~Character Data~


Name: Rithdem Hardes
Country: Galbadia. (Deling City.)
Race: Human
Age: 24
Gender: Male
Soul Sphere: Shinra Spy
Description: A soldier with highly trained skills in stealth and espionage. Mostly for information gathering, these soldiers normally don’t have very high aptitude with combat and thus resort to guns and other long range tactics.
Rank: 3
Evolves To: Turk
KP to Next:
Type: Range
Bonus: Dex +5 and 1 per 5 levels, Con +4 and 1 per 10 levels, Wis + 4 and 1 per 10 till 50, Cha + 2 and 1 per 10 till 50
Abilities: Invis-strike, Raise Evade
Magicite: Aero series, Enchant series, Esuna series, Seal series

~Appearance~


Height: 6'1"
Weight: 210
Hair: blond
Eyes: silver
Physical Description: ref pic Clothing: Black shinra soldier's uniform Now dresses casual, with a twist of class... with a black outback hat.
Background: Rith witnessed his father's murder and was kidnapped at the age of 7. Left for dead; Rith returned home to discover his mother committed suicide. Rith was horribly abused for over a year from the age 8-9. He was "murdered" at the age of 16; at his birthday party, and went into hiding from the man who tried to kill him. Rith then joined Shinra at the age of 18; swearing revenge on the man who killed his father and made him go into hiding. His own Uncle.
Personality: He is lazy, quiet, intelligent, and has a whacky sense of humor. He will not talk about his sex life; and does not see jokes of that nature funny. He does enjoy outsmarting people; especially people he dislikes. He will never gloat… aloud.
Other: He is Bi.
He find’s Gria and Aegyl very attractive. HATES Viera and Seeq. Hume and Al Bhed sometimes catch his eye; but not too many. The rest are up for grabs lol. He had an age limit only to no one underage.

Equipment:

Weapon:Tanto
Description: A short blade usually associated with ninja but is the bases of design for several weapons all over. It’s also seen as cute among some circles of women and a desired gift. Go figure…
Rank: IV
Damage: 30-50 + str mod
Equipped: One Hand, Two Hand, Dual Wield
Requirements: Str 20+
Special: Add +3 to Sneak Attack when this weapon is equipped
and
Yoichi Bow
Description: A specially crafted bow with some really impressive meaning… somewhere or another. It’s strong though.
Rank: IV
Damage: 16-30 + half str mod and half dex mod
Equipped: Two Hand
Requirements: Str 40+, Dex 20+, Lvl 10

Sheild:

Armor: Mythril Mail
Description: Surprisingly well made and equally light, this armor provides the type of protection one would want with none of the drawbacks of heavier armors. Thanks to the Mythril Silver used, it even sparkles a little bit.
Rank: IV
Defense Modifier: -12 / -20 MDf
Dexterity Penalty: 0
Equipped: Body
Requirements: Lvl 5+

Accessory:


Techniques:

Spells-
Aero
Description: The user summons a blast of wind at the target.
MP: 15
Damage: wind 10-30 + Int
Requirements: Magic 15+, Focus 10+
KP to Master: 60

Poison
Description: A poisonous fog is summoned towards the target.
MP: 20
Effect: Inflicts "Posion" status.
Requirements: Magic 20+, Focus 20+
KP to Master: 55

Blind
Description: The user summons magic to inflict blindness.
MP: 20
Effect: Inflicts "Blind" Status.
Requirements: Magic 20+, Focus 20+
KP to Master: 55

Silence
Description: The user summons magic to inflict silence.
MP: 20
Effect: Inflicts "Silence" Status.
Requirements: Magic 20+, Focus 20+
KP to Master: 55

Sleep
Description: The user summons magic to inflict sleep.
MP: 20
Effect: Inflicts "Sleep" Status.
Requirements: Magic 20+, Focus 20+
KP to Master: 55

Burn
Description: An intense yet quick flash fire blazes against your skin.
MP: 25
Effect: Inflicts "Burn" Status.
Requirements: Magic 50+, Focus 50+
KP to Master: 80

Frost-bite
Description: A spell that suddenly drops the temperature around a target area.
MP: 25
Effect: Inflicts "Frost-burn" Status.
Requirements: Magic 50+, Focus 50+
KP to Master: 80

