Appearance:
User Image

_________PERSONAL INFO._________________________________________

Username:
BlackTwilight66

Character name:
Ember
(True name unknown)

Aliase/Nickname:
Flag of Ember

Age:
16

Height:
5' 5"

Weight:
113

Sexual Interest:
Heterosexual

Gender:
Female

Ethnicity:
Caucasian with French blood

Personality:
Ember is all about challenges with a calm face, yet her fun side has most tendency to take her over and go do something fun. She loves to be playful sometimes, even with her horrible past.

Occupation:
High School Student and Captain of the Robotics Comity.

Likes:
Mechanics
Building
Puzzles
Wires and Gears
Justice
Color Guard

Dislikes:
Hurtful people
Her past
Sour People

__________BIO/ HISTORY_______________________________________

Bio/ History:
Biography Of Birth:
Unknown of birth, a infant child was found by a few professors that created new inventions, so the took in the child... as a test experiment. Her mind, body, and soul were torture for what seemed like a life time of pain and horror that happened to her. Her body was covered in stitches and scars at age eight. Her hair changed to a whitish blue due to the constant chemicals injected into her. Her body was so immune to the chemicals by the time she was nine she could get a cobra bite and still live. She was a human project survivor. She was found by a candle light in the middle of a storm at the steps of this researching facility. They took her in and named her Ember because of that flame that lit her tiny body while she sat in an apple basket.

Biography Of Childhood:
The life that had wrapped around her young body had been too cruel to imagine. The day-in-day-out ruetine of experiments changed her completely. Changed her body, changed her sight, even changed her hair color. However, she found a friend. A prisoner at her side, named Banshee by the scientist for her constant screaming and fighting against the experiments. She got the same amount of pain that Ember received. They became friends fast. They would communicate softly to each other, learning many different things about each other and making fun of the men who worked here, and planned. They schemed out a dream plan to escape, an escape that seemed unfathomable, but this plan one day came in existence....

Biography Of Teenager:
The day of glory came, when the two finally too an opportunity and escaped using the powers hached out to them. But that day both Ember and Banshee had two seperate thinking. Banshee wanted to blow up everyone inside the facility and leave with Ember, Ember wanted to save the imprisoned. Banshee and Ember argued to the last minute, when Ember was able to evacuate the last prisoner. Ember however was dragged off by Banshee, letting the escaped prisoners find a town on their own, while Ember and Banshee went the other way, to find a new life together. Though, as the day grew longer and winter shoveled itself upon them, One day Ember grew tired of Banshee's countless critezising and left one day, with a cherished box weapon she found that has kept her alive for such a long time. She fled to a country full of strange speaking people, and quickly learned the language there; French. One day, as Ember sat on an alley corner, begging for money, one man set an eye on her and helped her up, asking her if she wanted to join him in his travels. He explained he was in the mafia and would travel a lot, but this did not stop from accepting his offer. He saved her life that day. Ember was going on eight days without food and three without water, and when he took her in, she was given so much she teared up to the point of sobbing.

Biography Of Mafia and/ or Adult:
Ember slowly grew on to loving the place she now called home, with Tomoya, the Galimon family boss that took her in. She grew up and out from the experience she had and progressively found more friends, more love, and more comfort than she had ever felt and she enjoyed the feeling of love. She trained herself in Tomoya's and Lark-sama, the Storm arcabaleno, to become the Mist Guardian in his family. Though her destiny foretells of her one day becoming an arcebaleno, she keeps every single moment inside her heart to cherish forever.


__________MAFIA & MAFIA FAMILY INFO.________________________________________

Family Name:
Galimon

Status Rank In Family:
Galimon Family Mist Guardian

Current Individual Mafia Rank
S-Rank

Current Mafia Family Rank


__________RING, FLAME & WEAPON INFO.________________________________________

Dying Will Ring Appearance:
http://lib.store.yahoo.net/lib/moonstone/746gb.jpg

Dying Will Flame:
Mist

Weapon of Choice:
Mechanic blade hands

Weapon Description:
A very high tech metal like glove that clips onto the hand and has five razor sharp blades around the fingers that pop out with just a flick of the wrist. Very affective with close combat. But it turns into a black spider when in true form, but she doesn't show most.

