RPC Name: Daichi Yamazaki
RPC Age: 24
RPC Gender: Male
RPC Personality: Daichi is best known as an analyzer. You will never see him run into action without thinking up a plan or something like that. Being in his mid 20's, Daichi has matured alot and doesnt associate himself with childish things. His quiet attitude may sometimes come off as rude.
RPC Bio: Daichi grew up in a very poor family that was unfortunate to have a home and lived out in the streets with his mother and very sick father. Every day was a struggle to find shelter and food but Daichi felt that it was his responsibility to make sure that they find them. For years it was the same thing but one thing that changed was Daichi's attitude, he became more responsible and highly matured. One day Daichi was out looking for a place for him and his parents to find shelter and stumbled upon a group of bandits in an abandoned building and were using it as their hideout. They didnt want him to know about the place so they kidnapped him tortured him for not telling them what they wanted to hear. The eventually grew tired of asking the same things over and over so one of the guys killed him.
Daichi appeared in the mid level rukongai district and grew up the same way as he did when he was alive. As he grew older, he was tired of living the same life and entered the academy as a way to change his life. Due to his matureness and willing to learn he advance through it and was placed in the eigth division. For years he fought alongside the vice captain and the captain making sure that the seireitei was well protected. During an invasion with the arrancar, Daichi's whole squad was massacred with the exception of the vice captain, who was badly injured, and the captain who was fighting two arrancar. He could tell that something was wrong and watched the vice captain sacrafice his life to save Daichi from an attack by an arrancar. The captain fought long and hard even though he was outnumbered. The arrancar were preparing for their last attack on the captain and the captain knew it was already thinking it was going to be over for him but he wasnt gonna give up. "The two of us are gonna start this squad over from the ground up, but first, let's get rid of these intruders..." His last words were more than enough encouragement for Daichi to unsheath his twin zanpaktous and help his captain get rid of the arrancars.
RPC Weight: 145
RPC Height: 5' 11"
RPC Picture Or Description:

Squad
Squad Rank: Lieutenant
Squad Name/Number: 8th Division, Reserves and Backup
Squad Captain: Yukito Shun
Zanpakutou
Zanpakutou Appearance: A pair of twin katanas(Pic above)
Zanpakutou Personality: Shiro is a mature quiet young man who mainly speaks when talking down to Daichi telling him to go all out on his opponents or he's gonna die. Shiro also trusts Daichi and will help him fight against any opponent.
Zanpakutou Name: Shiro Inazuma
Zanpakutou Element: Lightning
Zanpakutou Shikai Obtained?: Yes
Zanpakutou Bankai Obtained?: Yes
Zanpakutou Spirit Picture Or Description:

Shikai
Shikai Release State Picture Or Description:

Shikai Release State Release Abilities:
Daichi's zanpakyou's are ttansformed into dual handguns where he can fire off blasts of reiatsu from the guns. Shooting too much at a time can cause a strain on Daichi's reiatsu and he'll have to take the time to cool down.
Shikai Release Command:
"Impale The Skies"
Shikai Abilities
Ability One: Heaven's Anger -Daichi fires both guns into the air as the bullets explode once they hit the clouds. The sky turns dark as several bolts of lightning come crashing down surrounding Daichi within a radius of 20 feet. This attack can be used for both offense and defense depending on the strength of the opponents attack.
Ability Two: Lightning Impact- Daichi can fire off a wide blast of lightning reiatsu from his gun. The wave isnt as powerful but can push the target back a good distance depending on how powerful Daichi makes the shot. The stronger the blast, the longer it takes for the guns to recharge.
Bankai
Bankai Release State Picture Or Description:

