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TvIaMsOqTuHeYz

Dangerous Loiterer

PostPosted: Thu Dec 22, 2011 10:02 am


Pic:

Name:
Demonic Mutation
Description:
This entire bloodline arose from a single being. The man was a demon amoung man. Literally born to a demonic father, his mother later committed suicide when she learned that he took after his father. This man was able to hide his appearance from most of the world, however when he bacame angry, or when he needed his full power his body morphed into that of it's true form. His body had many many different forms it took over the years, each resembling a different demon. however he sired many, many children from a village he had coup'ed and each one was born human, but when angered, they obtained the ability to rapidly mutate their bodies to obtain some of the features of a single demon that resided within his body. Naturally these demons weren't the chakra demons most of the shinobi world fears, but the demons of the villagers, of the priests, and of the shamans. trifles alone, but with the power of chakra at their hands, they became a heavy force to be feared.
Strengths:
Capable of transmuting a part of their body into that of a demon ( none of which will ever resemble tht of the chakra demons )
Capable of temporarily gaining a second shinobi type without loss of bonus from the first.
Capable of temporarily gaining other class features for a short time
Through the devouring of other bloodline members, one can obtain the ability to use their path.
Weaknesses:
Can only take one shinobi type at creation
They are weak to holy water
They are weak to silver
They can only choose one path, and are unable to change that path should they want.
One cannot obtain powers of the path of a bloodline member that they have eaten. ( basically if you eat an S rank you have to create D through S rank techniques that in no way resemble any of the others in that path. )
Members of the Black Cat can not eat members of the Krakken without losing all motor skills for a week in RP ( Cat's can't eat raw squid and then stand )
Ability:
They have the ability to obtain the powers of a demon in battle, or outside of battle. The power grows as their rank does, eventually allowing them to turn completely into a demon while still retaining their sanity.
Bloodline/Clan Jutsus:

E:
Name of Jutsu:
Azure Flare
Description:
Blue flame coats the user's body, allowing the user to singe hair and clothing on contact with their taijutsu punches. this is mainly a coating to increase their body's natural rate of mutation, as well as giving an increased healing factor when not in battle. This ability is self targeting only, and has no real out of battle use that a medical ninja couldn't do. This ability has no post limit, although it does require that an E rank amount be given every turn it is active.

D:
Name of Jutsu:
Path of the Black Cat: Fur Sprouting
Description:
The user becomes covered in a thin black fur that is resilient to water. The fur is pitch black, and covers all clothing, making them almost impossible to spot in dark areas. They effectivly gain the hiding ability of an assassin when using this ability. This ability has no post limit, but it requires that the user pay an E rank amount for every turn it is active. This removes the blue flame that covered their body.

Name of Jutsu:
Path of the Ram: Ram's Horns
Description:
The user Places their hands on the sides of their heads and twist them and pull out, leaving behind horns like what a Ram would have. They gain the ability to charge faster than normal, as well as break bones with their forehead which also thickes with horn material, protecting their head. The user gains the use of the warrior's rush ability twice per post, which stacks with if they already had this ability. This jutsu has no post limit, but requires that the user pays a E ranked amount every time they use the Warrior's rush ability, and an E ranked amount to keep the horns upon their head. This ability removes the blue flames from their body.

Name of Jutsu:
Path of the Krakken: Ink Creation
Description:
The user inhales slightly and exhales quickly, and with every breath ink flows from their mouth. through training the Path members learned that they could change the consistency, and were able to make the ink form into orbs and shoot them with great accuracy. The consistency of the ink is sticky, and unwashable except with scalding hot water, or by purging it with chakra. This ability let's the user blind an enemy, making them unable to see effectivly ending a doujutsu. ( as when the ink makes contact with the eye, it causes the user to blink, thusly making it as if the user was fighting eyes closed ) This Jutsu is constant and only requires that for each ink ball the user pays an E rank amount of chakra as well as an E rank to keep the ability going.