Box Weapon Name & Type :
Soul Blare ........ Black Retractable Steal Staff.

Box Weapon Description:
A fairly large, 6ft tall staff that is one of her specialties during a type of training when she was younger as another experiment. She learned new strategic ways to fight her opponent with her hands for short range, and her staff for long range, which had a sharp fire like blade design on the top of the staff. While using this particular type of staff, it increases her agility and strength for more power in general.

__________ATTACKS & STATUS POINT CHARTS________________________________________

Quote:
Status/ Skill Points:
236/236 pts

Speed/Agility: 45
Strength/Endurance: 45
Dying Will: 46
Stamina: 45.5
Intelligence: 45



Quote:
Weapon Attack/ Skills:
Attack Here
-Acid pour: This is where a down pour of Silver like rain starts to fall to the ground, but its power incinerates the skin and clothes by the touch of it. Using imagination and power to create how large or small it would be, depended on her.

Attack Here
-1K Fury: Unique as it sounds, this is an illusion attack where Ember uses her staff and allows her power to connect with her staff, then, it seems to change itself into a multi-sword staff. During this, it confuses the eyes to make it look like the sword it going so fast, it is hitting the enemy in a thousand different spots, when really, its only three main spots. You feel the puncture of every motion, but only three places will have serious wounds.

Attack Here
-Oceanic Field: The field suddenly turns to the beach but when the fight begins, a giant wave comes and puts them underwater, When swimming up, the battle field is now on the top of the water. Ember can control the water in this field so most of this you can escape.

Weakness: None in a field illusion.

Attack here
-Mist brilliance: This attack is when Ember creates a Mist illusion that changes colors in different areas, and in these different areas an attack is waiting for the enemy. The colors are based off the Dying will flames of Guardians.

Weakness: Overcome three of the flame attacks.

Attack here:
-Mist Disk: This is when Ember uses her box weapon to spin her pole with the flag flames increasing at a very rapid pace, and soon, for large attacks, a humongous indigo disk is in front of her about a 50 foot diameter across, but it such a strong illusion that it acts as a shield.

Weakness:
This attack is weak against close range attacks, only for huge blasts or powerful attacks can it be effective.


Attack/ Skill Name:
-Form A: Dragon Spin: This is a special form in Color guard that she practiced to her own extent, there are two forms to this. One is offense, one is defense. She spins the flag behind her, brings it to the front, waves it above her head, spins it once using one hand, spins her body around, then crouches and spins it against the ground where her Mist flames attach themselves to the ground, then with a parallel spin and then catching the pole behind her back, a huge indigo serpent dragon that his directed by Ember's movements.

Weakness:
Try to dodge to the best of your ability, no real weakness in it.

Attack/ Skill Name:
-Form B: Waterloo Body Defense: This is released the same way, but what is different it that, her flag is pointed straight up to the sky, then the giant serpent dragon wraps its body loosely around her, protecting her in all ways.

Weakness:
Is powerful enough. can make a huge attack to destroy the illusion, but other than that its as solid as a rock.

Attack Here
Cambio Forma - Spider's Shadow Support: Ember's Spider, Soul Blare, would transform from a pole with a mist flag to a pair of black gloves covering Ember's fingers. Would turn into a dark aura around it, but it's attributes are water, so the darkness and Water element would collide. These gloves have three powerful attacks, and it starts with the Supportive form, Spider's Shadow. Soul Blare and Ember would link their souls together, making one of Ember's eyes turn black and another still Royal blue. She would then point her hands to the ground and in an instant, shoots up into the sky with a spiraling black shadow uncoiling like a never ended spring shooting upward, escaping from the enemy. It can also be used to land a powerful attack on the enemy.






Quote:
Box Weapon Attack/ Skills:
Attack Here
-Street Water: This attack is based on when the box weapon comes out and the weapon is engulfed in indigo flames. During the summer heat, you see the heat waves coming up from the ground, deceiving the eyes to make it look like a puddle of water. We all have had that time, but, when an enemy approaches, that exact mirage turned into real water. I fact, it turns into a geyser, as hot as the pathment, then with her Spider transforming into her staff, Ember controls the geyser like water to hit the enemies do drive them away.

