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Posted: Tue Apr 26, 2011 4:16 am
E-rank Fire Release: Fire Trick Requirements: None. Description: After forming a few handseals the user rubs his hands together very quickly. As soon as the user's hands are hot he touches the opponent and pushes some chakra out from his hands. The resulting effect is a quick flash of heat through the opponent's body.
Fire Release: Fire Snap Requirements: Must be able to click their fingers. Description: This Jutsu was made as apart of a magic act for a traveling magician who used to be a shinobi, but is now taught as a basic fire jutsu. The user makes a hand symbol and then clicks their fingers on one hand, a small jet of flame (Maximum 5 centimeters) protrudes from the users hand and lasts for up to a minute, not harming the user as the flame starts around a half centimeter away from the skin. However constant use may cause burning as the skin slowly heats up.
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Posted: Tue Apr 26, 2011 7:06 am
D-rank Flame Butterfly Requirement: Fire source. Description: The user supplies themselves with fire and use chakra guided by handseals to shape it into a fluttering butterfly. This torching being then can be controlled for a small period of time and in a somewhat large range for any purpose. Eventually, once chakra is no longer consumed for it, or it's out of range, it'll burst into a buff of harmless flame.
Fire Release: Fire Spit Requirements: None. Description: The user would spit a small flame from their mouth to help ignite anything that is flammable.
Fire Release: Embers Requirements: None. Description: The user will first do handseals, and then they can spit small embers at their opponent. Unlike Fire Spit, these embers are physical and can harm an opponent beyond the fire contact.
Fire Release: Minor Burn Requirements: None Description: After a few hand seals, the user's hand becomes hot. When the hand touches the target, it creates a small burn. Although not very damaging, it is very annoying to the opponent, and creates a discomforting feeling in some places.
Fire Release: Smoke Sight Technique Requirements: None Description: After using a few handseals, the user focuses chakra to his or her eyes. This allows the user to see through smoke, no matter the color or thickness of said smoke. However, smoke will still make the user cough and eventually cause suffocation, so one must be careful using this jutsu.
Fire Release: Slow Fuse Rank: D Requirements: Fuel. Description: The user makes a few hand seals and points to a nearby fuel for fire. The corresponding object ignites into a fire which expands rapidly. The fuel must be quickly ignitable and it must be in decent reach.
Extinguish Rank: D Requirements: None. Description: Taught as a basic technique for safety reasons, the user is able to focus chakra to slowly dissipate flames. While using this technique, the user is unable to activate any other jutsu. Often used to protect the user, strong flames will still cause burns. This jutsu takes a decent amount of time to work.
Blanket Rank: D Requirements: None. Description: Useful for things such as cold weather or being wet, the user is able to contain heat within an area. The size of the target is fairly open ended, ranging from a match to a campfire or larger. Activation of the jutsu is as simple as touching the object with one's palm(s) and directing warming katon chakra into it. However, if the target of this jutsu is hit, the jutsu dispels.
Fire Breath Requirements: None. Description: The user shoots a powerful stream of fire from their mouth. It is easily dodged, but it makes for a good tactical jutsu.
Thick Steam Flow Technique Requirements: Cooperating Water user (if user is a Fire user) OR Cooperating Fire user (if user is a Water user) OR both Water and Fire elements. Description: The fire-release user unleashes a shot of fire at the same time as their partner releases a water release jutsu, which collide on the opponent in scalding steam.
Fire Release: Mist Blaze Dance Technique Requirements: None. Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. An ally or the user can create the spark needed, though impeccable timing is required for the user to do so.
Fire Release: Running Fire Requirements: None. Description: This jutsu will create jets of fire that can be manipulated into several forms (such as rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be combined with Wind Release jutsus to create flaming twisters and waves of fire.
Fire Release: Small Fire Stream Requirements: None. Description: The user releases a small short ranged stream of flame at the opponent, causing them to collapse. This move requires no hand seals.
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Posted: Tue Apr 26, 2011 7:07 am
C-rank Fire Release: Haze Weapon Requirements: None Description: The user covers a projectile with katon chakra. A shimmer covers then covers the weapon and it gains the ability to burn upon contact; but the real purpose of this jutsu, however, is that the incredible heat generated creates an area of light distortion that makes it hard to tell where the projectile is. This technique does not require handseals.
