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PhiferWolf
Captain

Loyal Werewolf

PostPosted: Sat May 07, 2011 4:48 pm


Uru'baen - Prince. Hell Hound. Shadow Fiend. Death. Bonicade. Thin/Thick Sword (knight). Shard Blade and Dulluhan's Edge (demon). Cocytus and Bane Fire.
Desmond Hemura - Force Master. Nullifies magic with Null Blade Revolver. Intermediate levels of Magic. Chunnin level Jutsu. Eight Force Hilts.
Elspeth Sovaniet - Dual magics, angelic arts, Purification. fists and holy sword propagation (Valkyrie). dual pistols, bulwark, and holy sword manipulation (Angel).

Warthris - Parasitic Demon (rune wolf). Small Wolf. Titan Wolf. Biped Wolf.
Cerbver - Parasitic Demon (cerberus). Valefar (Strife) [conquest] Thamaz (Ruin) [war]. Vetis (Corrupt) [famine].
Secret - Wulf's replacement. A parasitic demon (blood wolf) who inherently is able to use Desmond's blades and uses blood magic to morph them to his will.

Balazzar - King. Hell Hound. Reaper. Shadow Fiend. Darkness. Twin Katanas. Two Mirrors of the Royals. Scythe of Blood. Edge of Agony. Faer de Daemon. Unknown to most, always has a hand in something, regardless of where on Sphota.
Hophesis - Advisor. Angelic Art Master. Bow and Lance (Angel). Sword and Shield/Bow (Valkyrie).
Omaegus - Intelligence Gatherer. Skilled Nin. Chained Katanas.

Kaien - Prince. Hell Hound. Shadow Fiend. Maw Mongrel. Darkness Shroud. Shadow Corruption.
Aeonus - Pure dust (light) and savagery (dark)
Sophia - Skilled with swords. Wields Blade of Souls.
Forge - Blacksmith. [lion]

Fafnir - Dragon Substitute Emissary. Manipulates temperature to ice and cold.
Sayael - Renegade Celestial. Master of all schools of celestial arts. Wields sword, rosaries, and shield.
Jin Sei - Solo nin whom lost his squad. Master of many arts and uses two various bloodlines.
Asakura - From the Azuros, Bi-nosus demon, God of White. Uses two Katana and forms of white magic. Sex addicted and harem keeper.


Sulfin - Son to the three Axis. Captain of the Royal Guards. Doberman appearance with Poison Chimera properties. Uses two short blades and conjureable lance of sealing.
Hachi - Captain of the Mireidaen's Guards. Lt. of the Royal Guards. Horse. Wields hammers.
Broda - Lt. of the Royal Guards. Minotaur demon wielding axes. Aborbs energy through horns and uses it to increase body functions.
Czar - Lt. of the Royal Guards. Shapeshifter; bear, lion, crocodile, cheetah, and hawk. Wields shields.
Rune - Lt. of the Royal Guards. Lunar Wolf demon. Manipulates water depending on the moon. Goes savage during a full moon. Becomes powerful in magics during New.
PostPosted: Sat May 07, 2011 5:50 pm


Laethys (Gold) - Greed - Will do anything for treasure. Shiny objects catch this one's eye and will betray anyone. Using the treasure, he will give it up in order to win over favor to form his own army. Once under his command, his blood magic binds them to his will, similar to Crucia.
Bahralt - Wields shields. Using blood magic, he is able to summon demons whom have shed blood upon them.

Greenscale (Green) - Envy - Denies civilization (modern structures). Terramorphs the lands and assaults modern structures. Controls mass of demons of nature affinity and uses strengthening magic. Even his demons will rebel and sap him of his boon magic to ravage his dominion.
Tavril - A man whom increases his strength through his dragon master and wields a large axe. With his bulk, he reflects attacks with ease.

Maelforge (Red) - Wrath - Fire. Chaos. Cycle of annihilation, regrowth, and new destruction as decadent self indulgence. Large winged dragon.
Thedeor - Sword wielder whom uses fire to annihilate and heal. A neutral member of the knights as long as it pleases his dragon master.

Akylios (Blue) - Gluttony - Consumes magic by proximity, saps secrets by touch to the head and uses both to cripple targets mentally. Controls Ice and Water. Appears as a long leviathan. Rules over Aquos, devouring magic and uses Secret Keepers to steal secrets.
Tauna - Woman who uses secrets and a spear. Able to tell truths from lies. Uses an anti-magic area magic and area of effect.

