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Rishai Takama soldier of squad 1 (second RPC) ~Accepted~

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Vicious Ambition

Vicious Phantom

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PostPosted: Tue Jun 14, 2011 10:47 am


Gaia User Name:
[-Neji-hyuga-vs-naruto-]

② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨ ⑩ ⑪ ⑫

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User Image
Name:Rishai Takama

Age:Unknown [Actual:Classified] [Looks:Avegare height,red symbol on his chest,short blonde hair,light blue eyes.]

Birthday: April 30

Height: 5'9

Weight: 167

Body Type:Very strong legs,Upper body build is average for a male

Hair Color:Blonde

Eye Color: Light blue

Gender: Male

Sexuality: Straight

Personality: Very hyper and always ready to fight

Race: Shinigami

Species: Shinigami
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Division
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Division:1

Seat: Soldier (<--Permanent)

Squad Ability: This ability has a technical two effect system that has no technical ending nor timed effect.

This squad ability allows the user to have one extra attack with their zanpakuto on each of the releases, same going for arrancar and their release attacks.
How the system works is by giving one extra attack in Shikai, and One Extra attack in Bankai if earned. This effect works by one extra attack in Sealed, Reserreccion, and Second Reserreccion if earned.


Even if it is a Plus 1 effect, if you have not yet earned a Release State, such as Bankai or Second Reserreccion, then you do not have a Plus 1, or any for that matter in that field what so ever and you must still earn the rank in which it allows you to call upon that ability in order to use it.



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Spells
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[Hado] Sho,Sōren Sōkatsui,
[Bakudo]Sai,Geki,Sekienton

[Jokou]

[Chiyudo]Furikka (soldier version of Shunpo) reaching only 3 feet.


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Shinigami Abilities
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Zanpakuto
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Zanpakuto Size: 28.7 length, 1in width

Zanpakuto Guard:
Zanpakuto Sealed (Sword) Form: User Image - Blocked by "Display Image" Settings. Click to show.
Zanpakuto Type: Poison,physical
Zanpakuto Name: [Name:shin'en seibutsu]
[Meaning:Creature of the Abyss]
Zanpakuto Spirit:User Image/
Spirit’s Biography:
Once a light creature he was consumed by his growing darkness and was banned to live under ground in chains were no one would ever see him again. The first time Rishai got his sword he was plunged into a life or death sistuation. Calling on his sword Shin'en rose from the depths of darkness and helped Rishai. The two have been partners ever since then....

Inner World:User Image


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫
Shikai
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫

Shinkai Form: User Image - Blocked by "Display Image" Settings. Click to show.

Shikai Size:40.5 length,130 weight,5in width,Very thick.
Shikai Release Phrase: Slaughter em' Shin'en Seibutsu

Shikai Ability: Egulfs the user in purple and black flames for a second.(no pain)
Shikai Attack One:Quick Sword:
The speed the user can swing his sword is insanely fast and can be swung faster than can be seen. To naked eye it would appear the sword wasn't even being swung. This attack last for four post and is extremely affective in the right hands and hard to dodge.
(Deadly combination quick sword+Furikka.)
Soldier vs. Soldier = Speed is nearly impossible to keep up with and invisible to the naked eye.
Soldier vs. Officer = Speed can be felt and seen, but it is still difficult to keep up with still.
Soldier vs. Lieutenant = Speed is able to be kept up with.
Soldier vs. Captain = Speed is able to be kept up with.


Shikai Attack Two: Got cha'
Pours inside the sword open and release a paralyzing poison into the air stunning the opponet for a turn.50900 sq foot radius.
This will stun you from being able to attack for 1 turns and will have a cool down of four turns.

Shikai Attack Three:The Eye of illusions
The eye in the center of the sword is activated causing a wave of hallucinations to happen.
The halluncinations are very powerful and totally submerge you into thoughts blurring your visions and fooling you like if i were to move to your right I would appear to your left. This technique is very powerful against soldiers and officers
Soldiers:Are effected for 4 turns
Officers:are effected for 3 turns
Lt's:Are effected for 2 turns
Captains:For 1 or none depending on their power.


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫

Bankai
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫

Bankai Name: (Since something is normally added to the name of the Zanpakuto in this form)

Bankai Form: (Description or Picture)

Bankai Size: (Length, weight, width, thickness, etc.)

Bankai Release Phrase:

Bankai Ability: (Ability not attack)

Bankai Attack One:

Bankai Attack Two:
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Other
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Items:Spare ninja sword carried on back.

