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Posted: Mon Jan 31, 2011 8:59 pm
 >> welcome-to: table of contents 000 program {{ speye.txt }} <01 000 programmer {{ nicoli.txt }} <02 000 program origin {{ dogdays.txt }} <03 000 rp samples {{ resume.txt }} <04 000 critique {{ crit.txt }} <05 000
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Posted: Mon Jan 31, 2011 9:01 pm
speye.txt
Name: SpEYE (pronounced like "Spy") Faction: Malware Class: Keylogger (Spyware) Origin: London, England Reason for Creation: SpEYE is created as a kind of disguise and diversion kind of spyware. She is able to input identity information into a secure memory database and is able to pull out a set of information about an identity to disguise as that person, if only in appearance and nothing else, and uses these disguises to infiltrate and navigate systems without being caught. Outside of this, her first and foremost reason for creation is to act as spyware to sap out information from a given person, often staying with her target for an elongated amount of time to extract as much important data as possible.
Abilities (expanded): After stage I, all of SpEYE's abilities out of the typical Keylogger needs have to do with disguise and enhanced memory. As she grows she will learn a new way to control her disguise manipulation, starting first from strictly appearance, then expanding to voice and perhaps even behavior manipulation. When the time comes, and if she's honed her abilities enough, SpEYE should also have an enhanced memory database to store more identity information. The amount of time she can spend in one disguise will also depend on this memory database and, if this database's storage size is increased, SpEYE should also be able to increase the time she spends in one disguise.
Personality: devoted>> All of her missions and objectives are insufferable and ineffable-- this is the mindset she revolves around at a constant basis. She is extremely sure of her knowing in what is good and what is evil, and evil though she might come to see her being, she believes that the alignment of one's morals matter nothing compared to outcome. One of the main reasons why SpEYE is so devoted to her villainous behavior, and her fealty to the Malware Programs, is her belief that the end result is what matters most, and that the world's evils are much more likely to win than the world's good. The process and consequent need for good is lost on her, as her bets are placed on the growing power of the Malware, and to contribute to that growing power is, to her, her utmost honor and pride. The greater the influence is, the more likely SpEYE will want to contribute, which is mostly why she is so fatigued by Reese's failure of a repertoire.
playful>> SpEYE is a playful program. While she might not mean half of the things she inquires about to others, Programs and humans alike, she is an extremely jolly Malware that attaches to social interaction like no other. She strives to talk to many people, perhaps due to the nature of her program, but often does more of the questioning and rarely ever answers straight back. She likes to lead people into tricks, sly or blunt, and the more she's interested in any given person or Program, the more she'll take the effort to be around them. Once someone gets to know the Malware, she (unfortunately) does not change at all. The closer you get to SpEYE, her jokes become crueler, though she means less of it, but her faux-pas charisma seems to work best on newly met strangers and those she preys on for information.
impractical>> One thing that SpEYE suffers from is, coincidentally, her own mindset. She alights from the dramatic, playing the role of the cacophonous villain and doubling as the mysterious spy on and off, depending on the situation. Around fellow Programs, Antivirus and Malware alike, SpEYE is the devil's advocate and rarely gets much done around them, often playing off of ridiculous rhetoric and other playful demeanor to be the bane of them to the best of their ability. On the job, she prefers to do extremely flashy and otherwise unneeded moves in order to fulfill her role as the typical 'Hollywood spy,' often carrying around silly and otherwise unneeded equipment used by fictional spies. Other than her serious obsession to fit her role, SpEYE is simply a Program who strives for magnificence and jollity in everything that she does-- if it was a choice between efficiency and flashiness, if she cannot achieve both simultaneously, she would choose the latter.
selfish>> The reason why SpEYE is so devoted to her cause is mainly due to her reliance on self-fulfillment. She works hard and she plays hard because of the rewards reaped, and the praise she receives from those of a higher rank is what she strives for. Due to this, she feels immense jealousy when others receive more praise than she, and finds this a good enough cause to bring others down and kick others in her way in order to complete her own manifest. Part of the reason for her own strange and dramatic behavior is because of the wide attention it receives, though more often than not the attention is not necessarily positive. While material things matter not to her, her selfishness stems from her own need to also have more of anything than other people, and due to this she hoards physical objects as well.