Name of Jutsu:
Path of the Greenman: Flower Sprout
Description:
This ability has no practical battle usage, but it does cover the user with a thick moss mixed with clover like growth, like a forest ground. it also sprouts flowers over the eyes, for great camoflouge. The thing about this ability aside from it's only battle usage is that it allows the user to sprout immense seemingly endless amounts of medicinal herbs of small size. This ability dispells the flames, and requires an E rank chakra cost for each flower, and an E rank chakra cost once every two turns it is in effect.

C:
Name of Jutsu:
Path of the Black Cat: Clawed Paws
Description:
The user's hands become padded like that of an actual cat's, and their nails go more vertical and lengthen, and retract, becoming claws that hide inside of their fingers. These claws are as strong as Chakra steel, and can be used to not only block most weapons, but can leave gash marks in metal, although not in custom weapons. The user is capable of running without creating noise through this effect. This ability requires the user pay one D ranks worth of chakra, and have used the Fur sprouting technique atleast once in a battle situation.

Name of Jutsu:
Path of the Ram: Cloved Fist
Description:
The user's fist become's immobile and solidifies to that of chakra steel. This allows them a single use of a bone shattering hit once per post. This technique requires a D rank's amount of chakra per post it is active, and to learn this technique the user must have used Ram's Horns atleast once in a battle situation.


Name of Jutsu:
Path of the Krakken: Suction Grasp
Description:
Through mutation of the palm, the users of this technique are capable of drawing a pint of blood to anywhere on the opponent's body that they have a grip, and popping a sphere of it off of their body, leaving a clean circle the size of their palm on the grasped area. This technique is usable only twice without using it again, and requires no upkeep cost for the amount of posts they leave their palm open. The user must have used ink creation in a battle situation before they can learn this technique.

Name of Jutsu:
Path of the Greenman: Branching
Description:
Users of this technique are capable of creating an entire feild of the Mossy clover that surrounds their skin while using the Flower Sprout technique. This effectivly increases the amount of medicinal herbs they can create. it also gives them the ability to create more than one type, and to produce a garden in any environment as long as they tend it once per day. This technique requires one D rank of chakra per day to keep the feild alive, and one E rank per flower type sprouted in the garden. the user must have Flower Sprout active to use this technique.

B:
Name of Jutsu:
Path of the Black Cat: Cat's Eyes
Description:
This skill is extremely hard to preform as the user must focus their chakra in their eyes, specifically their retinas. The users create a chakra that reflects any and all incomming light and uses it to see even in extremely dark areas. This ability allows the user to see in all varieties of darkness except pitch black. This technique does not require an upkeep and has no limit of posts, it goes until it is canceled. The user must rest their eyes for 24 hours in Rp after the jutsu is canceled. The user can learn this technique whenever they could learn any other B rank technique.

Name of Jutsu:
Path of the Ram: Ram's Body
Description:
Unlike the name describes, the user does not turn into a ram. It merely means the attributes of the Ram's body. They become more tough, effectivly giving them a bonus to takable damage. They also gain the strength of a Ram, effectivly giving them power over other ninja of the same rank. The user grows in size, their skin also becomes taunt as their muscles grwo to near body ripping capacity. Their skin hardens to the point it feels like you are punching hard unworked leather. The hair on their body also lengthens and feels like a Ram's fur. The user of this technique get the Tough Bodied bonus ( Stacks with any other bonuses ) and gains a rank in strength.

Name of Jutsu:
Path of the Krakken: Slithe Skin
Description:
The user's skin pales and becomes slick, always chilled, and slightly clammy. This allows the user to slip easily from grasps, and allows them to swim through water without resistance, effectivly making them more dangerous than a Hoshigaki in the water. It also gives the user the ability to filter the oxygen out of water, and makes them unable to drown as long as they have water in their lungs. This technique requires no upkeep, and is active for only 10 posts.

Name of Jutsu:
Path of the Greenman: Rapid Root Expulsion
Description:
The first fighting technique learned by the greenman path members, It allows them to expulse a wall like protusion of tree roots, which are fexible, and tough. These roots form a wall, either pushing a target, as well as forcing them into a small dome area to pin them, or to protect the user from harm. This ability is only usable in close ranges. The roots are capable of withstanding half a ton of immediate pressure for each rank over C that the user is.

