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devouri2 rolled 2 6-sided dice:
5, 1
Total: 6 (2-12)
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Posted: Mon Jan 31, 2011 10:07 am
create your own class here using a tektek or current avatar(tektek recommended). i'll use mine as an example.  new age necromancer(class name) necromancer/assassin(class type may have two max) (class abilities) -trained in scythe use -can use death, blood, and illusion magic -can summon undead using microphone [class background(only if you want to have one)] One day Enitrimone encountered a microphone and a book, the letters on the book were greek. Enitrimone knew greek so she started reading it and read a line that turned her into what she is now. She then decided to use this power to help or destroy people and monsters.
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Posted: Mon Jan 31, 2011 11:58 am
I will come up with my class a bit later... (was about to go play some games)... Although I do have a class in mind. Will just need to work on a tektek.
Oh and Shizu... I will attempt to create my Persona later too. (:
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Tc Frorleivus Almus Ph Vice Captain
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Posted: Mon Jan 31, 2011 12:43 pm
I don't have a good avatar to adequately represent this, so I will present this picture instead.
Class: Magic Crafter
Class type: Mage/Crafter
Abilities: - Can innately utilize almost any form of magic, but the type is chosen as a young crafter. - Longevity. - Can craft new forms of magic still not yet discovered.
Background: The Magic Crafter begins life as such by choosing an elemental basis that is linked deeply to something of a character trait about them. Upon that, other magic is built and learned, which amplifies its power through the basis found in nature. Magic Crafters are actually quite rare as well as evanescent, not likely to be seen by many; most of their civilization has died out. Because of the expectations of their society, Magic Crafters often have supreme knowledge of the magic they work with and are often quite skilled in using it. Depending on the type of magic and the element they choose, they can utilize almost any form, including black magic, verbal magic, white magic, time and space magic, elemental magic, somatic, ethereal, psychic, psionic, you name it. Chances are, the spells you use were created by a Magic Crafter in the far distant past. ;D
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Posted: Mon Jan 31, 2011 5:42 pm
 Class: Sword Master Class Type: Swordsman Abilities: - Controls elemental swords - Quick but weak - Can use five swords at once Backstory: Trained in the arts of weilding five swords at once. Once went on a quest to find five ledgendary swords. Swords that controls Fire, Wind, Water, Earth and Darkness. He uses this to protect friends and defect foes.
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Metus Aquinas Vice Captain
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Posted: Tue Feb 01, 2011 1:42 pm

Class: Demonic Trickster Class Type: Warlock/Assassin
Class Abilities: Permanent Invisibility Permanent Nightvision Demonic Magic
Class Restrictions: Physically unable to lift objects of any sort
Class Background: The Demonic Trickster comes to be by two ways. The first is simply in the form of a ritual gone wrong by a Warlock. The resulting whiplash of demonic energy rips the warlock apart and reassembles him/her devoid of any physical form. The second method is simply a cruel prank played on an unsuspecting victim by a powerful and mischievous demon. Regardless of the way the Demonic Trickster is concieved, all of them share the same characteristics. They have a strong tendency to snicker maniacally when playing pranks on their enemies and are only detectable when they open their mouths into a wide and crazy smile.
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Class: Convict Class Type: Berserker
Class Abilities: No knockback Cannot be stunned/dazed/put to sleep Attacks always deal critical damage Extremely high durability
Class Restrictions: Occasional malfunction Cannot equip any items Cannot use items Heavily encumbered movement
Class Background: The name given to this class rarely ever makes sense to anyone. No longer human, one must imagine what kind of horrors had taken place for them to become what they are. Some say that they were once extremely dangerous criminals that had been finally caught and sentenced to death. Instead of death, however, they became the unwilling subjects of inhumane experiments that sought to bring about an unyielding and unstoppable being. No one knows how they escaped from the experiments, but the entire world knows that the experiments had worked. Having literally gone insane from the torture they were put through, the Convicts roam throughout the world, destroying everything in its path. There have been limited success in subduing a Convict less completely destroying one. No one knows how many more of them still walk on the face of the planet.
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Class: Raiden Class Type: Wizard/Whip Fighter
Class Abilities: Instantaneous spell casting Spells can cover multiple targets Spells deal insane amounts of damage Extremely fast movement Lightning Magic
Class Restrictions: Cannot touch anything that conducts electricity. Magic is useless in rainy/snowy weather
Class Background: A mage that has dabbled in the art of thunder and lightning will eventually come to be known throughout the world as a Raiden. Those who have achieved such a rank wields an amazing array of electrical magic that can range from needle point electrical spikes to explosive bursts that rips everything in close proximity to shreds. Another thing to note about Raiden's is the fact that a wizards only weakness is nonexistent amongst them. Raiden's are near untouchable whether they are fighting far ranged or close ranged due to their lightning abilities.
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Class: Oceanus Class Type: Fist Fighter/Wizard
Class Abilities: Close Combat Master Water Magic Can conjure spells from any direction High durability Cannot be immobilized Liquidfication (Ability to turn completely into liquid state)
Class Restrictions: Cannot equip weapons Sluggish movement
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I guess this will do for now. I'll put more up when I feel like being creative again, lol. 3nodding
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Posted: Tue Feb 15, 2011 1:39 pm
 Primary Class: PsionDescription: Psions manipulate matter, shaping and shifting it between solid and psionic. They are capable of converting solid matter into energy which they control mentally, as well as solidifying energy into telepathically controlled weaponry. Sub-Class #1: Ripper (left) Dominant Stat(s): Vitality, Intelligence Weapon Type(s): Streamer Sash Description: The Ripper Psions use a long, magical sash to rip the fabric of space, forming solid vacuum blades they telepathically control to strike their enemies, hitting for physical damage using their magic stats. Sub-Class #2: Weaver (right) Dominant Stat(s): Strength, Dexterity Weapon Type(s): Various Description: The Weaver Psions wield lighter-weight, single handed weapons such as knives, short swords, and sickles to project magical blades and waves, hitting enemies at a distance for magic damage using their physical attack stats.
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Posted: Tue Feb 15, 2011 10:48 pm
 Class: Shade Class Type: Dark Mage -Abilities- Mastery of Dark Magics. Dissipates into smoke. Silver tongue. - Restrictions- Unable to wield weapons. Weak against Holy Magics
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