perfecting>> One of few things she admits to having in common with her Programmer is her sense of perfection. Whether it be her act as the film noir villain, or her glitz-and-glamor maneuvers, SpEYE believes she must perfect how she does things to the very end. Despite the risk taken for her impracticality, this by no means effects her desire to remove her villainous behavior-- it, in fact, motivates her to continue to act how she acts. SpEYE believes that her own perfection is the perfection of her own form which, in this case, is the perfect villain, the perfect spy, and the perfect Keylogger. This striving for a greater extravagance and efficiency all in one has made her colder and darker, more intent on completing her chores with a twist of humor as the days go by, which has accosted for her to be more and more unpredictable in behavior. Striving for perfection and never reaching it, however, has had dire consequences on her inner worth and sanity, and due to her impatience her actions to become more perfect has made her act brasher and rougher around others, hating all who can't meet up to her high standards.
reliable>> Impractical though she might be, and selfish and manipulating all the while, SpEYE is determined to get any and all of her tasks done, as quickly and effectively as possible. While initially an impossible ordeal, her dual need to remain extravagant and to be an efficient Malware has led her to deprecating herself while enduring many of her objectives, often harming herself to pull off flashy but effective maneuvers to give the task a damnably good 'grand finale.' If given any request by a higher up, or even her Programmer, SpEYE will never forget the objective and will find any way, even if it takes her a while to get to it, to complete it.
Aspects of appearance: I'm not picky about the details at all, but one thing SpEYE's design is heavily based around is the super-villain and noir kitsch. She was based after the atypical aspects of spy films such as James Bond and the like, as well as the ridiculous villains found in superhero movies, more often than not by the Batman villains. Because of the noir scene, much of her design should be rather monochromatic, save for details of subtle reds, a play-on of noir and murder films like Sin City.
The first time I thought of her was when I recalled the phrase, "caught red-handed," so one thing that'd be really cool to have is if she could have some kind of red design on her palms and the base of her fingers, which would be a tribute to both the phrase at hand and to how keyloggers tend to have 'sticky fingers.' Due to Reese's diminishing seriousness in working on SpEYE, and her own bitterness for how villainous and mortifying her occupation as a cybercriminal was, the Program might also wear something akin to bright clown make-up on her face, donning a monochromatic white skin with details such as bright red lipstick and red cheek circles. I also thought to show SpEYE's inner jollity or charm would be if she had white hearts as her pupils, which also contrasts her generally cold nature.
These are all just suggestions, though! So long as it shows some resemblance or inspiration from spy films, I'm happy. 8D
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Posted: Mon Jan 31, 2011 9:03 pm
nicoli.txt
Name: Reese 'Echo' Nicoli Age: 23 Gender: Female Nationality: American Current Residence & Occupation: London, England
Physical Appearance: Reese has quickly paling creamy skin from her earlier years soaking herself up in the sun of the suburban United States. She is a natural dirty blonde and used to constantly dye her hair a purple-steeped black, a habit that started in her high school career, but the only other body alteration she's done is two piercings on each ear. Since the woman prefers functionality over aesthetic, valuing simplicity over anything else, Reese keeps her hair short and neatly combed at all times and, obsessed with professionalism, nearly always wears at least a clean pair of slacks and a dress shirt to match at all times. Though her waitress years made her a bit skinnier than she was when she was with her parents, Reese was never overweight or extremely skinny to begin with, and her outwardly average form is rather squishy to the touch. Having rarely exercised in her life, Reese has a delicate figure accentuated by a soft face, as well as delicate hands and small feet.
Her brows, naturally soft, are nearly always pulled into a discerning furrow. She has thin lips and a smooth cherry nose. Reese rarely wears make-up outside of typical foundation and eyeliner, and her light skin has nearly unnoticeable splotches of freckles. Her eyes are round and are light blue in color.
Personality: curious>> Ever the curious (ex-)student, Reese never really grew out of her childhood phase of touching and toying with nearly everything she sees. She likes to learn about a great and many subjects, more specifically about science and technology, but this scattered need to learn as much as she can has often spread her attention much too thin. Though she might be learning about one field, a project she's working on might pertain to another completely different one, and so on. If there was anything that could help her, it would be a bigger and better memory storage, but she's not a computer and she often refuses to admit that her capacities are limited to a human being's. She often takes on too many subjects and overloads herself with information that she often forgets and, unfortunately, this is half the reason why she couldn't do many of the things she might be able to finish during her school career.