A:
Name of Jutsu:
Path of the Black Cat: Incomplete Finesse
Description:
The user's bone structure transforms with loud snapping noises, their jaw realigns, their legs bend and snap, their hands reshape until their body resembles that of a large cat. They are still capable of standing on their back legs, but lack the necessary balance to move quickly through obstacles in this form. It is an incomplete transformation into their full demonic form. The user gets the benefits of the Speed shinobi type, and has all of the benefits of every Path of the Black Cat except the Fur Sprouting technique.

Name of Jutsu:
Path of the Ram: Incomplete Rush
Description:
The user's body bends and breaks, and heals rapidly, in an immense burs of the Azure Flare, and with the passing of it, they have the shape and stance of a gigantic Ram, complete with horns, hooves for feet, and completely mobile chakra hardened hands. Their hair however remains the same. They recieve all of the benefits of every Path of the Ram technique except Tough body.

Name of Jutsu:
Path of the Krakken: Incomplete Screech
Description:
The user gains all the effects of he other Krakken techniques, as well as a black stripe across their eyes, enabling them to see in even the murkiest water, and acting as a screen against anything what would block their vision.

Name of Jutsu:
Path of the Greenman: Imcomplete Germination
Description:
The user sprouts the mossy clover aura all over their body and roots shoot from their body to the ground. suddenly they are encased in a shell of roots which then grow bark over themselves and hide the user from veiw. the area where the user is standing fills with a green liquid, and flowers bloom all over the bark outside of the dome. the bark falls away and the roots move to reveal the Greenman member with open eyes in a sphere of green liquid. Roots shoot from the sphere into the ground holding it up, and ten spears of bark shoot from the ground in a ten meter area around the sphere when anyone who isn't a greenman approaches. While in the shpere the user is immobillized and is capable of healing a fatal wound.

S:
Name of Jutsu:
Path of the Black Cat: Feline Finesse
Description:
This technique is the pinnacle of the Path of the Black cat. along with obtaining everything from the incomplete finesse technique, they also obtain whiskers that allow them to remain balanced no matter the circumstances, even on a toothpick floating on water. They also along with receiving all the bonuses of every Path of the Black Cat technique, they recieve increased speed of up to one rank higher, and a growth of five times their original size. this is their trump card. Along with everything else, they grow twin tails which can de used to bash in buildings as they are the equivalent of a freight train in smashing power, and are as hard as chakra tempered titanium. This makes it so that they are unable to be cut through, and will dent any metal they come into contact with.

Name of Jutsu:
Path of the Ram: Ram's Rush
Description:
This is the pinnacle of the Path of the Ram. They obtain all the bonuses from the incomplte Rush technique, as well as increased toughness, and a size increase of up to five times their increased size. They also are given the ability to stand on their hind feet, and their canines grow to match their new size.

Name of Jutsu:
Path of the Krakken: Squid's Screech
Description:
The user gains all of the bonuses of the incomplete screech technique, as well as their arms lengthen, and their hands increase in size, allowing for two suction cups to be placed on their hands, and they sprout two more arms and two more legs, they then increase in size and their fingers and toes fuse together, creating tentacles. their limbs become stretchy, able to reach up to twice their regular distance. they also gain the ability to let out a sonic wail that allows them to locate anything in a watery area, even in mist.

Name of Jutsu:
Path of the Greenman: Greenman's Germination
Description:
Through the use of this technique, the Greenman user is instantly covered with his moss clover like aura, and roots shoot from his arms to the ground, the mosslike clover flying from the roots all around him. All around him roots come from the ground and twist into pillar like formations, and roots form from the pillars and slowly they begin to take on a human shape. then bark quickly surrounds the roots, and reveals that they are exact plant clones of the user. the amount is the same as the Shadow clone technique, but the chakra ins't split between each body, allowing for hundreds to be made at once. The clones aren't particularly strong, they are treated as c rank in strength, speed, and are unable to swim, or survive warm temperatures due to sun or fire. once their bark shell is cracked, they fall apart, and are unable to battle further. Their bark only takes d ranked strength to crack. This technique completely immobilizes the user for a total of three posts. while immobilized, the user heals their damage, and does not need air, only sunlight and carbon dioxide.

