Weapons
Class: Trickster.
Weapon name: Shiva's Middle Finger
Type: Spear/halberd/javelin
Description: This obsidian Spear is made specifically for a Shiva. The blade is always sharpened to perfection. Its main battle capabilities come with its range and the power that multiple arms can give it. In the hands of a Shiva, this blade can be extremely deadly and effective, although it’s far from a weapon of stealth. There is a very large chain attached to the end of the handle, which allows the weapon to be thrown like a javelin, and pulled back at a moment’s notice. Its about eight feet long and one foot wide. [The picture has the wrong proportions]
Sample: Do I really have to? It’s a fairly simple weapon. D;
How far can you get into pi?: Incorrect.
This weapon may be up for customization at a later date. [So, I may give it some effects or something as my character ranks up.]
BloodlinesShiva 
The Shiva are a complicated and very rare species that are born with extra limbs, and have extremely powerful regenerative powers. They are often very tall, though not always. They have twice as many muscles as the average person to compensate for losing some when an arm is cut off. They are extremely susceptible to blunt attacks, as they can’t regenerate limbs that are still attached. However, as a balance to that, cuts usually have very little effect on them. Their defense is extremely lacking because they regenerate at such a rapid rate that it keeps the body busy at all times so it can’t keep up a guard.
Strengths - Condensed muscle: +1 strength rank. A Shiva contains twice as many muscles as the average human does and it is usually condensed wherever the Shiva focuses it.
- Massive Regeneration: The Shiva can grow new limbs from their body within a matter of five seconds. Because of this, if a limb is cut off, they can grow it back right away. This only works if the limb has completely fallen off. If it is cut, then their regeneration can’t help it.
-Multiple Limbs: The Shiva can grow extra limbs out of their body, at any place on their body meaning that they can hold many weapons at once if they wish.
-Leather Skin: Their skin is like leather, which makes it hard to cut for lower ranks, and it increases in toughness as the user ranks up.
Weaknesses -Frailty: Shiva’s bodies, because they are always in an extreme state of regeneration, are very weak defensive wise. They take damage very easily.
-Broken bones: Shiva are helpless against blunt attacks, because they can only regenerate limbs completely cut off, so if a blunt attack hits their arms, it doesn’t matter how broken it is, they can’t regenerate it. [Blunt attacks do one extra rank of damage. Ranged attacks do not count as blunt damage.]
-Regenerative recharge: They can only regenerate a limb once every five posts, so if overwhelmed they can be taken down without threat of regeneration. They can grow new limbs every single post, but they can only regenerate a lost one once every five posts.
-Multiple arms: Because the Shiva have multiple arms, just punching in general gets in the way and can become difficult because of the multitude of arms, so berserker class is out of the picture.
Skills Limb Generation Rank: D
Description: This is the skill that is the entire basis of the bloodline, and must be learned before anything else, or you risk letting your abundance of regenerative cells to overload your immune system and start decomposing your body. Through this you can regenerate an entire limb as if it was nothing, but for every limb you regenerate in a battle the price to regenerate the limb increases by ten energy. [Compounding] Generating a brand new limb can be done within one post, however REGENERATING a limb [Meaning a limb is cut off and your replacing it] will take five posts because it has to work around the dead cells.
Extra limbs weight you down a little bit though.
2 limbs is the same normal speed.
4 limbs is -1 speed and 6 limbs is -2 speed, etc.
[This is all at once by the way.]
Multi-Wielding Rank: C
Description: This is a passive ability that is needed to wield more than two weapons. Once learned, you can use as many weapons as you can hold, and Shiva’s can hold a lot!
Head Regeneration Rank: A
Description: This is an extremely advanced move that can only rarely be used. If the user’s head is all the way off, it will not work. Because the regenerative cells are being pumped out through hormones within the brain, they are heavily concentrated around the head, so as long as the head is still connected to the body, and the spinal cord is mostly intact, then it can be regenerated, so they won’t die from a deep cut to the head unless they have run out of energy or they don’t know this move [Or of course the head is taken all the way off]
Conjoined Twins Rank: SSS
Description: Only a sage can use this, but when a RPC is near death or far too old [Out of battle only] then this move can be used. It will cost every ounce of energy that you have, but the user uses their regenerative capabilities to create an extra body sprouting from their waist, including a head. Then they can replicate their own brain into the new head, and slowly split off from the original body with legs and everything. The original body loses all regenerative cells and therefore dies almost immediately as the cells keep a Shiva alive. This move can only be used once and it can’t be used in battle.