ambitious>> Alongside her curiosity is her daunting amounts of ambition. She never looks at things she could do on a reasonable scale, often fitting herself with extravagant and otherwise needlessly complex projects that there is no way she could finish at her current levels of expertise. While she is a determined individual, always opting to get things done, she's always striving to become bigger, smarter, and better, but in the end is shot back down into normalcy due to her own plight with over-complexity.
enduring>> Reese's life during and after college wasn't necessarily the most humble one, but through all of the harsh sets of experiences she's had to endure, she's not once considered quitting altogether. Giving up is a painful process for her, since that means she's admitting her own failures and limited capacities, and she'd rather endure copious amounts of crap in order to fulfill and muck through what she is having problems with. Due to this, she piles burdens upon burdens onto her own back, but if she realizes there's a problem with her life, she acknowledges the rare need to prioritize and quickly tries to solve things. Whether or not it's in her power is debatable, and she generally realizes it's not, and refusing to let things go has made her quite a high-strung individual.
blunt>> One thing Reese does have going for her is, despite her inwardly stressed behavior, that she knows how to keep cool on the outside. She is cold and inexpressive around most people, hiding her feelings under a mask of professionalism and a fake sense of security. Reese can remain blunt around others, often quick to shoot down or critique someone if she finds errors in their work, and often undermines taking other people's problems and emotions into account. It's due to this that not many would suspect a lot of her problems with her career life, what with its blunders and copious amounts of bungles, per se, as Reese knows how to keep calm and carry on around strangers and employers. She can't, however, seem to carry this kind of air for long if she's around people she knows, and starts to reveal her more nervous and tense side than she would normally allow.
perfecting>> Though fully aware that perfection is an impossible state, especially for her, that is just the thing Reese strives for. She's constantly on the lookout for errors and glitches in her projects and frequently has her head in a box from letting her thoughts consume and overwhelm itself with the amounts of faulty mistakes she let herself get away with. This need for perfection hasn't completely driven her self esteem out of the box, although it's often come close to, but it's pushed her into a constant mentality of 'I can do better' and 'This can be made better.'
History: Born and raised in the United States in a diminutive suburbs somewhere around the East Coast, Reese Nicoli was born into a rather average life. Her parents were both fairly successful workers and supported many of her endeavors and fleeting hobbies throughout her youth, many of which seemed to fall through given a short amount of time, but they appreciated the fact that Reese was a very curious and intellectual child. As such, she was given an education at the best private schools and charter schools her parents could find, and was given tutelage outside of school whether she needed it or not, until after middle school she demanded a change. She lived the last four years of her life in her hometown attending an extremely overcrowded public high school, which at first overwhelmed her with culture shock and personal tribulations with a lack of friends. Reese eventually met a close-knit group of friends when her parents encouraged her to join the school's Robotics team, which seemed to ignite her interest in programming and computer sciences. Her hobby for robotics remained strong up until her fateful graduation, and Reese continued her education at a university not far away from her parents, where she opted to earn her majors in computer sciences and programming.
College proved to be a hectic experience for Reese, however, and the technical ability and strenuous dedication needed to obtain her degrees in two majors brought her into a realm of stress and disarray. Reese joined the university's robotics team and contributed to their programming division, but switched her major to software engineering, whereupon she learned more about the company, CoreTech-- a well-renowned and globally identified programming company, Reese was instantly interested and slowly regained her ambitions and goals in programming and computer sciences, dreaming of one day applying to CoreTech. After acquiring an associate's degree in mechanical engineering, she quickly worked to transfer over to London, England, the hub of CoreTech, which was a viable endeavor given her English aunt's enthusiasm in helping Reese out with her job and rent.
Reese's first job in London was as a waitress at her aunt's combination of a burger joint and bar in London, called Fat Burger, which helped her pay for her loans as she switched her majors once again to programming and computer sciences. Seeing her move to London as her first chance to try a shot at her dream career, Reese applied to CoreTech and was denied nearly instantly due to her relatively meager work credential and experience. Though initially unsurprised by her rejection from the company, Reese continued to fervently practice her programming skills to try and better her chances at applying again, struck with fear in knowing that she was inadequate for the job. She became increasingly engrossed in her studies, and lost focus in her job as a waitress, and eventually got fired for constantly refusing to take her regular work shifts. As the last straw to break her and her aunt's completely diminishing affections for each other, Reese also neglected and further ruined Fat Burger's state-of-the-art technology, which included a system for the cashier and menu, Pint and Quart, two Programs that started to spew information given a string of glitches due to Reese's previous 'improvements.'