Quote:
Custom clan I've had done for a while... Can't remember why I hadn't submitted it. maybe something will job my memory. So until then, have at it. ^.^
PostPosted: Thu Dec 29, 2011 5:27 pm


Ichiseisouseiji ( The Ichi Clan )
User Image

History
The Ichiseisouseiji Clan can trace it's lineage back to a certain set of twins, who sired quite a few children. These children met one another, and discovered that they carried a special trait. Their children who were born twins held the same traits as their grandfathers. This was a shock, but none the less they grouped together, knowing this was a great talent, and it should be preserved. Decades passed since the founders died at the hands of Konohagakure forces, and the clan flourished. however, not all members of the clan held their clan's known skill. Much like the Sharingan in the Uchiha clan, they were rare to find, and normally stemed from parents who had someone in their direct line who could use the technique. Recently though, they have become tired of printing out clothing to identify themselves as the Ichiseisouseiji Clan, and have just shortened it to Ichi clan, partially for kicks as people assume there is only one, but also because it has a ring to it, the One clan. Only those exhibiting the Clan's kekkei genkai normally go by the last name, but others aknowledge themselves as a member of the clan.

Strengths
Capable of being two places at once.
Shared senses
Capable of one tweak that includes having a significant difference.
Capable of phasing in and out of each other.

Weakness
Shared senses
Only one clan technique
Absolutely no bonuses to stats
Giving up their tweak
Can only have one chakra type, reguardless of class, unless their tweak is used on it.

Rules for Tweak
The rules for their special tweak is that they are capable of having very different styles. One may be hardened by nature, and the other be faster than normal. ( This is of course a difference in attributes, which if the tweak is used, all attributes can be different between twins. ) This can go towards anything imaginable, even gender.

This does however have three very specific limitations.
1. The user is unable to be a different class. No one wants to fight against a Gen/Ken user team who can share senses. This isn't fair, and no one is a main character, so aside from badass supporting character skillz, no one will survive this tag team combination.
2. The user is unable to use this special tweak if they use a mundane tweak and recieve an extra chakra tpye, or an extra tai/ken style.
3. This tweak can not be used to give each twin separate chakra types.

Techniques
E-
Sibling Fusion
This is the technique that allows Siblings to fuse with one another. Although it doesn't require handsigns, it does however require a small amount of chakra to fuse themselves. The fusion is capable of being Complete, or incomplete, allowing one twin to have their head sticking out, although that is very uncommon because it exposes the neck of one twin, which could spell the death for both. A clan member in this state has their attributes boosted to half a rank above, basically meaning that they are opperating at a much higher speed than normal.

S-
Possession Technique
This technique is the technique of choice when it comes to possession. yamanakas even envy this technique. The user uses one twin to phase into the opponent, and is capable of controlling one limb at a time. The only problem is that part of the twin is exposed, and can be attacked directly. This results in the other twin being injured, as well as the host being injured. If the Host is injured, then both twins are injured equally as gravely. However if one twin were to be doing the injury, then neither would become injured. Only an outside force between the twins can induce injury through the host upon the twins. Only one twin can preform this technique at once, and it lasts only five posts. The technique also has a cooldown of 10 posts.

TvIaMsOqTuHeYz

Dangerous Loiterer


TvIaMsOqTuHeYz

Dangerous Loiterer

PostPosted: Mon Jan 23, 2012 7:33 pm



Harlot
User Image
Cunning, Evil, Sexy


History
The Harlot Bloodline goes back as far as time can tell. It originated with a group of ninja who partook in the world's oldest proffession. It was used to make an opponent basically a slave as the Bloodline inheriters were capable of tieing a solidified chakra net around their oppoent's heart, allowing them to tighten it until it cut into the heart, causing nearly instant death. The ability wasn't at will, it just sort of happened whenever the person with the net around their heart disobeyed. This Bloodline has since then learned this secret, and now most who live long enough have a (begrudgingly) loyal following. Most are percieved as famous. Most tend to shy away from others of the bloodline as they tend to get into catfights. All members are born with a birthmark that only appears after their 18th birthday, where it appears is up to the RPer.

