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Posted: Thu Sep 09, 2010 9:16 am
Name: Darkness Violet Attribute: DARK Level: 3 ATK: 0 DEF: 1800 Type: Fiend Effect: if this card is normal summoned, switch it defense mode. Once per turn, you can activate one of the following effects: *This card cannot be destroyed by battle once *if a darkness monster is attacked, switch the attack target to this card.
Name: Darkness Mosquito Attribute: DARK Level: 4 ATK: 1000 DEF: 1000 Type: Fiend Effect: Once per turn, This card cannot be destroyed by battle. Once per turn, during your main phase, you can halve the attack of an opponants monster and increase this card's attack by the same amount until the end phase; if you do, only this card can attack this turn.
Name: Darkness Vines Attribute: DARK Level: 5 ATK: 1800 DEF: 1200 Type: Fiend Effect: Once per turn this card cannot be destroyed by battle. If this card destroys an opponants monster by battle, it can attack again once in a row.
Name: Darkness Rose Attribute: DARK Level: 6 ATK: 2000 DEF: 1700 Type: Fiend Effect: Once per turn, this card cannot be destroyed by battle. If this card is normal summoned by Tributing a Darkness Monster, destroy one monster your opponant controls.
Name: Darkness Finch Attribute: DARK Level: 2 ATK: 900 DEF: 500 Type: Fiend Effect: Once per turn, this card is not destroyed by battle. once per turn, during your standby phase, you can return this card from your field to your hand to special summon a Darkness Monster from your graveyard ignoring the summoning conditions.
Name: Darkness Adder Attribute: DARK Level: 3 ATK: 1300 DEF: 1200 Type: Fiend Effect: Once per turn, this card cannot be destroyed by battle. If this card is attacked, inflict 500 damage to your opponants life Points.
Name: Darkness Lily Attribute: DARK Level: 4 ATK: 700 DEF: 400 Type: Fiend Effect: Once per turn, this card cannot be destroyed by battle. If this card is normal summoned, your opponant loses 300 Life points for each Darkness Monster you control other than Darkness Lily. Afterwards, this card gains Attack equal to the Damage Inflicted to your Opponant through this effect.
Name: Darkness Worm Attribute: DARK Level: 3 ATK: 800 DEF: 500 Type: Fiend Effect: Once per turn, if this card cannot be destroyed by battle. If this card face up monster is attacked, destroy the monster that attacked at the end of the damage step.
Name: Darkness Hedge Attribute: DARK Level: 4 ATK: 1200 DEF: 1200 Type: Fiend Effect: Once per turn this card cannot be destroyed by battle. if this card is flipped face up, Search your deck for a Darkness Spell Card and add it to your hand.
Name: Darkness Rain Crow Attribute: DARK Level: 1 ATK: 300 DEF: 300 Type: Fiend Effect: You can Discard this card from your hand while Darkness Hedge is face up on the field to add One Darkness Neosphere from your Deck to your Hand.
Name: Darkness Eye Attribute: DARK Level: 1 ATK: 0 DEF: 0 Type: Fiend Effect: as long as this card remains face up on the field, you can look at your opponants face down spells and traps. If this card is attacked, your opponant must select one of your face down spell and trap cards and guess if it's a spell or trap. show the card to them. if they guessed incorrectly negate the attack and re-arrange your spell and traps in any order.
Name: Darkness Attribute: Spell Type: Field Effect: Darkness Monsters gain 100 attack for each face down spell and trap you control.
Name: Darkness Blooming Attribute: Spell Type: Normal Effect: Activate only while you control a Darkness Field Spell or Darkness Neosphere. Destroy all Monsters on the field Except Darkness Neopshere. You cannot declare an attack this turn.
Name: Darkness Thorns Attribute: Spell Type: Continuous Effect: This Card Cannot be placed Face Down. Each time a monster you control is attacked and isn't destroyed by battle, inflict 500 damage to your opponants life Points.
Name: Darkness 1: Denial Attribute: Trap Type: Counter Effect: This Card Can only be activated while you control a Darkness monsterl. negate the activation of an opponants spell card and destroy it.
Name: Darkness 2: Misery Attribute: Trap Type: Continuous Effect: This card can only be activated while you control a darkness monster, negate the activation of an opponants trap card and destroy it.
Name: Darkness 3: Pain Attribute: Trap Type: Counter Effect: this card can only be activated while you control, a darkness monster. Negate the activation of an opponants monster effect and destroy it. Afterwards inflict damage to your Opponants life points equal to half that monsters attack.
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Posted: Thu Sep 09, 2010 9:37 am
Are you trying to redo the Darkness Series that showed up in GX?
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Posted: Thu Sep 09, 2010 9:54 am
brotherofAnubus Are you trying to redo the Darkness Series that showed up in GX? yup. although the anime only had hedge, rain crow, eye, 5 traps, a field spell and neosphere.
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Posted: Thu Sep 09, 2010 10:57 am
A bit overpowered as they can all survive a battle each turn. Maybe reduce them all to 1600 and lower atk.
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Jevan R. H. Divinitive Crew
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