Finding it hard to locate a job as an international student in the depths of London, Reese was hard-pressed to move back with her parents in America and quit college altogether until she found a job again in the States. After a desperate attempt at applying to CoreTech again, in which she was denied yet a second time, Reese was ready to move back to America until her group of friends , hobbyist hackers* at her school, offered up a freelance job as a programmer for their website and private group system for their hacking club. Reese completed a very diminutive Program that could recognize the identities of her hacker friends given an input system, nicknamed Ace, which then could easily create databases filing each hacker's program modifications and codes and instantly transfer the coding to a computer. This small program landed her a decent amount of money as Ace's coding was copied and credited to modify for later versions and, funded by the commission just barely enough to get by, Reese remained in London and soon obtained her bachelor's degree in computer sciences.
Initially grateful for the hackers for giving her a job opportunity, Reese continued to maintain Ace and eventually joined their group's hacking sessions. She eventually found this hobby of hacking ideal to her, as it combined her interests in computer sciences and programming with creative freedom, and from there she learned how to more quickly and efficiently work her way into computer systems and how to navigate them, altering their databases to fit her needs and desires. Though this hacking was initially extremely benign, as the hacking they did was completely harmless and were modifications done for their own means and purposes, Reese was still extremely pressured for income. Reese started to look into cybercrime websites** to locate and share identity information, slightly modifying Ace's primary code to exploit his information storage and sharing capabilities in the process. Computer hacking and IP identification made it easier for Reese to hack into student databases, and through these websites she started to sell a numerous amount of things to malicious hackers-- credit card numbers, social security numbers, e-mails and, if given the chance, passwords. Completely grateful for the solid amount of cash this provided her, Reese continued her side-job in secret, entering and leaving other jobs outside of the university as she saw fit.
Until, of course, her only real reason for staying in London broke into shambles. >> go-to: dogdays.txt;* University hacker communities do exist, but not for harmful reasons. Hacking simply means the ability to enter and modify a computer's system, which many hackers do to alter the computer, fix programming glitches that already exist, or create a new computer or system that work the full potential of technology. These hackers find new ways to usec computers and create creative programs that are, without the ability of hacking, impossible to invent.
** Cybercrime black markets, how do they work?!
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Posted: Mon Jan 31, 2011 9:04 pm
dogdays.txt
Streamlining identity theft as her main source of income was the highlight of Reese losing her second job, and yet she remained in school to earn enough credits to receive a Ph.D. in programming. Reese grew increasingly paranoid as her days were overwhelmed by her new-found ability to hack, however, and she found it hard to find a balancing line between her schoolwork, her goals for CoreTech, and her quite illegal job scheme.
After realizing that none of the work she'd done outside of Ace, which was a fairly bland Program itself, was substantial enough to keep her resume interesting enough for when she applied to CoreTech again, Reese set her sights on finally programming a piece of work outside of her typical managerial Ace duties and homework. Reese finally left the robotics team at her university and started to create two programs, one to impress CoreTech and the other to expand her resources as an identity thief-- an anti-spyware Program and a spyware Program. She created both at the same time, side by side to each other, one as a prototype for her leap into CoreTech, the other as a phishing software product.
Reese's doubts and guilt for her actions as a cybercriminal came to its full slide when the identity theft market became more and more difficult to please, however. Deciding that it was a good and earnest idea to completely dissolve herself of her previous actions and to lessen the risk of getting caught by the university for her crimes, Reese attempted to quit frequenting the cybercrime black market communities sprawled across the Internet, and started to look for legal and programming-free jobs once more. After a couple of months in struggling to find another job, Reese landed one at a local media store, which coincidentally also needed help in maintaining its shop's mainframe and Programs, and she slowly transitioned from being a regular cashier to something of a constant single-man maintenance crew.
Even though she stopped working on the spyware Program altogether, just work shifts and working on the anti-spyware program eventually led to Reese becoming extremely impatient. While working at the media store worked to her advantage, as she fixed glitches and managed its systems quite efficiently, the overwhelming hours put into her job accosted much of her free time working on her prototype. Her ambitious anti-spyware program was lacking many things in its design, and could not compete with the already strong CoreTech Antiviruses in the least, and it was laden with extreme amounts of errors and core design flukes, and she came to a doomed fear that this would not impress CoreTech whatsoever.