Rules
Must have Sexy or Cunning as primary and secondary. Order doesn't matter.
Must have a flirty personality.
Must be flamboyant. ( Not gay, but more feminine. Metrosexual. )
If you die, your Chakra nets are gone. All of them.
Because of the nature of the bloodline's origins, no one outside of the bloodline knows of it's existance, atleast not anyone who is still living.

Ability
Members have both the Sexy and Cunning Combat ability, and can access their primary twice per battle.
Capable of utilizing a technique to enslave people to do their bidding.
Capable of seeing others of their bloodline as different from others, and the same as themselves. ( Basically they can tell eachother apart from a crowd. )

Weakness
If their technique is resisted, they can't capture that person ever, not even with a jutsu of a different level.
They can only give simple commands. NO SPECIFICS.
Must repeatedly use techniques on Konaga as their heart tends to burn the net away daily.
When you give a slave a command, they can roll a 100 sided die to resist. if they get above 45, then they resist, and the net tightens on their heart causing the amount of pain as a heart attack. Three resists, and the user dies. The resistance number goes up by 5 every time, and if you fail any resistance then the net loosens.
A target can not have more than one net on their heart.
You can not take over someone else's slave. ( Well, it results in the nets contracting violently, and killing the slave, so most people don't exactly do it. )

Jutsu
Contract Catch
E-S
This technique allows the user to use a contract of sorts to get the person's "soul". What the paper says matters not, but if the target signs the paper they must roll a 100 sided die. If they get below ( If you hit the dividing line, you have to re-roll ) the user's outputted chakra ( I.E. if I use an E rank technique on Cobra, and he rolls a 9, the target being above 10, he would be caught in my technique. ) then they are captured in the technique.

Shot Catch
E-S
This technique allows the user to place their chakra in a liquid, that when injested gives off a chakra net that envelopes the heart. If the target drinks the liquid, they must roll a 100 sided die. If they get below ( If you hit the dividing line, you have to re-roll ) the user's outputted chakra ( I.E. if I use an E rank technique on Cobra, and he rolls a 9, the target being above 10, he would be caught in my technique. ) then they are captured in the technique.

Physical Catch
E-S
This technique utilizes a single non-harmful touch, such as a hand grazing another's hand. When their skin makes contact with the target they must roll a 100 sided die. If they get below ( If you hit the dividing line, you have to re-roll ) the user's outputted chakra ( I.E. if I use an E rank technique on Cobra, and he rolls a 9, the target being above 10, he would be caught in my technique. ) then they are captured in the technique.

Corrupting Presence
SSS
This technique is the strongest of nearly any technique known to the ninja world. Not because of the damage it does, but because of it's power. Just to make the user capable of using this technique 3 S rank techniques worth of chakra is pulsed into the air. This blinds all using the Byakugan, and makes the user extremely tired. Then the user must push out however much chakra they want to make the technique as powerful. Once the amount of chakra ( I.E. E rank, C rank, A rank... ) Then everyone who isn't under the user's control already, and who hasn't resisted the user's techniques before, has to make a save based on that.
PostPosted: Mon Jan 23, 2012 11:46 pm


Harlot is denied, there are almost no weaknesses, the slave will die if they roll wrong to many times, and have the ability to enslave RPC is just not gonna happen.

If it were to happen there would be a insane cost, the bloodline, or jutsu would have to be extremely well done. This is loosely written out, and not very descriptive on how the ability's work. That and there seems to be little to no cost, beside chakra.

