "Fairies without wings". They specialize in white magic and healing.

Demons: Demons have two forms. One is their natural forms, hideous beasts with fangs and claws, and the other is their human-esque form, resembling in appearance to their human or elf neighbors. They specialize in dark magic and are malicious in nature. They live in Morium-Vis, the mountain area dotted with active volcanos.

NPCs
Their appearance is rare, but they will be played by myself and anyone else I give permission to.

Alleila: The immortal builder of the maze, he followed the King back inside once it was complete and got lost inside his own creation. Some say he was driven mad, others say he wander the maze still, determined to find his way out. Appearance

Luna: A young girl who wanders the maze alone, calling for her parents. Some say she is the fabled princess from hundreds of years ago, but she thinks that accusation is silly. Still, she won't talk about her family to anyone... Appearance

Irkle: The gatekeeper of the Maze. His mother was a halfling, and his father was a demon, producing a strange strange creature called an Imp. Not many exist, and Irkle is ashamed of his strange heritage. He makes a feeble attempt to stop travelers from entering the maze, but he won't use any brute force to stop them. He'd rather see them go into the maze and get lost than fight then. Appearance  
PostPosted: Wed Sep 07, 2011 1:05 am


. T H E . F O R M .

Fill out this character form and PM it to Pinkiekitty in order to RP on this thread.


[size=18][u]. T H E . M A Z E . C H A R A C T E R .[/u][/size]

Username:

Full Name:
Nicknames: (If any)
Age:
Gender:
Species: (Human, elf, halfling, hybrid, demon)
Origin:
Family:
Abilities:
Body Structure:
Skin:
Hair:
Eyes:
Clothing:
Personality:
Likes:
Loves:
Dislikes:
Hates:
Fears:
Strengths:
Weaknesses:
Motive: (Why did your character enter the maze? Treasure? Glory? Eternal Life?)
Temperament:
Biography:
Other notes:
Picture Reference:


[size=18][u]. L E T . T H E . G A M E S . B E G I N .[/u][/size]

 

PinkieKitty

Mewling Lunatic

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PinkieKitty

Mewling Lunatic

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PostPosted: Wed Sep 07, 2011 1:26 am


. C H A R A C T E R S .

Approved characters in the RP. Please PM the form above to Pinkiekitty for approval.

Quote:
. T H E . M A Z E . C H A R A C T E R .

Username: Pinkiekitty

Full Name: Atari Fakir
Nicknames: Fakir (sometimes called by her last name, but mostly she responds to Atari.)
Age: 16
Gender: Female
Species: Hybrid Mouse
Origin: A town on the border of Armana and Deltoru, a desert town called Khet.
Family: Mother, Haylen. Father, Geral. Baby sister, Mirea. Baby brother, Loris.
Abilities: Atari is a master thief. Her stealth is much higher than normal, and she fights with a small sword.
Body Structure: Atari is only three feet tall, and her body is hidden under bulky clothes. Underneath it all, she's skinny and small, but she tries to cover it up.
Skin: Light brown fur, large mouse ears.
Hair: Aside from fur, she's a mouse, so she has no human-like hair.
Eyes: Yellow, large. Black lines around eyes.
Clothing: She wears very bulky clothes. An armored hoodie, traveler's pants and tunic, a head wrap and gloves. She keeps a little sword at her belt.
Personality: Atari is very serious and smooth, thinking always before she speaks. She doesn't trust anyone but herself, though she is willing to team up if it helps herself. She is the type to get things done quietly, and often thinks way ahead of the game.
Likes: Food, the night time, large cities, sand.
Loves: Her family, money, wind, getting what she wants.
Dislikes: Grass, smoke, police, cats, rats.
Hates: Being all alone, poverty, starvation.
Fears: Starving to death, never seeing her family again.
Strengths: Atari is stealthy and can move without making a sound.
Weaknesses: Atari is very small and is not the strongest fighter.
Motive: She entered the maze for her freedom (see bio) and for the money, so she can permanently take her family out of poverty and into riches.
Temperament: Atari is cool-headed and polite, never getting too out of hand with someone else.
Biography: Atari Fakir grew up in a shack with her parents and siblings, and they struggled to survive. Stealing to eat, Atari became the family's best thief, stealing whenever she could. She became one of the most wanted in her small town for all of the things she stole, and had to begin stealing by night in order to help feed her family. One night, the guards found her home and came to arrest Atari, and she begged to be released. They took her to the governor's house, who told her that she would be set free from a death sentence if she could find and bring back the treasure on the Maze Island. She agreed and set off immediately.
Other notes: The town is based off of Dry-Dry desert from Paper Mario.
Picture Reference: Atari (Picture by Pollo-Chan on Deviantart, of her OC Skiff. For this small RP's purpose, I am borrowing images.)


. L E T . T H E . G A M E S . B E G I N .
 
PostPosted: Wed Sep 07, 2011 11:42 pm


. T H E . S T O R Y . S O . F A R .

None yet. I'll update as the story goes on.  

PinkieKitty

Mewling Lunatic

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PinkieKitty

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PostPosted: Wed Sep 07, 2011 11:43 pm


. L E T . T H E . G A M E S . B E G I N .

. L E T . T H E . R O L E P L A Y . B E G I N .  
PostPosted: Wed Sep 07, 2011 11:46 pm


Atari: Theif of Armana


Atari brushed her hand against the tangled ivy against the stone wall that towered far over. She had entered the maze over a week ago, and already she had lost the way. She couldn't go forward, and she couldn't go back. The only thing she could do was wander, which is what she figured everyone else did in this maze. It was large, but she hadn't run into anyone yet, except Irkle at the front gate. He didn't try very hard to stop her from entering, even though it was his job. It was as if he wanted to see her get lost inside this crazy labyrinth.

"Where am I...?"

PinkieKitty

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