Put up with the idea of completing the Program before she even got her Ph. D. at the university, Reese put the anti-spyware Program aside and continued to fiddle with the spyware Program as her hobby, sifting through design nodes made for Ace when she was working for the hacker group. Discouraged and remaining sure that her gig with malicious hacking was over, however, Reese altered the spyware to be less about its malicious features and shifted its focus toward incorporating a pleasing aesthetic with a marginally functional system. The spyware slowly started to feature its appearance in a kind of media she became extremely engrossed with while working at the media store-- old-style super-villain and noir kitsch, and it was then that SpEYE's name came into being.
Just as Reese completed the last bit of SpEYE's mainframe and just finished enough for it to be considered a working prototype, the university finally curtailed her illegal activity and accused her blatantly of malicious hacking with the support of the hacking group's program, Ace. She was immediately dismissed from the school, even after the court case was placed at an indefinite halt due to insufficient evidence, and soon thereafter she was fired from the media store-- not only did that render it impossible for her to find another university again, she was jobless once more and was left with a joke of a Malware program skeleton.
On the bright side, she created a somewhat successful and blooming Malware nevertheless, though it still lacked the ability to function in the real-deal virtual black market just yet. Those hours of work poured into SpEYE did not go ignored-- with a bleary sense of hope in mind, though the latest events in her life tumbled her idealistic future into an unwinding staircase of failure and poverty, Reese started to look into seeking money from the cybercrime black market once again.
It was clear at this point that she'd dug herself a deep, deep hole, and there was no climbing back up.
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Posted: Mon Jan 31, 2011 9:06 pm
resume.txt
The Plague Doctor
I'll be... completely honest here, I haven't roleplayed in any shops save for ONE, and that's the one I own, haha... in any case, I reside mostly at the B/C The Plague Doctor, and serve as the primary NPC RPer.
Here are a few examples!Zanaroo Could he have dodged?
Well, certainly. It didn't take intellectual finesse for Adal to realize that he was churning and boiling the fattening, rotting, festering core that was Chauhn's disturbed little melting pot of a heart. It didn't take a fool's slowness to take a punch, either, though what kind of a man would have taken a punch from a homeless, brother-less, family-less urchin? Then again, he wasn't a man, and he would have felt quite disappointed if he hadn't gained anything from his taunts. Adal stumbled backwards, glaring hard at the snow below him, his eyes in a warningly statute, narrowed way, the same they've been for the past few tired minutes that had passed by in a flurry of bickering. His face didn't budge from its place, and his reddening cheek gleamed at the boys in front of him amidst the silence.
Georgie rocked his legs back and forth in indecision. Was he to stay behind with Chauhn, or run up to Adal and help him? Hadn't his brother deserved it...? He looked back at Chauhn, his brows pulled together in an apologetic, piteous way, and his teeth biting at his lower lip. The brunette rushed forward to place his hands on Adal's arm, which he shook gently, worriedly, his teeth clenched in frantic worry. There were many times Adal had gotten into fights with other boys, Georgie knew, and it wasn't Adal's feelings that he was worried about-- maybe a bit about Chauhn's-- but there was one overwhelming problem that swallowed his thoughts whole once the Clemmings had landed the punch.
He, Georgie Malt, Adal's supposed guardian and protector, knew that his Plague, his Locos, his healing order, was not necessarily the sanest when it came to fighting. Georgie didn't have to worry about the amount of broken bones or stab injuries or cuts that Adal could have gotten, or the other fighters could have gotten.
He was worried about that that solemn cold ticking that kept his brother's mind afloat could merely stop. And to Georgie, that ticking seemed to grow more auditory, more painfully clear to him as Adal's silence and Chauhn's apologies wore on, and eventually he was shaking Adal to the point of frantic disregard. "A-adal, Adal? C'mon, he didn't mean it, really, please say something--"
The blond clenched his hand into a firm fist as he ripped his arm away from Georgie's feeble-minded shaking; he was staring with a certain bountiful disdain at Chauhn Clemmings, now, with an unwavering sense of disgust. He snapped his head forward and pointed to himself, receiving Chauhn's apology with an airy, pity-filled chuckle. He shook his head and stared off to the side, laughing yet, as if looking at a blank, miniature audience.
