This will be where you create skills for your organization. Its very simple.
You make a name for your skill/buff/debuff/ability and make a detailed description on what it does or how it powers you up, etc.
But you cant use it unless I quote you creation with a "APPROVED".
This is the only rules to making a new skill or ability. A organization can have as many skills as possible, its up to the leader how everyone goes about using them.
THE SKILLS YO MUST BE BASED ON YOUR ORGANIZATION'S WAY OF FIGHTING.
Example; If your of the blank Organization, don't make a skill that looks like the blank Organization would use. A example of a skill for the blank Organization would be...
Slaughtering Abyss- The User Grabs The Opponents Shadow And Sinks It Into His Abyss And The Opponent Gradually Disappears Until He Is In The Controller's Nightmare Abyss And Then The Suffering Begins By Torturing Them By Making Their Worst Fear Come Alive And Literally Attacks Them For 10 Minutes That Feels Like Hours.
Make Sure I Approve Your Skill.
You make a name for your skill/buff/debuff/ability and make a detailed description on what it does or how it powers you up, etc.
But you cant use it unless I quote you creation with a "APPROVED".
This is the only rules to making a new skill or ability. A organization can have as many skills as possible, its up to the leader how everyone goes about using them.
THE SKILLS YO MUST BE BASED ON YOUR ORGANIZATION'S WAY OF FIGHTING.
Example; If your of the blank Organization, don't make a skill that looks like the blank Organization would use. A example of a skill for the blank Organization would be...
Slaughtering Abyss- The User Grabs The Opponents Shadow And Sinks It Into His Abyss And The Opponent Gradually Disappears Until He Is In The Controller's Nightmare Abyss And Then The Suffering Begins By Torturing Them By Making Their Worst Fear Come Alive And Literally Attacks Them For 10 Minutes That Feels Like Hours.
Make Sure I Approve Your Skill.