Crucia (White) - Lust - Manipulates and enslaves minds of those whom she touches. Uses slaves to please her and do biddings in her dominion. Ruling over Arion, she uses her magic to keep everything afloat by sapping energy from her slaves. Wind blows in her presence constantly to rapidly increase her army's speed.
Thoric - A man who's bulk lies to his ungodly speeds. Controlling the manipulation of wind, he uses his dragon's powers to increase his speed to the point that his foes appear slow. Wielding daggers.

Regulos (Black) - Pride - Desires nothing but destruction. Devours his own demons to gain power to release forbidden magics to literally obliterate opposing forces. A two-legger, he inhales life and exudes death.
Mariel - A woman sorceress who uses a similar style of her dragon master but gets no benefit or aid from him. She yearns for his attention and obediently obeys in hopes that he will acknowledge her.



Gold - Mireidaen's Abandoned Crystal Mines.
Green - Animus Dominion's Underground Caverns. > Land of Wolves.
Blue - Arch's Waterfall Void. > Academy's Library
Red - Mountains of Creation Calm.
White - Far above Arch. > Arch's Dolaman's Gate.
Black - Dark Continent.

Djaz (Silver) - Sloth - Home to the Elemental Nexus, encompasses the magic of protection and wards. Slumbers deep underneath the Great Azure. Dabbles in emotions.
Malik - Appears normal to everyone, body produces sentient wards. Able to project wards and amplifies emotions.

PhiferWolf
Captain

Loyal Werewolf


PhiferWolf
Captain

Loyal Werewolf

PostPosted: Mon May 16, 2011 11:18 pm


Sphota
PostPosted: Mon May 16, 2011 11:20 pm


PhiferWolf
Pleolagos

PhiferWolf
Captain

Loyal Werewolf


PhiferWolf
Captain

Loyal Werewolf

PostPosted: Wed May 18, 2011 11:24 pm


Animusx


4Bär Schrei de Herr (Bear Scream) x- Sigil of Matter, control over inanimate objects and inert elements, capable of transmuting materials and enhancing mundane objects. Mid 50's. Lord of the ADK.

3Wolf Heulen de Herr (Wolf Light) x- Sigil of Forces, controlling energy and kinetics, capable of controlling flames and electricity.

5Beelzy Kitzeln Wahr x - Sigil of Mind, controls thoughts and dreams, capable of reading and controlling thoughts and emotions and enhancing mental capacities.King of the Animus Dominion Kingdom, blond, mid 40's.

5Tychon Sinn de Herr x(right)(Accurate Mind) - Sigil of Fate, thus imbued with luck and destiny, altering chances. Mage of energy.

2Mächtig Riese de Herr (Mighty Colossus) x - Sigil of Life, creatures and plants, capable of healing wounds, enhancing physical capabilities and creating impossible hybrid beasts. Lord of ADK, lives within the ruins. [Minotaur King].

6Brecher Ezeit de Herr (Break Time) x(left) - Sigil of Time, able to control the passage of time and aging, capable of manipulating the flow of time and jumping over periods of time. Keeps the others an appropriate age.

1Kai Mude de Herr (Shed Safety) x - Bears the Sigil of Space, moving quickly through areas as if teleporting. Prefers to fight with fists and the most fit of the Lords.





Note: All lords and king carry a piece of the Sigil of Prime to control magics.


Balazzar has the Sigil of Death and Spirit, . Also carries a piece of the the Sigil of Prime.
PostPosted: Thu Jun 16, 2011 2:17 pm


I miss my sister. Every night at 10 or so she used to call me on the phone and when I asked her why, she would tell me that her body told her she wanted to hear my voice. I miss my sister. The smell of her shampoo, the way she could always convince me to read her another book. When you love someone like I loved her, they're a part of you. It's like you're attached by this invisible tether, and no matter how far away you are, you can always feel them. And now everytime I reach for that tether, I know there's no one on the other end, and I feel like I am falling into nothingness. Then I rememebr Jean. I remember her life lead with no enemies, no resentments, no regrets, and I'm inspired, to get up out of bed and go on. I miss my sister so much. It feels like a piece of me has been ripped off. Just one more time I want to hold her. Ten more seconds, is that too much to ask? For ten more seconds to hold her? But I can't. And I won't. And the only thing keeping me from being swallowed whole by sadness is that Jean would kill me if I did. So, for now, I'm just gonna miss her. I love you Jeanie. Rest in peace.