-o-Havik-o-
Vice Captain


TvIaMsOqTuHeYz

Dangerous Loiterer

PostPosted: Tue Jan 24, 2012 4:03 pm


-o-Havik-o-

No Weaknesses? Are you serious? One, they Must have Sexy and Cunning as their primary and secondary, leaving only boasting rights over their other one.
Two, They can't capture someone if they fail the first time, so taking into account that at E - B rank they have less than a 50% chance of ever getting anyone. ( I forgot to put in difference in levels make the user 10% less likely, so there is no way a Genin can enslave a kage, or even a B rank ninja for that matter. ) At A rank they have a 50% chance, and at S rank they have only a 60% chance.
Three, by no specifics, you can only tell them attack her, and it is up to the controlled person to judge how to interpret the command. if they are being controlled by a female, then they can turn around and attempt to kill her. Their ability is a double edged sword, if they don't word a simple command correctly, they could be killing themselves. Basic commands, like get me a drink, and get me some food could even be the user's death. They never said not to poison it, therefore they could easily poison the food or drink.
four, if they resist, then there is a cooldown of 10 posts before you can give them another command. ( I forgot to put that part in. )

There are amazing weaknesses to this bloodline, you just don't like the fact that this bloodline takes ownership of other rpcs to a VERY limited view. I'll edit more specifics as to the extent of the ability, but I'm still going to try to get this passed.
PostPosted: Tue Jan 24, 2012 8:24 pm


The things you listed are not enough to give you the ability to control people, no matter how low the chance is, and you could just as easily tell the to kill them self, in turn auto killing people. Also, people have sexy and cunning as attributes on there own, that is not a weakness.

The clan is denied, and will not be approved without MAJOR changes, and I do not know what could be done to justify controlling other rpc's. If you would like a second opinion then you have that right, I however will move on to looking over the other two bloodlines.

If you heart is set on making a sexy clan might I suggest focusing more on there genjutsu ability, and amplifying there allure instead of out right control.

-o-Havik-o-
Vice Captain


-o-Havik-o-
Vice Captain

PostPosted: Tue Jan 24, 2012 8:37 pm


It says you give up there tweak underneath weakness then right away say rules for tweak... That is confusing.

So you know this is a Canon bloodline, and you might wanna use the pic from the show.

Twins being able to blend into each other needs to be a clearly defined jutsu. Also, when you posses someone else any damage that person takes, the possessing twin also takes. If the opponent gets stabbed in the stomach, the twin will as well, but if the opponent get put in the sleeper hold, as long as the twiins neck, and opponents neck are not lined up, the twin will be fine.
PostPosted: Fri Jan 27, 2012 5:32 pm


-o-Havik-o-
It says you give up there tweak underneath weakness then right away say rules for tweak... That is confusing.

So you know this is a Canon bloodline, and you might wanna use the pic from the show.

Twins being able to blend into each other needs to be a clearly defined jutsu. Also, when you posses someone else any damage that person takes, the possessing twin also takes. If the opponent gets stabbed in the stomach, the twin will as well, but if the opponent get put in the sleeper hold, as long as the twiins neck, and opponents neck are not lined up, the twin will be fine.


They use a specific type of tweak. If you use their specific tweak, which allows the twins to be much much diferent, down to their attributes, or even their gender, then you give up the normal tweak. Or you can use the normal tweak and have a copy of the exact same character. It is allowing for drasitcally different twins, as no set of twins are exactly the same. ( I know a set of Paternal twins, ones who look and act similar, and one is insanely smart, and the other is a beast at physical things. Thusly I made the bloodline so that they can be so different. )

I do know it is canon... And why use one from the show? This picture serves my purpose perfectly. Besides, I am the creator of the clan, I'm allowed to use the picture I want.

Ok, I'll make it one. And I made it so that should the host attack the exposed part of the twin, often the head, then the other twin recieves the same damage. But I'll edit it the way you'd like it.

Edited by Me Fixed

TvIaMsOqTuHeYz

Dangerous Loiterer


___youwillknownihilism

PostPosted: Fri Jan 27, 2012 8:20 pm


-o-Havik-o-


I've been waiting quite a while on the acceptanace of my custom BL, and it's been overlooked twice now and other things have been approved. sweatdrop
PostPosted: Fri Jan 27, 2012 10:05 pm


TvIaMsOqTuHeYz
-o-Havik-o-
It says you give up there tweak underneath weakness then right away say rules for tweak... That is confusing.