Fire Clone Technique Requirements: None. Description: This is a Ninjutsu technique that utilizes fire to create a Bunshin clone. Unlike a normal Bunshin, the Fire Clone has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into an eruption of flames.
* Special Notes * - Each bunshin takes 1/10 of your chakra pool to make. - Bunshin can only travel a moderate distance from the user - Bunshin have 1/4 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc. - Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed. - Will disperse after a single hit or upon the user's command.
Fire Release: Fire Wall Technique Requirements: None. Description: By performing a few seals, the user can exhale a steady stream of fire creating a wall in front of them and partially surrounding them. It's capable of evaporating water and low level Water Release jutsu, and used as a great defense against physical strikes.
Fire Release: Fire Shield Description: This jutsu may be used for offense of defense. The user concentrates Fire chakra into his/her hand then manipulates it to take form of a flaming shield with the hand in the center.This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponent if he comes in contact with it. Metal projectiles can pass through the shield easily.
Fire Release: Mythical Fire Flower Technique Requirements: None. Description: This Katon ninjutsu is a very flexible technique.It begins with creating many small fireballs from the user's mouth, and shooting them at a single or multiple opponents in one strike. These projectiles either can be shot either fast in the same direction, or slow in a rotating formation. Basically, the ninja controls everything, from the strength, and path of the fireballs (Relatively), to the speed they travel towards the target.
Fire Release: Minefield Requirements: None Description: After several handseals, the user will place his or her hand on the ground. Wherever the user touches with his or her hand, a bit of their chakra is left behind. Should any object touch the ground within a close range of the mines, the area will detonate into a small explosion. The user can maximally place five mines per use of this jutsu.
Fire Release: Rain of Fire Technique Requirements: None. Description: This is a jutsu utilizing the fire element. The user performs a few seals and begins concentrating chakra into his hands. Eventually he will manipulate it into a ball of fire completely surrounding both hands, and then fired into the air. The two fireballs will collide and then split into 10-20 separate fireballs which will proceed to rain down on the area as commanded by the user.
Fire Release: Fire Extension Requirements: None. Description: After finishing the handseals, the user will be able to strike empty air, and simultaneously, a fiery version of his fist or kick will be created where his target is, striking at them.
Fire Release: Heat Wave Requirements: None. Description: After a few handseals the user concentrates chakra in his hands then slaps them together and splits them apart releasing chakra resulting in a painful wave of heat towards his target.
Fire Release: Burning Land Requirements: None. Description: As soon as the user finishes the required handseals for this jutsu, his feet start to glow in an orange light. From that moment on, the user leaves a trail of burnt land behind him as he moves, even if aerial, the user will leave a trail of fading sparks.
Fire Release Wire Requirements: None. Description: The user sends a small stream of fire along a length of cord or other similar object. This does not require the user of handseals.
Blazing Shuriken Dance Requirements: Cooperating Fire user (if user is a weapon user) OR Cooperating weapon user (if user is a Fire user) Description: A simple collaboration jutsu. One user throws a series of shuriken that have been inflamed by the Fire Release user.
Coming of the Lightning Fire Phoenix Technique Requirements: Cooperating Fire user (if user is a Lightning user) OR Cooperating Lightning user (if user is a Fire user) Description: A collaboration jutsu used by a lightning and fire user. A lightning chakra user traps the opponent with an electrical current, shocking the opponent. The fire chakra user then uses Fire Release to damage the opponent even more, making an explosion.
Dragon Flame Blitz Requirements: None. Description: The user shoots multiple balls of fire at the opponent. It gets its name from the extreme heat of the flames used.
Fire Release: Flame Bullet Requirements: None. Description: This jutsu is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely.
Fire Release: Flame Flower Requirements: None. Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, which promprtly erupt into a geyser of flame.
Puppet Fire Release: Flame of the Salamander Requirements: Puppet Description: The user manipulates his or her puppet by channeling chakra through the strings, allowing it to use a Fire Release jutsu and shoot a fireball at the opponent.
Fire Release: Great Fireball Technique Requirements: None. Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface.
Fire Release: Phoenix Sage Fire Technique Requirements: None. Description: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
Molten Earth Wild Eruption Technique Requirements: Cooperating Fire user (if user is an Earth user) OR Cooperating Earth user (if user is a Fire user) Description: A collaboration jutsu performed by an Earth and Fire user. The Earth user erupts chunks of sand from the ground, while the Fire chakra user burns the sand chunks. They then explode at the opponent, causing moderate damage.