PhiferWolf
Captain

Loyal Werewolf


PhiferWolf
Captain

Loyal Werewolf

PostPosted: Mon Jun 27, 2011 10:22 pm


Uru'baen
(aka Leowolf Undscarr Wulfe)


Eyes Naturally Yellow, but becomes icy blue or white depending.
Fur Primarily black overcoak, darker shades around ears and paws. Soft white under-fur from muzzle to tip of the tail. Blond highlights along his mane.
Scars Across his muzzle, over his left eye, over each shoulder, and left bi-cept. There is also a cross scar over his chest.
Accessories Golden bands around his ears, a necklace of his Axis Key, and a shackle on his right wrist.

Formes
- Prince of Mireidaen / Knight - Silver-slate armor and red cape. Wields Knight's Blade and Glaive of Punishment.
- Original Forme - ordinary form that he appears as outside of his armor. Black shorts and a long, black tattered scarf. Wields Shard Hilt. (Sometimes goes casual)
- Human Illusion - Using demonic illusions to disguise himself as a human mostly to put his kingdom's people at ease.
- Demon: FHM - Becomes the embodiment of the four horsemen. Wields the Dulluhan's Edge as well as the weapons of War, Conquest, and Famine, and protected by Bonicade armor.

Weapons
- Cocytus - A physical manifestation of Uru's cyrokinetic powers. Brings about the blue flames and cold temperature that exudes from his presence.
- Dulluhane - A physical manifestation of Uru's over-abundant demonic/dark powers. Brings about the Dulluhane's Edge, a very large scythe that is known to cut through bodies, souls, and structures without leaving evident signs.
- Knight's Blade - A short oriented sword that is sheathed at the waist. Sealing it unseals Dulluhane's power into the Glaive of Punishment. When Knight's Blade is unsealed, it duplicates itself of ice to allow dual-wielding and cyrokinetic powers.
- Glaive of Punishment - A large, double handled buster sword. Sealing it unseals Cocytus' power into the Knight's Blade. When Glaive of Punishment is unsealed, it unleashes ghastly waves of darkness with every swing capable of slashing anything within the vicinity.
- Shard Hilt - a shattered blade that uses darkness infused crystals that moved at the will of the user, capable of infecting, multiplying, slicing, or encasing targets. With War, the results of attacks are more catastrophic but less usage. With Conquest, the attacks are swift and lasting. With Famine, attacks drain target's life to fuel more crystal propagation. Crystals that make up its form can take shape of anything; thin or thick.
- Bonicade - True demon shape given in the form of skeleton-bone like structures around his body which act as shields. They are sentient and able to grow on their own at danger. Further uses is the Phalanx.

Skills ( Shadow manipulation, cyrokinetic, and fire mastery)
- Shadow Mastery - able to travel through shadows, use shadows as weapons, hide among them, look through them to other areas, etc.
- Blue Fire - Cold to the touch, burns to ice. Turns other all other fire into blue.
- Demon's Bane Fire - Demonic fire that spreads and burns quickly. Injuries take longer to heal and the flames only die when the energy put into them extinguishes.
- Dark Reaver - Grasps an orb of demonic energy sending out sporadic waves of power in all directions. (AOE)
- Knight's Repentence - A chain combo attack unsealing Cocytus before unsealing Dulluhane for a final blow with the knight weapons.
- Hell's Gate - a pentagram seal that opens up a portal, releasing a long stream of demonic energy to destroy any within it. (time to set up)
- Phalanx - Shields self in bone armor in a dome shape against the ground, sending out spike-like shadows before spinning to repel.
- Soul's Agony - Literally grasps a soul from a body and severs it. (forbidden)
- Crystal Tomb - Encases target in crystal from the Shard Hilt.
- Shadow Dominion - Releases all reserves into infesting the ground, calling forth his Obliviate Demon (a Xth Headed Shadow Demon) from the ground that ravages absolutely everything until energy depletes.
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