Then, his laughing stopped, and he gave a withering, foreboding stare to Chauhn, his luminescent eyes merely white and yellow slits upon his souring face.
"You're-- apologizing. To me? To Georgie?"
Georgie clung to Adal's arm once again, shaking him. His voice was barely above a pathetic, squeaky hiss. "Adal!"
As the Locos tried to make his way toward Chauhn-- it was simple, only a pair of long steps, really-- he stumbled as Georgie pulled him back. Then, in a mocking discourse, his voice at a slightly higher tone, he squealed, "Oh, 'ealth, 'ealth, Chauhn Clemmings, you're piteous! To think we're the ones you should apologize to, ey?" Zanaroo Over the past few years the two had been with the good Doctor, their young minds were shoved roughly into the world of written word and diplomacy. Adal had taken to reading and writing naturally, while Georgie struggled behind on both subjects. The squiggles and dots of ink upon pages of yellowed parchment still seemed foreign to Georgie, and many a time Adal had procured and reproduced a good amount of their notes. Georgie's writing was, for a fair number of times, indecipherable to many an eye except for his own hapless pair -- and, at times, he could barely make out what he wrote either.
One thing both boys had equal talent in, however, was shuffling and shoving through the mad crowd of the Imisese street. Gadu was neigh intimidating nor too crowded for the either of them; through hustled steps, the two brothers shuffled through a large stack of papers, most of which were quite useless to their task at hand.
"Wait, I found one!" Georgie pulled out a small piece of brown paper near the bottom of the stack, smoothing out its edge with the tips of his dirty fingers. "We haven't met this one yet. The Plague made of Candy-- right, Adal?"
They were assigned a task today by the good Doctor, whose presence was rarely seen by the average Panymese. It was apparent that the doctor had wanted to keep it that way, as he gave both boys an arbitrary amount of papers to shuffle through on their journey to find one particular person.
The Doctor had a peculiar form of Magics; he knew of all things pertaining to the Plagues, and kept an obsessive-- albeit unorganized-- archive of every Grimm in Panymium, and he knew when a certain Plague had grown. Georgie and Adal often wondered how he knew; both had reasoned it was dark magic he kept in the depths of his haul, but neither knew for sure.
"No, we haven't. Their name?"
"Um... Beatrix. Miss Beatrix Amaranthe."
Of course, with the recent spike in Plagues, both boys were so boggled with travel and work that their visits to the Grimms and their Excitos lagged behind; they seldom knew how many days or months or maybe even years an Excitos at this day and age might have come to being, but their pile of disorganized papers seemed to grow without rest, and the two reckoned they'd be stuck with their chore for all eternity.
"Well. A Servos made of Candy with a madame by the name of Miss Amaranthe... how vague."
"Smell steady, Adal. We don't have any other information on the Miss."
"Oh, worry not. Even these filthy Gadu merchants can't dull my nose." Der Pestdoktor - Act III, The End. -
Twinkling-- twinkling surrounded the bells as the edges fo their smooth silver and gold was met with the uninviting and murky appearance of the Plague, as soft fumes of black surrounded each and every bell in unison. The sound of airy child's laughter was muted by the screams of the escaping festival-goers; the metal of the bells seemed to melt and dissolve into the air, leaving only a swirl of black as a ghost of what was once there.
Then, in a blink, the appearance of small Excito filled the festival with the aroma of strange sing-song, gold and silver Servos alike prancing about excitably-- their big doe eyes looked upon the world with curiosity, the first sight of their world within the grasp of their hands-- they were barely as big as the average thumb, and their skin glowed with a paper-thin white.
And it was their child's intuition and naivety that made them forget the place of their birth-- it was a battlefield.
Chaos.
Excito left and right were being mushed and torn beneath the feet of the ongoing traffic, as minute pipes of their breathy voices ended with a torn scream. Hundreds and hundreds of bells, suddenly replaced with Excito, were nearly all gone in the instant they were born-- those that weren't saved died an unsavory death, mangled and crushed and stomped on by people that they didn't know, all within the instant of their birth.
Absolute chaos.
---
The man in the top hat watched with bewildered astonishment as what was once his crowd roared through Colwe in a mad, mad rush to get away from him. It was by now that the masked red-and-black contortionists had completely halted their eloquent performance on their stage, as their lanky arms struggled to pull the sweat-encrusted edges off of their faces, clawing and sinking away from their masks with a monstrous vigor. It was then that the masked acrobats leaped off of the stage and crashed into the snow and ran after the citizens with a bloodied mirth.