Weakness:
If they have a Sun guardian by them, they can easily put fire against the water and it turns back into a mirage.

Attack Here
-Doppelgang Flag Escort: This is a unique attack still in the progress of perfection with her box weapon, however, it is when Ember begins to spin her staff around pretty fast, then the illusions come in and create multiples of her doing the same movement. then, they dash to to the opposite side on which they are, and then begin to go in in a odd pattern where they stop at some 'checkpoint' and then begin running again. It gets fast and faster, confusing the opponent while from behind, attacking them with a barrage of attacks to the back, then an illusion escape.

Weakness:
This move can be found out by using the wind, if clever enough, can get the trick that is being played.

Attack Here
-Laughing Jester: This was an attack that was taught by her old friend. This is when she releases her box weapon and her spider turns into the Weapon, but instead of soaking in her flame, it stays normal. Ember tosses it up in a double parallel throw, then, she darts forward and the pole spins faster by itself, now drenched in her flame and starts firing her flame at the opponent.

Weakness: This leave her weaker after the attack is made and she is a little slower.

Attack Here:
-Double Interruption: This is when comrades are fighting in battle and things are going pretty tough, Ember comes in hidden and exchanged the real guys for doppelgangers that take the heavy blow when they are in real danger when the real comrades are safe or resting for a surprise attack.

Weakness:
You really can't tell until someone notices when its to late.

Attack Here:
-Melting Mist: This attack is one of Ember's most beautiful, yet sharply mistaken. This is when her Flag turns into the Spider form and begins to quickly weave a web, dripping in Mist flame. As the flame is dripping from the wed, it stays on the ground, slowly swirling around Ember's body and at an obscene moment, the flames lash out, like a chain. Alternating from individual attacks on the body of the enemy to wrapping around the body and letting the opponent feel a searing pain across their whole body.

Weakness:
Ember's Health is effect by this attack due to the flames swirling around her own body to control the flame, if weakened then it would be a risky move.

Attack Here:
-Experiment Sword: Ember only uses this attack when in serious danger. She takes the power from the pole and sucks it into her arms. Suddenly, her arms blast to life with a powerful Mist flame and is engulfing Ember's body. After a bright flash of light, you see in the thick mist, the Pole had fused in with Ember's arms and had transformed her arms into swords. It is part illusion, but also part of the Genetic experiment that the mad scientist were creating during her whole childhood and teenager years. They had indeed perfected it. Ember loses her conscious and goes after anything in front of her, her objective to destroy. Her speed is too fast for human, her strength is unbelievable, however, it doesn't last very long.

Weakness:
Only used as a last man resort. Ember's power is drained completely and her body is damaged by her own flame, causing her to suffer for many moment, and then fall into a dormant state for two days.

Attack Here:
Cambio Forma: Spider's Shadow Defense: The Next Attack for Spider's Shadow is Defensive, and it is pretty cool to watch because as Ember brings her hand's up into the air, her gloves began to create this dark fireworks, and then a rolling smoke that enabled anyone to see her in the shadows for about three posts. The mist holds it in for a long time so that she can make an escape, help a friend, or attack. The range for the fire works reaches up about 30 feet and 20 yards across.

Attack Here:
Cambio Forma: Spider's Shadow Offense: The grand finally, A Flame drain. Ember's eyes are closed, but when she opens them, her head is calculating out loud how long the attack will take, calculating the strength and keeping track of the enemy. All the while, her hands are out in front of her, one on top of the other, with index finger and thumb soon coming to alignment, and just as that happens, a black ball forms in the middle of the hole in between her hands and begins rapidly sucking out the flames of the people around her. After about ten seconds, the drains stops and Ember calculated the last thing, whispering 'Go' and a huge beam of black light with the flames she drained from human's around her blasts out, destroying anything in it's path. Almost extended 100 yards, the attack is very deadly




Quote:
Battle Count Chart:
Total # of Battles
1

Battles Won
-1

Battles lost
-0