C4D
Kurteee
Yeah, I was thinking about the channel thing.
AND FINALL /w YES
haha
Also, sad face @ the 2 2x2 not being able to block, that was helping me against zerg >_>
The double pylon wall off on zerg was just too ridiculous, especially with like a photon cannon behind it, why wall off your main when you can wall off zergs?
I never ran into it myself, but I saw it A LOT on streams and pro game replays, so I assume it must have been getting pretty popular and tiresome.
I've had that happen/seen it in replays happen a lot with dual bunker mass rine early game. They'll pull out ~ 4 rines to start, and then keep pumping rines to your base, they'll then micro the rines to kill any lings/zealots you have, and the constant 2 or 3 racks pumping out units makes it hard to compete (It's a pretty all in build). They then put down two bunkers at the bottom of your ramp (at the same time), preventing you from getting out. It hurts the zerg a lot, especially if the FE and don't have that much of an army yet. Toss can get stalkers to help, but they usually don't FE like zerg.
There was a replay from Husky the past week or so I saw, where a terran did that to a zerg and completely screwed him over early game.