It was then that the black flashes of eyes were revealed upon their unmarred faces, the eyes of the Quietus who could wield black magic. Their bodies twisted in strange ways as they went from a limp sprint into a rapid crawl, their long limbs edging against the frosted surface and sliding against the walls of the citizens' backs, forcefully clawing their way through. There was a single destination, a sloppily followed guideline for which all of the masked Plagues were after, the woman whose head was as good a price as the Fellowship's Head Mage itself-- Queen Valhalla of the North.
Lowering the top hat from his head, his mouth quivering with unwarranted fear and a tinge of guilt, that was quickly overcome by a strange surge of sorrow, the man blurted, "You'll-- You'll all see-- those of you, those of you whose smiles shone true, your faces will be remembered-- we'll see you again after Panymium's rebirth of wonder--!" Tears rolled down his eyes as the assistants from behind the wheel crawled to the sides of him, grabbing him by the arms and forcefully pulling him away from the limelight of the havoc-ridden stage.
As the Sword Plague made his foul swoop upon the stage, his sharp blade at the ready as he burst through the stage with a single, simple aim, the ringmaster glowered with frozen fear-- he watched skeptically as his legs hung limply against the ground, his assistants dragging him away from through the black curtains of the stage. The limber Quietus gathered around Sloane, their numbers seemingly multiplying by the dozens as the smell of pure Death surrounded the area. As their numbers diminished on top of the pedestal, there were no screams of pain from the Quietus-- merely the hollow emptiness of black shadow, a lurking smoke and putrid smell that hovered around where their corpses should have been.
"Siste-- SISTER! SISTER!" The bell boy's screams screeched through the air as his arms reached in front of him, struggling to get onto the stage as his legs scampered against the smooth surface of the stage's ends, his dirt-caked boots scraping and struggling to go higher. It was only when he had made it onto the stage that he stopped to rest, if only for a moment, until he got onto his hands and skittered toward his sister with unbridled anger, the wrinkles upon his face pulled upward like a thin cloth, as his nose dribbled with snot and his vision was barely comprehensible past the blurry momentum of movement and tears. His voice was broken into indecipherable murmurs and stutters of random syllables, as his shaken hands moved closer to the sight of his sister, the Locos, the poor girl he couldn't identify.
A priest and an urchin moved quicker toward his own sister than he, whose knees were knocking against the wood as his movements slowed into a series of pathetic, slurred crawls, his eyes squinting away water as he tried to utter something, anything at all-- but all for naught. Valhalla's soldiers had lined up into a daring line, their spears pointed and readied as they hacked and slashed away at any who they saw as an Enemy-- the black-eyed Quietus retreated in a crashing tide of black and red as they scampered toward the stage, their arms outreached and legs ready to kick at anyone and anything who was in their way.
Yet, out of the armies of Quietus, there was a single figure, a single Plague amongst the rest of them, whose trampling limbs differed from the rest. Before the bell boy could reach the strange Sword or the Urchin or the ones with Plagues flooding the scene and neigh too stubborn to leave alone, a blade struck through his gaped mouth and skewered him from behind.
A dagger was stuck through his throat as the bell boy collapsed on the stage, his body limp and spread to the side, his body molded into a strange shape as the Quietus ran through him, trampling him like a herd of sheep...
Then, all of the Quietus were gone. The stage was silent, but the curtains whirled with activity.
A group of masked men pounced onto the stage, their gloved hands grabbing at the man in the top-hat with little discrimination, as the assistants were pulled away from him in the unexpected rush; the masks of the ambiguous robed men were beaked, made of porcelain worn from the use over the past several years. Their hats brimmed the side of their faces and hid their human eyes beneath a layer of shadows, and a single black and red Quietus stood in front of them all, his black eyes looking upon the scene he had created with a splendid grin.
Soldiers were flowing in, their armor clanking together louder than a set of roaring drums.
"Oh--"
Spearheads were pointed in the cultists and the Quietus' direction, as soldiers squeezed themselves past the oncoming presence of people. They were slowing-- the citizens had helped.
The Quietus giggled, as a thin hand waved, swinging from side to side like a sluggish pendulum.