Misc: Likes:Ramen,friends,fighting,ect.
Dislikes:Cocky people, tomatoes,Evil,Hollows,ect.
]http://www.youtube.com/watch?v=nW_r5sSt06c


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Biography He never wanted to become a Shinigami until the tragic death of his entire family due to a swarm of hollows. ever since then he has been determined to become a soul eater and destroy all evil hollow or other wise.
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(Since most members here write long biographies its been placed on the bottom.)
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PostPosted: Tue Jun 14, 2011 12:16 pm


I am Reddeye Gojiro Kiryu, Captain of the Guild, and of Squad 1 in which this secondary character you are asking to join in on.

On my next post I will bring up things that need work before I find it acceptable.


Reddeye Gojiro Kiryu


Shameless Bit



Reddeye Gojiro Kiryu


Shameless Bit

PostPosted: Tue Jun 14, 2011 1:00 pm


Ok, everything seems pretty close to being okay and acceptable after looking over the spelling errors, a few minor and common grammatical mistakes, and some easy to fix coding. What does need work happens to be your zanpakuto attacks.


Shikai Attack One:Quick Sword:
The speed the user can swing his sword is insanely fast and can be swung faster than can be seen. To naked eye it would appear the sword wasn't even being swung. This attack last for four post and is extremely affective in the right hands and hard to dodge.
(Deadly combination quick sword+Furikka.)


Alright, starting with this attack I can understand it being a speed type, and I understand that you added a posting limit in which it is effective, but personally I find there could be another way to go around using this. This would work by stating how the speed of the attack would work such as...
Soldier vs. Soldier = Speed is nearly impossible to keep up with and invisible to the naked eye.
Soldier vs. Officer = Speed can be felt and seen, but it is still difficult to keep up with still.
Soldier vs. Lieutenant = Speed is able to be kept up with.
Soldier vs. Captain = Speed is able to be kept up with.



Shikai Attack Two: Got cha'
Pours inside the sword open and release a paralyzing poison into the air stunning the opponent for a turn.50900 sq foot radius.


Okay... first I have to ask what pours into the zanpakuto? Next since it pours a gas into the air and it will stuns the opponent for one turn, how exactly does it stun them, does it stun just one part of their body for that turn, or does it just stun them from making an attack for that turn?
Finally it needs a cool down, I think maybe four turns is a reasonable cool down effect before it can be used again.



Shikai Attack Three: The Eye of illusions
The eye in the center of the sword is activated causing a wave of hallucinations to happen.


Okay, how long and how strong would the hallucinations be? Would it play as an effect to just mess with their vision to make things seem as if a wave effect hit it, knocking their depth perception off, or something like they see a completely disturbed world?

There would need to be a timed effect, and an escape random number effect, to even just a hit effect if it is to automatically preform. You can see the hit effects int he guild rules by Clicking Here.
PostPosted: Tue Jun 14, 2011 1:08 pm


Reddeye Gojiro Kiryu
Ok, everything seems pretty close to being okay and acceptable after looking over the spelling errors, a few minor and common grammatical mistakes, and some easy to fix coding. What does need work happens to be your zanpakuto attacks.


Shikai Attack One:Quick Sword:
The speed the user can swing his sword is insanely fast and can be swung faster than can be seen. To naked eye it would appear the sword wasn't even being swung. This attack last for four post and is extremely affective in the right hands and hard to dodge.
(Deadly combination quick sword+Furikka.)


Alright, starting with this attack I can understand it being a speed type, and I understand that you added a posting limit in which it is effective, but personally I find there could be another way to go around using this. This would work by stating how the speed of the attack would work such as...
Soldier vs. Soldier = Speed is nearly impossible to keep up with and invisible to the naked eye.
Soldier vs. Officer = Speed can be felt and seen, but it is still difficult to keep up with still.
Soldier vs. Lieutenant = Speed is able to be kept up with.
Soldier vs. Captain = Speed is able to be kept up with.



Shikai Attack Two: Got cha'
Pours inside the sword open and release a paralyzing poison into the air stunning the opponent for a turn.50900 sq foot radius.


Okay... first I have to ask what pours into the zanpakuto? Next since it pours a gas into the air and it will stuns the opponent for one turn, how exactly does it stun them, does it stun just one part of their body for that turn, or does it just stun them from making an attack for that turn?
Finally it needs a cool down, I think maybe four turns is a reasonable cool down effect before it can be used again.



Shikai Attack Three: The Eye of illusions
The eye in the center of the sword is activated causing a wave of hallucinations to happen.


