User-name: Emily Marneth
Posting: All the time, I hope
Time zone: GMT -7:00
~Character Data~
Name: Hayate
Class/Race: Japanese-american
Home Town: An anonymous Japanese village.
Age: 49
Gender: male
Title: Flowing Stone (ryuuchou doseki)
Infection numbers:960, 83, 686, 226, 78, 724, 439, 999, 856, 591, 992, 17, 346, 382, 452, 923, 846
~Appearance~
Height: 5' 2"
Weight: 100 lbs
Hair: shoulder-length, smooth, straight black, with no bangs. Sports a thin fu man chu, also black, which hangs to his chest, along with a medium-length, tapered beard.
Eyes: soft, gentle, and chocolate brown.
Physical Description: Short, fit, and young for his age, Hayate hardly looks thirty, let alone almost fifty years old. His rigid training schedule has kept him young, along with his diet. He has no wrinkles outside of his wrinkles from a soft smile that almost constantly graces his features. His eyelids are almost always slightly drooped, but only in a calm, patient manner. He has the appearance of a man that cannot be surprised, and has calm acceptance of everything the world throws at him, regardless of his personal opinions, should he have any.
Clothing: Hayate wears a black kung fu suit with white trim, two dragons embroidered on the back, forming a yin-yang symbol, his martial arts shoes also black with white trim.
Background: Hayate was born in Japan, although even he cannot remember the village name. He was shipped off to a tai chi school, which was more of a monastery than a school. He was trained in wu tai chi and chen tai chi, the most aggressive forms of tai chi quan, with wu specializing in jumps and flourishing movements, including joint locks, pressure point locks, and breaks, while chen focused on 'soft-hard' martial arts, with soft motions to avoid or deflect blows, and vicious striking to repay the attack.
While meditating, Hayate had a vision of a large black dragon, symbolizing a massive amount of
yin energy in the West. He interpreted this as his mission, and immigrated to America to help restore balance. He maintains a yogi-like existence, a virtual nomad, begging for food and following his
way. He befriended Fayt a while back, and she took to him rather well, accepting his pursuit of balance in all things, as she pursued balance in her ecosystem. Hayate often finds himself the center of conflict, though he doesn't attempt to avoid it. He stresses neutrality in his combat, as often avoiding as striking, waiting for the perfect opportunity to counterattack. He seeks out people who cause
yin, and seeks to neutralize them, either with speech or with action... Most commonly the latter. However, this does not violate his
way, as the monastery taught him several things, but the two most important were 1.) Combat is the greatest test of one's abilities, and 2.) There is no experience as satisfying as a proper cup of tea.
Personality: Hayate is accepting and wise. He often offers insight on anything that crops up, and stresses a proper balance of
yin and
yang in all things, especially in one's spirit. He often seeks out
yin souls and 'purifies' them with combat, attempting to drive them to
yang actions once they realize that their actions are wrong.
Other: Hayate is not completely sure that he could survive without a daily cup of tea. It is his only vice.
Missions/achievements: S:
A:
B:
C:
D:
Techniques:Firearm Techniques-Melee Techniques-Martial Techniques
Technique Name: Flowing Stone style
Description of Jutsu: The user has specialized in a style of martial combat that allows him to focus his energy into a single strike, waiting, dodging and deflecting his opponent's attacks until spotting the perfect opening, and exploiting it. This combat style stresses the importance of both
yin and
yang, requiring the user to remain neutral, but allowing them to focus their
ki unrestricted.
Rank: D
Ap Cost: 2 per round, plus 2 per additional turn allowed (at level 6, it will consume 4 points per round, lvl 11: 6 points)
Damage: The user gets only one attack a round, but for each normal turn they would have had after that first strike, they contribute half the damage to the strike on top of doubling the original strike's damage. +WIS MOD to that total
Requirements: 1 ki control, 20 WIS, 13 DEX
Training: 5 days
Special: The user gains the aforementioned damage bonus, plus gains a bonus to dodge bonus equal to his sleight of hand skill, which is also added to his attack bonus for his single attack. The user can also use a tumble check to dodge once per turn without using his action for the round.
This technique begins powerfully, but the drop-off at later levels can be considerable.
Movement Techniques-~Stats~
LVL. 2
Experience: 0/110
Hp: 18
Ap: 10
Strength: 18 | mod = +4
Dexterity: 18 | mod = +4
Constitution: 8 | mod = -1
Intelligence: 12 | mod = +1
Wisdom: 20 | mod = +5
Charisma: 8 | mod = -1
Dodge Bonus: 19
Base Attack Bonus: 1
Attack Melee: 5
Attack Ranged: 5
Base Save Bonus: 0
Fort: -1
Rex: +4
Will: +5
Damage: Martial damage: 5-10
jian: 5-9
fan: 6-9
~Skills~
Swim: (Str)
Escape Artist: (Dex)
-Hide: (Dex)
-Move Silently: (Dex)
Tumble: (Dex) 3
____Balance: (Dex)
Sleight of Hand: (Dex) 5
____Use Rope: (Dex)
Concentration: (Con)
-Craft: (Int)
-Repair: (Int)
-Disable Device: (Int)
____Use Technology: (Int)
Forgery: (Int)
Knowledge: (Int)
____Research: (Int)
-Spot: (Wis)
-Search: (Int)
Listen: (Wis)
Alchemy: (Wis)
-Sense Motive: (Wis)
-Read Lips: (Wis)
-Survival: (Wis)
-Treat Injury: (Wis)
-Bluff: (Cha)
-Diplomacy: (Cha)
-Gather Information: (Cha)
-Intimidate: (Cha)
-Innuendo: (Cha)
-Seduction: (Cha)
Perform: (Cha)
Handle Animal: (Cha)
Disguise: (Cha)
Martial techniques: (Str)
____Weapons:
Ki techniques: (Ki)
Ki Control: (Int) 3
Modification techniques:
Sneak Attack:
~Possessions~
Money:Cigarettes:
20's of beer:
40's of scotch:
Equipment:Name: Knife
Type: starting weapon
Description: Commonly pronounced 'kuh-nife,' this is the starting weapon for EVERYONE. That's right. You get this for FREE. Consequently, it sucks so much that most people's first post involves them throwing it away. However, it is unbreakable, believe it or not, and it will almost always turn up somewhere if you get rid of it. (Meaning you can find it on ANY search roll, should you want it, unless you roll a 1, in which case you're screwed.)
Damage: 1-4 + Str. mod + 0-1 per ten in bladed weapons + 3-4 per ten in knife
Requirements: Yeah, right.
Special: unbreakable, semi-auto-locatable.
Name: Tai chi Jian (straight sword)
Type: piercing/slashing
Description: An ancient weapon from old china, the jian is still used today in wu style taichi, it is often not your strength that determines your skill, but instead your finesse
In-Game Stats: 50 HP
Damage: 1-5 damage + DEX mod + 0-2 per ten in weapon (jian)
Requirements: none
Special: with a natural 20, tendons can be severed. This will reduce all rolls by the opponent by 5, until the tendon is repaired
Name: Tai chi fan
Type: slashing/blunt + disarming
Description: a metal fan, with cloth as a decorative cover to hide the metal arms.
In-Game Stats: 100 HP no damage is taken on a successful disarm
Damage: 1-4 damage +wis + 0-2 per ten in weapon (fan)
Requirements: 20 WIS, 15 DEX
Special: +weapon (fan) skill to disarm checks
Valuables