TalentsRPC Name: Tiamat Wynn
Rank: Trainee [For now]
Talent Name: Cosmos
Talent Description: Cosmos is a terrifyingly powerful magic. It grants the user control over certain aspects of the cosmos that can both benefit and well… Not benefit the user. It comes in a few different modes. All skills must be made separately from the talent.
The first mode is comet mode. It allows the user to increase both speed and strength by 2 ranks but you can only move in straight lines and using it for too long will super heat your body and cause you to catch on fire or melt your skin off. Can be learned anytime.
The second mode is planet mode. In this mode you can control [to a degree] gravitational fields. You can manipulate the gravity around you to keep enemies from getting away, or to stop gravity around you entirely. Unfortunately, in this mode, you are always the center of gravity, which means if you make gravity strong then if the opponent is heading towards you they would gain a rank in speed and strength. Can't be learned until adept.
Comet belt is an all offensive mode. It grants the character 12 strength overall [If it’s that or above just add 2 ranks] and brings the speed down to one. It allows you to have extremely powerful hits but they are extremely easy to dodge. Can't be learned until adept.
As an alternate to that mode, there is the Void mode. It makes your speed 12 [If it is already that just add 2 ranks] and decreases your strength to 1. Through this you are just about invisible to the naked eye and you can pick off the enemy slowly like multiple bee stings. When in this mode you can move fast enough to suck the air out of an area if you run in a circle around it. Can't be learned until adept.
Black Hole mode is extremely powerful. It allows you to increase both parameters to 12 [if either one is that just add 2 ranks] for five posts. If used any longer than that, you can last one more turn before it rips the muscles from your body from the strain. In this mode your punches cause minor implosions caused by air pressure from the massive speeds, and that brings your opponent near you, so punching the air would suck them towards you, and if you hit them, it would rip their skin a little, and keep bringing them back, making the next punch harder and harder to dodge. Can't be learned until Master.
However, the most powerful mode is the star mode. In this mode, the skin begins to sparkle white with random colors flashing over, as if their body was made of diamonds. This mode has no special modifiers. You keep the same speed and strength as you usually have however in this mode you can gain momentum at an extreme rate. For every post of moving your strength and speed parameters increase by 1. This mode also allows you to utilize the power of the stars. Supernovas. Sun like heat, etc. Can't be learned until adept.
Talent Weakness: Let’s split this up into modes, shall we?
Comet: Can only move in straight lines. If used for more than 5 posts, the body superheats and the skin melts. It has easy to predict movements.
Planet: It’s very easy to let the opponent use this power to their advantage. You’re always the center of gravity, meaning that projectiles are almost impossible to dodge in this mode. If the opponent moves with the flow of the gravity they get a +1 to both speed and strength.
Comet Belt: The users speed is only one which makes moving at all pointless. The massive strength that this brings, which is not natural, would rip the muscles some, making this a one post use move, unless you want to rip the muscles from your body.
Void: Your strength is only one, which makes you completely useless against just about anyone. If used for more than five posts, the massive speeds will rip your muscle from bone.
Black Hole: You can only use it for five posts or your muscles will tear from bone, meaning you will die if you don’t get to a hospital within ten minutes and even then, it’s iffy. When your punches cause mini implosions, it also rips off a bit of your skin. It causes constant strain on your body, so when it’s done you can’t switch modes for five posts and your remaining energy is halved.
Star: After using any skill in star mode, if the mode is deactivated you will run out of energy within three posts. You can only use one skill per post in this mode and you become extremely susceptible to dark based attacks. Any attack made by the user, or landed by the enemy will stop the momentum and make you start over. The star like qualities can only be utilized through custom skills, so you can’t just randomly control heat. If you get enough momentum it can be extremely hard to stop, so it’s very possible to crash or to lose control and slide away the opposite direction you want to go.
Overall: It replaces any elemental magic. You can only switch modes once per post and each switch costs ten energy.
How did the character get this talent?: [Will decide if it can be accepted.]
Sample: [I’ll type one up if this has any chance of being accepted.]