Purpose and Layout:
This is not a sub-forum for the creation of new threads, nor is it to be thought of as a new, physical place within the guild. The various sub-forum areas will all be represented, though there will be no overarching plot, little (if any) combat, and no dice rolling necessary. As stated it's only for interaction.
Distinction:
Unlike the other RP sub-forum, this is not a place for users to run RPs. All the threads that are meant to be here are here already and users are not welcome to make new threads without permission. There is essentially just one RP going on here and it is in the guildhouse, itself, with the different areas represented.
Time and Activity:
Come and go anytime that you like, but if you enter be prepared to post and please have your character enter the place in which you are posting and exit if you're going to be away for a half hour or longer (though this can be flexible depending on the group. See "Exceptions" for more details when this rule is flexible or even void.)
Entrances/Exits:
If you do not leave, you are usually assumed to have fallen asleep there. As for restarting, when you next play, you can do it from where you like. If your character has fallen asleep, you are assumed to have just shuffled off, when no one was there. The only exception to this was if you stopped playing and came back at a time when there was never a lull in activity. In this case, please just have your character wake up there, if you wish to resume at such a time.
Assisted Exit:
If you do not leave when you stop posting, other characters are allowed to say that they helped you to your room/the barracks, after you doze off. This is especially likely to happen in cases where you allow your character to fall asleep in the main hall. Keep in mind, this is permissible.
Time of Day and Location:
The guild is located in an alternate-reality version of Pittsburgh, Pennsylvania. This pertains only to the surrounding landscape (hills and trees), one particular distantly visible building, and the time of day. The guild is set in the Eastern Standard time zone, so if you mention the time of day, please make note of this fact.
Time Passage:
This is set to be live, in terms of how much time passes, but due to the fact that it is impossible to have everyone type and submit posts at the speed at which a conversation takes place, this element of the RP is slightly looser than others.
Retroactive Posting:
If it happens that you do not have your character exit, but want them to have done so, then you can have that character retroactively exit, but only if your character or the one you were interacting with were the last to post. This is the only allowable use for retroactive posting, currently, and it should not be used, regularly.
Your Character:
The intent is that you play your avatar. If you come into a room dressed differently than your avatar, please note so in your post, as others are meant to react to you, accordingly.
Power:
Many players are drawn to the idea of playing a powerhouse character. What kind of character you play outside of the guild is your own concern, but within it, there are tight limits on just how ridiculous you are allowed to be.
Within the guild property (within the fence that surrounds it, as well) your characters powers are suppressed. Think of yourself as being first level. If this is abnormal for your character, you are welcome to have them react to it. The only way to get stronger is through spending more time (namely making more posts, be they RP or otherwise) in the guild. If you need more defined limitations or have any questions about this, please post them here or PM me.
Combat:
This shouldn't happen at all. If Matasoga sees this, you will be asked once to leave to avoid damage to his property. If you do not comply, you will be forcibly removed (and as Matasoga himself is not under any suppressive effects, himself, his ability to do so is not contestable).
Setting and Back-Story:
It is my aim to prevent any forced changes in any character's back-story, while still defining the universe in which Matasoga resides. For role-playing purposes, the guildhall sits on a dimensional nexus. There is a door, in most universes, that leads to the guildhall. While in their world o origin, your character can interact with beings that don't exist in Matasoga's universe, use magic that doesn't exist there, etc, but I do have final decision in what does exist within the guildhall. If you are in doubt, please contact me.
Also, the guild is set in modern time. The Victorian elements were an aesthetic choice on Matasoga's part, but technology is not so limited.
Character Knowledge and Familiarity
No one should really be a stranger to you, here in the guild house, so long as you've posted, before, even if it wasn't in the RP. If this is your first time RPing but you've posted before, the other characters have still "seen you around." If you haven't posted (unless the users decide otherwise) you may be new to everyone other than Matasoga.
If you want your character to know of an event that happened in a more public area (such as the Guildhall) but they were not present for the event, they can know about it. At all times, Matasoga has staff members that are present and willing to serve, and at all times there is at least one person in the Guildhall, as well numerous other areas about the Guildhouse. You don't have to play out the act of extracting gossip from nameless NPCs; you can simply say that your character knows, simply by attaching "I heard" to the statement.
Before Starting:
Anyone can jump in at any time. All you need to start is a bio, which must be posted in the Character Bios thread.
Exceptions:
If you're in a secluded area, an indistinct specific area, aren't likely to be sought out by other characters, and interacting with only one other, you're free to post only on your own time, whenever you like, free of the time-active rule. This will likely happen fairly frequently, so feel free to take advantage and post at your own speed.
Otherwise, do as you like and enjoy yourselves.