Wind Enhanced Fire Wave Requirements: Cooperating Fire user (if user is a Wind user) OR Cooperating Wind user (if user is a Fire user) Description: The Fire user creates a wall of fire, which is then supplemented by the cooperating user's wind jutsu to create a strong wave of fire.
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Posted: Tue Apr 26, 2011 7:08 am
B-rank Fire Release: Flame Tower Requirements: None. Description: After doing a series of handseals, the user slams his palms down to the ground. The impact then appears to cause turbulence under the dirt as it afterward explodes into a fountain of fire that moves ahead towards the target. The fountain is high enough to be described a tower (like a watchtower), and it can move according to the user's will but only ahead and veering to the sides, it can't revert back. Once the tower of blaze hits anything with enough mass as a person, it will discharge in a blast, and blow them/it back with new agonizing burns.
Fire Release: Wheel of Fire Requirements: None. Description: Having finished the required handseals, the user directs his chakra with a kick. As a result, a wheel of fire is created and darts across the terrain towards the opponent at great speed.
Fire Release: Blazing Hands Requirements: None. Description: After the user performs the necessary hand seals, their hands heat up and then burst into flames. The flames do not harm the user, but provide a great advantage at hand to hand combat, and is quite useful in nature.
Fire Release: Rocket Requirements: None. Description: After performing the needed handseals, the user would open their mouth a ball of fire will shoot out their mouth with great speed and will burst into a bigger flame when it hits the target.
Fire Release: Inferno Tornado Requirements: None. Description: This technique technique is performed with a few handseals. The user can then releases katon chakra and concentrate it to form and launch a tornado of fire, setting everything in its path ablaze. This requires an adept amount of chakra, with which the user can make a tornado twice his size.
Fire Release: Flame Trap Requirements: None. Description: After performing a set of hand seals, the user rubs both hands up together and then places their hands on the ground. Once this is complete, a sea of flames surrounds the enemies and entraps them in this ‘prison’ from which they will be unable to escape from unless they are willing to take life threatening burns. In order for this jutsu to be maintained, the user must always have their hands on the ground and be constantly supplying chakra to the prison.
Fire Release: Fire Touch Technique Requirements: None. Description: This jutsu utilizes the fire element. The user concentrates heat into their hands, and by placing it on an inanimate object for a few moments the object heats up to the point it bursts into flames. The amount of chakra and time it take depends on the size and it cannot be larger then the user.
Meteor Strike Requirement: Appropriate strength. Description: The user hurls a boulder into the air and jumps up after it performing the right hand seals. The user then grabs the boulder in mid-air and, through Katon manipulation, covers it with fire and jumps up after it performing the right hand seals. The user then grabs the boulder in mid-air and, through Katon manipulation, covers it with fire creating a blazing meteor to attack with, which could also be blown up into a gush of small flaming rocks.
Four Violet Flames Battle Encampment Requirements: Four Users. Description: This jutsu creates a box-like barrier around an area defined by the four users of it. Anything that touches with barrier will burst into purple flame. As long as the users of the jutsu remain active and unharmed, this barrier can never be broken.
Fire Release: Laser Requirements: None. Description: This is a ranged jutsu for katon users. This technique was developed to give them some range. Chakra is forced into the point of attack of their body. Afterward it is blasted out in a heat laser. The attack fires in a 90 degree spread. The start to this attack is slow because it requires a charging time of one post. But it then after being fired moves at incredible speed. This increases in strength by shrinking the size of the attack but focuses in the chakra weakening the wave on range. This technique burns using the energy of the chakra. And has a range of 30 feet.
Exploding Flame Shot Requirements: None. Description: By creating a spark of Fire Release chakra from their hands, this jutsu allows the user to throw multiple balls of orange flame from their hands, which are able to cause fiery explosions on impact. The shots can also light the opponent on fire.
Cloud-Style Flame Beheading Requirements: Weapon, Kumogakure origin OR being taught by someone with Kumogakure origin Description: The user first imbues their weapon with fire, before swinging in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.