Bankai Release State Release Abilities:
Daichi is given a hammer from the god of lightning. His power is greatly increased and is given complete control of the element of lightning as long as the hammer is in his posession. He is also given the armor of a god that is extremely heavy but Daichi is still able to move about freely without any trouble.
Bankai Release Extended Name Command:
Shiro Inazuma Hakai
Bankai Abilities
Ability One: Clash of a Million Bolts- Daichi lifts his hammer into the air as a bolt of lightning stucks the hammer and is now wrapped in fierce lightning. He now swings the lightning hammer at his opponents to give them the tast of a million bolts. This is his most powerful attack. The attack is only of short range even though its surrounded in lightning, the lighting is used to add extra damage to the attack.
Ability Two: Lightning Barrage- Aiming both guns or just one, Daichi can fire off thoundsands of blasts of reistu from his guns. Due to the huge amount of reiatsu needed to perform this attack, Daichi becomes a little weak after using the attack and wont return to his normal strength after awhile.
Ability Three: Shield of Zeus- He summons up a sphere of lightning surrounding himself in a heavy barrier. The barrier is surrounded in lighting and can sometimes give a shock of lightning to those who physically try to break the barrier.
Ability Four: Lighting Mirage- A small ball of lighting appears in Daichi's hand that he places into his chest. Seconds later, copies of Daichi appear in human form. The clones are able to take damage as well as dish out damage. The clones are only able to perform shikai attack for if they all used bankai attacks altogether, the clones would disappear quicker due to the heavy amount of reiatsu used. This attack is very resourceful but cannot last long or it will put a strain on Daichi.
Ability Five: Impaled Lighting- Daichi's favorite attack. His right arm is fiercly wrapped in lighting and charges torward his opponent. If he is able to place his whole palm anywhere on the target's body, Their whole body is completely attacked with 200,000,000 Volts of lightning. This attack is made for a final blow.
Ability Six: Raigō-Daichi creates a huge spherical cloud filled with electricity. The comes in contact with something, the blast is powerful but isnt strong enough to kill lieutenant/Captain class in one hit. Daichi requires time to charge up his reiatsu inorder to create the ball and also time to cool down afterwards. Daichi uses this attack an absolute last resort for he still has trouble controlling it.
Kido
Kido List:
Bakudo
1 - Sai (塞, Restrain) - 10x Use
2 - Azarashi (海, Seal) - 6x Use New!
3 - Kanpa (寒, Freeze) - 6x Use New!
4 - Hainawa (這縄, Crawling Rope) - 5x Use
5 - Kankinenkei (禁形, Confinement Circle) - 5x Use New!
6 - Kiriage (上, Stop) - 5x Use New!
7 - Bunretsu (裂, Split) - 5x Use New!
8 - Seki (斥, Repulse) - 5x Use
9 - Geki (撃, Strike) - 5x Use
21 - Sekienton (赤煙遁, Red Smoke Escape) - 5x Use
26 - Kyakko (曲光, Curving Light) - 5x Use
30 - Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) - 5x Use
37 - Tsuriboshi (吊星, Suspending Star) - 5x Use
39 - Enkosen (円閘扇, Arc Shield) - 5x Use
58 - Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) - 5x Use
61 - Rikujōkōrō (六杖光牢, Six Rods Prison of Light) - 4x Use
62 - Hyapporankan (百歩欄干, Hundred Steps Fence) - 4x Use
75 - Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) - 4x Use
77 - Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) - 2x Use
81 - Danku (斷空, Splitting Void) - 4x Use
Hado
1 - Shō (衝, Thrust) - 10x Use
2 - Shougeki (撃, Shock) - 8x Use New!
3 - Noharasaku (原策, Green Whip) - 6x Use New!
4 - Byakurai (白雷, Pale Lightning) - 6x Use
5 - Toppuu (風, Gust) - 6x Use New!
11 - Tsuzuri Raiden (製本雷, Bound Lightning) - 6x Use
30 - Shakkahō (赤火砲, Shot of Red Fire) - 6x Use
33 - Sōkatsui (蒼火墜, Blue Fire, Crash Down) - 4x Use
54 - Haien (廃炎, Abolishing Flames) - 4x Use
58 - Tenran (闐嵐, Orchid Sky) - 4x Use
63 - Raikōhō (雷吼炮, Thunder Roar Cannon) - 4x Use
73 - Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) - 4x Use
Shinigami Techniques
Technique 1: Master Swordsmanship Specialist- He is a highly adaptable combatant as his two swords have allowed him to become ambidextrous, meaning that he is able to switch hands between the two swords. Daichi usually swings with more strength in his left hand than his right hand; however, he can easily switch or balance the strength between his two hands, much to the surprise of his opponent.
Technique 2: Master Strategist & Tactician biggrin aichi has proven to be very adept at noticing and understanding details in an opponent's skills or attack patterns.
Technique 3: Enhanced Durability biggrin aichi has the ability to withstand attacks of shikai level but has to be careful when it comes to bankai level attacks.
Technique 4: Flash Step Master: Daichi's speed and agility are a few of his key weapons on the battlefield. He's able to surprise his opponents by being able to appear directly in front of his targets within the blink of an eye. He is not as fast as the captains though.
Technique 5: Enhanced Strength: Daichi's strength ranks high with the top lieutenants where he is able to break barriers that would give others much difficulty.
Technique 6: Enhanced Endurance: Coming from his rough past as a kid, Daichi is able to withstand a great deal of damage.
Technique 7: Master Hand-to-Hand Combat: Daichi's hand to hand combat is just as good as his dual swordsmanship. He was able to create his own fighting style that can prove to be pretty deadly.
Technique 8: Great Spiritual Power- Even though he's of lieutenant rank, Daichi inherits an impressive amount of reiatsu and with his experience is also able to control how much he uses.
Unique Character Abilities
Dual Swordsmanship Master- Daichi is highly skilled in weilding two swords and can deal great damage from his attacks.
Unique Character Weapons
Shinigami Character Ranking Points
Physical Stamina = 50/100
Kido = 40/100
Agility = 40/100
Offense = 40/100
Defense = 50/100
Intelligence = 40/100