"Bye~"
Soldiers slowed to a clumsy halt, as some dropped their spears and others tripped against the soles of their armored feet. The cultists, the man in the top-hat, the Quietus-- they had all disappeared in an unimpressive wink of an eye, and no mark of their physical presence was left behind.
Ah, but they had little use for physical presences, did they?
The traces of their work was show enough.
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Posted: Sun Apr 10, 2011 10:09 am
crit.txt CRITIQUEGIVEN Shiningamisgirl - Page 1 --- + Background / origins might need some fix-up since what Reese is working on at the time is a bit confusing. (make a timeline?)EVENTSTRIED Current:
Malware Prompt You've managed to get a hold of an Underground Revolution moderator and are going to submit an application to join the board. How will you convince them that you and your fledgling malware are worthy of membership? How can they be sure you aren't a double agent? Will you be able to hold your own on this forum and not be swallowed by the monsters that lurk therein?
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Posted: Sun Apr 10, 2011 10:10 am
First draft of character profiles complete! I'm ready for crit. U8 ♥
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Posted: Mon Apr 25, 2011 8:57 am
This, I am in love with this. I DONT EVEN! I JUST WANT TO SEE IT HAPPEN! -clings-
I'm a little confused on the Program origin.. between -Even though she stopped - and -Just as Reese completed- Maybe just some cleaning up in that area.
She's educated obviously, smart enough to work on an Anti virus, and a Malware product simultaneously. It just needs to be more apparent that they are, separate. As reading through that I managed to get lost and couldn't quite tell what she was working on when.
Otherwise its a perfect origin story and I LOVE IT. She's not super wealthy, or famous, or powerful. She's human, with human issues, and her creating a Malware is a means to an end for her own survival as much as it is a thing to keep her brain happy! -purrrsss-
The programmer is Wonderful. As is the Program! I'm looking for flaws and I'm not really finding any. I'm definitely not the person to ask on grammar -as mine sux- But I'm enjoying reading what I'm seeing.
I like hwo you make Speye's personality traits work. I wanted to shout 'contradiction!' But I see that you found a way to blend things that would normally contradict, together in an interesting way.
Also..Fffft the Plague Doctor. -bows n clings- Swear I'm not bias or anything!
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Posted: Wed Apr 27, 2011 7:56 pm
Thank you so much for the crit (and I'm sorry I didn't see it sooner)! I'll definitely try to find a way to fix around the wording, haha, I see what you mean.
As for that tidbit in her origins, though, I did find a typo that probably made it even more confusing in this sentence--
"Her ambitious spyware program was lacking many things in its design, and could not compete with the already strong CoreTech Antiviruses in the least, and it was laden with extreme amounts of errors and core design flukes, and she came to a doomed fear that this would not impress CoreTech whatsoever."
So I fixed it to this (it's just one change):
"Her ambitious anti-spyware program was lacking many things in its design, and could not compete with the already strong CoreTech Antiviruses in the least, and it was laden with extreme amounts of errors and core design flukes, and she came to a doomed fear that this would not impress CoreTech whatsoever."
And I'll comb through the rest of that part later. She was working on a lot of projects on and off during it but predominantly those two, the spyware and anti-spyware. <:
I'm very flattered by your compliments! ;___; FFFF I'm super glad that Speye and Reese were enjoyable for you. Though you do bring up a good point, Speye's personality does ping-pong a lot (and I did try to make it smooth), so I'll maybe go back there and revisit her personality again.
Ffff -flails- xD <3 OH U. G-glad you like Plague Doctor, too, though I don't see you around there much!
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Posted: Thu Apr 28, 2011 3:00 pm
HURRAY! Lols, yes Spyware and Anti-spyware..soo..different..-snugs- And I do love it! -cant wait to see who wins, well lols with only one entry so far in the contest, but STILL. -hopehopehopes-
Her personality is ah, hmm..maybe slippery is the word for it? It leaves room to grow though, in an rp sense of looking at things. Leaves room for mistakes and experiences to happen that could change..morph..her personality to be less ping-pongy, and I love that too.
Oooh I'm a very quiet stalker. Who absolutely drools over all that amazing art. Lols, I haven't had the time to lurk..become active..etc. I watched that last event you guys had, and if I'd thought I had the energy to get deeply involved as I wanted to I would have absolutely joined in! But I need to get a much better grasp on that aflufing-mazing world and the time-line, and the history. Before I go doing anything like that.
Plus..summer = mucho free time. -nods-
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