What can I get you?
Name: Dis
Age: Nineteen
Gender: Female
Race/Job: Hylian / Barmaid
Personality: Dis is a tomboyish and adventurous Hylian. Though she does not dress like a boy and wears what she pleases, she is quite a step away from proper and very ignorant regarding conservativeness and the distraction the lack of it can cause. Bold and brazen, she enjoys exploring areas and is highly entertained by terrains of the world and their inhabitants. Learning about the lives of people, or various creatures, is interesting to her and one of the reasons she enjoys being a barmaid. Aiding others is also a joy for her, but impatience can overtake her helpful demeanor.
As a barmaid, Dis cares to rely on herself most with some help from her Esper(s). She enjoys the aspect of serving all types of people that cross her path, but is very uptight about her workplace. Rowdy and rude behavior, which she can only expect at the pub, rocks her impatience; yet, she enjoys her work and the atmosphere a bustling pub can create. Leaning back and throwing your feet on the table is no problem for Dis, she has a line between mistreating the pub and hardy fun.
History: Dis grew up on a simple farm consisting of her mother, father, two cows, and three Cucco. Her life there was horribly boring and labor filled, it was the same thing every day. Wake up early, feed the cows and chickens, milk the cows, then tend to the rest of the farm. During the day her father would go to town and try to sell milk, eggs, and vegetables while Dis and her mother stayed home. When more supplies were needed Dis's father would have her go with her mother to purchase them in the town while he stayed home.
Once Dis turned sixteen it was expected of her to be able to go into town on her own. The trip was to sell produce and pick up any supplies, and she did it easily and sold what she could. At the end of the day she was quite parched and knew the place her father usually sells stocks of milk to. It was populated building, and though she knew no better, a bar.
People were strewn about, laughing and grinning, and enjoying themselves. Some told stories of strange beings they've met on their journey and the odd creatures that roam the unmarked paths. Dis was consumed with amazement at the warmth and atmosphere of the room, and watched the merriment with a cold glass of milk. On her trek home that evening she decided she'd have her own establishment and tales of adventure someday.
Battling: Dis uses Molotov cocktails to counter threats. Upon impact the Molotov will shatter and burst into flames, causing the target or area of impact to burn for a short period of time.