Break
Description: A spell that alters the molecular composition of flesh to turn it to stone
MP: 25
Effect: Inflicts "Petrify" Status.
Requirements: Magic 50+, Focus 50+
KP to Master: 80

Paralysis
Description: The user summons magic to inflict paralysis.
MP: 25
Effect: Inflicts "Paralysis" Status.
Requirements: Magic 50+, Focus 50+
KP to Master: 80

Aerora
Description: A strong blast of wind strikes the opponent, knocking them off balance.
MP: 40
Damage: wind 35-100 + Int
Requirements: Magic 40+, Focus 30+, Aero
KP to Master: 70
Special: If magic hits roll 1d10, if the result is 1 or 10 the target is also receives "Knock-down" status.

Dispel
Description: The user focuses their magic to disrupt a single beneficial Status Effect of the target.
MP: 60
Damage: -
Requirements: Magic 15+, Focus 20+
KP to Master: 70
Special: If this hits and multiple beneficial status effects are in play, number each of them and use the random number generator to find which one

Abilities-

Death Blow
Description: Focusing all your power into a single blow may sound cliché but it works.
AP Cost: 50
Damage: If connects, guarantied Critical Hit
Type: Melee
Requirements: Str 40+, Con 40+
KP to master: 100
Special: If attack roll for this ability lands on 100, critical damage is doubled (normal damage x4)

Master Bow
Description: A part of the Master series of abilities. While anyone can shoot an arrow, it takes a pro to truly wield one with full efficiency. This grants that proficiency.
KP to Master: 50
Type: Support
Special: Allows full damage from bow class weapons and use of abilities on weapon and attacks that require bow class weapons.

Critical Strike
Description: A well timed attack to strike at an enemies weak spot.
Damage: Increases critical hit chance by 10%
Type: Support
Requirements: Dex 40+
KP to master: 100

Raise Evade
Description: Those yoga classes reeeealy paid off.
Effect: Add +5 to EB
Type: Support
Requirements: Dex 20+, lvl 5+
KP to master: 75

Invis-strike
Description: Now you see me.........wait, no you don’t HAH!
AP Cost: 150
Effect: Allows for physical attacks while in hiding or under Vanish effect without giving away position for 2 posts
Type: Enhancer
Requirements: Move Silently 150+, Dex 60+, Wis 40+
KP to master: 300

Summons-

~Stats~


LV: 25
Experience: 15630
Combat Rank: Average
HP: 2750
MP: 625
AP: 500

Strength: 18+13 (10)
Dexterity: 18+23{ss}+10 (20)
Constitution: 18+12{ss}+6 (13)
Intelligence: 18+23 (15)
Wisdom: 18+16{ss}+6 (15)
Charm: 18+16{ss}+4 (14)

Df: 6+12
MDf: 7+20

Evasion Bonus: 12
Fortitude: 9
Reflex: 10
Will: 10

Damage:
Melee: 30-50+10=40-60(+6)=40-66
Range: 16-30+5+10=31-45(+12)=31-57

~Skills~

~Str Mod Skills~
Climb: 10+20
Martial Arts: 10
Melee Weapons: 10+20
Swim: 10+20

~Dex Mod Skills~
Balance: 20+20
Disable Device: 20
Escape Artist: 20+20
Hide: 20+40
Move Silently: 20+40
Open Lock: 20+27
Ranged Weapons: 20+40
Roll: 20
Use Rope: 20

~Int Mod Skills~
Concentration: 15
Appraise: 15
Craft: 15
Forgery: 15
Knowledge: 15+20
Magic Skill: 15+40
Search: 15+20

~Wis Mod Skills~
Focus: 15+40
Item Mastery: 15
Listen: 15+20
Sense Motive: 15
Secret Language: 15
Spot: 15+20

~Cha Mod Skills~
Bluff: 14+20
Diplomacy: 14
Disguise: 14
Gather Information: 14+40
Handle Animals: 14
Intimidate: 14
Seduction: 14

~Possessions~

Money: 3000

Excess Equipment:

Items:

Valuables: his motorcycle