So you know this is a Canon bloodline, and you might wanna use the pic from the show.

Twins being able to blend into each other needs to be a clearly defined jutsu. Also, when you posses someone else any damage that person takes, the possessing twin also takes. If the opponent gets stabbed in the stomach, the twin will as well, but if the opponent get put in the sleeper hold, as long as the twiins neck, and opponents neck are not lined up, the twin will be fine.


They use a specific type of tweak. If you use their specific tweak, which allows the twins to be much much diferent, down to their attributes, or even their gender, then you give up the normal tweak. Or you can use the normal tweak and have a copy of the exact same character. It is allowing for drasitcally different twins, as no set of twins are exactly the same. ( I know a set of Paternal twins, ones who look and act similar, and one is insanely smart, and the other is a beast at physical things. Thusly I made the bloodline so that they can be so different. )

I do know it is canon... And why use one from the show? This picture serves my purpose perfectly. Besides, I am the creator of the clan, I'm allowed to use the picture I want.

Ok, I'll make it one. And I made it so that should the host attack the exposed part of the twin, often the head, then the other twin recieves the same damage. But I'll edit it the way you'd like it.

Edited by Me Fixed
With it being a Canon bloodline it should be shown, and known to be from the show. This version of this clan is denied...

The tweak is denied, it give the opportunity for to many different ways to become op.

It does not properly illustrate its connection to both the manga, and anime any ability, bloodline, ext. from the show that is recreated needs to have proper back story, and design. (See other Canon bloodline and Hiden Clans for example.)

Lastly with the ability to control two separate ninja at the same time is a difficult thing for most people to portray. The rules, and guidelines to the separate twins need to be better outlined.

I will look over Syn bloodline, then your third app.

-o-Havik-o-
Vice Captain


-o-Havik-o-
Vice Captain

PostPosted: Sat Jan 28, 2012 10:44 pm


Sorry I didn't notice sooner. Second, before I get to much into it there are a couple of things.

First, a doujutsu is a ability used by the eyes, with your bloodline users being blind this is not possible. There are two roads you can take however, change there eyes from being blind to seeing like a bat, but not be being, just register the information differently, or simple do not call it a doujutsu, either one is fine.

If you stop calling it a doujutsu, you can describe the ability somewhat like this... "The brain maps out a image of the surrounding area based on the sound waves in the area." or anything along those lines.

Second, we have a bloodline that is based off sound, you should look it over and see if you would rather mix these jusu with that bloodline, mostly because with how alike they are, it drops the chances of this being accepted so we do not end up with bloodlines that are to much alike.
PostPosted: Wed Feb 22, 2012 8:16 pm


Analgesia Anhidrosis
Anaglesia || Anhidrosis || Tenketsu Hardening


History

This bloodline was once considered a disease rather than a bloodline because no one had learned of it's tenketsu hardening ability. Once this was learned, every ninja who had the disease Congenital Analgesia with anhidrosis attempted this technique, finding it worked. Medical professionals are still baffled, they can't completely tell if this is just a recessive gene, or if it is an incomplete dominance of a gene. Reguardless of disease or birthright, these shinobi are great assest to any village, expecially since the bloodline is insanely rare, only about 6 or 7 people around the world are known to have it.


Abilities

Analgesia makes them impervious to pain, but they are still capable of feeling pressure.

- This includes any pain what so ever. Crushed bones, removed limbs, even paper cuts and lemon juice don't affect them, so physical torture is incapable of working on them.
- Pressure is felt normally. If 5 pounds of pressure is exerted in the body, they feel five pounds of pressure, although they feel no pain, if it is a wound causing the pressure.

Anhidrosis makes them unable to sweat.

- Prolonged exposure to hot temperatures make them unable to function, and they become dizzy, and pass out in 7 posts. ( 5 to begin to feel dizzy, and vision blurs on the 6th, then everything goes black on the 7th. )
- If not cooled down by any means other than hyperventalating ( We're not dogs people. ) then they die at 20 posts in from being cooked internally.
- If a burn is affecting the skin, they can diffuse the temperature out into the air through convection as long as the air isn't already warm, and they aren't on fire.