Okay, how long and how strong would the hallucinations be? Would it play as an effect to just mess with their vision to make things seem as if a wave effect hit it, knocking their depth perception off, or something like they see a completely disturbed world?

There would need to be a timed effect, and an escape random number effect, to even just a hit effect if it is to automatically preform. You can see the hit effects int he guild rules by Clicking Here.

Your seggestions for quick sword will definaetly and for the pours on the sword I meant pores like tiny circles all over the sword open up releasing the gases from within the blade and it stuns you from making a move.
The hallucinations will be 2 turns and can blocked by lt. and up. and finally for hallucinations the attack would disturb their vision to make it seem as if a wave effect hit it.

Vicious Ambition

Vicious Phantom

7,550 Points
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  • Tycoon 200
  • Ultimate Player 200


Reddeye Gojiro Kiryu


Shameless Bit

PostPosted: Tue Jun 14, 2011 1:24 pm


Ok, I find this acceptable, but I am a person that likes to also get another person's perspective. So I will be bringing in another crew ranking member of the guild to come in and take a look.
PostPosted: Tue Jun 14, 2011 1:28 pm


Reddeye Gojiro Kiryu
Ok, I find this acceptable, but I am a person that likes to also get another person's perspective. So I will be bringing in another crew ranking member of the guild to come in and take a look.

Yes sir.

Vicious Ambition

Vicious Phantom

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Ace Brigade

Original Phantom

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PostPosted: Tue Jun 14, 2011 2:45 pm


Neji-hyuga-vs-naruto
Dice rolls must be performed for soldiers on their fourth turn to see if they are still to be effected if they roll a 3,4,5,or 6 they will be realizied of the hallucinations but if they roll a 1,or 2 they will be under the hallucinations for 1 more turn.A dice roll is also needed to decied if this attack is effective or not.The opponet or user will roll a six sided dice and Even numbers mean the attack was succesful and plunges you into the ilusions and Odd numbers means the attack was not effective and you get a free turn on the user.


That is not needed because in the Guild Rules, we already stated how Illusions are gonna work as seen right under this.

"Illusion - Unlike the poison, if a person is hit with an illusion the person only has one shot with the "chance" rule meaning that if a person is able to resist and break the illusion the person is unaffected by that illusion attack until another illusion attack hits them and they need to make another "chance" to see if they resist but if a person wasn't able to resist the illusion that person is stuck in the illusion until the illusion has reached its time limit."

Remember Illusion are a one shot deal, if a person resist it they are unaffected by it so you need to try again, an illusion is not like a poison, a poison you can delay time because it actually stays in the body until the time limit is up or an antidote is taking effect. What you is saying is more of a delay than a one shot deal so just take that out of your RPC and everything will be perfect ok.
PostPosted: Tue Jun 14, 2011 3:15 pm


Ace Brigade
Neji-hyuga-vs-naruto
Dice rolls must be performed for soldiers on their fourth turn to see if they are still to be effected if they roll a 3,4,5,or 6 they will be realizied of the hallucinations but if they roll a 1,or 2 they will be under the hallucinations for 1 more turn.A dice roll is also needed to decied if this attack is effective or not.The opponet or user will roll a six sided dice and Even numbers mean the attack was succesful and plunges you into the ilusions and Odd numbers means the attack was not effective and you get a free turn on the user.


That is not needed because in the Guild Rules, we already stated how Illusions are gonna work as seen right under this.

"Illusion - Unlike the poison, if a person is hit with an illusion the person only has one shot with the "chance" rule meaning that if a person is able to resist and break the illusion the person is unaffected by that illusion attack until another illusion attack hits them and they need to make another "chance" to see if they resist but if a person wasn't able to resist the illusion that person is stuck in the illusion until the illusion has reached its time limit."

Remember Illusion are a one shot deal, if a person resist it they are unaffected by it so you need to try again, an illusion is not like a poison, a poison you can delay time because it actually stays in the body until the time limit is up or an antidote is taking effect. What you is saying is more of a delay than a one shot deal so just take that out of your RPC and everything will be perfect ok.

Oh god lol so Ditch the dice roll and I'm good?

Vicious Ambition

Vicious Phantom

7,550 Points
  • Survivor 150
  • Tycoon 200
  • Ultimate Player 200


Reddeye Gojiro Kiryu


Shameless Bit

PostPosted: Wed Jun 15, 2011 11:14 am


All edits have been made and this rcp is now considered acceptable.
Reply
Accepted RCPS~

 
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