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Posted: Wed Aug 18, 2010 12:11 pm
sorry for sounding like a noob mean but i herd someone say this awhile back.....its stuck in my mind so i gotta know
how do you graze a b***h in touhou? .-. (sorry for the langue)
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Posted: Wed Aug 18, 2010 12:21 pm
Grazing is a synoym of dodging danmaku. More specifically, dodging the danmaku while being as close as possible to it. That's how you get higher scores on Touhou games, and the more points you get, the more lifes you are awarded.
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Posted: Wed Aug 18, 2010 12:37 pm
Wotan Manasal Grazing is a synoym of dodging danmaku. More specifically, dodging the danmaku while being as close as possible to it. That's how you get higher scores on Touhou games, and the more points you get, the more lifes you are awarded. ohes then wait what are the blue boxes for?
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Posted: Wed Aug 18, 2010 1:06 pm
Bonus points.
Nothing more, nothing less.
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Posted: Wed Aug 18, 2010 1:26 pm
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Posted: Wed Aug 18, 2010 5:24 pm
ah figured that
thank you ^^
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Posted: Wed Aug 18, 2010 10:38 pm
Wotan Manasal Grazing is a synoym of dodging danmaku. More specifically, dodging the danmaku while being as close as possible to it. That's how you get higher scores on Touhou games, and the more points you get, the more lifes you are awarded. A VERY important part of this is THE HITBOX, the little "dot" that represents the only place something can actually kill your character. Grazing occurs when bullets are close to your HITBOX without actually hitting it. Grazing gives you points, too. And in most games, not only is it important to graze... It's NECESSARY.
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Posted: Thu Aug 19, 2010 12:32 am
Wotan Manasal the more points you get, the more lifes you are awarded. Late response is late. The point/life system is pretty rare, I think only Mountain of Faith does that, and in that case it's not so much grazing but collecting green picchuns to increase how much your blue picchuns are worth to get higher scroes faster to get an extra. Why am I calling them picchuns? Well the chip things. So there are some Touhou games that reward you for grazing, Imperishable Night and Subterranean Aneurysm in particular.
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Posted: Thu Aug 19, 2010 9:21 am
Yakyumo Ran Wotan Manasal the more points you get, the more lifes you are awarded. Late response is late. The point/life system is pretty rare, I think only Mountain of Faith does that, and in that case it's not so much grazing but collecting green picchuns to increase how much your blue picchuns are worth to get higher scroes faster to get an extra. Why am I calling them picchuns? Well the chip things. So there are some Touhou games that reward you for grazing, Imperishable Night and Subterranean Aneurysm in particular.I'm pretty sure Perfect Cherry Blossom has a fixed points/life rate as well. It's around one extra life per ten million points, or so.
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Posted: Thu Aug 19, 2010 9:59 am
Wotan Manasal I'm pretty sure Perfect Cherry Blossom has a fixed points/life rate as well. It's around one extra life per ten million points, or so. PCB gives you lives depending on the amount of Point items you collect. Each life you get this way increases the amount of blue picchuns (hehe) you need to get before your next life. As far as I can remember.
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Posted: Thu Aug 19, 2010 10:09 am
Anatole_serial Wotan Manasal I'm pretty sure Perfect Cherry Blossom has a fixed points/life rate as well. It's around one extra life per ten million points, or so. PCB gives you lives depending on the amount of Point items you collect. Each life you get this way increases the amount of blue picchuns (hehe) you need to get before your next life. As far as I can remember. You are accurate to within 100th of a hitbox. Blue picchuns are life, they increase the required amount after each extra (I don't remember the intervals). They also happen to be worth alot of points so perhaps this is where it's easy to make a error in judgment.
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Posted: Thu Aug 19, 2010 11:00 am
Well, for reference, I have a nice compiled list of life extend methods and graze effects from my data. Note that Lotus Land Story and Embodiment of Scarlet Devil are the only games where grazes help towards lives.
Life Extends SoEW: 1, 2, 3, 5, 8 million points PoDD: 10, 20 million points LLS: 3, 8, 15, 22, 30 million points MS: Every 100 point items EoSD: 10, 20, 40, 60 million points PCB: 50, 125, 200, 300, 450, 800, (+200) point items IN: 100, 250, 500, 800, 1000 point items PoFV: 10, 30, 50, 70, 90 million points MoF: 20, 40, 80, 150 million points SA: 5 star pieces UFO: 4 star pieces
Graze Effect SoEW: No graze system PoDD: No graze system LLS: Score bonus (difficulty dependant), clear bonus MS: Score bonus (difficulty dependant), clear bonus EoSD: +500 score, clear bonus PCB: +2000 score, clear bonus IN: Time when in Phantom mode, variable score bonus, clear bonus PoFV: No graze system MoF: No graze system (visual effect) SA: Increases minimum score item multiplier, raises communication gauge UFO: Bonus point item value
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Posted: Sat Aug 21, 2010 2:15 am
PCB goes by number of point items? I could've sworn I've influenced how soon I got an extra life with intense super-grazing action, but maybe it's always just a weird series of coincidences.
Hmmmmmmmmm........
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Posted: Mon Aug 23, 2010 8:41 am
Valo Well, for reference, I have a nice compiled list of life extend methods and graze effects from my data. Note that Lotus Land Story and Embodiment of Scarlet Devil are the only games where grazes help towards lives. Life ExtendsSoEW: 1, 2, 3, 5, 8 million points PoDD: 10, 20 million points LLS: 3, 8, 15, 22, 30 million points MS: Every 100 point items EoSD: 10, 20, 40, 60 million points PCB: 50, 125, 200, 300, 450, 800, (+200) point items IN: 100, 250, 500, 800, 1000 point items PoFV: 10, 30, 50, 70, 90 million points MoF: 20, 40, 80, 150 million points SA: 5 star pieces UFO: 4 star pieces Graze EffectSoEW: No graze system PoDD: No graze system LLS: Score bonus (difficulty dependant), clear bonus MS: Score bonus (difficulty dependant), clear bonus EoSD: +500 score, clear bonus PCB: +2000 score, clear bonus IN: Time when in Phantom mode, variable score bonus, clear bonus PoFV: No graze system MoF: No graze system (visual effect) SA: Increases minimum score item multiplier, raises communication gauge UFO: Bonus point item value For the record, I think it's five stars for UFO for the life, and grazing is non existent in UFO as well. Correct me if I'm wrong.
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Posted: Mon Aug 23, 2010 12:21 pm
PCB Alice Margatroid For the record, I think it's five stars for UFO for the life, and grazing is non existent in UFO as well. Correct me if I'm wrong. Just checked UFO again, and my data is correct. 4 star pieces for an extend and every 10 grazes increase the point item value gauge by 10 points (There's a reason they're listed, games without some graze system bonus don't list grazes).
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