Fire Release: Ash Pile Burning Requirements: Two metal weapons to create a spark. Description: The user spews a stream of chakra-altered gun-powder ash from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a spark, resulting in a violent explosion that burns the target. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Fire Release: Dragon Fire Technique Requirements: None. Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target and assault the enemy's upper body just like a projectile weapon.
Fire Release: Fire Tiger Explosion Requirements: Description: The user summons a tiger made of flames from a scroll, doing massive damage to the target, and also has an ability to attach to the opponent and explode with much impact. This jutsu is somewhat similar to a paper bomb, but much stronger.
Fire Release: Great Dragon Fire Technique Requirements: None. Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
Fire Release: Intelligent Hard Work Requirements: None. Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. It can also be combined with a Wind Release jutsu to increase the power and distance the jutsu can be used from.
Fire Release: Soaring Flame Bullet Requirements: Fire Release: Great Fireball Technique. Description: After performing a few handseals, the user performs a stronger version of the Great Fireball Technique, though it doesn't last as long and takes up more
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Posted: Tue Apr 26, 2011 7:08 am
A-rank Firestorm Requirements: Rain of Fire Description: The user performs the needed handseals, sending Fire chakra to their hands and hurling it into the air in the form of two massive fireballs. Upon collision in the air, they turn into several hundred smaller fireballs, covering a massive area.
Fire Release: Blazing Sonata Requirements: None. Description: This technique was developed by a legendary shinobi, who retired into an occupation as one of the greatest chef's in the land. As the chef's greatest assets were his hands, this technique was devised as a unique style of using ones feet to defend, in a dance like motion. This idea was then improved upon, by focusing chakra into the user’s feet, and then, coupling it with a bit of fire mastery was able to mold the chakra to surround the user’s feet within a controlled fire. Every step fans the fire into the motion's direction, every stomp raises the fires causing it to flare up, every kick sends a penance of fire from the sole, and adding this into a dance causes it to not only defends ones self but by mastering the right steps can make for a very reliable offense.
Fire Release: Flame Wall Requirements: None. Description: The user summons a flame that comes in between him and his enemy. After stabilized, the user can push the wall at his target.
Flame Release: Fire Wall Attack Requirements: None. Description: A Katon ninjutsu technique where the ninja inhales deeply, drawing in a full chest of air. They then exhale, producing a very wide stream of flames that approach their target as a huge wall. This technique however uses an extremely large amount of the user's chakra and cannot be used frequently.
Fire Release: Napalm Strike Requirements: None Description: After performing the necessary handseals, the user is able to create to large streams of fire, one from each hand. Each is powerful enough to strike the fire up to thirty feet long, destroying almost anything in its path. Both of these fires are released at the same time so the individual needs to be careful in when choosing its direction.
Super Heat Requirements: A metal weapon Description: This jutsu heats up one object hot enough to melt through any material in a single slash. As such, it will go through any indestructible weapon or defense, and will instantly cauterize any flesh it goes through. This jutsu requires no handseals.
Fire Release: Lava Field Creation Requirements: Earth landscape Description: The user performs a series of hand seals than places their hands on the ground. The earth then slowly heats up and changes into molten rock. After execution, the user must immediately remove their hands and back up so as not to be burned. This not only limits where their target can move, but can also burn them if they are standing on it. The amount of area covered depends on the amount of chakra used.
Fire Release Co-Operation Technique: Garuda Requirements: Three or more Fire users, each must know the technique. Description: The three users each breathe a long stream of intense fire, which combine to form a flaming dragon. The Garuda is a large mythical bird or bird-like creature that appears in both Hindu and Buddhist mythology. It is unknown why it is named this, due to the fact that it forms a dragon and not a bird.
Fire Release: Fired Pottery Technique Requirements: Cooperating Lightning user with Lightning Release: Sixteen Pillar Bind, Cooperating Earth user with Earth Release: Sticky Earth Drop OR if the user is either of the prior, Fire user with Fire Release: Fired Pottery Technique. Description: The Earth user uses Earth Release: Sticky Earth Drop to cover the enemy in mud, while the Lightning user uses Lightning Release: Sixteen Pillar Bind to create a giant oven around the target. Finally, the Fire user lights the giant oven and cooks the target, while also hardening the mud covering the opponent's body.
Fire Release: Fire Dragon Bullet Requirements: Earth Release: Earth Dragon Bullet Description: This technique is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.