Tenketsu hardening allows the bloodline members to control their body when they can't manually.

- Members of the bloodline can harden their tenketsu, and control each one individually allowing them to move their bodies based solely on will power, reguardless of damage to the body.
- This technique requires no stamina, as it is based solely on will power.
- Use of this technique requires that any battle movement ( Attack, Block, or evasion ) have the rank of speed used as the cost of chakra for the manipulation of the Tenketsu.
- This technique can be used at any time, and allows the user to confer a +1 rank in speed ( Not in Strength ) to their movement if no harm has been done to the body. ( Even minor cuts don't phase the body enough to hinder this, however a bleeding wound after 5 posts will make a bloodline member 1 rank slower. )


T echniques

Jutsu Name:
Tenketsu Hardening

Jutsu Type:
Nin
( Bloodline )
{ Public }

Jutsu Rank:
C
( D rank in training )

Jutsu Description:
Using their capabilities, the user of the bloodline focuses their entire willpower on the task of moving their body, their chakra growing and solidifying in wires throughout their body. This allows the user to move their body without expending any stamina. This technique also allows the user to maneuver the body even when it is past it's limit, or is unable to move through muscular means, such as broken bones, or ripped muscle. While this technique doesn't heal these wounds, it does however attempt to keep from making them worse by isolating portions of the body from twisting and turning if at all possible.

TvIaMsOqTuHeYz

Dangerous Loiterer


-o-Havik-o-
Vice Captain

PostPosted: Sat Mar 03, 2012 10:40 am


The only problem I see with this so far is you need to have a better description of how much pressure they feel from attacks.

The bit about diffusing air needs to be a bit more clear, and explained why they can, and is it a jutsu? If so what rank, if not why? Whats lets them do it.

A side note, people with this disease irl have a big problem with day to day activities, eating, tripping, walking, really anything. With that I would say something should be added about the role play of the character, something like...


"Due to there inability to feel pain, these ninja have a hard time not getting small injuries during normal, mundane actives. Eating, walking, running, and almost everything else were the body has to move can cause things like the mouth to get bit to hard and start to bleed, or the ankle to get twisted, and if not treated properly will swell and become a larger problem."

There could even be a roll system for certain activities, and the chance of you getting hurt doing it, that of course is up to you, but at the very least something like what is above should be added.

(And if not Rpied properly can result in some sort of penalty.)
PostPosted: Sun Mar 04, 2012 6:32 pm


Ok, since my comp derped on me and couldn't load the posting thing, I had detailed explanations of things, but I'll just give you the highlights since I spent about 30 minutes on those paragraphs...

Basically they feel everything as normal, except for pain. They can tell hot or cold to a degree, but not if it is painful or not. They can feel pressure normally, so the pressure of a puncture wound would feel normal, just without the pain.

Yeah, I'll edit in a bit, Mostly it is just the limbs that this can be used on, Most people naturally have a defence mechanism that radiates heat from their body to maintain an internal temerature below a certain level, they can just focus this passivly so they don't have to spend bookoos of chakra during a fight against a Katon user, since they'll pretty much be screwed from the beginning.

I know, and I would say that they should have a more reckless character, but not overly reckless. Ninja are trained to be masters of their own body, thusly they would learn the pressures of their joints and such, and changes would be easily detected. While they might not judge them too severe if they can tell, they will still operate, although not vigorously with the affected joint if at all possible. I'll edit that in as a passive ability, but yeah, mundane things they'll commonly obtain minor injuries such as cuts and scrapes from. I'll edit that into the history/description.

I don't like a rolling system because it is based solely upon luck. Should they botch several rolls in a row, they could end up killing their character while making waffles with a knife and fork. If I had one, they'd gain a + 1 for every rank above Genin they have, and for every 20 years they've lived on the planet. ( Because honestly, if they're in their twenties, they have got to be much more careful than anyone else, or just lucky. )

TvIaMsOqTuHeYz

Dangerous Loiterer

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