Fire Release: Uchiha Great Fire Requirements: Two Fire users with Fire Release: Great Fireball technique Description: Both perform Fire Release: Great Fireball Technique, which combine into one giant fireball that explodes on the opponent.
Fire Storm Rasengan Requirements: Cooperating Fire user (if user is a Wind user) with Fire Release: Great Fireball Technique OR Cooperating Wind user (if user is a Fire user) with Wind Release: Rasengan. Description: A collaboration jutsu between a Wind and Fire user. The Wind user uses Wind Release: Rasengan, with the ally using Fire Release: Great Fireball Technique on it before slamming the fire covered Rasengan on the opponent. A fiery blast ensues, burning the opponent.
Trinity Attack Requirements: Three cooperating users, one Lightning user, one Wind user, one Fire user, with Lightning Release: False Darkness, Wind Release: Pressure Damage, and Fire Release: Intelligent Hard Work respectively. Description: The three users perform their individual all at the same time to create a massive explosion that's as big as an atomic blast.
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Posted: Tue Apr 26, 2011 7:10 am
S-rank Terrain of Hell Technique Requirements: None Description: After a very long series of handseals, the user holds the Dragon seal. As the user stands in one spot, the ground within 100 meters of his or her body will begin to ignite. As larger and larger fires start, they will begin to spread outward from the original location, always traveling away from the user. Eventually, the fires created by this jutsu will become raging infernos, eating away at anything and everything in their path. This jutsu can cause devastation to any environment, as the flames are spread by chakra, and not any type of physical fuel such as grass.
Fire Release: Grand Destruction Requirements: None Description: The user performs a very long series of handseals, and then gathers Katon chakra around his body. For two posts, the user will continue to gather chakra, and after doing so, the user will allow his chakra to rapidly expand, causing a massive explosion, with the force to level nearby buildings. The heat generated from this jutsu is incredibly intense. This explosion affects everything within one mile of it's epicenter, and can be seen for miles around. This jutsu takes about half of the user's chakra, regardless of chakra strengths.
Fire Release: Lance of the Fire God Requirements: None Description: After a long series of handseals, the user opens his or her mouth. A small ball of flame appears in front of his or her mouth, no larger than a golf ball. A loud whistling sound can then be heard near the user. After a few seconds, the ball will burst forward into a small stream of fire. It bursts forward with enough force to punch holes through trees. The stream extends forward 100 meters before ending it's burst. Once the stream reaches 100 meters, it remains for 3 seconds.
Infinite Barrier: Volcano Guardian Requirements: None Description: One of the most powerful defenses a Fire user can achieve, this jutsu requires perfect stillness from the user. While the user sits still, feeding his chakra into the earth, a ring of land thirty feet from his body will begin to heat up. The ground will literally erupt, throwing lava 100 feet into the air. This jutsu keeps the lava from splashing around, protecting the user from his own impassable walls. This jutsu can be performed indefinitely, so long as the user both stays still and has sufficient chakra. When the user is finished with this jutsu, the lava will fall back down, leaving a ring of melted land around the user.
Fire Release: Exploding Flame Crater Requirements: None. Description: The user cracks the earth, making a crater in which the enemy falls, then ignites the crater to boil it to a high temperature. The user can then make a hand seal to cause the crater to explode, killing the enemy. The explosion comes from a rapid burst of chakra, which rubs against itself to cause a spark to ignite the crater - the speed and intensity of release of this chakra causes an extreme strain on the user, rendering their chakra network unusable for several minutes.
Fire Release: Fire Dragon Flame Bullet Requirements: None. Description: The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Fire Release: Roaring Flame Sphere Requirements: Fire Release: Great Fireball Technique Description: exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. This is much like Fire Release: Great Fireball Technique, but a larger and more destructive version. The physical strain it puts on the user is colossal, and it is difficult to get away from, even for the one performing it, so there is a high chance of extreme burns if not death for even the user.
Fire Release: Strong Flame Rasengan Requirements: Wind Release: Rasengan Description: A ninja with the Wind Release: Rasengan jutsu creates a normal Rasengan, then ignites it with a Fire jutsu. causing it to turn black and be surrounded with a ring of flames. They then hit the opponent, causing a blazing maelstrom of fire, reducing the victim to ashes. Due to the difficulty of adding an element to Rasengan, the strain put on the user's chakra reserves may totally deplete their chakra, rendering them useless or even unconscious.
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